--- deliantra/server/socket/loop.C 2007/07/31 20:10:31 1.67 +++ deliantra/server/socket/loop.C 2009/03/18 11:09:14 1.79 @@ -1,11 +1,11 @@ /* - * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software: you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. @@ -18,7 +18,7 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ /** @@ -52,7 +52,7 @@ #define MAX_QUEUE_BACKLOG 3. // disconnect a socket after this many seconds without an ack -#define SOCKET_TIMEOUT 8. +#define SOCKET_TIMEOUT 16. void client::reset_state () @@ -77,7 +77,7 @@ } else { - cmd_queue.push_back (command ()); + cmd_queue.resize (cmd_queue.size () + 1); command &cmd = cmd_queue.back (); cmd.stamp = stamp; cmd.handler = handler; @@ -97,12 +97,21 @@ if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW) { - reset_state (); - send_packet_printf ("drawinfo %d ignoring delayed commands.", NDI_RED); + reset_state (); // the command might actually reset some movement state etc. + + if (pl) + pl->failmsg ( + "Cannot keep up with your commands, ignoring them! " + "H. " + "Try issuing commands slower, or, if G is incapacitated (paralyzed and so on), " + "wait till your character can act again.\n\nIf G is permanently stuck, then " + "try the B command (or use B to ask somebody to B you out).>" + ); } else execute (cmd.handler, cmd.data, cmd.datalen); + sfree (cmd.data, cmd.datalen + 1); cmd_queue.pop_front (); return true; } @@ -116,17 +125,19 @@ if (!pl || destroyed ()) return; + pl->dirty = true; + /* Update the players stats once per tick. More efficient than * sending them whenever they change, and probably just as useful */ esrv_update_stats (pl); - if (last_weight != -1 && last_weight != WEIGHT (pl->ob)) + sint32 weight = pl->ob->client_weight (); + + if (last_weight != weight) { + pl->ob->update_stats (); esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob); - if (last_weight != WEIGHT (pl->ob)) - LOG (llevError, "esrv_update_item(UPD_WEIGHT) did not set player weight: is %lu, should be %lu\n", - (unsigned long) last_weight, WEIGHT (pl->ob)); } draw_client_map (pl); @@ -134,6 +145,8 @@ if (update_look) esrv_draw_look (pl); + mapinfo_queue_run (); + #if HAVE_TCP_INFO // check time of last ack, and, if too old, kill connection socklen_t len = sizeof (tcpi); @@ -155,6 +168,7 @@ tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked)); #endif + // fast-time-out a player by checking for missign acks // do this only when player is active if (pl && pl->active && tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000)) @@ -178,13 +192,13 @@ max_send = min (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss); #endif - // if we can split images, round to next-lowest mss - if (fxix) max_send -= max_send % mss; + // round to next-lowest mss + max_send -= max_send % mss; if (ixface.empty ()) { // regularly send a new face when queue is empty - if (bg_scrub && !--bg_scrub && enable_bg_scrub) + if (bg_scrub && !--bg_scrub) while (scrub_idx < faces.size () - 1) { ++scrub_idx; @@ -216,36 +230,28 @@ if (facedata *d = face_data (ix.idx, faceset)) { - if (fxix) - { - // estimate the packet header overhead "ix " + idx + (new)ofs - int pktlen = 3 + ber32::encoded_size (ix.idx) + ber32::encoded_size (ix.ofs); - int chunk = min (avail - packet::hdrlen, MAXSOCKBUF) - pktlen; - - // only transfer something if the amount of data transferred - // has a healthy relation to the header overhead - if (chunk < 64) - break; + // estimate the packet header overhead "ix " + idx + (new)ofs + int pktlen = 3 + ber32::encoded_size (ix.idx) + ber32::encoded_size (ix.ofs); + int chunk = min (avail - packet::hdrlen, MAXSOCKBUF) - pktlen; + + // only transfer something if the amount of data transferred + // has a healthy relation to the header overhead + if (chunk < 64) + break; - chunk = min (chunk, (int)ix.ofs); + chunk = min (chunk, (int)ix.ofs); - ix.ofs -= chunk; + ix.ofs -= chunk; - //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D + //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D - packet sl ("ix"); + packet sl ("ix"); - sl << ber32 (ix.idx) - << ber32 (ix.ofs) - << data (d->data.data () + ix.ofs, chunk); + sl << ber32 (ix.idx) + << ber32 (ix.ofs) + << data (d->data.data () + ix.ofs, chunk); - send_packet (sl); - } - else - { - send_image (ix.idx); - ix.ofs = 0; - } + send_packet (sl); } else ix.ofs = 0;