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Comparing deliantra/server/socket/loop.C (file contents):
Revision 1.82 by root, Mon Oct 12 14:00:59 2009 UTC vs.
Revision 1.94 by root, Sun Nov 4 02:20:11 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the Affero GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see 17 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>. 18 * <http://www.gnu.org/licenses/>.
21 * 19 *
22 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 21 */
24 22
25/** 23/**
26 * \file 24 * \file
43#include <netdb.h> 41#include <netdb.h>
44 42
45#include <unistd.h> 43#include <unistd.h>
46#include <arpa/inet.h> 44#include <arpa/inet.h>
47 45
48#include <loader.h>
49
50#define BG_SCRUB_RATE 4 // how often to send a face in the background 46#define BG_SCRUB_RATE 4 // how often to send a face in the background
51 47
52#define MAX_QUEUE_DEPTH 50 48#define MAX_QUEUE_DEPTH 50
53#define MAX_QUEUE_BACKLOG 3. 49#define MAX_QUEUE_BACKLOG 3.
54 50
67{ 63{
68 tstamp stamp = NOW; 64 tstamp stamp = NOW;
69 65
70 if (cmd_queue.size () >= MAX_QUEUE_DEPTH) 66 if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
71 { 67 {
72 //TODO: just disconnect here?
73 reset_state (); 68 reset_state ();
74 send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED); 69 send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED);
75 } 70 }
76 else 71 else
77 { 72 {
118} 113}
119 114
120void 115void
121client::tick () 116client::tick ()
122{ 117{
123 if (!pl || destroyed ()) 118 if (destroyed ())
124 return; 119 return;
125 120
121 if (pl)
122 {
126 pl->dirty = true; 123 pl->dirty = true;
127 124
128 /* Update the players stats once per tick. More efficient than 125 /* Update the players stats once per tick. More efficient than
129 * sending them whenever they change, and probably just as useful 126 * sending them whenever they change, and probably just as useful
130 */ 127 */
128 pl->need_updated_stats ();
131 esrv_update_stats (pl); 129 esrv_update_stats (pl);
132 130
131 if (pl->ns->update_spells)
132 esrv_update_spells (pl);
133
133 sint32 weight = pl->ob->client_weight (); 134 sint32 weight = pl->ob->client_weight ();
134 135
135 if (last_weight != weight) 136 if (last_weight != weight)
136 { 137 {
137 pl->ob->update_stats (); 138 pl->ob->update_stats ();
138 esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob); 139 esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
139 } 140 }
140 141
141 draw_client_map (pl); 142 draw_client_map (pl);
142 143
143 if (update_look) 144 if (update_look)
144 esrv_draw_look (pl); 145 esrv_draw_look (pl);
145 146
146 mapinfo_queue_run (); 147 mapinfo_queue_run ();
148 }
147 149
148#if HAVE_TCP_INFO 150#if HAVE_TCP_INFO
149 // check time of last ack, and, if too old, kill connection 151 // check time of last ack, and, if too old, kill connection
150 socklen_t len = sizeof (tcpi); 152 socklen_t len = sizeof (tcpi);
151 153
179 destroy (); 181 destroy ();
180 } 182 }
181 } 183 }
182#endif 184#endif
183 185
186 // limit budget surplus/deficit by one mss, add per-tick budget
184 rate_avail = min (max_rate + mss, rate_avail + max_rate); 187 rate_avail = min (rate_avail, mss) + max_rate;
185 188
186 int max_send = rate_avail; 189 int max_send = rate_avail;
187 190
188#if HAVE_TCP_INFO 191#if HAVE_TCP_INFO
189 // further restrict the available bandwidth by the excess bandwidth available 192 // further restrict the available bandwidth by the excess bandwidth available
190 max_send = min (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss); 193 min_it (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss);
191#endif 194#endif
192 195
193 // round to next-lowest mss 196 // round to next-lowest mss
194 max_send -= max_send % mss; 197 max_send -= max_send % mss;
195 198
245 248
246 packet sl ("ix"); 249 packet sl ("ix");
247 250
248 sl << ber32 (ix.idx) 251 sl << ber32 (ix.idx)
249 << ber32 (ix.ofs) 252 << ber32 (ix.ofs)
250 << data (d->data.data () + ix.ofs, chunk); 253 << data (d->data + ix.ofs, chunk);
251 254
252 send_packet (sl); 255 send_packet (sl);
253 } 256 }
254 else 257 else
255 ix.ofs = 0; 258 ix.ofs = 0;
266 269
267 rate_avail -= outputbuffer_len (); 270 rate_avail -= outputbuffer_len ();
268} 271}
269 272
270void 273void
271client::flush_sockets (void) 274client::flush_sockets ()
272{ 275{
273 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 276 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
274 (*i)->flush (); 277 (*i)->flush ();
275} 278}
276 279
277void 280void
278client::clock (void) 281client::clock ()
279{ 282{
280 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 283 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
281 (*i)->tick (); 284 (*i)->tick ();
282 285
283 // give them all the same chances 286 // give them all the same chances

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