--- deliantra/server/socket/loop.C 2009/10/12 14:00:59 1.82
+++ deliantra/server/socket/loop.C 2012/11/04 02:20:11 1.94
@@ -1,24 +1,22 @@
/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
- *
- * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
- * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team
- * Copyright (©) 1992,2007 Frank Tore Johansen
- *
+ *
+ * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ *
* Deliantra is free software: you can redistribute it and/or modify it under
* the terms of the Affero GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the Affero GNU General Public License
* and the GNU General Public License along with this program. If not, see
* .
- *
+ *
* The authors can be reached via e-mail to
*/
@@ -45,8 +43,6 @@
#include
#include
-#include
-
#define BG_SCRUB_RATE 4 // how often to send a face in the background
#define MAX_QUEUE_DEPTH 50
@@ -69,7 +65,6 @@
if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
{
- //TODO: just disconnect here?
reset_state ();
send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED);
}
@@ -120,30 +115,37 @@
void
client::tick ()
{
- if (!pl || destroyed ())
+ if (destroyed ())
return;
- pl->dirty = true;
+ if (pl)
+ {
+ pl->dirty = true;
- /* Update the players stats once per tick. More efficient than
- * sending them whenever they change, and probably just as useful
- */
- esrv_update_stats (pl);
+ /* Update the players stats once per tick. More efficient than
+ * sending them whenever they change, and probably just as useful
+ */
+ pl->need_updated_stats ();
+ esrv_update_stats (pl);
- sint32 weight = pl->ob->client_weight ();
+ if (pl->ns->update_spells)
+ esrv_update_spells (pl);
- if (last_weight != weight)
- {
- pl->ob->update_stats ();
- esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
- }
+ sint32 weight = pl->ob->client_weight ();
+
+ if (last_weight != weight)
+ {
+ pl->ob->update_stats ();
+ esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
+ }
- draw_client_map (pl);
+ draw_client_map (pl);
- if (update_look)
- esrv_draw_look (pl);
+ if (update_look)
+ esrv_draw_look (pl);
- mapinfo_queue_run ();
+ mapinfo_queue_run ();
+ }
#if HAVE_TCP_INFO
// check time of last ack, and, if too old, kill connection
@@ -181,13 +183,14 @@
}
#endif
- rate_avail = min (max_rate + mss, rate_avail + max_rate);
+ // limit budget surplus/deficit by one mss, add per-tick budget
+ rate_avail = min (rate_avail, mss) + max_rate;
int max_send = rate_avail;
#if HAVE_TCP_INFO
// further restrict the available bandwidth by the excess bandwidth available
- max_send = min (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss);
+ min_it (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss);
#endif
// round to next-lowest mss
@@ -247,7 +250,7 @@
sl << ber32 (ix.idx)
<< ber32 (ix.ofs)
- << data (d->data.data () + ix.ofs, chunk);
+ << data (d->data + ix.ofs, chunk);
send_packet (sl);
}
@@ -268,14 +271,14 @@
}
void
-client::flush_sockets (void)
+client::flush_sockets ()
{
for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
(*i)->flush ();
}
void
-client::clock (void)
+client::clock ()
{
for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
(*i)->tick ();