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/cvs/deliantra/server/socket/loop.C
Revision: 1.51
Committed: Sat Jun 9 22:54:04 2007 UTC (16 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.50: +6 -11 lines
Log Message:
- introduce global NOW variable storing current tick time.
- force some packet send at least every 2 seconds, forcing
  an ack reply.
- timeout connections on ack delay exclusively, by default disconnect
  after 8 seconds (allowing for at least 5.5s of network hiccups).
  (linux only, should port to bsds).
- nuke ericserver stats code.
- reduce number of syscalls (less gettimeofday, only get tcp_info
  about once/second).
- get rid of coroapi.time () in favour of now ().

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * under the terms of the GNU General Public License as published by the Free
10 * Software Foundation; either version 2 of the License, or (at your option)
11 * any later version.
12 *
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * for more details.
17 *
18 * You should have received a copy of the GNU General Public License along
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */
24
25 /**
26 * \file
27 * Main client/server loops.
28 *
29 * \date 2003-12-02
30 *
31 * loop.c mainly deals with initialization and higher level socket
32 * maintanance (checking for lost connections and if data has arrived.)
33 */
34
35 #include <global.h>
36 #include <sproto.h>
37 #include <sockproto.h>
38
39 #include <sys/types.h>
40 #include <sys/time.h>
41 #include <sys/socket.h>
42 #include <netinet/in.h>
43 #include <netdb.h>
44
45 #include <unistd.h>
46 #include <arpa/inet.h>
47
48 #include <loader.h>
49
50 #define BG_SCRUB_RATE 4 // how often to send a face in the background
51
52 #define MAX_QUEUE_DEPTH 500
53 #define MAX_QUEUE_BACKLOG 3.
54
55 void
56 client::reset_state ()
57 {
58 if (!pl)
59 return;
60
61 pl->run_on = 0;
62 pl->fire_on = 0;
63 }
64
65 void
66 client::queue_command (packet_type *handler, char *data, int datalen)
67 {
68 tstamp stamp = NOW;
69
70 if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
71 {
72 //TODO: just disconnect here?
73 reset_state ();
74 send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED);
75 }
76 else
77 {
78 cmd_queue.push_back (command ());
79 command &cmd = cmd_queue.back ();
80 cmd.stamp = stamp;
81 cmd.handler = handler;
82 cmd.data = salloc<char> (datalen + 1, data);
83 cmd.datalen = datalen;
84 }
85 }
86
87 bool
88 client::handle_command ()
89 {
90 if (!cmd_queue.empty ()
91 && state == ST_PLAYING
92 && pl->ob->speed_left > 0.f)
93 {
94 command &cmd = cmd_queue.front ();
95
96 if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW)
97 {
98 reset_state ();
99 send_packet_printf ("drawinfo %d ignoring delayed commands.", NDI_RED);
100 }
101 else
102 execute (cmd.handler, cmd.data, cmd.datalen);
103
104 cmd_queue.pop_front ();
105 return true;
106 }
107 else
108 return false;
109 }
110
111 void
112 flush_sockets (void)
113 {
114 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
115 (*i)->flush ();
116 }
117
118 /**
119 * This checks the sockets for input, does the right thing.
120 *
121 * A bit of this code is grabbed out of socket.c
122 * There are 2 lists we need to look through - init_sockets is a list
123 *
124 */
125 void
126 doeric_server (void)
127 {
128 //TODO: should not be done here, either
129 for (unsigned i = 0; i < clients.size (); ++i)
130 {
131 client *ns = clients [i];
132
133 ns->tick ();
134 ns->refcnt_chk ();
135 }
136 }
137
138 void
139 client::tick ()
140 {
141 if (!pl || destroyed ())
142 return;
143
144 /* Update the players stats once per tick. More efficient than
145 * sending them whenever they change, and probably just as useful
146 */
147 esrv_update_stats (pl);
148
149 if (last_weight != -1 && last_weight != WEIGHT (pl->ob))
150 {
151 esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
152 if (last_weight != WEIGHT (pl->ob))
153 LOG (llevError, "esrv_update_item(UPD_WEIGHT) did not set player weight: is %lu, should be %lu\n",
154 (unsigned long) last_weight, WEIGHT (pl->ob));
155 }
156
157 draw_client_map (pl);
158
159 if (update_look)
160 esrv_draw_look (pl);
161
162 if (askface.empty () && !partial_face_ofs)
163 {
164 // regularly send a new face when queue is empty
165 if (bg_scrub && !--bg_scrub && enable_bg_scrub)
166 while (scrub_idx < faces.size () - 1)
167 {
168 ++scrub_idx;
169 if (!faces_sent [scrub_idx])
170 {
171 send_face (scrub_idx);
172 flush_fx ();
173
174 bg_scrub = 1; // send up to one face per tick, unless an image was requested
175 break;
176 }
177 }
178
179 rate_avail = max_rate - outputbuffer_len ();
180 }
181 else
182 {
183 int ol = outputbuffer_len ();
184
185 rate_avail = min (max_rate, rate_avail + max_rate);
186 rate_avail -= ol;
187
188 int avail = rate_avail;
189
190 // if we can split images, transfer up to mss packets if possible
191 // but never more 768 bytes more.
192 if (fxix) avail += min (768, mss - (ol % mss));
193
194 bg_scrub = BG_SCRUB_RATE;
195
196 while (avail > 0)
197 {
198 if (partial_face_ofs)
199 {
200 if (facedata *d = face_data (partial_face, faceset))
201 {
202 // 9 bytes is enough for fx_FFFOOO, 40 leaves some room
203 int chunk = min (min (avail - 40, MAXSOCKBUF - 9), partial_face_ofs);
204
205 if (chunk <= 0)
206 break;
207
208 partial_face_ofs -= chunk;
209
210 packet sl ("ix");
211
212 sl << ber32 (partial_face)
213 << ber32 (partial_face_ofs)
214 << data (d->data.data () + partial_face_ofs, chunk);
215
216 send_packet (sl);
217 }
218 else
219 partial_face_ofs = 0;
220 }
221 else if (!askface.empty ())
222 {
223 // use a lifo to send most recently requested images
224 faceidx facenum = askface.back ();
225 askface.pop_back ();
226
227 if (fxix)
228 {
229 if (facedata *d = face_data (facenum, faceset))
230 {
231 partial_face = facenum;
232 partial_face_ofs = d->data.size ();
233 }
234 }
235 else
236 send_image (facenum);
237 }
238 else
239 break;
240
241 int consumed = ol - outputbuffer_len ();
242 avail -= consumed;
243 rate_avail -= consumed;
244 }
245 }
246 }
247