--- deliantra/server/socket/loop.C 2006/12/16 22:14:42 1.26 +++ deliantra/server/socket/loop.C 2006/12/19 04:58:05 1.29 @@ -184,9 +184,6 @@ client *s = *i; player *pl = s->pl; - s->handle_packet (); - s->handle_command (); - //TODO: should not be done here, either if (s->status != Ns_Dead && pl) {