ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/socket/loop.C
(Generate patch)

Comparing deliantra/server/socket/loop.C (file contents):
Revision 1.10 by root, Wed Dec 13 02:55:51 2006 UTC vs.
Revision 1.11 by root, Thu Dec 14 00:01:37 2006 UTC

71 71
72struct NsCmdMapping 72struct NsCmdMapping
73{ 73{
74 const char *cmdname; 74 const char *cmdname;
75 func_uint8_int_ns cmdproc; 75 func_uint8_int_ns cmdproc;
76 uint8 flag;
76}; 77};
77 78
78typedef void (*func_uint8_int_pl) (char *, int, player *); 79typedef void (*func_uint8_int_pl) (char *, int, player *);
79struct PlCmdMapping 80struct PlCmdMapping
80{ 81{
107 {"lock", (func_uint8_int_pl) LockItem, 1}, 108 {"lock", (func_uint8_int_pl) LockItem, 1},
108 {"mark", (func_uint8_int_pl) MarkItem, 1}, 109 {"mark", (func_uint8_int_pl) MarkItem, 1},
109 {"mapredraw", MapRedrawCmd, 0}, /* Added: phil */ 110 {"mapredraw", MapRedrawCmd, 0}, /* Added: phil */
110 {"mapinfo", MapInfoCmd, 2}, /* CF+ */ 111 {"mapinfo", MapInfoCmd, 2}, /* CF+ */
111 {"ext", ExtCmd, 2}, /* CF+ */ 112 {"ext", ExtCmd, 2}, /* CF+ */
112 {NULL, NULL, 0} /* terminator */ 113 { 0 } /* terminator */
113}; 114};
114 115
115/** Face-related commands */ 116/** Face-related commands */
116static struct NsCmdMapping nscommands[] = { 117static struct NsCmdMapping nscommands[] = {
117 {"addme", AddMeCmd}, 118 {"addme", AddMeCmd, 2},
118 {"askface", SendFaceCmd}, /* Added: phil */ 119 {"askface", SendFaceCmd}, /* Added: phil */
119 {"requestinfo", RequestInfo}, 120 {"requestinfo", RequestInfo},
120 {"setfacemode", SetFaceMode}, 121 {"setfacemode", SetFaceMode, 2},
121 {"setsound", SetSound}, 122 {"setsound", SetSound, 2},
122 {"setup", SetUp}, 123 {"setup", SetUp, 2},
123 {"version", VersionCmd}, 124 {"version", VersionCmd, 2},
124 {"toggleextendedinfos", ToggleExtendedInfos}, /*Added: tchize */ 125 {"toggleextendedinfos", ToggleExtendedInfos, 2}, /*Added: tchize */
125 {"toggleextendedtext", ToggleExtendedText}, /*Added: tchize */ 126 {"toggleextendedtext", ToggleExtendedText, 2}, /*Added: tchize */
126 {"asksmooth", AskSmooth}, /*Added: tchize (smoothing technologies) */ 127 {"asksmooth", AskSmooth}, /*Added: tchize (smoothing technologies) */
127 {NULL, NULL} /* terminator (I, II & III) */ 128 { 0 } /* terminator (I, II & III) */
128}; 129};
129 130
130/** 131/**
131 * RequestInfo is sort of a meta command. There is some specific 132 * RequestInfo is sort of a meta command. There is some specific
132 * request of information, but we call other functions to provide 133 * request of information, but we call other functions to provide
180 * with this socket, null if no player (one of the init_sockets for just 181 * with this socket, null if no player (one of the init_sockets for just
181 * starting a connection) 182 * starting a connection)
182 */ 183 */
183 184
184void 185void
185HandleClient (NewSocket * ns, player *pl) 186HandleClient (NewSocket *ns, player *pl)
186{ 187{
187 int len = 0, i, cnt;
188 char *data;
189
190 /* Loop through this - maybe we have several complete packets here. */ 188 /* Loop through this - maybe we have several complete packets here. */
191 // limit to a few commands only, though, as to not monopolise the server 189 // limit to a few commands only, though, as to not monopolise the server
192 for (cnt = 16; cnt--;) 190 for (int repeat = 16; repeat--;)
193 { 191 {
194 /* If it is a player, and they don't have any speed left, we 192 /* If it is a player, and they don't have any speed left, we
195 * return, and will read in the data when they do have time. 193 * return, and will read in the data when they do have time.
196 */ 194 */
197 if (pl && pl->state == ST_PLAYING && pl->ob != NULL && pl->ob->speed_left < 0) 195 if (pl && pl->state == ST_PLAYING && pl->ob && pl->ob->speed_left < 0)
198 {
199 return; 196 return;
197
198 int pkt_len = ns->read_packet ();
199
200 if (pkt_len < 0)
200 } 201 {
201 202 LOG (llevError, "read error on player %s\n", &pl->ob->name);
202 i = SockList_ReadPacket (ns->fd, &ns->inbuf, MAXSOCKBUF - 1);
203
204 if (i < 0)
205 {
206#ifdef ESRV_DEBUG
207 LOG (llevDebug, "HandleClient: Read error on connection player %s\n", (pl ? pl->ob->name : "None"));
208#endif
209 /* Caller will take care of cleaning this up */ 203 /* Caller will take care of cleaning this up */
210 ns->status = Ns_Dead; 204 ns->status = Ns_Dead;
211 return; 205 return;
212 } 206 }
207 else if (pkt_len == 0)
213 /* Still dont have a full packet */ 208 /* Still dont have a full packet */
214 if (i == 0)
215 return; 209 return;
216
217// //D//TODO//temporarily log long commands
218// if (ns->inbuf.len >= 40 && pl && pl->ob)
219// LOG (llevDebug, "HandleClient: long comamnd from <%s,%s> %d<%s>\n", pl->ob->name, ns->host, ns->inbuf.len, ns->inbuf.buf + 2);
220 210
221 /* First, break out beginning word. There are at least 211 /* First, break out beginning word. There are at least
222 * a few commands that do not have any paremeters. If 212 * a few commands that do not have any paremeters. If
223 * we get such a command, don't worry about trying 213 * we get such a command, don't worry about trying
224 * to break it up. 214 * to break it up.
225 */ 215 */
216 int datalen;
226 data = (char *) strchr ((char *) ns->inbuf.buf + 2, ' '); 217 char *data = strchr ((char *)ns->inbuf + 2, ' ');
218
227 if (data) 219 if (data)
228 { 220 {
229 *data = '\0'; 221 *data++ = 0;
230 data++; 222 datalen = pkt_len - (data - (char *)ns->inbuf);
231 len = ns->inbuf.len - (data - (char *) ns->inbuf.buf);
232 } 223 }
233 else 224 else
225 {
226 data = (char *)ns->inbuf + 2; // better read garbage than segfault
234 len = 0; 227 datalen = 0;
235
236 ns->inbuf.buf[ns->inbuf.len] = '\0'; /* Terminate buffer - useful for string data */
237 for (i = 0; nscommands[i].cmdname != NULL; i++)
238 { 228 }
229
230 ns->inbuf [pkt_len] = 0; /* Terminate buffer - useful for string data */
231
232 for (int i = 0; nscommands[i].cmdname; i++)
233 {
239 if (strcmp ((char *) ns->inbuf.buf + 2, nscommands[i].cmdname) == 0) 234 if (!strcmp ((char *)ns->inbuf + 2, nscommands[i].cmdname))
240 { 235 {
241 nscommands[i].cmdproc ((char *) data, len, ns); 236 nscommands[i].cmdproc (data, datalen, ns);
242 ns->inbuf.len = 0; 237 ns->skip_packet (pkt_len);
243 return; //D// not doing this causes random memory corruption 238 //D// not doing this causes random memory corruption
239 if (nscommands[i].flag & 2)
244 goto next_packet; 240 goto next_packet;
245 } 241 return;
246 } 242 }
243 }
244
247 /* Player must be in the playing state or the flag on the 245 /* Player must be in the playing state or the flag on the
248 * the command must be zero for the user to use the command - 246 * the command must be zero for the user to use the command -
249 * otherwise, a player cam save, be in the play_again state, and 247 * otherwise, a player cam save, be in the play_again state, and
250 * the map they were on gets swapped out, yet things that try to look 248 * the map they were on gets swapped out, yet things that try to look
251 * at the map causes a crash. If the command is valid, but 249 * at the map causes a crash. If the command is valid, but
252 * one they can't use, we still swallow it up. 250 * one they can't use, we still swallow it up.
253 */ 251 */
254 if (pl) 252 if (pl)
255 for (i = 0; plcommands[i].cmdname != NULL; i++) 253 for (int i = 0; plcommands[i].cmdname; i++)
256 { 254 {
257 if (strcmp ((char *) ns->inbuf.buf + 2, plcommands[i].cmdname) == 0) 255 if (!strcmp ((char *)ns->inbuf + 2, plcommands[i].cmdname))
258 { 256 {
259 if (pl->state == ST_PLAYING || !(plcommands[i].flag & 1)) 257 if (pl->state == ST_PLAYING || !(plcommands[i].flag & 1))
260 plcommands[i].cmdproc ((char *) data, len, pl); 258 plcommands[i].cmdproc ((char *) data, datalen, pl);
261 ns->inbuf.len = 0; 259
260 ns->skip_packet (pkt_len);
262 //D// not doing this causes random memory corruption 261 //D// not doing this causes random memory corruption
263 if (plcommands[i].flag & 2) 262 if (plcommands[i].flag & 2)
264 goto next_packet; 263 goto next_packet;
264
265 return; 265 return;
266 } 266 }
267 } 267 }
268
269 printf ("BP34n");//D
268 /* If we get here, we didn't find a valid command. Logging 270 /* If we get here, we didn't find a valid command. Logging
269 * this might be questionable, because a broken client/malicious 271 * this might be questionable, because a broken client/malicious
270 * user could certainly send a whole bunch of invalid commands. 272 * user could certainly send a whole bunch of invalid commands.
271 */ 273 */
272 LOG (llevDebug, "Bad command from client (%s)\n", ns->inbuf.buf + 2); 274 LOG (llevDebug, "Bad command from client (%s)\n", ns->inbuf + 2);
275 ns->skip_packet (pkt_len);
273 next_packet: 276 next_packet:
274 ; 277 ;
275 } 278 }
276} 279}
277 280
480 for (i = 1; i < socket_info.allocated_sockets; i++) 483 for (i = 1; i < socket_info.allocated_sockets; i++)
481 { 484 {
482 if (init_sockets[i].status == Ns_Avail) 485 if (init_sockets[i].status == Ns_Avail)
483 continue; 486 continue;
484 487
488 //TODO: disassociate handleclient from socket readin
485 if (FD_ISSET (init_sockets[i].fd, &tmp_read)) 489 if (init_sockets[i].inbuf_len || FD_ISSET (init_sockets[i].fd, &tmp_read))
486 HandleClient (&init_sockets[i], NULL); 490 HandleClient (&init_sockets[i], NULL);
487 491
488 if (FD_ISSET (init_sockets[i].fd, &tmp_write)) 492 if (FD_ISSET (init_sockets[i].fd, &tmp_write))
489 init_sockets[i].can_write = 1; 493 init_sockets[i].can_write = 1;
490 } 494 }

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines