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/cvs/deliantra/server/socket/loop.C
Revision: 1.67
Committed: Tue Jul 31 20:10:31 2007 UTC (16 years, 10 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.66: +1 -1 lines
Log Message:
bg-scrub sounds, too

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.55 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 pippijn 1.39 *
4 root 1.49 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7     *
8 root 1.55 * Crossfire TRT is free software: you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.49 *
21     * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 pippijn 1.39 */
23 elmex 1.1
24     /**
25     * \file
26     * Main client/server loops.
27     *
28     * \date 2003-12-02
29     *
30     * loop.c mainly deals with initialization and higher level socket
31 root 1.26 * maintanance (checking for lost connections and if data has arrived.)
32 elmex 1.1 */
33    
34     #include <global.h>
35 root 1.10 #include <sproto.h>
36     #include <sockproto.h>
37 elmex 1.1
38 pippijn 1.8 #include <sys/types.h>
39     #include <sys/time.h>
40     #include <sys/socket.h>
41     #include <netinet/in.h>
42     #include <netdb.h>
43 elmex 1.1
44 root 1.16 #include <unistd.h>
45     #include <arpa/inet.h>
46 elmex 1.1
47     #include <loader.h>
48    
49 root 1.51 #define BG_SCRUB_RATE 4 // how often to send a face in the background
50    
51 root 1.65 #define MAX_QUEUE_DEPTH 50
52 root 1.51 #define MAX_QUEUE_BACKLOG 3.
53 elmex 1.1
54 root 1.66 // disconnect a socket after this many seconds without an ack
55     #define SOCKET_TIMEOUT 8.
56    
57 root 1.21 void
58     client::reset_state ()
59     {
60     if (!pl)
61     return;
62    
63     pl->run_on = 0;
64     pl->fire_on = 0;
65     }
66 elmex 1.1
67 root 1.20 void
68     client::queue_command (packet_type *handler, char *data, int datalen)
69 root 1.6 {
70 root 1.51 tstamp stamp = NOW;
71 elmex 1.1
72 root 1.20 if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
73 root 1.21 {
74     //TODO: just disconnect here?
75     reset_state ();
76     send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED);
77     }
78 root 1.20 else
79 root 1.24 {
80     cmd_queue.push_back (command ());
81     command &cmd = cmd_queue.back ();
82     cmd.stamp = stamp;
83     cmd.handler = handler;
84 root 1.25 cmd.data = salloc<char> (datalen + 1, data);
85 root 1.24 cmd.datalen = datalen;
86     }
87 root 1.20 }
88 elmex 1.1
89 root 1.20 bool
90     client::handle_command ()
91 elmex 1.1 {
92 root 1.48 if (!cmd_queue.empty ()
93     && state == ST_PLAYING
94     && pl->ob->speed_left > 0.f)
95 root 1.26 {
96     command &cmd = cmd_queue.front ();
97 root 1.6
98 root 1.51 if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW)
99 root 1.26 {
100 root 1.48 reset_state ();
101     send_packet_printf ("drawinfo %d ignoring delayed commands.", NDI_RED);
102 root 1.26 }
103     else
104 root 1.48 execute (cmd.handler, cmd.data, cmd.datalen);
105    
106     cmd_queue.pop_front ();
107     return true;
108 root 1.21 }
109 root 1.48 else
110     return false;
111 elmex 1.1 }
112    
113 root 1.6 void
114 root 1.42 client::tick ()
115     {
116     if (!pl || destroyed ())
117     return;
118 root 1.37
119 root 1.42 /* Update the players stats once per tick. More efficient than
120     * sending them whenever they change, and probably just as useful
121     */
122     esrv_update_stats (pl);
123 root 1.20
124 root 1.42 if (last_weight != -1 && last_weight != WEIGHT (pl->ob))
125     {
126     esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
127     if (last_weight != WEIGHT (pl->ob))
128     LOG (llevError, "esrv_update_item(UPD_WEIGHT) did not set player weight: is %lu, should be %lu\n",
129     (unsigned long) last_weight, WEIGHT (pl->ob));
130     }
131 root 1.6
132 root 1.50 draw_client_map (pl);
133 root 1.20
134 root 1.42 if (update_look)
135 root 1.50 esrv_draw_look (pl);
136 root 1.41
137 root 1.66 #if HAVE_TCP_INFO
138     // check time of last ack, and, if too old, kill connection
139     socklen_t len = sizeof (tcpi);
140    
141     if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
142     {
143     if (tcpi.tcpi_snd_mss)
144     mss = tcpi.tcpi_snd_mss;
145    
146     #if 0
147     fprintf (stderr, "uack %d ack %d lost %d ret %d fack %d sst %d cwnd %d mss %d pmtu %d advmss %d EXC %d\n",
148     tcpi.tcpi_unacked,
149     tcpi.tcpi_sacked,
150     tcpi.tcpi_lost,
151     tcpi.tcpi_retrans,
152     tcpi.tcpi_fackets,
153     tcpi.tcpi_snd_ssthresh, tcpi.tcpi_snd_cwnd, tcpi.tcpi_advmss, tcpi.tcpi_pmtu, tcpi.tcpi_advmss,
154    
155     tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked));
156     #endif
157    
158     // do this only when player is active
159     if (pl && pl->active
160     && tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000))
161     {
162     send_msg (NDI_RED | NDI_REPLY, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)");
163     write_outputbuffer ();
164    
165     LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
166     (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked);
167     destroy ();
168     }
169     }
170     #endif
171    
172     rate_avail = min (max_rate + mss, rate_avail + max_rate);
173    
174     int max_send = rate_avail;
175    
176     #if HAVE_TCP_INFO
177     // further restrict the available bandwidth by the excess bandwidth available
178     max_send = min (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss);
179     #endif
180    
181     // if we can split images, round to next-lowest mss
182     if (fxix) max_send -= max_send % mss;
183    
184 root 1.65 if (ixface.empty ())
185     {
186     // regularly send a new face when queue is empty
187     if (bg_scrub && !--bg_scrub && enable_bg_scrub)
188     while (scrub_idx < faces.size () - 1)
189     {
190     ++scrub_idx;
191    
192     if (!faces_sent [scrub_idx])
193     if (faceinfo *f = face_info (scrub_idx))
194 root 1.67 if (f->type == FT_FACE || f->type == FT_SOUND) // only scrub faces and sounds for now
195 root 1.65 {
196     send_face (scrub_idx, -120);
197     flush_fx ();
198    
199 root 1.66 bg_scrub = 1; // send up to one fx per tick, unless an image was requested
200 root 1.65 break;
201     }
202     }
203     }
204     else
205     {
206 root 1.66 bg_scrub = BG_SCRUB_RATE;
207 root 1.65
208 root 1.66 for (;;)
209     {
210     int avail = max_send - outputbuffer_len ();
211 root 1.64
212 root 1.66 if (avail <= 0)
213     break;
214 root 1.65
215     ixsend &ix = ixface.back ();
216 root 1.44
217 root 1.65 if (facedata *d = face_data (ix.idx, faceset))
218     {
219     if (fxix)
220     {
221     // estimate the packet header overhead "ix " + idx + (new)ofs
222     int pktlen = 3 + ber32::encoded_size (ix.idx) + ber32::encoded_size (ix.ofs);
223     int chunk = min (avail - packet::hdrlen, MAXSOCKBUF) - pktlen;
224    
225     // only transfer something if the amount of data transferred
226     // has a healthy relation to the header overhead
227     if (chunk < 64)
228     break;
229 root 1.46
230 root 1.65 chunk = min (chunk, (int)ix.ofs);
231 root 1.46
232 root 1.65 ix.ofs -= chunk;
233 root 1.46
234 root 1.65 //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D
235 root 1.59
236 root 1.65 packet sl ("ix");
237 root 1.46
238 root 1.65 sl << ber32 (ix.idx)
239     << ber32 (ix.ofs)
240     << data (d->data.data () + ix.ofs, chunk);
241 root 1.46
242 root 1.65 send_packet (sl);
243     }
244     else
245 root 1.63 {
246 root 1.65 send_image (ix.idx);
247     ix.ofs = 0;
248 root 1.46 }
249 root 1.65 }
250     else
251     ix.ofs = 0;
252 root 1.44
253 root 1.65 if (!ix.ofs)
254     {
255     ixface.pop_back ();
256 root 1.56
257 root 1.65 if (ixface.empty ())
258     break;
259 root 1.54 }
260 root 1.44 }
261     }
262 root 1.66
263     rate_avail -= outputbuffer_len ();
264     }
265    
266     void
267     client::flush_sockets (void)
268     {
269     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
270     (*i)->flush ();
271     }
272    
273     void
274     client::clock (void)
275     {
276     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
277     (*i)->tick ();
278    
279     // give them all the same chances
280     flush_sockets ();
281    
282     //TODO: should not be done here, either
283     for (unsigned i = 0; i < clients.size (); ++i)
284     clients[i]->refcnt_chk ();
285 elmex 1.1 }
286 root 1.43