--- deliantra/server/socket/loop.C 2006/12/16 22:14:42 1.26 +++ deliantra/server/socket/loop.C 2006/12/17 19:07:23 1.27 @@ -185,7 +185,11 @@ player *pl = s->pl; s->handle_packet (); - s->handle_command (); + + for (int i = 16; --i; ) //D + if (!//D + s->handle_command () + ) break;//D //TODO: should not be done here, either if (s->status != Ns_Dead && pl)