--- deliantra/server/socket/loop.C 2008/04/23 07:25:55 1.75 +++ deliantra/server/socket/loop.C 2009/10/12 14:00:59 1.82 @@ -1,22 +1,23 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * * The authors can be reached via e-mail to */ @@ -51,9 +52,6 @@ #define MAX_QUEUE_DEPTH 50 #define MAX_QUEUE_BACKLOG 3. -// disconnect a socket after this many seconds without an ack -#define SOCKET_TIMEOUT 16. - void client::reset_state () { @@ -97,8 +95,16 @@ if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW) { - reset_state (); - send_packet_printf ("drawinfo %d ignoring delayed commands.", NDI_RED); + reset_state (); // the command might actually reset some movement state etc. + + if (pl) + pl->failmsg ( + "Cannot keep up with your commands, ignoring them! " + "H. " + "Try issuing commands slower, or, if G is incapacitated (paralyzed and so on), " + "wait till your character can act again.\n\nIf G is permanently stuck, then " + "try the B command (or use B to ask somebody to B you out).>" + ); } else execute (cmd.handler, cmd.data, cmd.datalen); @@ -127,7 +133,10 @@ sint32 weight = pl->ob->client_weight (); if (last_weight != weight) - esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob); + { + pl->ob->update_stats (); + esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob); + } draw_client_map (pl); @@ -157,10 +166,10 @@ tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked)); #endif - // fast-time-out a player by checking for missign acks + // fast-time-out a player by checking for missing acks // do this only when player is active if (pl && pl->active - && tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000)) + && tcpi.tcpi_last_ack_recv > int (socket_timeout * 1000)) { send_msg (NDI_RED | NDI_REPLY, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)"); write_outputbuffer (); @@ -181,13 +190,13 @@ max_send = min (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss); #endif - // if we can split images, round to next-lowest mss - if (fxix) max_send -= max_send % mss; + // round to next-lowest mss + max_send -= max_send % mss; if (ixface.empty ()) { // regularly send a new face when queue is empty - if (bg_scrub && !--bg_scrub && enable_bg_scrub) + if (bg_scrub && !--bg_scrub) while (scrub_idx < faces.size () - 1) { ++scrub_idx; @@ -219,36 +228,28 @@ if (facedata *d = face_data (ix.idx, faceset)) { - if (fxix) - { - // estimate the packet header overhead "ix " + idx + (new)ofs - int pktlen = 3 + ber32::encoded_size (ix.idx) + ber32::encoded_size (ix.ofs); - int chunk = min (avail - packet::hdrlen, MAXSOCKBUF) - pktlen; - - // only transfer something if the amount of data transferred - // has a healthy relation to the header overhead - if (chunk < 64) - break; + // estimate the packet header overhead "ix " + idx + (new)ofs + int pktlen = 3 + ber32::encoded_size (ix.idx) + ber32::encoded_size (ix.ofs); + int chunk = min (avail - packet::hdrlen, MAXSOCKBUF) - pktlen; + + // only transfer something if the amount of data transferred + // has a healthy relation to the header overhead + if (chunk < 64) + break; - chunk = min (chunk, (int)ix.ofs); + chunk = min (chunk, (int)ix.ofs); - ix.ofs -= chunk; + ix.ofs -= chunk; - //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D + //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D - packet sl ("ix"); + packet sl ("ix"); - sl << ber32 (ix.idx) - << ber32 (ix.ofs) - << data (d->data.data () + ix.ofs, chunk); + sl << ber32 (ix.idx) + << ber32 (ix.ofs) + << data (d->data.data () + ix.ofs, chunk); - send_packet (sl); - } - else - { - send_image (ix.idx); - ix.ofs = 0; - } + send_packet (sl); } else ix.ofs = 0;