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Comparing deliantra/server/socket/item.C (file contents):
Revision 1.45 by root, Mon May 28 21:22:26 2007 UTC vs.
Revision 1.89 by root, Sat Apr 3 02:27:24 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * under the terms of the GNU General Public License as published by the Free 9 * the terms of the Affero GNU General Public License as published by the
10 * Software Foundation; either version 2 of the License, or (at your option) 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, but 13 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License along 18 * You should have received a copy of the Affero GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 19 * and the GNU General Public License along with this program. If not, see
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25/** 25/**
26 * \file 26 * \file
27 * Client/server logic. 27 * Client/server logic.
38#include <sproto.h> 38#include <sproto.h>
39 39
40/** This is the maximum number of bytes we expect any one item to take up */ 40/** This is the maximum number of bytes we expect any one item to take up */
41#define MAXITEMLEN 300 41#define MAXITEMLEN 300
42 42
43#if 0
44tag_t
45client_container::tag () const
46{
47 switch (type)
48 {
49 case CC_INVENTORY:
50 return ns->pl->count;
51 case CC_MAPSPACE:
52 return 0;
53 case CC_CONTAINER:
54 return env->count;
55 }
56
57 abort ();
58}
59
60void
61client_container::clear ()
62{
63 switch (type)
64 {
65 case CC_INVENTORY:
66 abort ();
67
68 case CC_MAPSPACE:
69 case CC_CONTAINER:
70 ns->send_packet_printf ("delinv %d", tag ());
71 break;
72 }
73
74 for (iterator i = begin (); i != end (); ++i)
75 i->op->seen_by = 0;
76
77 vector< refitem, slice_allocator<refitem> >::clear ();
78}
79
80inline iterator
81client_container::merge_item (iterator i, object *op)
82{
83 if (i != end () && i->op == op)
84 return ++i;
85
86 if (op->seen_by)
87 return; // seen by another entity already
88
89 op->seen_by = this;
90
91 refitem ref;
92 ref.op = op;
93
94 return insert (i, ref);
95}
96
97void
98client_container::update (int offset)
99{
100 iterator i = begin ();
101
102 switch (type)
103 {
104 case CC_INVENTORY:
105 case CC_CONTAINER:
106 {
107 object *env = type == CC_INVENTORY
108 ? ns->pl->ob
109 : this->env;
110
111 // pass 1, erase all objects no longer in container
112 for (iterator j = begin (); j != end (); ++j)
113 if (j->op->env != env)
114 {
115 j->op->seen_by = 0;
116 erase (j);
117 }
118
119 // pass 2 merge items
120 for (object *op = env->inv; op; op = op->below)
121 {
122 if (--offset < 0)
123 i = merge_item (i, op);
124 else if (offset < -FLOORBOX_PAGESIZE)
125 break;
126 }
127 }
128 break;
129
130 case CC_MAPSPACE:
131 {
132 // pass 1, erase all objects no longer on space
133 for (iterator j = begin (); j != end (); ++j)
134 if (j->op->x != x || j->op->y != y || j->op->map != map)
135 {
136 j->op->seen_by = 0;
137 erase (j);
138 }
139
140 // pass 2 merge items
141 for (object *op = GET_MAP_OB (map, x, y); op; op = op->above)
142 {
143 if (--offset < 0)
144 i = merge_item (i, op);
145 else if (offset < -FLOORBOX_PAGESIZE)
146 break;
147 }
148 }
149 break;
150 }
151
152 // pass 3, erase all extra items
153 for (iterator j = i; j != end (); ++j)
154 j->op->seen_by = 0;
155
156 if (i != end ())
157 erase (i, end ());
158}
159
160void
161client_container::set_mapspace (maptile *map, int x, int y)
162{
163 if (type == CC_MAPSPACE
164 && this->map == map
165 && this->x == x
166 && this->y == y)
167 return;
168
169 clear ();
170
171 type = CC_MAPSPACE;
172 this->map = map;
173 this->x = x;
174 this->y = y;
175}
176
177void
178client_container::set_container (object *env)
179{
180}
181#endif
182
183/******************************************************************************* 43/*******************************************************************************
184 * 44 *
185 * Functions related to sending object data to the client. 45 * Functions related to sending object data to the client.
186 * 46 *
187 ******************************************************************************/ 47 ******************************************************************************/
188 48
189/** 49/**
190 * This is a similar to query_name, but returns flags 50 * This is a similar to query_name, but returns flags
191 * to be sent to client. 51 * to be sent to client.
192 */ 52 */
193unsigned int 53static unsigned int
194query_flags (object *op) 54query_flags (object *op)
195{ 55{
196 unsigned int flags = 0; 56 unsigned int flags = 0;
197 57
198 if (QUERY_FLAG (op, FLAG_APPLIED)) 58 if (QUERY_FLAG (op, FLAG_APPLIED))
199 {
200 switch (op->type) 59 switch (op->type)
201 { 60 {
202 case BOW: 61 case BOW:
203 case WAND: 62 case WAND:
204 case ROD: 63 case ROD:
205 case HORN: 64 case HORN:
206 flags = a_readied; 65 flags = a_readied;
207 break; 66 break;
208 case WEAPON: 67 case WEAPON:
209 flags = a_wielded; 68 flags = a_wielded;
210 break; 69 break;
211 case SKILL: 70 case SKILL:
212 case ARMOUR: 71 case ARMOUR:
213 case HELMET: 72 case HELMET:
214 case SHIELD: 73 case SHIELD:
215 case RING: 74 case RING:
216 case BOOTS: 75 case BOOTS:
217 case GLOVES: 76 case GLOVES:
218 case AMULET: 77 case AMULET:
219 case GIRDLE: 78 case GIRDLE:
220 case BRACERS: 79 case BRACERS:
221 case CLOAK: 80 case CLOAK:
222 flags = a_worn; 81 flags = a_worn;
223 break; 82 break;
224 case CONTAINER: 83 case CONTAINER:
225 flags = a_active; 84 flags = a_active;
226 break; 85 break;
227 default: 86 default:
228 flags = a_applied; 87 flags = a_applied;
229 break; 88 break;
230 } 89 }
231 }
232 90
233 if (op->type == CONTAINER && ((op->env && op->env->container == op) || (!op->env && QUERY_FLAG (op, FLAG_APPLIED)))) 91 if (op->is_open_container ())
234 flags |= F_OPEN; 92 flags |= F_OPEN;
235 93
236 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) 94 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED))
237 { 95 {
238 if (QUERY_FLAG (op, FLAG_DAMNED)) 96 if (QUERY_FLAG (op, FLAG_DAMNED))
256 * animation of face to the client. 114 * animation of face to the client.
257 */ 115 */
258static void 116static void
259add_object_to_socklist (client &ns, packet &sl, object *head) 117add_object_to_socklist (client &ns, packet &sl, object *head)
260{ 118{
261 int flags, len, anim_speed;
262 char item_n[MAX_BUF];
263 const char *item_p;
264
265 flags = query_flags (head); 119 int flags = query_flags (head);
120
266 if (QUERY_FLAG (head, FLAG_NO_PICK)) 121 if (QUERY_FLAG (head, FLAG_NO_PICK))
267 flags |= F_NOPICK; 122 flags |= F_NOPICK;
268 123
269 ns.send_face (head->face); 124 ns.send_face (head->face, -50);
270 ns.flush_fx (); 125 ns.flush_fx ();
271 126
272 if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) 127 if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id])
273 ns.send_animation (head->animation_id); 128 ns.send_animation (head->animation_id);
274 129
275 sl << uint32 (head->count) 130 sl << uint32 (head->count)
276 << uint32 (flags) 131 << uint32 (flags)
277 << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : WEIGHT (head)) 132 << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ())
278 << uint32 (head->face); 133 << uint32 (head->face);
279 134
280 if (!head->custom_name) 135 if (!head->custom_name)
281 { 136 {
282 strncpy (item_n, query_base_name (head, 0), 127); 137 const char *name;
283 item_n[127] = 0; 138 uint8 *len = sl.cur++; // patch up length later
284 len = strlen (item_n); 139
285 item_p = query_base_name (head, 1); 140 name = query_base_name (head, 0); sl << data (name, min (127, strlen (name)));
141 sl << uint8 (0);
142 name = query_base_name (head, 1); sl << data (name, min (127, strlen (name)));
143
144 *len = sl.cur - len - 1;
286 } 145 }
287 else 146 else
288 { 147 {
289 strncpy (item_n, head->custom_name, 127); 148 int len = min (head->custom_name.length (), 127);
290 item_n[127] = 0;
291 len = strlen (item_n);
292 item_p = head->custom_name;
293 }
294 149
295 strncpy (item_n + len + 1, item_p, 127); 150 sl << uint8 (len * 2 + 1)
296 item_n[254] = 0; 151 << data (head->custom_name, len)
297 len += strlen (item_n + 1 + len) + 1; 152 << uint8 (0)
153 << data (head->custom_name, len);
154 }
298 155
299 sl << data8 (item_n, len)
300 << uint16 (head->animation_id); 156 sl << uint16 (head->animation_id);
301 157
302 anim_speed = 0; 158 int anim_speed = !head->flag [FLAG_ANIMATE] ? 0
303 if (QUERY_FLAG (head, FLAG_ANIMATE)) 159 : head->anim_speed ? clamp (head->anim_speed, 1, 255)
304 { 160 : 1. / clamp (head->speed, 1./255., 1./1.);
305 if (head->anim_speed)
306 anim_speed = head->anim_speed;
307 else
308 {
309 if (fabs (head->speed) < 0.001)
310 anim_speed = 255;
311 else if (fabs (head->speed) >= 1.0)
312 anim_speed = 1;
313 else
314 anim_speed = (int) (1.0 / fabs (head->speed));
315 }
316
317 if (anim_speed > 255)
318 anim_speed = 255;
319 }
320 161
321 sl << uint8 (anim_speed) 162 sl << uint8 (anim_speed)
322 << uint32 (head->nrof); 163 << uint32 (head->nrof);
323 164
324 if (ns.itemcmd == 2) 165 if (ns.itemcmd == 2)
325 sl << uint16 (head->client_type); 166 sl << uint16 (head->client_type);
326
327 SET_FLAG (head, FLAG_CLIENT_SENT);
328} 167}
168
169static faceidx
170need_face_now (player *pl, const char *name)
171{
172 faceidx face = face_find (name, empty_face);
173
174 pl->ns->send_face (face, -50);
175 pl->ns->flush_fx ();
176
177 return face;
178}
179
180#define FINGER_UP "finger_up.x11"
181#define FINGER_DOWN "finger_down.x11"
329 182
330/** 183/**
331 * Send the look window. Don't need to do animations here 184 * Send the look window. Don't need to do animations here
332 * This sends all the faces to the client, not just updates. This is 185 * This sends all the faces to the client, not just updates. This is
333 * because object ordering would otherwise be inconsistent. 186 * because object ordering would otherwise be inconsistent.
334 */ 187 */
335void 188void
336esrv_draw_look (object *pl) 189esrv_draw_look (player *pl)
337{ 190{
338 int got_one = 0, start_look = 0, end_look = 0; 191 object *ob = pl->ob;
339 192
340 if (!pl->contr->ns->update_look) 193 if (!pl->ns->update_look)
341 { 194 {
342 LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &pl->name); 195 LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name);
343 return; 196 return;
344 } 197 }
345 else 198
346 pl->contr->ns->update_look = 0; 199 pl->ns->update_look = 0;
347 200
348 if (QUERY_FLAG (pl, FLAG_REMOVED) 201 if (QUERY_FLAG (ob, FLAG_REMOVED)
349 || !pl->map 202 || !ob->map
350 || pl->map->in_memory != MAP_IN_MEMORY 203 || ob->map->in_memory != MAP_ACTIVE
351 || out_of_map (pl->map, pl->x, pl->y)) 204 || out_of_map (ob->map, ob->x, ob->y))
352 return; 205 return;
353 206
354 pl->contr->ns->send_packet ("delinv 0"); 207 pl->ns->send_packet ("delinv 0");
355 208
356 packet sl; 209 packet sl;
357 sl.printf ("item%d ", pl->contr->ns->itemcmd); 210 sl.printf ("item%d ", pl->ns->itemcmd);
358 211
359 sl << uint32 (0); 212 sl << uint32 (0);
360 213
361 pl->contr->ns->send_face (empty_face); 214 int start_pos = pl->ns->look_position;
362 pl->contr->ns->flush_fx (); 215 bool dirty = false;
363 216
364 if (pl->contr->ns->look_position) 217 mapspace &ms = ob->ms ();
218
219 // manage a ring buffer of the "last FLOORBOX_PAGESIZE" items and
220 // start from the top
221 object *items [FLOORBOX_PAGESIZE];
222 int item_idx = 0, item_cnt = 0;
223 int pos = 0;
224
225 // find our items by walking down
226 object *item = ms.top;
227
228 for (; item && item_cnt < FLOORBOX_PAGESIZE; item = item->below)
229 {
230 if (!item->client_visible ())
231 continue;
232
233 if (++pos < start_pos)
234 continue;
235
236 // record item
237 items [item_idx] = item; item_idx = item_idx < FLOORBOX_PAGESIZE ? item_idx + 1 : 0;
238 item_cnt++;
239
240 // stop at first floor
241 if (item->flag [FLAG_IS_FLOOR])
242 {
243 // we are finished, don't append "next group of items"
244 // by setting item to ms.bot it becomes zero which is checked after the while loop
245 item = ms.bot;
246 }
365 { 247 }
366 char buf[80];
367 snprintf (buf, 80, "Apply this to see %d previous items", FLOORBOX_PAGESIZE);
368 248
249 // see if there are more if we cared - we ignore invisible objects
250 if (item)
251 {
252 /* What we basically do is make a 'fake' object - when the user applies it,
253 * we notice the special tag the object has, and act accordingly.
254 */
369 sl << uint32 (0x80000000 | (pl->contr->ns->look_position - FLOORBOX_PAGESIZE)) 255 sl << uint32 (0x80000000 | (start_pos + FLOORBOX_PAGESIZE))
370 << uint32 (0) 256 << uint32 (0)
371 << sint32 (-1) 257 << uint32 ((uint32) - 1)
372 << uint32 (empty_face) 258 << uint32 (need_face_now (pl, FINGER_DOWN))
373 << data8 (buf) 259 << data8 ("Apply this to see the items below")
374 << uint16 (0) 260 << uint16 (0)
375 << uint8 (0) 261 << uint8 (0)
376 << uint32 (0); 262 << uint32 (0);
377 263
378 if (pl->contr->ns->itemcmd == 2) 264 if (pl->ns->itemcmd == 2)
379 sl << uint16 (0); 265 sl << uint16 (0);
380 }
381 266
382 object *tmp = pl->ms ().top; 267 dirty = true;
383 for (object *last = 0; tmp != last; tmp = tmp->below)
384 { 268 }
385 object *head;
386 269
387 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !last) 270 // now send out all items in the ring buffer in reverse order
271 while (item_cnt)
272 {
273 --item_cnt;
274 item_idx = (item_idx ? item_idx : FLOORBOX_PAGESIZE) - 1;
275 object *item = items [item_idx];
276
277 add_object_to_socklist (*pl->ns, sl, item->head_ ());
278
279 dirty = true;
280
281 // if packet got too large, send it and begin a new one
282 if (sl.length () > MAXSOCKBUF - MAXITEMLEN)
388 { 283 {
389 last = tmp->below; /* assumes double floor mode */ 284 pl->ns->send_packet (sl);
390 if (last && QUERY_FLAG (last, FLAG_IS_FLOOR)) 285
391 last = last->below; 286 sl.reset ();
287 sl.printf ("item%d ", pl->ns->itemcmd);
288 sl << uint32 (0);
289
290 dirty = false;
392 } 291 }
393
394 if (tmp->client_visible ())
395 {
396 if (++start_look < pl->contr->ns->look_position)
397 continue;
398
399 end_look++;
400
401 if (end_look > FLOORBOX_PAGESIZE)
402 {
403 /* What we basically do is make a 'fake' object - when the user applies it,
404 * we notice the special tag the object has, and act accordingly.
405 */
406 sl << uint32 (0x80000000 | (pl->contr->ns->look_position + FLOORBOX_PAGESIZE))
407 << uint32 (0)
408 << uint32 ((uint32) - 1)
409 << uint32 (empty_face)
410 << data8 ("Apply this to see next group of items")
411 << uint16 (0)
412 << uint8 (0)
413 << uint32 (0);
414
415 if (pl->contr->ns->itemcmd == 2)
416 sl << uint16 (0);
417
418 break;
419 }
420
421 if (tmp->head)
422 head = tmp->head;
423 else
424 head = tmp;
425
426 add_object_to_socklist (*pl->contr->ns, sl, head);
427 got_one++;
428
429 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN))
430 {
431 pl->contr->ns->send_packet (sl);
432
433 sl.reset ();
434 sl.printf ("item%d ", pl->contr->ns->itemcmd);
435 sl << uint32 (0);
436 got_one = 0;
437 }
438 }
439 } 292 }
440 293
441 if (got_one) 294 if (start_pos)
295 {
296 sl << uint32 (0x80000000 | (start_pos - FLOORBOX_PAGESIZE))
297 << uint32 (0)
298 << sint32 (-1)
299 << uint32 (need_face_now (pl, FINGER_UP))
300 << data8 ("Apply this to see the items higher up")
301 << uint16 (0)
302 << uint8 (0)
303 << uint32 (0);
304
305 if (pl->ns->itemcmd == 2)
306 sl << uint16 (0);
307
308 dirty = true;
309 }
310
311 if (dirty)
442 pl->contr->ns->send_packet (sl); 312 pl->ns->send_packet (sl);
443
444} 313}
445 314
446/** 315/**
447 * Sends whole inventory. 316 * Sends whole inventory.
448 */ 317 */
478 347
479 /* IT is possible for players to accumulate a huge amount of 348 /* IT is possible for players to accumulate a huge amount of
480 * items (especially with some of the bags out there) to 349 * items (especially with some of the bags out there) to
481 * overflow the buffer. IF so, send multiple item commands. 350 * overflow the buffer. IF so, send multiple item commands.
482 */ 351 */
483 if (sl.length () >= (MAXSOCKBUF - MAXITEMLEN)) 352 if (sl.length () > MAXSOCKBUF - MAXITEMLEN)
484 { 353 {
485 pl->contr->ns->send_packet (sl); 354 pl->contr->ns->send_packet (sl);
486 355
487 sl.reset (); 356 sl.reset ();
488 sl.printf ("item%d ", pl->contr->ns->itemcmd); 357 sl.printf ("item%d ", pl->contr->ns->itemcmd);
505 */ 374 */
506void 375void
507esrv_update_item (int flags, object *pl, object *op) 376esrv_update_item (int flags, object *pl, object *op)
508{ 377{
509 /* If we have a request to send the player item, skip a few checks. */ 378 /* If we have a request to send the player item, skip a few checks. */
510 if (op != pl)
511 {
512 if (!op->client_visible ()) 379 if (op != pl && !op->client_visible ())
513 return; 380 return;
514 /* we remove the check for op->env, because in theory, the object
515 * is hopefully in the same place, so the client should preserve
516 * order.
517 */
518 }
519 381
520 client *ns = pl->contr->ns; 382 client *ns = pl->contr->ns;
521 if (!ns) 383 if (!ns)
522 return; 384 return;
523 385
524 if (!QUERY_FLAG (op, FLAG_CLIENT_SENT))
525 {
526 /* FLAG_CLIENT_SENT is debug only. We are using it to see where
527 * this is happening - we can set a breakpoint here in the debugger
528 * and track back the call.
529 */
530 LOG (llevDebug, "We have not sent item %s (%d)\n", &op->name, op->count);
531 }
532
533 packet sl ("upditem"); 386 packet sl ("upditem");
534 387
535 sl << uint8 (flags); 388 sl << uint8 (flags);
536 389
537 if (op->head)
538 op = op->head; 390 op = op->head_ ();
539 391
540 sl << uint32 (op->count); 392 sl << uint32 (op->count);
541 393
542 if (flags & UPD_LOCATION) 394 if (flags & UPD_LOCATION)
543 sl << uint32 (op->env ? op->env->count : 0); 395 sl << uint32 (op->env ? op->env->count : 0);
545 if (flags & UPD_FLAGS) 397 if (flags & UPD_FLAGS)
546 sl << uint32 (query_flags (op)); 398 sl << uint32 (query_flags (op));
547 399
548 if (flags & UPD_WEIGHT) 400 if (flags & UPD_WEIGHT)
549 { 401 {
550 sint32 weight = WEIGHT (op); 402 sint32 weight = op->client_weight ();
551 403
552 sl << uint32 (QUERY_FLAG (op, FLAG_NO_PICK) ? -1 : weight); 404 if (op == pl)
553
554 if (pl == op)
555 ns->last_weight = weight; 405 ns->last_weight = weight;
406
407 sl << uint32 (weight);
556 } 408 }
557 409
558 if (flags & UPD_FACE) 410 if (flags & UPD_FACE)
559 { 411 {
560 ns->send_face (op->face); 412 ns->send_face (op->face, -50);
561 ns->flush_fx (); 413 ns->flush_fx ();
562 sl << uint32 (op->face); 414 sl << uint32 (op->face);
563 } 415 }
564 416
565 if (flags & UPD_NAME) 417 if (flags & UPD_NAME)
566 { 418 {
567 int len; 419 int len;
568 const char *item_p; 420 const char *item_p;
569 char item_n[MAX_BUF]; 421 char item_n[127 * 2];
570 422
571 if (!op->custom_name) 423 if (!op->custom_name)
572 { 424 {
573 strncpy (item_n, query_base_name (op, 0), 127); 425 len = assign (item_n, query_base_name (op, 0), 127);
574 item_n[127] = 0;
575 len = strlen (item_n);
576 item_p = query_base_name (op, 1); 426 item_p = query_base_name (op, 1);
577 } 427 }
578 else 428 else
579 { 429 {
580 strncpy (item_n, op->custom_name, 127); 430 len = assign (item_n, &op->custom_name, 127);
581 item_n[127] = 0;
582 len = strlen (item_n);
583 item_p = op->custom_name; 431 item_p = &op->custom_name;
584 } 432 }
585 433
586 strncpy (item_n + len + 1, item_p, 127); 434 len += assign (item_n + len, item_p, 127);
587 item_n[254] = 0;
588 len += strlen (item_n + 1 + len) + 1;
589 435
590 sl << data8 (item_n, len); 436 sl << data8 (item_n, len);
591 } 437 }
592 438
593 if (flags & UPD_ANIM) 439 if (flags & UPD_ANIM)
601 { 447 {
602 if (op->anim_speed) 448 if (op->anim_speed)
603 anim_speed = op->anim_speed; 449 anim_speed = op->anim_speed;
604 else 450 else
605 { 451 {
606 if (fabs (op->speed) < 0.001) 452 if (op->speed < 0.001)
607 anim_speed = 255; 453 anim_speed = 255;
608 else if (fabs (op->speed) >= 1.0) 454 else if (op->speed >= 1.0)
609 anim_speed = 1; 455 anim_speed = 1;
610 else 456 else
611 anim_speed = (int) (1.0 / fabs (op->speed)); 457 anim_speed = 1. / op->speed;
612 } 458 }
613 459
614 if (anim_speed > 255) 460 if (anim_speed > 255)
615 anim_speed = 255; 461 anim_speed = 255;
616 } 462 }
631esrv_send_item (object *pl, object *op) 477esrv_send_item (object *pl, object *op)
632{ 478{
633 if (!pl->contr->ns) 479 if (!pl->contr->ns)
634 return; 480 return;
635 481
636 /* If this is not the player object, do some more checks */
637 if (op != pl)
638 {
639 /* We only send 'visibile' objects to the client */ 482 /* We only send 'visible' objects to the client, and sometimes the player */
640 if (!op->client_visible ()) 483 if (!op->client_visible () && op->type != PLAYER)
641 return; 484 return;
642
643 /* if the item is on the ground, mark that the look needs to
644 * be updated.
645 */
646 if (!op->env)
647 {
648 pl->contr->ns->floorbox_update ();
649 return;
650 }
651 }
652 485
653 packet sl; 486 packet sl;
654 487
655 sl.printf ("item%d ", pl->contr->ns->itemcmd); 488 sl.printf ("item%d ", pl->contr->ns->itemcmd);
656 489
657 if (op->head)
658 op = op->head; 490 op = op->head_ ();
659 491
660 sl << uint32 (op->env ? op->env->count : 0); 492 sl << uint32 (op->env ? op->env->count : 0);
661 493
662 add_object_to_socklist (*pl->contr->ns, sl, op); 494 add_object_to_socklist (*pl->contr->ns, sl, op);
663 495
664 pl->contr->ns->send_packet (sl); 496 pl->contr->ns->send_packet (sl);
665 SET_FLAG (op, FLAG_CLIENT_SENT);
666} 497}
667 498
668/** 499/**
669 * Tells the client to delete an item. Uses the item 500 * Tells the client to delete an item.
670 * command with a -1 location.
671 */ 501 */
672void 502void
673esrv_del_item (player *pl, int tag) 503esrv_del_item (player *pl, int tag)
674{ 504{
675 if (!pl->ns) 505 if (!pl->ns)
691 521
692/** 522/**
693 * Takes a player and object count (tag) and returns the actual object 523 * Takes a player and object count (tag) and returns the actual object
694 * pointer, or null if it can't be found. 524 * pointer, or null if it can't be found.
695 */ 525 */
696object * 526static object *
697esrv_get_ob_from_count (object *pl, tag_t count) 527esrv_get_ob_from_count (object *pl, tag_t count)
698{ 528{
699 if (pl->count == count) 529 if (pl->count == count)
700 return pl; 530 return pl;
701 531
702 for (object *op = pl->inv; op; op = op->below) 532 for (object *op = pl->inv; op; op = op->below)
703 if (op->count == count) 533 if (op->count == count)
704 return op; 534 return op;
705 else if (op->type == CONTAINER && pl->container == op) 535 else if (op->type == CONTAINER && pl->container_ () == op)
706 for (object *tmp = op->inv; tmp; tmp = tmp->below) 536 for (object *tmp = op->inv; tmp; tmp = tmp->below)
707 if (tmp->count == count) 537 if (tmp->count == count)
708 return tmp; 538 return tmp;
709 539
710 for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above) 540 for (object *op = GET_MAP_OB (pl->map, pl->x, pl->y); op; op = op->above)
711 if (op->head && op->head->count == count) 541 if (op->head && op->head->count == count)
712 return op; 542 return op;
713 else if (op->count == count) 543 else if (op->count == count)
714 return op; 544 return op;
715 else if (op->type == CONTAINER && pl->container == op) 545 else if (op->type == CONTAINER && pl->container_ () == op)
716 for (object *tmp = op->inv; tmp; tmp = tmp->below) 546 for (object *tmp = op->inv; tmp; tmp = tmp->below)
717 if (tmp->count == count) 547 if (tmp->count == count)
718 return tmp; 548 return tmp;
719 549
720#if 0 550#if 0
730void 560void
731ExamineCmd (char *buf, int len, player *pl) 561ExamineCmd (char *buf, int len, player *pl)
732{ 562{
733 tag_t tag = atoi (buf); 563 tag_t tag = atoi (buf);
734 564
735 object *op = esrv_get_ob_from_count (pl->ob, tag);
736
737 if (!op)
738 {
739 LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag);
740 return;
741 }
742
743 examine (pl->ob, op);
744}
745
746/** Client wants to examine some object. So lets do so. */
747void
748ExCmd (char *buf, int len, player *pl)
749{
750 tag_t tag = atoi (buf);
751
752 if (object *op = esrv_get_ob_from_count (pl->ob, tag))
753 {
754 std::string s = op->describe (pl->ob);
755
756 packet sl ("ex");
757 sl << ber32 (tag) << s.c_str ();
758
759 pl->ns->send_packet (sl);
760 }
761}
762
763/** Client wants to apply some object. Lets do so. */
764void
765ApplyCmd (char *buf, int len, player *pl)
766{
767 tag_t tag = atoi (buf);
768
769 /* sort of a hack, but if the player saves and the player then manually
770 * applies a savebed (or otherwise tries to do stuff), we run into trouble.
771 */
772 if (QUERY_FLAG (pl->ob, FLAG_REMOVED))
773 return;
774
775 /* If the high bit is set, player applied a pseudo object. */ 565 /* If the high bit is set, player applied a pseudo object. */
776 if (tag & 0x80000000) 566 if (tag & 0x80000000)
777 { 567 {
778 pl->ns->look_position = tag & 0x7fffffff; 568 pl->ns->look_position = tag & 0x7fffffff;
779 pl->ns->floorbox_update (); 569 pl->ns->floorbox_update ();
782 572
783 object *op = esrv_get_ob_from_count (pl->ob, tag); 573 object *op = esrv_get_ob_from_count (pl->ob, tag);
784 574
785 if (!op) 575 if (!op)
786 { 576 {
577 LOG (llevDebug, "Player '%s' tried to examine the unknown object (%ld)\n", &pl->ob->name, tag);
578 return;
579 }
580
581 examine (pl->ob, op);
582}
583
584/** Client wants to examine some object. So lets do so. */
585void
586ExCmd (char *buf, int len, player *pl)
587{
588 tag_t tag = atoi (buf);
589
590 if (object *op = esrv_get_ob_from_count (pl->ob, tag))
591 {
592 std::string s = op->describe (pl->ob);
593
594 packet sl ("ex");
595 sl << ber32 (tag)
596 << data (*pl->expand_cfpod (s.c_str ()));
597
598 pl->ns->send_packet (sl);
599 }
600}
601
602/** Client wants to apply some object. Lets do so. */
603void
604ApplyCmd (char *buf, int len, player *pl)
605{
606 tag_t tag = atoi (buf);
607
608 /* If the high bit is set, player applied a pseudo object. */
609 if (tag & 0x80000000)
610 {
611 pl->ns->look_position = tag & 0x7fffffff;
612 pl->ns->floorbox_update ();
613 return;
614 }
615
616 object *op = esrv_get_ob_from_count (pl->ob, tag);
617
618 if (!op)
619 {
787 LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); 620 LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag);
788 return; 621 return;
789 } 622 }
790 623
791 player_apply (pl->ob, op, 0, 0); 624 pl->ob->apply (op);
792} 625}
793 626
794/** Client wants to lock some object. Lets do so. */ 627/** Client wants to lock some object. Lets do so. */
795void 628void
796LockItem (char *data, int len, player *pl) 629LockItem (char *data, int len, player *pl)
799 tag_t tag = net_uint32 ((uint8 *)data + 1); 632 tag_t tag = net_uint32 ((uint8 *)data + 1);
800 object *op = esrv_get_ob_from_count (pl->ob, tag); 633 object *op = esrv_get_ob_from_count (pl->ob, tag);
801 634
802 if (!op) 635 if (!op)
803 { 636 {
804 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to lock/unlock"); 637 pl->failmsg ("Could not find object to lock/unlock");
805 return; 638 return;
806 } 639 }
807 640
808 if (!flag) 641 if (!flag)
809 CLEAR_FLAG (op, FLAG_INV_LOCKED); 642 CLEAR_FLAG (op, FLAG_INV_LOCKED);
820 tag_t tag = net_uint32 ((uint8 *)data); 653 tag_t tag = net_uint32 ((uint8 *)data);
821 object *op = esrv_get_ob_from_count (pl->ob, tag); 654 object *op = esrv_get_ob_from_count (pl->ob, tag);
822 655
823 if (!op) 656 if (!op)
824 { 657 {
825 new_draw_info (NDI_UNIQUE, 0, pl->ob, "Could not find object to mark"); 658 pl->failmsg ("Could not find object to mark");
826 return; 659 return;
827 } 660 }
828 661
829 pl->mark = op; 662 pl->mark = op;
830 new_draw_info_format (NDI_UNIQUE, 0, pl->ob, "Marked item %s", query_name (op)); 663 pl->ob->statusmsg (format ("Marked item %s", query_name (op)));
831} 664}
832 665
833/** 666/**
834 * look_at prints items on the specified square. 667 * look_at prints items on the specified square.
835 * 668 *
836 * [ removed EARTHWALL check and added check for containers inventory. 669 * [ removed EARTHWALL check and added check for containers inventory.
837 * Tero.Haatanen@lut.fi ] 670 * Tero.Haatanen@lut.fi ]
838 */ 671 */
839void 672static void
840look_at (object *op, int dx, int dy) 673look_at (player *pl, int dx, int dy)
841{ 674{
842 object *tmp; 675 dynbuf_text &buf = msg_dynbuf; buf.clear ();
843 int flag = 0; 676 object *ob = pl->ob;
844 sint16 x, y;
845 maptile *m;
846 677
847 x = op->x + dx; 678 if (!pl->observe->map)
848 y = op->y + dy;
849
850 if (out_of_map (op->map, x, y))
851 return; 679 return;
852 680
853 m = get_map_from_coord (op->map, &x, &y); 681 bool wiz = ob->flag [FLAG_WIZ] || ob->flag [FLAG_WIZLOOK];
854 if (!m)
855 return;
856 682
857 for (tmp = GET_MAP_OB (m, x, y); tmp && tmp->above; tmp = tmp->above) 683 mapxy pos (pl->observe);
684 pos.move (dx, dy);
685
686 if (wiz)
858 ; 687 {
859 688 if (pos.normalise ())
860 for (; tmp; tmp = tmp->below)
861 {
862 if (tmp->invisible && !QUERY_FLAG (op, FLAG_WIZ))
863 continue;
864
865 if (!flag)
866 { 689 {
867 if (dx || dy) 690 mapspace &ms = *pos;
868 new_draw_info (NDI_UNIQUE, 0, op, "There you see:"); 691 ms.update ();
869 else 692
870 { 693 buf.printf (" map: %s%+d%+d (%+d%+d)\n"
871 clear_win_info (op); 694 " smell %u/%u; flags %x; light %d; block %x; slow %x; on %x; off %x; items %d, volume %lld\n\n",
872 new_draw_info (NDI_UNIQUE, 0, op, "You see:"); 695 &pos.m->path, pos.x, pos.y, dx, dy,
873 } 696 (unsigned int)ms.smell, (unsigned int)mapspace::smellcount, ms.flags (), ms.light,
874 flag = 1; 697 ms.move_block, ms.move_slow, ms.move_on, ms.move_off, (int)ms.items (), (long long)ms.volume ()
698 );
875 } 699 }
876
877 if (QUERY_FLAG (op, FLAG_WIZ))
878 new_draw_info_format (NDI_UNIQUE, 0, op, "- %s (%d).", query_name (tmp), tmp->count);
879 else 700 else
880 new_draw_info_format (NDI_UNIQUE, 0, op, "- %s.", query_name (tmp)); 701 buf << "off-map\n\n";
702 }
881 703
882 if (((tmp->inv != NULL || (tmp->head && tmp->head->inv)) && 704 int darkness = pl->blocked_los (dx, dy);
883 (tmp->type != CONTAINER && tmp->type != FLESH)) || QUERY_FLAG (op, FLAG_WIZ))
884 inventory (op, tmp->head == NULL ? tmp : tmp->head);
885 705
706 if (darkness == LOS_BLOCKED)
707 buf << "You cannot see that place from your position. H<Something is in between or it is too far away.>";
708 else if (darkness == LOS_MAX)
709 buf << "That place is too dark to see anything. H<Move nearer or find better lighting.>";
710 else
711 {
712 if (pos.normalise ())
713 for (object *tmp = pos->top; tmp; tmp = tmp->below)
714 {
715 if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ))
716 continue;
717
718 if (wiz)
719 buf.printf (" - %s (%d) %s\n", query_name (tmp), tmp->count, tmp->uuid.c_str ());
720 else
721 buf.printf (" - %s.\n", query_name (tmp));
722
723 object *head = tmp->head_ ();
724
725 if (head->inv)
726 if ((head->type != CONTAINER && head->type != FLESH)
727 || QUERY_FLAG (ob, FLAG_WIZ))
728 buf << head->query_inventory (ob, " ");
729
886 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !QUERY_FLAG (op, FLAG_WIZ)) /* don't continue under the floor */ 730 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !wiz) /* don't continue under the floor */
887 break; 731 break;
888 } 732 }
889
890 if (!flag)
891 { 733 }
892 if (dx || dy) 734
893 new_draw_info (NDI_UNIQUE, 0, op, "You see nothing there."); 735 if (buf.empty ())
894 else 736 buf << "You see nothing there.";
895 new_draw_info (NDI_UNIQUE, 0, op, "You see nothing."); 737
896 } 738 pl->infobox (MSG_CHANNEL ("lookat"), buf);
897} 739}
898 740
899/** Client wants to look at some object. Lets do so. */ 741/** Client wants to look at some object. Lets do so. */
900void 742void
901LookAt (char *buf, int len, player *pl) 743LookAt (char *buf, int len, player *pl)
902{ 744{
903 int dx, dy;
904 char *cp; 745 char *cp;
905 746
906 dx = atoi (buf); 747 int dx = atoi (buf);
907 if (!(cp = strchr (buf, ' '))) 748 if (!(cp = strchr (buf, ' ')))
908 return; 749 return;
909 750
910 dy = atoi (cp); 751 int dy = atoi (cp);
911 if (fabs (dx) > pl->ns->mapx / 2 || fabs (dy) > pl->ns->mapy / 2)
912 return;
913 752
914 if (pl->blocked_los[dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2])
915 return;
916
917 look_at (pl->ob, dx, dy); 753 look_at (pl, dx, dy);
918} 754}
919 755
920/** Move an object to a new location */ 756/** Move an object to a new location */
921void 757void
922esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof) 758esrv_move_object (object *pl, tag_t to, tag_t tag, long nrof)
923{ 759{
924 object *op, *env;
925
926 op = esrv_get_ob_from_count (pl, tag); 760 object *op = esrv_get_ob_from_count (pl, tag);
927 if (!op) 761 if (!op)
928 { 762 {
929 LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag); 763 LOG (llevDebug, "Player '%s' tried to move an unknown object (%ld)\n", &pl->name, tag);
930 return; 764 return;
931 } 765 }
938 /* If it is an active container, then we should drop all objects 772 /* If it is an active container, then we should drop all objects
939 * in the container and not the container itself. 773 * in the container and not the container itself.
940 */ 774 */
941 if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) 775 if (op->inv && QUERY_FLAG (op, FLAG_APPLIED))
942 { 776 {
943 object *current, *next; 777 int cnt = MAX_ITEM_PER_ACTION;
944 778
945 for (current = op->inv; current != NULL; current = next) 779 for (object *current = op->inv; current && cnt--; )
946 { 780 {
947 next = current->below; 781 object *next = current->below;
948 drop_object (pl, current, 0); 782 drop_object (pl, current, 0);
783 current = next;
949 } 784 }
950 785
951 esrv_update_item (UPD_WEIGHT, pl, op); 786 if (cnt <= 0)
787 op->failmsg ("Only dropped some items, can't drop that many items at once.");
952 } 788 }
953 else 789 else
954 drop_object (pl, op, nrof); 790 drop_object (pl, op, nrof);
955 791
956 return; 792 return;
964 pl->contr->count = nrof; 800 pl->contr->count = nrof;
965 pick_up (pl, op); 801 pick_up (pl, op);
966 return; 802 return;
967 } 803 }
968 804
969 env = esrv_get_ob_from_count (pl, to); 805 object *env = esrv_get_ob_from_count (pl, to);
970 if (!env) 806 if (!env)
971 { 807 {
972 LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to); 808 LOG (llevDebug, "Player '%s' tried to move object to the unknown location (%d)\n", &pl->name, to);
973 return; 809 return;
974 } 810 }
976 /* put_object_in_sack presumes that necessary sanity checking 812 /* put_object_in_sack presumes that necessary sanity checking
977 * has already been done (eg, it can be picked up and fits in 813 * has already been done (eg, it can be picked up and fits in
978 * in a sack, so check for those things. We should also check 814 * in a sack, so check for those things. We should also check
979 * an make sure env is in fact a container for that matter. 815 * an make sure env is in fact a container for that matter.
980 */ 816 */
981 if (env->type == CONTAINER && can_pick (pl, op) && sack_can_hold (pl, env, op, nrof)) 817 if (env->type == CONTAINER
818 && can_pick (pl, op)
819 && sack_can_hold (pl, env, op, nrof))
982 put_object_in_sack (pl, env, op, nrof); 820 put_object_in_sack (pl, env, op, nrof);
983} 821}
984 822

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