1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
48 | |
48 | |
49 | /** |
49 | /** |
50 | * This is a similar to query_name, but returns flags |
50 | * This is a similar to query_name, but returns flags |
51 | * to be sent to client. |
51 | * to be sent to client. |
52 | */ |
52 | */ |
53 | unsigned int |
53 | static unsigned int |
54 | query_flags (object *op) |
54 | query_flags (object *op) |
55 | { |
55 | { |
56 | unsigned int flags = 0; |
56 | unsigned int flags = 0; |
57 | |
57 | |
58 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
58 | if (QUERY_FLAG (op, FLAG_APPLIED)) |
… | |
… | |
114 | * animation of face to the client. |
114 | * animation of face to the client. |
115 | */ |
115 | */ |
116 | static void |
116 | static void |
117 | add_object_to_socklist (client &ns, packet &sl, object *head) |
117 | add_object_to_socklist (client &ns, packet &sl, object *head) |
118 | { |
118 | { |
119 | char item_n[MAX_BUF]; |
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120 | const char *item_p; |
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121 | |
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122 | int flags = query_flags (head); |
119 | int flags = query_flags (head); |
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120 | |
123 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
121 | if (QUERY_FLAG (head, FLAG_NO_PICK)) |
124 | flags |= F_NOPICK; |
122 | flags |= F_NOPICK; |
125 | |
123 | |
126 | ns.send_face (head->face, -50); |
124 | ns.send_face (head->face, -50); |
127 | ns.flush_fx (); |
125 | ns.flush_fx (); |
… | |
… | |
132 | sl << uint32 (head->count) |
130 | sl << uint32 (head->count) |
133 | << uint32 (flags) |
131 | << uint32 (flags) |
134 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
132 | << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) |
135 | << uint32 (head->face); |
133 | << uint32 (head->face); |
136 | |
134 | |
137 | int len; |
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|
138 | |
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139 | if (!head->custom_name) |
135 | if (!head->custom_name) |
140 | { |
136 | { |
141 | strncpy (item_n, query_base_name (head, 0), 127); |
137 | const char *name; |
142 | item_n[127] = 0; |
138 | uint8 *len = sl.cur++; // patch up length later |
143 | len = strlen (item_n); |
139 | |
144 | item_p = query_base_name (head, 1); |
140 | name = query_base_name (head, 0); sl << data (name, min (127, strlen (name))); |
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141 | sl << uint8 (0); |
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142 | name = query_base_name (head, 1); sl << data (name, min (127, strlen (name))); |
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143 | |
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144 | *len = sl.cur - len - 1; |
145 | } |
145 | } |
146 | else |
146 | else |
147 | { |
147 | { |
148 | strncpy (item_n, head->custom_name, 127); |
148 | int len = min (head->custom_name.length (), 127); |
149 | item_n[127] = 0; |
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|
150 | len = strlen (item_n); |
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|
151 | item_p = head->custom_name; |
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|
152 | } |
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153 | |
149 | |
154 | strncpy (item_n + len + 1, item_p, 127); |
150 | sl << uint8 (len * 2 + 1) |
155 | item_n[254] = 0; |
151 | << data (head->custom_name, len) |
156 | len += strlen (item_n + 1 + len) + 1; |
152 | << uint8 (0) |
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153 | << data (head->custom_name, len); |
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154 | } |
157 | |
155 | |
158 | sl << data8 (item_n, len) |
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159 | << uint16 (head->animation_id); |
156 | sl << uint16 (head->animation_id); |
160 | |
157 | |
161 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
158 | int anim_speed = !head->flag [FLAG_ANIMATE] ? 0 |
162 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
159 | : head->anim_speed ? clamp (head->anim_speed, 1, 255) |
163 | : 1. / clamp (fabs (head->speed), 1./255., 1./1.); |
160 | : 1. / clamp (head->speed, 1./255., 1./1.); |
164 | |
161 | |
165 | sl << uint8 (anim_speed) |
162 | sl << uint8 (anim_speed) |
166 | << uint32 (head->nrof); |
163 | << uint32 (head->nrof); |
167 | |
164 | |
168 | if (ns.itemcmd == 2) |
165 | if (ns.itemcmd == 2) |
… | |
… | |
450 | { |
447 | { |
451 | if (op->anim_speed) |
448 | if (op->anim_speed) |
452 | anim_speed = op->anim_speed; |
449 | anim_speed = op->anim_speed; |
453 | else |
450 | else |
454 | { |
451 | { |
455 | if (fabs (op->speed) < 0.001) |
452 | if (op->speed < 0.001) |
456 | anim_speed = 255; |
453 | anim_speed = 255; |
457 | else if (fabs (op->speed) >= 1.0) |
454 | else if (op->speed >= 1.0) |
458 | anim_speed = 1; |
455 | anim_speed = 1; |
459 | else |
456 | else |
460 | anim_speed = (int) (1.0 / fabs (op->speed)); |
457 | anim_speed = 1. / op->speed; |
461 | } |
458 | } |
462 | |
459 | |
463 | if (anim_speed > 255) |
460 | if (anim_speed > 255) |
464 | anim_speed = 255; |
461 | anim_speed = 255; |
465 | } |
462 | } |
… | |
… | |
524 | |
521 | |
525 | /** |
522 | /** |
526 | * Takes a player and object count (tag) and returns the actual object |
523 | * Takes a player and object count (tag) and returns the actual object |
527 | * pointer, or null if it can't be found. |
524 | * pointer, or null if it can't be found. |
528 | */ |
525 | */ |
529 | object * |
526 | static object * |
530 | esrv_get_ob_from_count (object *pl, tag_t count) |
527 | esrv_get_ob_from_count (object *pl, tag_t count) |
531 | { |
528 | { |
532 | if (pl->count == count) |
529 | if (pl->count == count) |
533 | return pl; |
530 | return pl; |
534 | |
531 | |
… | |
… | |
622 | { |
619 | { |
623 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
620 | LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); |
624 | return; |
621 | return; |
625 | } |
622 | } |
626 | |
623 | |
627 | player_apply (pl->ob, op, 0, 0); |
624 | pl->ob->apply (op); |
628 | } |
625 | } |
629 | |
626 | |
630 | /** Client wants to lock some object. Lets do so. */ |
627 | /** Client wants to lock some object. Lets do so. */ |
631 | void |
628 | void |
632 | LockItem (char *data, int len, player *pl) |
629 | LockItem (char *data, int len, player *pl) |
… | |
… | |
692 | { |
689 | { |
693 | mapspace &ms = *pos; |
690 | mapspace &ms = *pos; |
694 | ms.update (); |
691 | ms.update (); |
695 | |
692 | |
696 | buf.printf (" map: %s%+d%+d (%+d%+d)\n" |
693 | buf.printf (" map: %s%+d%+d (%+d%+d)\n" |
697 | " smell %u/%u; flags %x; light %d; block %x; slow %x; on %x; off %x; volume %lld\n\n", |
694 | " smell %u/%u; flags %x; light %d; block %x; slow %x; on %x; off %x; items %d, volume %lld\n\n", |
698 | &pos.m->path, pos.x, pos.y, dx, dy, |
695 | &pos.m->path, pos.x, pos.y, dx, dy, |
699 | (unsigned int)ms.smell, (unsigned int)mapspace::smellcount, ms.flags (), ms.light, |
696 | (unsigned int)ms.smell, (unsigned int)mapspace::smellcount, ms.flags (), ms.light, |
700 | ms.move_block, ms.move_slow, ms.move_on, ms.move_off, (long long)ms.volume () |
697 | ms.move_block, ms.move_slow, ms.move_on, ms.move_off, (int)ms.items (), (long long)ms.volume () |
701 | ); |
698 | ); |
702 | } |
699 | } |
703 | else |
700 | else |
704 | buf << "off-map\n\n"; |
701 | buf << "off-map\n\n"; |
705 | } |
702 | } |
… | |
… | |
717 | { |
714 | { |
718 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
715 | if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) |
719 | continue; |
716 | continue; |
720 | |
717 | |
721 | if (wiz) |
718 | if (wiz) |
722 | buf.printf (" - %s (%d).\n", query_name (tmp), tmp->count); |
719 | buf.printf (" - %s (%d) %s\n", query_name (tmp), tmp->count, tmp->uuid.c_str ()); |
723 | else |
720 | else |
724 | buf.printf (" - %s.\n", query_name (tmp)); |
721 | buf.printf (" - %s.\n", query_name (tmp)); |
725 | |
722 | |
726 | object *head = tmp->head_ (); |
723 | object *head = tmp->head_ (); |
727 | |
724 | |
… | |
… | |
775 | /* If it is an active container, then we should drop all objects |
772 | /* If it is an active container, then we should drop all objects |
776 | * in the container and not the container itself. |
773 | * in the container and not the container itself. |
777 | */ |
774 | */ |
778 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
775 | if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) |
779 | { |
776 | { |
780 | int cnt = MAX_ITEM_PER_DROP; |
777 | int cnt = MAX_ITEM_PER_ACTION; |
781 | |
778 | |
782 | for (object *current = op->inv; current && cnt--; ) |
779 | for (object *current = op->inv; current && cnt--; ) |
783 | { |
780 | { |
784 | object *next = current->below; |
781 | object *next = current->below; |
785 | drop_object (pl, current, 0); |
782 | drop_object (pl, current, 0); |