1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /** |
25 | /** |
26 | * \file |
26 | * \file |
27 | * Client/server logic. |
27 | * Client/server logic. |
… | |
… | |
38 | #include <sproto.h> |
38 | #include <sproto.h> |
39 | |
39 | |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
40 | /** This is the maximum number of bytes we expect any one item to take up */ |
41 | #define MAXITEMLEN 300 |
41 | #define MAXITEMLEN 300 |
42 | |
42 | |
43 | #if 0 |
|
|
44 | tag_t |
|
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45 | client_container::tag () const |
|
|
46 | { |
|
|
47 | switch (type) |
|
|
48 | { |
|
|
49 | case CC_INVENTORY: |
|
|
50 | return ns->pl->count; |
|
|
51 | case CC_MAPSPACE: |
|
|
52 | return 0; |
|
|
53 | case CC_CONTAINER: |
|
|
54 | return env->count; |
|
|
55 | } |
|
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56 | |
|
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57 | abort (); |
|
|
58 | } |
|
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59 | |
|
|
60 | void |
|
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61 | client_container::clear () |
|
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62 | { |
|
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63 | switch (type) |
|
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64 | { |
|
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65 | case CC_INVENTORY: |
|
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66 | abort (); |
|
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67 | |
|
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68 | case CC_MAPSPACE: |
|
|
69 | case CC_CONTAINER: |
|
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70 | ns->send_packet_printf ("delinv %d", tag ()); |
|
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71 | break; |
|
|
72 | } |
|
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73 | |
|
|
74 | for (iterator i = begin (); i != end (); ++i) |
|
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75 | i->op->seen_by = 0; |
|
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76 | |
|
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77 | vector< refitem, slice_allocator<refitem> >::clear (); |
|
|
78 | } |
|
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79 | |
|
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80 | inline iterator |
|
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81 | client_container::merge_item (iterator i, object *op) |
|
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82 | { |
|
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83 | if (i != end () && i->op == op) |
|
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84 | return ++i; |
|
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85 | |
|
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86 | if (op->seen_by) |
|
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87 | return; // seen by another entity already |
|
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88 | |
|
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89 | op->seen_by = this; |
|
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90 | |
|
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91 | refitem ref; |
|
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92 | ref.op = op; |
|
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93 | |
|
|
94 | return insert (i, ref); |
|
|
95 | } |
|
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96 | |
|
|
97 | void |
|
|
98 | client_container::update (int offset) |
|
|
99 | { |
|
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100 | iterator i = begin (); |
|
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101 | |
|
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102 | switch (type) |
|
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103 | { |
|
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104 | case CC_INVENTORY: |
|
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105 | case CC_CONTAINER: |
|
|
106 | { |
|
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107 | object *env = type == CC_INVENTORY |
|
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108 | ? ns->pl->ob |
|
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109 | : this->env; |
|
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110 | |
|
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111 | // pass 1, erase all objects no longer in container |
|
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112 | for (iterator j = begin (); j != end (); ++j) |
|
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113 | if (j->op->env != env) |
|
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114 | { |
|
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115 | j->op->seen_by = 0; |
|
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116 | erase (j); |
|
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117 | } |
|
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118 | |
|
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119 | // pass 2 merge items |
|
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120 | for (object *op = env->inv; op; op = op->below) |
|
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121 | { |
|
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122 | if (--offset < 0) |
|
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123 | i = merge_item (i, op); |
|
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124 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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125 | break; |
|
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126 | } |
|
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127 | } |
|
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128 | break; |
|
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129 | |
|
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130 | case CC_MAPSPACE: |
|
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131 | { |
|
|
132 | // pass 1, erase all objects no longer on space |
|
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133 | for (iterator j = begin (); j != end (); ++j) |
|
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134 | if (j->op->x != x || j->op->y != y || j->op->map != map) |
|
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135 | { |
|
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136 | j->op->seen_by = 0; |
|
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137 | erase (j); |
|
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138 | } |
|
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139 | |
|
|
140 | // pass 2 merge items |
|
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141 | for (object *op = GET_MAP_OB (map, x, y); op; op = op->above) |
|
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142 | { |
|
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143 | if (--offset < 0) |
|
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144 | i = merge_item (i, op); |
|
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145 | else if (offset < -FLOORBOX_PAGESIZE) |
|
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146 | break; |
|
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147 | } |
|
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148 | } |
|
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149 | break; |
|
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150 | } |
|
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151 | |
|
|
152 | // pass 3, erase all extra items |
|
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153 | for (iterator j = i; j != end (); ++j) |
|
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154 | j->op->seen_by = 0; |
|
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155 | |
|
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156 | if (i != end ()) |
|
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157 | erase (i, end ()); |
|
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158 | } |
|
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159 | |
|
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160 | void |
|
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161 | client_container::set_mapspace (maptile *map, int x, int y) |
|
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162 | { |
|
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163 | if (type == CC_MAPSPACE |
|
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164 | && this->map == map |
|
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165 | && this->x == x |
|
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166 | && this->y == y) |
|
|
167 | return; |
|
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168 | |
|
|
169 | clear (); |
|
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170 | |
|
|
171 | type = CC_MAPSPACE; |
|
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172 | this->map = map; |
|
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173 | this->x = x; |
|
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174 | this->y = y; |
|
|
175 | } |
|
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176 | |
|
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177 | void |
|
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178 | client_container::set_container (object *env) |
|
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179 | { |
|
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180 | } |
|
|
181 | #endif |
|
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182 | |
|
|
183 | /******************************************************************************* |
43 | /******************************************************************************* |
184 | * |
44 | * |
185 | * Functions related to sending object data to the client. |
45 | * Functions related to sending object data to the client. |
186 | * |
46 | * |
187 | ******************************************************************************/ |
47 | ******************************************************************************/ |
188 | |
48 | |
189 | /** |
49 | /** |
190 | * This is a similar to query_name, but returns flags |
50 | * This is a similar to query_name, but returns flags |
191 | * to be sent to client. |
51 | * to be sent to client. |
192 | */ |
52 | */ |
193 | unsigned int |
53 | static unsigned int |
194 | query_flags (object *op) |
54 | query_flags (object *op) |
195 | { |
55 | { |
196 | unsigned int flags = 0; |
56 | unsigned int flags = 0; |
197 | |
57 | |
198 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
58 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
199 | { |
|
|
200 | switch (op->type) |
59 | switch (op->type) |
201 | { |
60 | { |
202 | case BOW: |
61 | case BOW: |
203 | case WAND: |
62 | case WAND: |
204 | case ROD: |
63 | case ROD: |
205 | case HORN: |
64 | case HORN: |
206 | flags = a_readied; |
65 | flags = a_readied; |
207 | break; |
66 | break; |
208 | case WEAPON: |
67 | case WEAPON: |
209 | flags = a_wielded; |
68 | flags = a_wielded; |
210 | break; |
69 | break; |
211 | case SKILL: |
70 | case SKILL: |
212 | case ARMOUR: |
71 | case ARMOUR: |
213 | case HELMET: |
72 | case HELMET: |
214 | case SHIELD: |
73 | case SHIELD: |
215 | case RING: |
74 | case RING: |
216 | case BOOTS: |
75 | case BOOTS: |
217 | case GLOVES: |
76 | case GLOVES: |
218 | case AMULET: |
77 | case AMULET: |
219 | case GIRDLE: |
78 | case GIRDLE: |
220 | case BRACERS: |
79 | case BRACERS: |
221 | case CLOAK: |
80 | case CLOAK: |
222 | flags = a_worn; |
81 | flags = a_worn; |
223 | break; |
82 | break; |
224 | case CONTAINER: |
83 | case CONTAINER: |
225 | flags = a_active; |
84 | flags = a_active; |
226 | break; |
85 | break; |
227 | default: |
86 | default: |
228 | flags = a_applied; |
87 | flags = a_applied; |
229 | break; |
88 | break; |
230 | } |
89 | } |
231 | } |
|
|
232 | |
90 | |
233 | if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) |
91 | if (op->is_open_container ()) |
234 | flags |= F_OPEN; |
92 | flags |= F_OPEN; |
235 | |
93 | |
236 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
94 | if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) |
237 | { |
95 | { |
238 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
96 | if (QUERY_FLAG (op, FLAG_DAMNED)) |
… | |
… | |
256 | * animation of face to the client. |
114 | * animation of face to the client. |
257 | */ |
115 | */ |
258 | static void |
116 | static void |
259 | add_object_to_socklist (client &ns, packet &sl, object *head) |
117 | add_object_to_socklist (client &ns, packet &sl, object *head) |
260 | { |
118 | { |
261 | int flags, len, anim_speed; |
|
|
262 | char item_n[MAX_BUF]; |
|
|
263 | const char *item_p; |
|
|
264 | |
|
|
265 | flags = query_flags (head); |
119 | int flags = query_flags (head); |
|
|
120 | |
266 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
121 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
267 | flags |= F_NOPICK; |
122 | flags |= F_NOPICK; |
268 | |
123 | |
269 | if (!(ns.faces_sent[head->face->number] & NS_FACESENT_FACE)) |
124 | ns.send_face (head->face, -50); |
270 | esrv_send_face (&ns, head->face->number, 0); |
125 | ns.flush_fx (); |
271 | |
126 | |
272 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
127 | if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) |
273 | esrv_send_animation (&ns, head->animation_id); |
128 | ns.send_animation (head->animation_id); |
274 | |
129 | |
275 | sl << uint32 (head->count) |
130 | sl << uint32 (head->count) |
276 | << uint32 (flags) |
131 | << uint32 (flags) |
277 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) |
132 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
278 | << uint32 (head->face->number); |
133 | << uint32 (head->face); |
279 | |
134 | |
280 | if (!head->custom_name) |
135 | if (!head->custom_name) |
281 | { |
136 | { |
282 | strncpy (item_n, query_base_name (head, 0), 127); |
137 | const char *name; |
283 | item_n[127] = 0; |
138 | uint8 *len = sl.cur++; // patch up length later |
284 | len = strlen (item_n); |
139 | |
285 | item_p = query_base_name (head, 1); |
140 | name = query_base_name (head, 0); sl << data (name, min (127, strlen (name))); |
|
|
141 | sl << uint8 (0); |
|
|
142 | name = query_base_name (head, 1); sl << data (name, min (127, strlen (name))); |
|
|
143 | |
|
|
144 | *len = sl.cur - len - 1; |
286 | } |
145 | } |
287 | else |
146 | else |
288 | { |
147 | { |
289 | strncpy (item_n, head->custom_name, 127); |
148 | int len = min (head->custom_name.length (), 127); |
290 | item_n[127] = 0; |
|
|
291 | len = strlen (item_n); |
|
|
292 | item_p = head->custom_name; |
|
|
293 | } |
|
|
294 | |
149 | |
295 | strncpy (item_n + len + 1, item_p, 127); |
150 | sl << uint8 (len * 2 + 1) |
296 | item_n[254] = 0; |
151 | << data (head->custom_name, len) |
297 | len += strlen (item_n + 1 + len) + 1; |
152 | << uint8 (0) |
|
|
153 | << data (head->custom_name, len); |
|
|
154 | } |
298 | |
155 | |
299 | sl << data8 (item_n, len) |
|
|
300 | << uint16 (head->animation_id); |
156 | sl << uint16 (head->animation_id); |
301 | |
157 | |
302 | anim_speed = 0; |
158 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
303 | if (QUERY_FLAG (head, FLAG_ANIMATE)) |
159 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
304 | { |
160 | : 1. / clamp (head->speed, 1./255., 1./1.); |
305 | if (head->anim_speed) |
|
|
306 | anim_speed = head->anim_speed; |
|
|
307 | else |
|
|
308 | { |
|
|
309 | if (fabs (head->speed) < 0.001) |
|
|
310 | anim_speed = 255; |
|
|
311 | else if (fabs (head->speed) >= 1.0) |
|
|
312 | anim_speed = 1; |
|
|
313 | else |
|
|
314 | anim_speed = (int) (1.0 / fabs (head->speed)); |
|
|
315 | } |
|
|
316 | |
|
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317 | if (anim_speed > 255) |
|
|
318 | anim_speed = 255; |
|
|
319 | } |
|
|
320 | |
161 | |
321 | sl << uint8 (anim_speed) |
162 | sl << uint8 (anim_speed) |
322 | << uint32 (head->nrof); |
163 | << uint32 (head->nrof); |
323 | |
164 | |
324 | if (ns.itemcmd == 2) |
165 | if (ns.itemcmd == 2) |
325 | sl << uint16 (head->client_type); |
166 | sl << uint16 (head->client_type); |
326 | |
|
|
327 | SET_FLAG (head, FLAG_CLIENT_SENT); |
|
|
328 | } |
167 | } |
|
|
168 | |
|
|
169 | static faceidx |
|
|
170 | need_face_now (player *pl, const char *name) |
|
|
171 | { |
|
|
172 | faceidx face = face_find (name, empty_face); |
|
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173 | |
|
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174 | pl->ns->send_face (face, -50); |
|
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175 | pl->ns->flush_fx (); |
|
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176 | |
|
|
177 | return face; |
|
|
178 | } |
|
|
179 | |
|
|
180 | #define FINGER_UP "finger_up.x11" |
|
|
181 | #define FINGER_DOWN "finger_down.x11" |
329 | |
182 | |
330 | /** |
183 | /** |
331 | * Send the look window. Don't need to do animations here |
184 | * Send the look window. Don't need to do animations here |
332 | * This sends all the faces to the client, not just updates. This is |
185 | * This sends all the faces to the client, not just updates. This is |
333 | * because object ordering would otherwise be inconsistent. |
186 | * because object ordering would otherwise be inconsistent. |
334 | */ |
187 | */ |
335 | void |
188 | void |
336 | esrv_draw_look (object *pl) |
189 | esrv_draw_look (player *pl) |
337 | { |
190 | { |
338 | int got_one = 0, start_look = 0, end_look = 0; |
191 | object *ob = pl->ob; |
339 | char buf[MAX_BUF]; |
|
|
340 | |
192 | |
341 | if (!pl->contr->ns->update_look) |
193 | if (!pl->ns->update_look) |
342 | { |
194 | { |
343 | LOG (llevDebug, "esrv_draw_look called when update_look was not set\n"); |
195 | LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); |
344 | return; |
196 | return; |
345 | } |
197 | } |
346 | else |
198 | |
347 | pl->contr->ns->update_look = 0; |
199 | pl->ns->update_look = 0; |
348 | |
200 | |
349 | if (QUERY_FLAG (pl, FLAG_REMOVED) |
201 | if (QUERY_FLAG (ob, FLAG_REMOVED) |
350 | || !pl->map |
202 | || !ob->map |
351 | || pl->map->in_memory != MAP_IN_MEMORY |
203 | || ob->map->in_memory != MAP_ACTIVE |
352 | || out_of_map (pl->map, pl->x, pl->y)) |
204 | || out_of_map (ob->map, ob->x, ob->y)) |
353 | return; |
205 | return; |
354 | |
206 | |
355 | pl->contr->ns->send_packet ("delinv 0"); |
207 | pl->ns->send_packet ("delinv 0"); |
356 | |
208 | |
357 | packet sl; |
209 | packet sl; |
358 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
210 | sl.printf ("item%d ", pl->ns->itemcmd); |
359 | |
211 | |
360 | sl << uint32 (0); |
212 | sl << uint32 (0); |
361 | |
213 | |
362 | if (!(pl->contr->ns->faces_sent[empty_face->number] & NS_FACESENT_FACE)) |
214 | int start_pos = pl->ns->look_position; |
363 | esrv_send_face (pl->contr->ns, empty_face->number, 0); |
215 | bool dirty = false; |
364 | |
216 | |
365 | if (pl->contr->ns->look_position) |
217 | mapspace &ms = ob->ms (); |
|
|
218 | |
|
|
219 | // manage a ring buffer of the "last FLOORBOX_PAGESIZE" items and |
|
|
220 | // start from the top |
|
|
221 | object *items [FLOORBOX_PAGESIZE]; |
|
|
222 | int item_idx = 0, item_cnt = 0; |
|
|
223 | int pos = 0; |
|
|
224 | |
|
|
225 | // find our items by walking down |
|
|
226 | object *item = ms.top; |
|
|
227 | |
|
|
228 | for (; item && item_cnt < FLOORBOX_PAGESIZE; item = item->below) |
|
|
229 | { |
|
|
230 | if (!item->client_visible ()) |
|
|
231 | continue; |
|
|
232 | |
|
|
233 | if (++pos < start_pos) |
|
|
234 | continue; |
|
|
235 | |
|
|
236 | // record item |
|
|
237 | items [item_idx] = item; item_idx = item_idx < FLOORBOX_PAGESIZE ? item_idx + 1 : 0; |
|
|
238 | item_cnt++; |
|
|
239 | |
|
|
240 | // stop at first floor |
|
|
241 | if (item->flag [FLAG_IS_FLOOR]) |
|
|
242 | { |
|
|
243 | // we are finished, don't append "next group of items" |
|
|
244 | // by setting item to ms.bot it becomes zero which is checked after the while loop |
|
|
245 | item = ms.bot; |
|
|
246 | } |
366 | { |
247 | } |
367 | char buf[80]; |
|
|
368 | snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE); |
|
|
369 | |
248 | |
|
|
249 | // see if there are more if we cared - we ignore invisible objects |
|
|
250 | if (item) |
|
|
251 | { |
|
|
252 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
253 | * we notice the special tag the object has, and act accordingly. |
|
|
254 | */ |
370 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) |
255 | sl << uint32 (0x80000000 | (start_pos + FLOORBOX_PAGESIZE)) |
371 | << uint32 (0) |
256 | << uint32 (0) |
372 | << sint32 (-1) |
257 | << uint32 ((uint32) - 1) |
373 | << uint32 (empty_face->number) |
258 | << uint32 (need_face_now (pl, FINGER_DOWN)) |
374 | << data8 (buf) |
259 | << data8 ("Apply this to see the items below") |
375 | << uint16 (0) |
260 | << uint16 (0) |
376 | << uint8 (0) |
261 | << uint8 (0) |
377 | << uint32 (0); |
262 | << uint32 (0); |
378 | |
263 | |
379 | if (pl->contr->ns->itemcmd == 2) |
264 | if (pl->ns->itemcmd == 2) |
380 | sl << uint16 (0); |
265 | sl << uint16 (0); |
381 | } |
|
|
382 | |
266 | |
383 | object *tmp = pl->ms ().top; |
267 | dirty = true; |
384 | for (object *last = 0; tmp != last; tmp = tmp->below) |
|
|
385 | { |
268 | } |
386 | object *head; |
|
|
387 | |
269 | |
388 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) |
270 | // now send out all items in the ring buffer in reverse order |
|
|
271 | while (item_cnt) |
|
|
272 | { |
|
|
273 | --item_cnt; |
|
|
274 | item_idx = (item_idx ? item_idx : FLOORBOX_PAGESIZE) - 1; |
|
|
275 | object *item = items [item_idx]; |
|
|
276 | |
|
|
277 | add_object_to_socklist (*pl->ns, sl, item->head_ ()); |
|
|
278 | |
|
|
279 | dirty = true; |
|
|
280 | |
|
|
281 | // if packet got too large, send it and begin a new one |
|
|
282 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
389 | { |
283 | { |
390 | last = tmp->below; /* assumes double floor mode */ |
284 | pl->ns->send_packet (sl); |
391 | if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) |
285 | |
392 | last = last->below; |
286 | sl.reset (); |
|
|
287 | sl.printf ("item%d ", pl->ns->itemcmd); |
|
|
288 | sl << uint32 (0); |
|
|
289 | |
|
|
290 | dirty = false; |
393 | } |
291 | } |
394 | |
|
|
395 | if (tmp->client_visible ()) |
|
|
396 | { |
|
|
397 | if (++start_look < pl->contr->ns->look_position) |
|
|
398 | continue; |
|
|
399 | |
|
|
400 | end_look++; |
|
|
401 | |
|
|
402 | if (end_look > FLOORBOX_PAGESIZE) |
|
|
403 | { |
|
|
404 | /* What we basically do is make a 'fake' object - when the user applies it, |
|
|
405 | * we notice the special tag the object has, and act accordingly. |
|
|
406 | */ |
|
|
407 | sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE)) |
|
|
408 | << uint32 (0) |
|
|
409 | << uint32 ((uint32) - 1) |
|
|
410 | << uint32 (empty_face->number) |
|
|
411 | << data8 ("Apply this to see next group of items") |
|
|
412 | << uint16 (0) |
|
|
413 | << uint8 (0) |
|
|
414 | << uint32 (0); |
|
|
415 | |
|
|
416 | if (pl->contr->ns->itemcmd == 2) |
|
|
417 | sl << uint16 (0); |
|
|
418 | |
|
|
419 | break; |
|
|
420 | } |
|
|
421 | |
|
|
422 | if (tmp->head) |
|
|
423 | head = tmp->head; |
|
|
424 | else |
|
|
425 | head = tmp; |
|
|
426 | |
|
|
427 | add_object_to_socklist (*pl->contr->ns, sl, head); |
|
|
428 | got_one++; |
|
|
429 | |
|
|
430 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
|
|
431 | { |
|
|
432 | pl->contr->ns->send_packet (sl); |
|
|
433 | |
|
|
434 | sl.reset (); |
|
|
435 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
|
|
436 | sl << uint32 (0); |
|
|
437 | got_one = 0; |
|
|
438 | } |
|
|
439 | } |
|
|
440 | } |
292 | } |
441 | |
293 | |
442 | if (got_one) |
294 | if (start_pos) |
|
|
295 | { |
|
|
296 | sl << uint32 (0x80000000 | (start_pos - FLOORBOX_PAGESIZE)) |
|
|
297 | << uint32 (0) |
|
|
298 | << sint32 (-1) |
|
|
299 | << uint32 (need_face_now (pl, FINGER_UP)) |
|
|
300 | << data8 ("Apply this to see the items higher up") |
|
|
301 | << uint16 (0) |
|
|
302 | << uint8 (0) |
|
|
303 | << uint32 (0); |
|
|
304 | |
|
|
305 | if (pl->ns->itemcmd == 2) |
|
|
306 | sl << uint16 (0); |
|
|
307 | |
|
|
308 | dirty = true; |
|
|
309 | } |
|
|
310 | |
|
|
311 | if (dirty) |
443 | pl->contr->ns->send_packet (sl); |
312 | pl->ns->send_packet (sl); |
444 | |
|
|
445 | } |
313 | } |
446 | |
314 | |
447 | /** |
315 | /** |
448 | * Sends whole inventory. |
316 | * Sends whole inventory. |
449 | */ |
317 | */ |
… | |
… | |
479 | |
347 | |
480 | /* IT is possible for players to accumulate a huge amount of |
348 | /* IT is possible for players to accumulate a huge amount of |
481 | * items (especially with some of the bags out there) to |
349 | * items (especially with some of the bags out there) to |
482 | * overflow the buffer. IF so, send multiple item commands. |
350 | * overflow the buffer. IF so, send multiple item commands. |
483 | */ |
351 | */ |
484 | if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) |
352 | if (sl.length () > MAXSOCKBUF - MAXITEMLEN) |
485 | { |
353 | { |
486 | pl->contr->ns->send_packet (sl); |
354 | pl->contr->ns->send_packet (sl); |
487 | |
355 | |
488 | sl.reset (); |
356 | sl.reset (); |
489 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
357 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
… | |
… | |
502 | * |
370 | * |
503 | * flags is a list of values to update |
371 | * flags is a list of values to update |
504 | * to the client (as defined in newclient.h - might as well use the |
372 | * to the client (as defined in newclient.h - might as well use the |
505 | * same value both places. |
373 | * same value both places. |
506 | */ |
374 | */ |
507 | |
|
|
508 | void |
375 | void |
509 | esrv_update_item (int flags, object *pl, object *op) |
376 | esrv_update_item (int flags, object *pl, object *op) |
510 | { |
377 | { |
511 | /* If we have a request to send the player item, skip a few checks. */ |
378 | /* If we have a request to send the player item, skip a few checks. */ |
512 | if (op != pl) |
|
|
513 | { |
|
|
514 | if (!op->client_visible ()) |
379 | if (op != pl && !op->client_visible ()) |
515 | return; |
380 | return; |
516 | /* we remove the check for op->env, because in theory, the object |
|
|
517 | * is hopefully in the same place, so the client should preserve |
|
|
518 | * order. |
|
|
519 | */ |
|
|
520 | } |
|
|
521 | |
381 | |
522 | client *ns = pl->contr->ns; |
382 | client *ns = pl->contr->ns; |
523 | if (!ns) |
383 | if (!ns) |
524 | return; |
384 | return; |
525 | |
385 | |
526 | if (!QUERY_FLAG (op, FLAG_CLIENT_SENT)) |
|
|
527 | { |
|
|
528 | /* FLAG_CLIENT_SENT is debug only. We are using it to see where |
|
|
529 | * this is happening - we can set a breakpoint here in the debugger |
|
|
530 | * and track back the call. |
|
|
531 | */ |
|
|
532 | LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count); |
|
|
533 | } |
|
|
534 | |
|
|
535 | packet sl ("upditem"); |
386 | packet sl ("upditem"); |
536 | |
387 | |
537 | sl << uint8 (flags); |
388 | sl << uint8 (flags); |
538 | |
389 | |
539 | if (op->head) |
|
|
540 | op = op->head; |
390 | op = op->head_ (); |
541 | |
391 | |
542 | sl << uint32 (op->count); |
392 | sl << uint32 (op->count); |
543 | |
393 | |
544 | if (flags & UPD_LOCATION) |
394 | if (flags & UPD_LOCATION) |
545 | sl << uint32 (op->env ? op->env->count : 0); |
395 | sl << uint32 (op->env ? op->env->count : 0); |
… | |
… | |
547 | if (flags & UPD_FLAGS) |
397 | if (flags & UPD_FLAGS) |
548 | sl << uint32 (query_flags (op)); |
398 | sl << uint32 (query_flags (op)); |
549 | |
399 | |
550 | if (flags & UPD_WEIGHT) |
400 | if (flags & UPD_WEIGHT) |
551 | { |
401 | { |
552 | sint32 weight = WEIGHT (op); |
402 | sint32 weight = op->client_weight (); |
553 | |
403 | |
554 | sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); |
404 | if (op == pl) |
555 | |
|
|
556 | if (pl == op) |
|
|
557 | ns->last_weight = weight; |
405 | ns->last_weight = weight; |
|
|
406 | |
|
|
407 | sl << uint32 (weight); |
558 | } |
408 | } |
559 | |
409 | |
560 | if (flags & UPD_FACE) |
410 | if (flags & UPD_FACE) |
561 | { |
411 | { |
562 | if (!(ns->faces_sent[op->face->number] & NS_FACESENT_FACE)) |
412 | ns->send_face (op->face, -50); |
563 | esrv_send_face (ns, op->face->number, 0); |
413 | ns->flush_fx (); |
564 | |
|
|
565 | sl << uint32 (op->face->number); |
414 | sl << uint32 (op->face); |
566 | } |
415 | } |
567 | |
416 | |
568 | if (flags & UPD_NAME) |
417 | if (flags & UPD_NAME) |
569 | { |
418 | { |
570 | int len; |
419 | int len; |
571 | const char *item_p; |
420 | const char *item_p; |
572 | char item_n[MAX_BUF]; |
421 | char item_n[127 * 2]; |
573 | |
422 | |
574 | if (!op->custom_name) |
423 | if (!op->custom_name) |
575 | { |
424 | { |
576 | strncpy (item_n, query_base_name (op, 0), 127); |
425 | len = assign (item_n, query_base_name (op, 0), 127); |
577 | item_n[127] = 0; |
|
|
578 | len = strlen (item_n); |
|
|
579 | item_p = query_base_name (op, 1); |
426 | item_p = query_base_name (op, 1); |
580 | } |
427 | } |
581 | else |
428 | else |
582 | { |
429 | { |
583 | strncpy (item_n, op->custom_name, 127); |
430 | len = assign (item_n, &op->custom_name, 127); |
584 | item_n[127] = 0; |
|
|
585 | len = strlen (item_n); |
|
|
586 | item_p = op->custom_name; |
431 | item_p = &op->custom_name; |
587 | } |
432 | } |
588 | |
433 | |
589 | strncpy (item_n + len + 1, item_p, 127); |
434 | len += assign (item_n + len, item_p, 127); |
590 | item_n[254] = 0; |
|
|
591 | len += strlen (item_n + 1 + len) + 1; |
|
|
592 | |
435 | |
593 | sl << data8 (item_n, len); |
436 | sl << data8 (item_n, len); |
594 | } |
437 | } |
595 | |
438 | |
596 | if (flags & UPD_ANIM) |
439 | if (flags & UPD_ANIM) |
… | |
… | |
604 | { |
447 | { |
605 | if (op->anim_speed) |
448 | if (op->anim_speed) |
606 | anim_speed = op->anim_speed; |
449 | anim_speed = op->anim_speed; |
607 | else |
450 | else |
608 | { |
451 | { |
609 | if (fabs (op->speed) < 0.001) |
452 | if (op->speed < 0.001) |
610 | anim_speed = 255; |
453 | anim_speed = 255; |
611 | else if (fabs (op->speed) >= 1.0) |
454 | else if (op->speed >= 1.0) |
612 | anim_speed = 1; |
455 | anim_speed = 1; |
613 | else |
456 | else |
614 | anim_speed = (int) (1.0 / fabs (op->speed)); |
457 | anim_speed = 1. / op->speed; |
615 | } |
458 | } |
616 | |
459 | |
617 | if (anim_speed > 255) |
460 | if (anim_speed > 255) |
618 | anim_speed = 255; |
461 | anim_speed = 255; |
619 | } |
462 | } |
… | |
… | |
634 | esrv_send_item (object *pl, object *op) |
477 | esrv_send_item (object *pl, object *op) |
635 | { |
478 | { |
636 | if (!pl->contr->ns) |
479 | if (!pl->contr->ns) |
637 | return; |
480 | return; |
638 | |
481 | |
639 | /* If this is not the player object, do some more checks */ |
|
|
640 | if (op != pl) |
|
|
641 | { |
|
|
642 | /* We only send 'visibile' objects to the client */ |
482 | /* We only send 'visible' objects to the client, and sometimes the player */ |
643 | if (!op->client_visible ()) |
483 | if (!op->client_visible () && op->type != PLAYER) |
644 | return; |
484 | return; |
645 | |
|
|
646 | /* if the item is on the ground, mark that the look needs to |
|
|
647 | * be updated. |
|
|
648 | */ |
|
|
649 | if (!op->env) |
|
|
650 | { |
|
|
651 | pl->contr->ns->floorbox_update (); |
|
|
652 | return; |
|
|
653 | } |
|
|
654 | } |
|
|
655 | |
485 | |
656 | packet sl; |
486 | packet sl; |
657 | |
487 | |
658 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
488 | sl.printf ("item%d ", pl->contr->ns->itemcmd); |
659 | |
489 | |
660 | if (op->head) |
|
|
661 | op = op->head; |
490 | op = op->head_ (); |
662 | |
491 | |
663 | sl << uint32 (op->env ? op->env->count : 0); |
492 | sl << uint32 (op->env ? op->env->count : 0); |
664 | |
493 | |
665 | add_object_to_socklist (*pl->contr->ns, sl, op); |
494 | add_object_to_socklist (*pl->contr->ns, sl, op); |
666 | |
495 | |
667 | pl->contr->ns->send_packet (sl); |
496 | pl->contr->ns->send_packet (sl); |
668 | SET_FLAG (op, FLAG_CLIENT_SENT); |
|
|
669 | } |
497 | } |
670 | |
498 | |
671 | /** |
499 | /** |
672 | * Tells the client to delete an item. Uses the item |
500 | * Tells the client to delete an item. |
673 | * command with a -1 location. |
|
|
674 | */ |
501 | */ |
675 | |
|
|
676 | void |
502 | void |
677 | esrv_del_item (player *pl, int tag) |
503 | esrv_del_item (player *pl, int tag) |
678 | { |
504 | { |
679 | if (!pl->ns) |
505 | if (!pl->ns) |
680 | return; |
506 | return; |
… | |
… | |
695 | |
521 | |
696 | /** |
522 | /** |
697 | * Takes a player and object count (tag) and returns the actual object |
523 | * Takes a player and object count (tag) and returns the actual object |
698 | * pointer, or null if it can't be found. |
524 | * pointer, or null if it can't be found. |
699 | */ |
525 | */ |
700 | |
526 | static object * |
701 | object * |
|
|
702 | esrv_get_ob_from_count (object *pl, tag_t count) |
527 | esrv_get_ob_from_count (object *pl, tag_t count) |
703 | { |
528 | { |
704 | object *op, *tmp; |
|
|
705 | |
|
|
706 | if (pl->count == count) |
529 | if (pl->count == count) |
707 | return pl; |
530 | return pl; |
708 | |
531 | |
709 | for (op = pl->inv; op; op = op->below) |
532 | for (object *op = pl->inv; op; op = op->below) |
710 | if (op->count == count) |
533 | if (op->count == count) |
711 | return op; |
534 | return op; |
712 | else if (op->type == CONTAINER && pl->container == op) |
535 | else if (op->type == CONTAINER && pl->container_ () == op) |
713 | for (tmp = op->inv; tmp; tmp = tmp->below) |
536 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
714 | if (tmp->count == count) |
537 | if (tmp->count == count) |
715 | return tmp; |
538 | return tmp; |
716 | |
539 | |
717 | for (op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
540 | for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) |
718 | if (op->head && op->head->count == count) |
541 | if (op->head && op->head->count == count) |
719 | return op; |
542 | return op; |
720 | else if (op->count == count) |
543 | else if (op->count == count) |
721 | return op; |
544 | return op; |
722 | else if (op->type == CONTAINER && pl->container == op) |
545 | else if (op->type == CONTAINER && pl->container_ () == op) |
723 | for (tmp = op->inv; tmp; tmp = tmp->below) |
546 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
724 | if (tmp->count == count) |
547 | if (tmp->count == count) |
725 | return tmp; |
548 | return tmp; |
726 | |
549 | |
|
|
550 | #if 0 |
|
|
551 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
552 | if (count & 0x80000000) |
|
|
553 | return 0; |
|
|
554 | #endif |
|
|
555 | |
727 | return 0; |
556 | return 0; |
728 | } |
557 | } |
729 | |
558 | |
730 | |
|
|
731 | /** Client wants to examine some object. So lets do so. */ |
559 | /** Client wants to examine some object. So lets do so. */ |
732 | void |
560 | void |
733 | ExamineCmd (char *buf, int len, player *pl) |
561 | ExamineCmd (char *buf, int len, player *pl) |
734 | { |
562 | { |
735 | tag_t tag = atoi (buf); |
563 | tag_t tag = atoi (buf); |
736 | |
|
|
737 | /* If the high bit is set, player examined a pseudo object. */ |
|
|
738 | if (tag & 0x80000000) |
|
|
739 | return; |
|
|
740 | |
|
|
741 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
742 | |
|
|
743 | if (!op) |
|
|
744 | { |
|
|
745 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
|
|
746 | return; |
|
|
747 | } |
|
|
748 | |
|
|
749 | examine (pl->ob, op); |
|
|
750 | } |
|
|
751 | |
|
|
752 | /** Client wants to apply some object. Lets do so. */ |
|
|
753 | void |
|
|
754 | ApplyCmd (char *buf, int len, player *pl) |
|
|
755 | { |
|
|
756 | tag_t tag = atoi (buf); |
|
|
757 | |
|
|
758 | /* sort of a hack, but if the player saves and the player then manually |
|
|
759 | * applies a savebed (or otherwise tries to do stuff), we run into trouble. |
|
|
760 | */ |
|
|
761 | if (QUERY_FLAG (pl->ob, FLAG_REMOVED)) |
|
|
762 | return; |
|
|
763 | |
564 | |
764 | /* If the high bit is set, player applied a pseudo object. */ |
565 | /* If the high bit is set, player applied a pseudo object. */ |
765 | if (tag & 0x80000000) |
566 | if (tag & 0x80000000) |
766 | { |
567 | { |
767 | pl->ns->look_position = tag & 0x7fffffff; |
568 | pl->ns->look_position = tag & 0x7fffffff; |
… | |
… | |
771 | |
572 | |
772 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
573 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
773 | |
574 | |
774 | if (!op) |
575 | if (!op) |
775 | { |
576 | { |
|
|
577 | LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag); |
|
|
578 | return; |
|
|
579 | } |
|
|
580 | |
|
|
581 | examine (pl->ob, op); |
|
|
582 | } |
|
|
583 | |
|
|
584 | /** Client wants to examine some object. So lets do so. */ |
|
|
585 | void |
|
|
586 | ExCmd (char *buf, int len, player *pl) |
|
|
587 | { |
|
|
588 | tag_t tag = atoi (buf); |
|
|
589 | |
|
|
590 | if (object *op = esrv_get_ob_from_count (pl->ob, tag)) |
|
|
591 | { |
|
|
592 | std::string s = op->describe (pl->ob); |
|
|
593 | |
|
|
594 | packet sl ("ex"); |
|
|
595 | sl << ber32 (tag) |
|
|
596 | << data (*pl->expand_cfpod (s.c_str ())); |
|
|
597 | |
|
|
598 | pl->ns->send_packet (sl); |
|
|
599 | } |
|
|
600 | } |
|
|
601 | |
|
|
602 | /** Client wants to apply some object. Lets do so. */ |
|
|
603 | void |
|
|
604 | ApplyCmd (char *buf, int len, player *pl) |
|
|
605 | { |
|
|
606 | tag_t tag = atoi (buf); |
|
|
607 | |
|
|
608 | /* If the high bit is set, player applied a pseudo object. */ |
|
|
609 | if (tag & 0x80000000) |
|
|
610 | { |
|
|
611 | pl->ns->look_position = tag & 0x7fffffff; |
|
|
612 | pl->ns->floorbox_update (); |
|
|
613 | return; |
|
|
614 | } |
|
|
615 | |
|
|
616 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
|
|
617 | |
|
|
618 | if (!op) |
|
|
619 | { |
776 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
620 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
777 | return; |
621 | return; |
778 | } |
622 | } |
779 | |
623 | |
780 | player_apply (pl->ob, op, 0, 0); |
624 | pl->ob->apply (op); |
781 | } |
625 | } |
782 | |
626 | |
783 | /** Client wants to lock some object. Lets do so. */ |
627 | /** Client wants to lock some object. Lets do so. */ |
784 | void |
628 | void |
785 | LockItem (char *data, int len, player *pl) |
629 | LockItem (char *data, int len, player *pl) |
… | |
… | |
788 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
632 | tag_t tag = net_uint32 ((uint8 *)data + 1); |
789 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
633 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
790 | |
634 | |
791 | if (!op) |
635 | if (!op) |
792 | { |
636 | { |
793 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); |
637 | pl->failmsg ("Could not find object to lock/unlock"); |
794 | return; |
638 | return; |
795 | } |
639 | } |
796 | |
640 | |
797 | if (!flag) |
641 | if (!flag) |
798 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
642 | CLEAR_FLAG (op, FLAG_INV_LOCKED); |
… | |
… | |
809 | tag_t tag = net_uint32 ((uint8 *)data); |
653 | tag_t tag = net_uint32 ((uint8 *)data); |
810 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
654 | object *op = esrv_get_ob_from_count (pl->ob, tag); |
811 | |
655 | |
812 | if (!op) |
656 | if (!op) |
813 | { |
657 | { |
814 | new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); |
658 | pl->failmsg ("Could not find object to mark"); |
815 | return; |
659 | return; |
816 | } |
660 | } |
817 | |
661 | |
818 | pl->mark = op; |
662 | pl->mark = op; |
819 | new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); |
663 | pl->ob->statusmsg (format ("Marked item %s", query_name (op))); |
820 | } |
664 | } |
821 | |
665 | |
822 | /** |
666 | /** |
823 | * look_at prints items on the specified square. |
667 | * look_at prints items on the specified square. |
824 | * |
668 | * |
825 | * [ removed EARTHWALL check and added check for containers inventory. |
669 | * [ removed EARTHWALL check and added check for containers inventory. |
826 | * Tero.Haatanen@lut.fi ] |
670 | * Tero.Haatanen@lut.fi ] |
827 | */ |
671 | */ |
828 | void |
672 | static void |
829 | look_at (object *op, int dx, int dy) |
673 | look_at (player *pl, int dx, int dy) |
830 | { |
674 | { |
831 | object *tmp; |
675 | dynbuf_text &buf = msg_dynbuf; buf.clear (); |
832 | int flag = 0; |
676 | object *ob = pl->ob; |
833 | sint16 x, y; |
|
|
834 | maptile *m; |
|
|
835 | |
677 | |
836 | x = op->x + dx; |
678 | if (!pl->observe->map) |
837 | y = op->y + dy; |
|
|
838 | |
|
|
839 | if (out_of_map (op->map, x, y)) |
|
|
840 | return; |
679 | return; |
841 | |
680 | |
842 | m = get_map_from_coord (op->map, &x, &y); |
681 | bool wiz = ob->flag [FLAG_WIZ] || ob->flag [FLAG_WIZLOOK]; |
843 | if (!m) |
682 | |
|
|
683 | mapxy pos (pl->observe); |
|
|
684 | pos.move (dx, dy); |
|
|
685 | |
|
|
686 | if (wiz) |
|
|
687 | { |
|
|
688 | if (pos.normalise ()) |
|
|
689 | { |
|
|
690 | mapspace &ms = *pos; |
|
|
691 | ms.update (); |
|
|
692 | |
|
|
693 | buf.printf (" map: %s%+d%+d (%+d%+d)\n" |
|
|
694 | " smell %u/%u; flags %x; light %d; block %x; slow %x; on %x; off %x; items %d, volume %lld\n\n", |
|
|
695 | &pos.m->path, pos.x, pos.y, dx, dy, |
|
|
696 | (unsigned int)ms.smell, (unsigned int)mapspace::smellcount, ms.flags (), ms.light, |
|
|
697 | ms.move_block, ms.move_slow, ms.move_on, ms.move_off, (int)ms.items (), (long long)ms.volume () |
|
|
698 | ); |
|
|
699 | } |
|
|
700 | else |
|
|
701 | buf << "off-map\n\n"; |
|
|
702 | } |
|
|
703 | |
|
|
704 | int darkness = pl->blocked_los (dx, dy); |
|
|
705 | |
|
|
706 | if (darkness == LOS_BLOCKED) |
|
|
707 | buf << "You cannot see that place from your position. H<Something is in between or it is too far away.>"; |
|
|
708 | else if (darkness == LOS_MAX) |
|
|
709 | buf << "That place is too dark to see anything. H<Move nearer or find better lighting.>"; |
|
|
710 | else |
|
|
711 | { |
|
|
712 | if (pos.normalise ()) |
|
|
713 | for (object *tmp = pos->top; tmp; tmp = tmp->below) |
|
|
714 | { |
|
|
715 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
716 | continue; |
|
|
717 | |
|
|
718 | if (wiz) |
|
|
719 | buf.printf (" - %s (%d) %s\n", query_name (tmp), tmp->count, tmp->uuid.c_str ()); |
|
|
720 | else |
|
|
721 | buf.printf (" - %s.\n", query_name (tmp)); |
|
|
722 | |
|
|
723 | object *head = tmp->head_ (); |
|
|
724 | |
|
|
725 | if (head->inv) |
|
|
726 | if ((head->type != CONTAINER && head->type != FLESH) |
|
|
727 | || QUERY_FLAG (ob, FLAG_WIZ)) |
|
|
728 | buf << head->query_inventory (ob, " "); |
|
|
729 | |
|
|
730 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !wiz) /* don't continue under the floor */ |
|
|
731 | break; |
|
|
732 | } |
|
|
733 | } |
|
|
734 | |
|
|
735 | if (buf.empty ()) |
|
|
736 | buf << "You see nothing there."; |
|
|
737 | |
|
|
738 | pl->infobox (MSG_CHANNEL ("lookat"), buf); |
|
|
739 | } |
|
|
740 | |
|
|
741 | /** Client wants to look at some object. Lets do so. */ |
|
|
742 | void |
|
|
743 | LookAt (char *buf, int len, player *pl) |
|
|
744 | { |
|
|
745 | char *cp; |
|
|
746 | |
|
|
747 | int dx = atoi (buf); |
|
|
748 | if (!(cp = strchr (buf, ' '))) |
844 | return; |
749 | return; |
845 | |
750 | |
846 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
|
|
847 | |
|
|
848 | for (; tmp != NULL; tmp = tmp->below) |
|
|
849 | { |
|
|
850 | if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ)) |
|
|
851 | continue; |
|
|
852 | |
|
|
853 | if (!flag) |
|
|
854 | { |
|
|
855 | if (dx || dy) |
|
|
856 | new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); |
|
|
857 | else |
|
|
858 | { |
|
|
859 | clear_win_info (op); |
|
|
860 | new_draw_info (NDI_UNIQUE, 0, op, "You see:"); |
|
|
861 | } |
|
|
862 | flag = 1; |
|
|
863 | } |
|
|
864 | |
|
|
865 | if (QUERY_FLAG (op, FLAG_WIZ)) |
|
|
866 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count); |
|
|
867 | else |
|
|
868 | new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); |
|
|
869 | |
|
|
870 | if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && |
|
|
871 | (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ)) |
|
|
872 | inventory (op, tmp->head == NULL ? tmp : tmp->head); |
|
|
873 | |
|
|
874 | if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ |
|
|
875 | break; |
|
|
876 | } |
|
|
877 | |
|
|
878 | if (!flag) |
|
|
879 | { |
|
|
880 | if (dx || dy) |
|
|
881 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); |
|
|
882 | else |
|
|
883 | new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); |
|
|
884 | } |
|
|
885 | } |
|
|
886 | |
|
|
887 | |
|
|
888 | |
|
|
889 | /** Client wants to look at some object. Lets do so. */ |
|
|
890 | void |
|
|
891 | LookAt (char *buf, int len, player *pl) |
|
|
892 | { |
|
|
893 | int dx, dy; |
|
|
894 | char *cp; |
|
|
895 | |
|
|
896 | dx = atoi (buf); |
|
|
897 | if (!(cp = strchr (buf, ' '))) |
|
|
898 | { |
|
|
899 | return; |
|
|
900 | } |
|
|
901 | dy = atoi (cp); |
751 | int dy = atoi (cp); |
902 | |
752 | |
903 | if (fabs (dx) > pl->ns->mapx / 2 || fabs (dy) > pl->ns->mapy / 2) |
|
|
904 | return; |
|
|
905 | |
|
|
906 | if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]) |
|
|
907 | return; |
|
|
908 | |
|
|
909 | look_at (pl->ob, dx, dy); |
753 | look_at (pl, dx, dy); |
910 | } |
754 | } |
911 | |
755 | |
912 | /** Move an object to a new location */ |
756 | /** Move an object to a new location */ |
913 | void |
757 | void |
914 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
758 | esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) |
915 | { |
759 | { |
916 | object *op, *env; |
|
|
917 | |
|
|
918 | op = esrv_get_ob_from_count (pl, tag); |
760 | object *op = esrv_get_ob_from_count (pl, tag); |
919 | if (!op) |
761 | if (!op) |
920 | { |
762 | { |
921 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
763 | LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); |
922 | return; |
764 | return; |
923 | } |
765 | } |
… | |
… | |
930 | /* If it is an active container, then we should drop all objects |
772 | /* If it is an active container, then we should drop all objects |
931 | * in the container and not the container itself. |
773 | * in the container and not the container itself. |
932 | */ |
774 | */ |
933 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
775 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
934 | { |
776 | { |
935 | object *current, *next; |
777 | int cnt = MAX_ITEM_PER_ACTION; |
936 | |
778 | |
937 | for (current = op->inv; current != NULL; current = next) |
779 | for (object *current = op->inv; current && cnt--; ) |
938 | { |
780 | { |
939 | next = current->below; |
781 | object *next = current->below; |
940 | drop_object (pl, current, 0); |
782 | drop_object (pl, current, 0); |
|
|
783 | current = next; |
941 | } |
784 | } |
942 | |
785 | |
943 | esrv_update_item (UPD_WEIGHT, pl, op); |
786 | if (cnt <= 0) |
|
|
787 | op->failmsg ("Only dropped some items, can't drop that many items at once."); |
944 | } |
788 | } |
945 | else |
789 | else |
946 | drop_object (pl, op, nrof); |
790 | drop_object (pl, op, nrof); |
947 | |
791 | |
948 | return; |
792 | return; |
… | |
… | |
956 | pl->contr->count = nrof; |
800 | pl->contr->count = nrof; |
957 | pick_up (pl, op); |
801 | pick_up (pl, op); |
958 | return; |
802 | return; |
959 | } |
803 | } |
960 | |
804 | |
961 | env = esrv_get_ob_from_count (pl, to); |
805 | object *env = esrv_get_ob_from_count (pl, to); |
962 | if (!env) |
806 | if (!env) |
963 | { |
807 | { |
964 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
808 | LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); |
965 | return; |
809 | return; |
966 | } |
810 | } |
… | |
… | |
968 | /* put_object_in_sack presumes that necessary sanity checking |
812 | /* put_object_in_sack presumes that necessary sanity checking |
969 | * has already been done (eg, it can be picked up and fits in |
813 | * has already been done (eg, it can be picked up and fits in |
970 | * in a sack, so check for those things. We should also check |
814 | * in a sack, so check for those things. We should also check |
971 | * an make sure env is in fact a container for that matter. |
815 | * an make sure env is in fact a container for that matter. |
972 | */ |
816 | */ |
973 | if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) |
817 | if (env->type == CONTAINER |
|
|
818 | && can_pick (pl, op) |
|
|
819 | && sack_can_hold (pl, env, op, nrof)) |
974 | put_object_in_sack (pl, env, op, nrof); |
820 | put_object_in_sack (pl, env, op, nrof); |
975 | } |
821 | } |
976 | |
822 | |