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/cvs/deliantra/server/socket/item.C
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Comparing deliantra/server/socket/item.C (file contents):
Revision 1.89 by root, Sat Apr 3 02:27:24 2010 UTC vs.
Revision 1.93 by root, Sun Apr 11 23:32:10 2010 UTC

53static unsigned int 53static unsigned int
54query_flags (object *op) 54query_flags (object *op)
55{ 55{
56 unsigned int flags = 0; 56 unsigned int flags = 0;
57 57
58 if (QUERY_FLAG (op, FLAG_APPLIED)) 58 if (op->flag [FLAG_APPLIED])
59 switch (op->type) 59 switch (op->type)
60 { 60 {
61 case BOW: 61 case BOW:
62 case WAND: 62 case WAND:
63 case ROD: 63 case ROD:
89 } 89 }
90 90
91 if (op->is_open_container ()) 91 if (op->is_open_container ())
92 flags |= F_OPEN; 92 flags |= F_OPEN;
93 93
94 if (QUERY_FLAG (op, FLAG_KNOWN_CURSED)) 94 if (op->flag [FLAG_KNOWN_CURSED])
95 { 95 {
96 if (QUERY_FLAG (op, FLAG_DAMNED)) 96 if (op->flag [FLAG_DAMNED])
97 flags |= F_DAMNED; 97 flags |= F_DAMNED;
98 else if (QUERY_FLAG (op, FLAG_CURSED)) 98 else if (op->flag [FLAG_CURSED])
99 flags |= F_CURSED; 99 flags |= F_CURSED;
100 } 100 }
101 101
102 if (QUERY_FLAG (op, FLAG_KNOWN_MAGICAL) && !QUERY_FLAG (op, FLAG_IDENTIFIED)) 102 if (op->flag [FLAG_KNOWN_MAGICAL] && !op->flag [FLAG_IDENTIFIED])
103 flags |= F_MAGIC; 103 flags |= F_MAGIC;
104 if (QUERY_FLAG (op, FLAG_UNPAID)) 104 if (op->flag [FLAG_UNPAID])
105 flags |= F_UNPAID; 105 flags |= F_UNPAID;
106 if (QUERY_FLAG (op, FLAG_INV_LOCKED)) 106 if (op->flag [FLAG_INV_LOCKED])
107 flags |= F_LOCKED; 107 flags |= F_LOCKED;
108 108
109 return flags; 109 return flags;
110} 110}
111 111
116static void 116static void
117add_object_to_socklist (client &ns, packet &sl, object *head) 117add_object_to_socklist (client &ns, packet &sl, object *head)
118{ 118{
119 int flags = query_flags (head); 119 int flags = query_flags (head);
120 120
121 if (QUERY_FLAG (head, FLAG_NO_PICK)) 121 if (head->flag [FLAG_NO_PICK])
122 flags |= F_NOPICK; 122 flags |= F_NOPICK;
123 123
124 ns.send_face (head->face, -50); 124 ns.send_face (head->face, -50);
125 ns.flush_fx ();
126 125
127 if (QUERY_FLAG (head, FLAG_ANIMATE) && !ns.anims_sent[head->animation_id]) 126 if (head->flag [FLAG_ANIMATE] && !ns.anims_sent[head->animation_id])
128 ns.send_animation (head->animation_id); 127 ns.send_animation (head->animation_id);
129 128
130 sl << uint32 (head->count) 129 sl << uint32 (head->count)
131 << uint32 (flags) 130 << uint32 (flags)
132 << uint32 (QUERY_FLAG (head, FLAG_NO_PICK) ? -1 : head->client_weight ()) 131 << uint32 (head->flag [FLAG_NO_PICK] ? -1 : head->client_weight ())
133 << uint32 (head->face); 132 << uint32 (head->face);
134 133
135 if (!head->custom_name) 134 if (!head->custom_name)
136 { 135 {
137 const char *name; 136 const char *name;
194 { 193 {
195 LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name); 194 LOG (llevDebug, "esrv_draw_look called when update_look was not set (player %s)\n", &ob->name);
196 return; 195 return;
197 } 196 }
198 197
198 pl->ns->send_packet ("delinv 0");
199
200 if (pl->run_on)
201 return;
202
199 pl->ns->update_look = 0; 203 pl->ns->update_look = 0;
200 204
201 if (QUERY_FLAG (ob, FLAG_REMOVED) 205 if (ob->flag [FLAG_REMOVED]
202 || !ob->map 206 || !ob->map
203 || ob->map->in_memory != MAP_ACTIVE 207 || ob->map->in_memory != MAP_ACTIVE
204 || out_of_map (ob->map, ob->x, ob->y)) 208 || out_of_map (ob->map, ob->x, ob->y))
205 return; 209 return;
206
207 pl->ns->send_packet ("delinv 0");
208 210
209 packet sl; 211 packet sl;
210 sl.printf ("item%d ", pl->ns->itemcmd); 212 sl.printf ("item%d ", pl->ns->itemcmd);
211 213
212 sl << uint32 (0); 214 sl << uint32 (0);
279 dirty = true; 281 dirty = true;
280 282
281 // if packet got too large, send it and begin a new one 283 // if packet got too large, send it and begin a new one
282 if (sl.length () > MAXSOCKBUF - MAXITEMLEN) 284 if (sl.length () > MAXSOCKBUF - MAXITEMLEN)
283 { 285 {
286 pl->ns->flush_fx ();
284 pl->ns->send_packet (sl); 287 pl->ns->send_packet (sl);
285 288
286 sl.reset (); 289 sl.reset ();
287 sl.printf ("item%d ", pl->ns->itemcmd); 290 sl.printf ("item%d ", pl->ns->itemcmd);
288 sl << uint32 (0); 291 sl << uint32 (0);
307 310
308 dirty = true; 311 dirty = true;
309 } 312 }
310 313
311 if (dirty) 314 if (dirty)
315 {
316 pl->ns->flush_fx ();
312 pl->ns->send_packet (sl); 317 pl->ns->send_packet (sl);
318 }
313} 319}
314 320
315/** 321/**
316 * Sends whole inventory. 322 * Sends whole inventory.
317 */ 323 */
349 * items (especially with some of the bags out there) to 355 * items (especially with some of the bags out there) to
350 * overflow the buffer. IF so, send multiple item commands. 356 * overflow the buffer. IF so, send multiple item commands.
351 */ 357 */
352 if (sl.length () > MAXSOCKBUF - MAXITEMLEN) 358 if (sl.length () > MAXSOCKBUF - MAXITEMLEN)
353 { 359 {
360 pl->contr->ns->flush_fx ();
354 pl->contr->ns->send_packet (sl); 361 pl->contr->ns->send_packet (sl);
355 362
356 sl.reset (); 363 sl.reset ();
357 sl.printf ("item%d ", pl->contr->ns->itemcmd); 364 sl.printf ("item%d ", pl->contr->ns->itemcmd);
358 sl << uint32 (op->count); 365 sl << uint32 (op->count);
360 } 367 }
361 } 368 }
362 } 369 }
363 370
364 if (got_one) 371 if (got_one)
372 {
373 pl->contr->ns->flush_fx ();
365 pl->contr->ns->send_packet (sl); 374 pl->contr->ns->send_packet (sl);
375 }
366} 376}
367 377
368/** 378/**
369 * Updates object *op for player *pl. 379 * Updates object *op for player *pl.
370 * 380 *
441 451
442 if (flags & UPD_ANIMSPEED) 452 if (flags & UPD_ANIMSPEED)
443 { 453 {
444 int anim_speed = 0; 454 int anim_speed = 0;
445 455
446 if (QUERY_FLAG (op, FLAG_ANIMATE)) 456 if (op->flag [FLAG_ANIMATE])
447 { 457 {
448 if (op->anim_speed) 458 if (op->anim_speed)
449 anim_speed = op->anim_speed; 459 anim_speed = op->anim_speed;
450 else 460 else
451 { 461 {
491 501
492 sl << uint32 (op->env ? op->env->count : 0); 502 sl << uint32 (op->env ? op->env->count : 0);
493 503
494 add_object_to_socklist (*pl->contr->ns, sl, op); 504 add_object_to_socklist (*pl->contr->ns, sl, op);
495 505
506 pl->contr->ns->flush_fx ();
496 pl->contr->ns->send_packet (sl); 507 pl->contr->ns->send_packet (sl);
497} 508}
498 509
499/** 510/**
500 * Tells the client to delete an item. 511 * Tells the client to delete an item.
619 { 630 {
620 LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag); 631 LOG (llevDebug, "Player '%s' tried to apply the unknown object (%d)\n", &pl->ob->name, tag);
621 return; 632 return;
622 } 633 }
623 634
624 pl->ob->apply (op); 635 pl->ob->apply (op, AP_TOGGLE);
625} 636}
626 637
627/** Client wants to lock some object. Lets do so. */ 638/** Client wants to lock some object. Lets do so. */
628void 639void
629LockItem (char *data, int len, player *pl) 640LockItem (char *data, int len, player *pl)
637 pl->failmsg ("Could not find object to lock/unlock"); 648 pl->failmsg ("Could not find object to lock/unlock");
638 return; 649 return;
639 } 650 }
640 651
641 if (!flag) 652 if (!flag)
642 CLEAR_FLAG (op, FLAG_INV_LOCKED); 653 op->clr_flag (FLAG_INV_LOCKED);
643 else 654 else
644 SET_FLAG (op, FLAG_INV_LOCKED); 655 op->set_flag (FLAG_INV_LOCKED);
645 656
646 esrv_update_item (UPD_FLAGS, pl->ob, op); 657 esrv_update_item (UPD_FLAGS, pl->ob, op);
647} 658}
648 659
649/** Client wants to mark some object. Lets do so. */ 660/** Client wants to mark some object. Lets do so. */
710 else 721 else
711 { 722 {
712 if (pos.normalise ()) 723 if (pos.normalise ())
713 for (object *tmp = pos->top; tmp; tmp = tmp->below) 724 for (object *tmp = pos->top; tmp; tmp = tmp->below)
714 { 725 {
715 if (tmp->invisible && !QUERY_FLAG (ob, FLAG_WIZ)) 726 if (tmp->invisible && !ob->flag [FLAG_WIZ])
716 continue; 727 continue;
717 728
718 if (wiz) 729 if (wiz)
719 buf.printf (" - %s (%d) %s\n", query_name (tmp), tmp->count, tmp->uuid.c_str ()); 730 buf.printf (" - %s (%d) %s\n", query_name (tmp), tmp->count, tmp->uuid.c_str ());
720 else 731 else
722 733
723 object *head = tmp->head_ (); 734 object *head = tmp->head_ ();
724 735
725 if (head->inv) 736 if (head->inv)
726 if ((head->type != CONTAINER && head->type != FLESH) 737 if ((head->type != CONTAINER && head->type != FLESH)
727 || QUERY_FLAG (ob, FLAG_WIZ)) 738 || ob->flag [FLAG_WIZ])
728 buf << head->query_inventory (ob, " "); 739 buf << head->query_inventory (ob, " ");
729 740
730 if (QUERY_FLAG (tmp, FLAG_IS_FLOOR) && !wiz) /* don't continue under the floor */ 741 if (tmp->flag [FLAG_IS_FLOOR] && !wiz) /* don't continue under the floor */
731 break; 742 break;
732 } 743 }
733 } 744 }
734 745
735 if (buf.empty ()) 746 if (buf.empty ())
770 return; 781 return;
771 782
772 /* If it is an active container, then we should drop all objects 783 /* If it is an active container, then we should drop all objects
773 * in the container and not the container itself. 784 * in the container and not the container itself.
774 */ 785 */
775 if (op->inv && QUERY_FLAG (op, FLAG_APPLIED)) 786 if (op->inv && op->flag [FLAG_APPLIED])
776 { 787 {
777 int cnt = MAX_ITEM_PER_ACTION; 788 int cnt = MAX_ITEM_PER_ACTION;
778 789
779 for (object *current = op->inv; current && cnt--; ) 790 for (object *current = op->inv; current && cnt--; )
780 { 791 {

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