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Revision: 1.68
Committed: Thu Aug 9 04:11:24 2007 UTC (16 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.67: +1 -0 lines
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# User Rev Content
1 elmex 1.1 /*
2 root 1.55 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 pippijn 1.39 *
4 root 1.49 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7     *
8 root 1.55 * Crossfire TRT is free software: you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.49 *
21     * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 pippijn 1.39 */
23 elmex 1.1
24     /**
25     * \file
26     * Main client/server loops.
27     *
28     * \date 2003-12-02
29     *
30     * loop.c mainly deals with initialization and higher level socket
31 root 1.26 * maintanance (checking for lost connections and if data has arrived.)
32 elmex 1.1 */
33    
34     #include <global.h>
35 root 1.10 #include <sproto.h>
36     #include <sockproto.h>
37 elmex 1.1
38 pippijn 1.8 #include <sys/types.h>
39     #include <sys/time.h>
40     #include <sys/socket.h>
41     #include <netinet/in.h>
42     #include <netdb.h>
43 elmex 1.1
44 root 1.16 #include <unistd.h>
45     #include <arpa/inet.h>
46 elmex 1.1
47     #include <loader.h>
48    
49 root 1.51 #define BG_SCRUB_RATE 4 // how often to send a face in the background
50    
51 root 1.65 #define MAX_QUEUE_DEPTH 50
52 root 1.51 #define MAX_QUEUE_BACKLOG 3.
53 elmex 1.1
54 root 1.66 // disconnect a socket after this many seconds without an ack
55     #define SOCKET_TIMEOUT 8.
56    
57 root 1.21 void
58     client::reset_state ()
59     {
60     if (!pl)
61     return;
62    
63     pl->run_on = 0;
64     pl->fire_on = 0;
65     }
66 elmex 1.1
67 root 1.20 void
68     client::queue_command (packet_type *handler, char *data, int datalen)
69 root 1.6 {
70 root 1.51 tstamp stamp = NOW;
71 elmex 1.1
72 root 1.20 if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
73 root 1.21 {
74     //TODO: just disconnect here?
75     reset_state ();
76     send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED);
77     }
78 root 1.20 else
79 root 1.24 {
80     cmd_queue.push_back (command ());
81     command &cmd = cmd_queue.back ();
82     cmd.stamp = stamp;
83     cmd.handler = handler;
84 root 1.25 cmd.data = salloc<char> (datalen + 1, data);
85 root 1.24 cmd.datalen = datalen;
86     }
87 root 1.20 }
88 elmex 1.1
89 root 1.20 bool
90     client::handle_command ()
91 elmex 1.1 {
92 root 1.48 if (!cmd_queue.empty ()
93     && state == ST_PLAYING
94     && pl->ob->speed_left > 0.f)
95 root 1.26 {
96     command &cmd = cmd_queue.front ();
97 root 1.6
98 root 1.51 if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW)
99 root 1.26 {
100 root 1.48 reset_state ();
101     send_packet_printf ("drawinfo %d ignoring delayed commands.", NDI_RED);
102 root 1.26 }
103     else
104 root 1.48 execute (cmd.handler, cmd.data, cmd.datalen);
105    
106     cmd_queue.pop_front ();
107     return true;
108 root 1.21 }
109 root 1.48 else
110     return false;
111 elmex 1.1 }
112    
113 root 1.6 void
114 root 1.42 client::tick ()
115     {
116     if (!pl || destroyed ())
117     return;
118 root 1.37
119 root 1.42 /* Update the players stats once per tick. More efficient than
120     * sending them whenever they change, and probably just as useful
121     */
122     esrv_update_stats (pl);
123 root 1.20
124 root 1.42 if (last_weight != -1 && last_weight != WEIGHT (pl->ob))
125     {
126     esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
127     if (last_weight != WEIGHT (pl->ob))
128     LOG (llevError, "esrv_update_item(UPD_WEIGHT) did not set player weight: is %lu, should be %lu\n",
129     (unsigned long) last_weight, WEIGHT (pl->ob));
130     }
131 root 1.6
132 root 1.50 draw_client_map (pl);
133 root 1.20
134 root 1.42 if (update_look)
135 root 1.50 esrv_draw_look (pl);
136 root 1.41
137 root 1.66 #if HAVE_TCP_INFO
138     // check time of last ack, and, if too old, kill connection
139     socklen_t len = sizeof (tcpi);
140    
141     if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
142     {
143     if (tcpi.tcpi_snd_mss)
144     mss = tcpi.tcpi_snd_mss;
145    
146     #if 0
147     fprintf (stderr, "uack %d ack %d lost %d ret %d fack %d sst %d cwnd %d mss %d pmtu %d advmss %d EXC %d\n",
148     tcpi.tcpi_unacked,
149     tcpi.tcpi_sacked,
150     tcpi.tcpi_lost,
151     tcpi.tcpi_retrans,
152     tcpi.tcpi_fackets,
153     tcpi.tcpi_snd_ssthresh, tcpi.tcpi_snd_cwnd, tcpi.tcpi_advmss, tcpi.tcpi_pmtu, tcpi.tcpi_advmss,
154    
155     tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked));
156     #endif
157    
158 root 1.68 // fast-time-out a player by checking for missign acks
159 root 1.66 // do this only when player is active
160     if (pl && pl->active
161     && tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000))
162     {
163     send_msg (NDI_RED | NDI_REPLY, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)");
164     write_outputbuffer ();
165    
166     LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
167     (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked);
168     destroy ();
169     }
170     }
171     #endif
172    
173     rate_avail = min (max_rate + mss, rate_avail + max_rate);
174    
175     int max_send = rate_avail;
176    
177     #if HAVE_TCP_INFO
178     // further restrict the available bandwidth by the excess bandwidth available
179     max_send = min (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss);
180     #endif
181    
182     // if we can split images, round to next-lowest mss
183     if (fxix) max_send -= max_send % mss;
184    
185 root 1.65 if (ixface.empty ())
186     {
187     // regularly send a new face when queue is empty
188     if (bg_scrub && !--bg_scrub && enable_bg_scrub)
189     while (scrub_idx < faces.size () - 1)
190     {
191     ++scrub_idx;
192    
193     if (!faces_sent [scrub_idx])
194     if (faceinfo *f = face_info (scrub_idx))
195 root 1.67 if (f->type == FT_FACE || f->type == FT_SOUND) // only scrub faces and sounds for now
196 root 1.65 {
197     send_face (scrub_idx, -120);
198     flush_fx ();
199    
200 root 1.66 bg_scrub = 1; // send up to one fx per tick, unless an image was requested
201 root 1.65 break;
202     }
203     }
204     }
205     else
206     {
207 root 1.66 bg_scrub = BG_SCRUB_RATE;
208 root 1.65
209 root 1.66 for (;;)
210     {
211     int avail = max_send - outputbuffer_len ();
212 root 1.64
213 root 1.66 if (avail <= 0)
214     break;
215 root 1.65
216     ixsend &ix = ixface.back ();
217 root 1.44
218 root 1.65 if (facedata *d = face_data (ix.idx, faceset))
219     {
220     if (fxix)
221     {
222     // estimate the packet header overhead "ix " + idx + (new)ofs
223     int pktlen = 3 + ber32::encoded_size (ix.idx) + ber32::encoded_size (ix.ofs);
224     int chunk = min (avail - packet::hdrlen, MAXSOCKBUF) - pktlen;
225    
226     // only transfer something if the amount of data transferred
227     // has a healthy relation to the header overhead
228     if (chunk < 64)
229     break;
230 root 1.46
231 root 1.65 chunk = min (chunk, (int)ix.ofs);
232 root 1.46
233 root 1.65 ix.ofs -= chunk;
234 root 1.46
235 root 1.65 //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D
236 root 1.59
237 root 1.65 packet sl ("ix");
238 root 1.46
239 root 1.65 sl << ber32 (ix.idx)
240     << ber32 (ix.ofs)
241     << data (d->data.data () + ix.ofs, chunk);
242 root 1.46
243 root 1.65 send_packet (sl);
244     }
245     else
246 root 1.63 {
247 root 1.65 send_image (ix.idx);
248     ix.ofs = 0;
249 root 1.46 }
250 root 1.65 }
251     else
252     ix.ofs = 0;
253 root 1.44
254 root 1.65 if (!ix.ofs)
255     {
256     ixface.pop_back ();
257 root 1.56
258 root 1.65 if (ixface.empty ())
259     break;
260 root 1.54 }
261 root 1.44 }
262     }
263 root 1.66
264     rate_avail -= outputbuffer_len ();
265     }
266    
267     void
268     client::flush_sockets (void)
269     {
270     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
271     (*i)->flush ();
272     }
273    
274     void
275     client::clock (void)
276     {
277     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
278     (*i)->tick ();
279    
280     // give them all the same chances
281     flush_sockets ();
282    
283     //TODO: should not be done here, either
284     for (unsigned i = 0; i < clients.size (); ++i)
285     clients[i]->refcnt_chk ();
286 elmex 1.1 }
287 root 1.43