--- deliantra/server/socket/loop.C 2009/03/18 11:09:14 1.79 +++ deliantra/server/socket/loop.C 2009/07/16 23:17:44 1.80 @@ -168,7 +168,7 @@ tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked)); #endif - // fast-time-out a player by checking for missign acks + // fast-time-out a player by checking for missing acks // do this only when player is active if (pl && pl->active && tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000))