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/cvs/deliantra/server/socket/loop.C
Revision: 1.81
Committed: Wed Sep 2 16:54:20 2009 UTC (14 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_80
Changes since 1.80: +1 -4 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.70 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 pippijn 1.39 *
4 root 1.77 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.49 * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7     *
8 root 1.70 * Deliantra is free software: you can redistribute it and/or modify
9 root 1.55 * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 root 1.49 *
21 root 1.70 * The authors can be reached via e-mail to <support@deliantra.net>
22 pippijn 1.39 */
23 elmex 1.1
24     /**
25     * \file
26     * Main client/server loops.
27     *
28     * \date 2003-12-02
29     *
30     * loop.c mainly deals with initialization and higher level socket
31 root 1.26 * maintanance (checking for lost connections and if data has arrived.)
32 elmex 1.1 */
33    
34     #include <global.h>
35 root 1.10 #include <sproto.h>
36     #include <sockproto.h>
37 elmex 1.1
38 pippijn 1.8 #include <sys/types.h>
39     #include <sys/time.h>
40     #include <sys/socket.h>
41     #include <netinet/in.h>
42     #include <netdb.h>
43 elmex 1.1
44 root 1.16 #include <unistd.h>
45     #include <arpa/inet.h>
46 elmex 1.1
47     #include <loader.h>
48    
49 root 1.51 #define BG_SCRUB_RATE 4 // how often to send a face in the background
50    
51 root 1.65 #define MAX_QUEUE_DEPTH 50
52 root 1.51 #define MAX_QUEUE_BACKLOG 3.
53 elmex 1.1
54 root 1.21 void
55     client::reset_state ()
56     {
57     if (!pl)
58     return;
59    
60     pl->run_on = 0;
61     pl->fire_on = 0;
62     }
63 elmex 1.1
64 root 1.20 void
65     client::queue_command (packet_type *handler, char *data, int datalen)
66 root 1.6 {
67 root 1.51 tstamp stamp = NOW;
68 elmex 1.1
69 root 1.20 if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
70 root 1.21 {
71     //TODO: just disconnect here?
72     reset_state ();
73     send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED);
74     }
75 root 1.20 else
76 root 1.24 {
77 root 1.71 cmd_queue.resize (cmd_queue.size () + 1);
78 root 1.24 command &cmd = cmd_queue.back ();
79     cmd.stamp = stamp;
80     cmd.handler = handler;
81 root 1.25 cmd.data = salloc<char> (datalen + 1, data);
82 root 1.24 cmd.datalen = datalen;
83     }
84 root 1.20 }
85 elmex 1.1
86 root 1.20 bool
87     client::handle_command ()
88 elmex 1.1 {
89 root 1.48 if (!cmd_queue.empty ()
90     && state == ST_PLAYING
91     && pl->ob->speed_left > 0.f)
92 root 1.26 {
93     command &cmd = cmd_queue.front ();
94 root 1.6
95 root 1.51 if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW)
96 root 1.26 {
97 root 1.79 reset_state (); // the command might actually reset some movement state etc.
98    
99     if (pl)
100     pl->failmsg (
101     "Cannot keep up with your commands, ignoring them! "
102     "H<Your character cannot keep up with the instructions you give G<him|her>. "
103     "Try issuing commands slower, or, if G<he|she> is incapacitated (paralyzed and so on), "
104     "wait till your character can act again.\n\nIf G<he|she> is permanently stuck, then "
105     "try the B<suicide> command (or use B<chat> to ask somebody to B<invite> you out).>"
106     );
107 root 1.26 }
108     else
109 root 1.48 execute (cmd.handler, cmd.data, cmd.datalen);
110    
111 root 1.71 sfree<char> (cmd.data, cmd.datalen + 1);
112 root 1.48 cmd_queue.pop_front ();
113     return true;
114 root 1.21 }
115 root 1.48 else
116     return false;
117 elmex 1.1 }
118    
119 root 1.6 void
120 root 1.42 client::tick ()
121     {
122     if (!pl || destroyed ())
123     return;
124 root 1.37
125 root 1.75 pl->dirty = true;
126    
127 root 1.42 /* Update the players stats once per tick. More efficient than
128     * sending them whenever they change, and probably just as useful
129     */
130     esrv_update_stats (pl);
131 root 1.20
132 root 1.74 sint32 weight = pl->ob->client_weight ();
133    
134     if (last_weight != weight)
135 root 1.76 {
136     pl->ob->update_stats ();
137     esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
138     }
139 root 1.6
140 root 1.50 draw_client_map (pl);
141 root 1.20
142 root 1.42 if (update_look)
143 root 1.50 esrv_draw_look (pl);
144 root 1.41
145 root 1.69 mapinfo_queue_run ();
146    
147 root 1.66 #if HAVE_TCP_INFO
148     // check time of last ack, and, if too old, kill connection
149     socklen_t len = sizeof (tcpi);
150    
151     if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
152     {
153     if (tcpi.tcpi_snd_mss)
154     mss = tcpi.tcpi_snd_mss;
155    
156     #if 0
157     fprintf (stderr, "uack %d ack %d lost %d ret %d fack %d sst %d cwnd %d mss %d pmtu %d advmss %d EXC %d\n",
158     tcpi.tcpi_unacked,
159     tcpi.tcpi_sacked,
160     tcpi.tcpi_lost,
161     tcpi.tcpi_retrans,
162     tcpi.tcpi_fackets,
163     tcpi.tcpi_snd_ssthresh, tcpi.tcpi_snd_cwnd, tcpi.tcpi_advmss, tcpi.tcpi_pmtu, tcpi.tcpi_advmss,
164    
165     tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked));
166     #endif
167    
168 root 1.80 // fast-time-out a player by checking for missing acks
169 root 1.66 // do this only when player is active
170     if (pl && pl->active
171 root 1.81 && tcpi.tcpi_last_ack_recv > int (socket_timeout * 1000))
172 root 1.66 {
173     send_msg (NDI_RED | NDI_REPLY, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)");
174     write_outputbuffer ();
175    
176     LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
177     (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked);
178     destroy ();
179     }
180     }
181     #endif
182    
183     rate_avail = min (max_rate + mss, rate_avail + max_rate);
184    
185     int max_send = rate_avail;
186    
187     #if HAVE_TCP_INFO
188     // further restrict the available bandwidth by the excess bandwidth available
189     max_send = min (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss);
190     #endif
191    
192 root 1.78 // round to next-lowest mss
193     max_send -= max_send % mss;
194 root 1.66
195 root 1.65 if (ixface.empty ())
196     {
197     // regularly send a new face when queue is empty
198 root 1.78 if (bg_scrub && !--bg_scrub)
199 root 1.65 while (scrub_idx < faces.size () - 1)
200     {
201     ++scrub_idx;
202    
203     if (!faces_sent [scrub_idx])
204     if (faceinfo *f = face_info (scrub_idx))
205 root 1.67 if (f->type == FT_FACE || f->type == FT_SOUND) // only scrub faces and sounds for now
206 root 1.65 {
207     send_face (scrub_idx, -120);
208     flush_fx ();
209    
210 root 1.66 bg_scrub = 1; // send up to one fx per tick, unless an image was requested
211 root 1.65 break;
212     }
213     }
214     }
215     else
216     {
217 root 1.66 bg_scrub = BG_SCRUB_RATE;
218 root 1.65
219 root 1.66 for (;;)
220     {
221     int avail = max_send - outputbuffer_len ();
222 root 1.64
223 root 1.66 if (avail <= 0)
224     break;
225 root 1.65
226     ixsend &ix = ixface.back ();
227 root 1.44
228 root 1.65 if (facedata *d = face_data (ix.idx, faceset))
229     {
230 root 1.78 // estimate the packet header overhead "ix " + idx + (new)ofs
231     int pktlen = 3 + ber32::encoded_size (ix.idx) + ber32::encoded_size (ix.ofs);
232     int chunk = min (avail - packet::hdrlen, MAXSOCKBUF) - pktlen;
233    
234     // only transfer something if the amount of data transferred
235     // has a healthy relation to the header overhead
236     if (chunk < 64)
237     break;
238 root 1.46
239 root 1.78 chunk = min (chunk, (int)ix.ofs);
240 root 1.46
241 root 1.78 ix.ofs -= chunk;
242 root 1.46
243 root 1.78 //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D
244 root 1.59
245 root 1.78 packet sl ("ix");
246 root 1.46
247 root 1.78 sl << ber32 (ix.idx)
248     << ber32 (ix.ofs)
249     << data (d->data.data () + ix.ofs, chunk);
250 root 1.46
251 root 1.78 send_packet (sl);
252 root 1.65 }
253     else
254     ix.ofs = 0;
255 root 1.44
256 root 1.65 if (!ix.ofs)
257     {
258     ixface.pop_back ();
259 root 1.56
260 root 1.65 if (ixface.empty ())
261     break;
262 root 1.54 }
263 root 1.44 }
264     }
265 root 1.66
266     rate_avail -= outputbuffer_len ();
267     }
268    
269     void
270     client::flush_sockets (void)
271     {
272     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
273     (*i)->flush ();
274     }
275    
276     void
277     client::clock (void)
278     {
279     for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
280     (*i)->tick ();
281    
282     // give them all the same chances
283     flush_sockets ();
284    
285     //TODO: should not be done here, either
286     for (unsigned i = 0; i < clients.size (); ++i)
287     clients[i]->refcnt_chk ();
288 elmex 1.1 }
289 root 1.43