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Comparing deliantra/server/socket/loop.C (file contents):
Revision 1.70 by root, Thu Nov 8 19:43:30 2007 UTC vs.
Revision 1.101 by root, Wed Nov 14 23:24:27 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team 5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24/** 24/**
25 * \file 25 * \file
42#include <netdb.h> 42#include <netdb.h>
43 43
44#include <unistd.h> 44#include <unistd.h>
45#include <arpa/inet.h> 45#include <arpa/inet.h>
46 46
47#include <loader.h>
48
49#define BG_SCRUB_RATE 4 // how often to send a face in the background 47#define BG_SCRUB_RATE 4 // how often to send a face in the background
50 48
51#define MAX_QUEUE_DEPTH 50 49#define MAX_QUEUE_DEPTH 50
52#define MAX_QUEUE_BACKLOG 3. 50#define MAX_QUEUE_BACKLOG 3.
53 51
54// disconnect a socket after this many seconds without an ack
55#define SOCKET_TIMEOUT 8.
56
57void 52void
58client::reset_state () 53client::reset_state ()
59{ 54{
60 if (!pl) 55 if (!pl)
61 return; 56 return;
69{ 64{
70 tstamp stamp = NOW; 65 tstamp stamp = NOW;
71 66
72 if (cmd_queue.size () >= MAX_QUEUE_DEPTH) 67 if (cmd_queue.size () >= MAX_QUEUE_DEPTH)
73 { 68 {
74 //TODO: just disconnect here?
75 reset_state (); 69 reset_state ();
76 send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED); 70 send_packet_printf ("msg %d log command queue overflow, ignoring.", NDI_RED);
77 } 71 }
78 else 72 else
79 { 73 {
80 cmd_queue.push_back (command ()); 74 cmd_queue.resize (cmd_queue.size () + 1);
81 command &cmd = cmd_queue.back (); 75 command &cmd = cmd_queue.back ();
82 cmd.stamp = stamp; 76 cmd.stamp = stamp;
83 cmd.handler = handler; 77 cmd.handler = handler;
84 cmd.data = salloc<char> (datalen + 1, data); 78 cmd.data = salloc<char> (datalen + 1, data);
85 cmd.datalen = datalen; 79 cmd.datalen = datalen;
95 { 89 {
96 command &cmd = cmd_queue.front (); 90 command &cmd = cmd_queue.front ();
97 91
98 if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW) 92 if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW)
99 { 93 {
100 reset_state (); 94 reset_state (); // the command might actually reset some movement state etc.
101 send_packet_printf ("drawinfo %d ignoring delayed commands.", NDI_RED); 95
96 if (pl)
97 pl->failmsg (
98 "Cannot keep up with your commands, ignoring them! "
99 "H<Your character cannot keep up with the instructions you give G<him|her>. "
100 "Try issuing commands slower, or, if G<he|she> is incapacitated (paralyzed and so on), "
101 "wait till your character can act again.\n\nIf G<he|she> is permanently stuck, then "
102 "try the B<suicide> command (or use B<chat> to ask somebody to B<invite> you out).>"
103 );
102 } 104 }
103 else 105 else
104 execute (cmd.handler, cmd.data, cmd.datalen); 106 execute (cmd.handler, cmd.data, cmd.datalen);
105 107
108 sfree<char> (cmd.data, cmd.datalen + 1);
106 cmd_queue.pop_front (); 109 cmd_queue.pop_front ();
107 return true; 110 return true;
108 } 111 }
109 else 112 else
110 return false; 113 return false;
111} 114}
112 115
113void 116void
114client::tick () 117client::tick ()
115{ 118{
116 if (!pl || destroyed ()) 119 if (destroyed ())
117 return; 120 return;
118 121
122 if (pl)
123 {
124 pl->dirty = true;
125
119 /* Update the players stats once per tick. More efficient than 126 /* Update the players stats once per tick. More efficient than
120 * sending them whenever they change, and probably just as useful 127 * sending them whenever they change, and probably just as useful
121 */ 128 */
129 pl->need_updated_stats ();
122 esrv_update_stats (pl); 130 esrv_update_stats (pl);
123 131
124 if (last_weight != -1 && last_weight != WEIGHT (pl->ob)) 132 if (pl->ns->update_spells)
125 { 133 esrv_update_spells (pl);
134
135 sint32 weight = pl->ob->client_weight ();
136
137 if (last_weight != weight)
138 {
139 pl->ob->update_stats ();
126 esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob); 140 esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob);
127 if (last_weight != WEIGHT (pl->ob)) 141 }
128 LOG (llevError, "esrv_update_item(UPD_WEIGHT) did not set player weight: is %lu, should be %lu\n",
129 (unsigned long) last_weight, WEIGHT (pl->ob));
130 }
131 142
132 draw_client_map (pl); 143 draw_client_map (pl);
133 144
134 if (update_look) 145 if (update_look)
135 esrv_draw_look (pl); 146 esrv_draw_look (pl);
136 147
137 mapinfo_queue_run (); 148 mapinfo_queue_run ();
149 }
138 150
139#if HAVE_TCP_INFO 151#if HAVE_TCP_INFO
140 // check time of last ack, and, if too old, kill connection 152 // check time of last ack, and, if too old, kill connection
141 socklen_t len = sizeof (tcpi); 153 socklen_t len = sizeof (tcpi);
142 154
155 tcpi.tcpi_snd_ssthresh, tcpi.tcpi_snd_cwnd, tcpi.tcpi_advmss, tcpi.tcpi_pmtu, tcpi.tcpi_advmss, 167 tcpi.tcpi_snd_ssthresh, tcpi.tcpi_snd_cwnd, tcpi.tcpi_advmss, tcpi.tcpi_pmtu, tcpi.tcpi_advmss,
156 168
157 tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked)); 169 tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked));
158#endif 170#endif
159 171
160 // fast-time-out a player by checking for missign acks 172 // fast-time-out a player by checking for missing acks
161 // do this only when player is active 173 // do this only when player is active
162 if (pl && pl->active 174 if (pl && pl->active
163 && tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000)) 175 && tcpi.tcpi_last_ack_recv > int (socket_timeout * 1000))
164 { 176 {
165 send_msg (NDI_RED | NDI_REPLY, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)"); 177 send_msg (NDI_RED | NDI_REPLY, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)");
166 write_outputbuffer (); 178 write_outputbuffer ();
167 179
168 LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd, 180 LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
170 destroy (); 182 destroy ();
171 } 183 }
172 } 184 }
173#endif 185#endif
174 186
187 // limit budget surplus/deficit by one mss, add per-tick budget
175 rate_avail = min (max_rate + mss, rate_avail + max_rate); 188 rate_avail = min (rate_avail, mss) + max_rate;
176 189
177 int max_send = rate_avail; 190 int max_send = rate_avail;
178 191
179#if HAVE_TCP_INFO 192#if HAVE_TCP_INFO
180 // further restrict the available bandwidth by the excess bandwidth available 193 // further restrict the available bandwidth by the excess bandwidth available
181 max_send = min (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss); 194 min_it (max_send, (tcpi.tcpi_snd_cwnd - tcpi.tcpi_unacked + tcpi.tcpi_sacked) * mss);
182#endif 195#endif
183 196
184 // if we can split images, round to next-lowest mss 197 // round to next-lowest mss
185 if (fxix) max_send -= max_send % mss; 198 max_send -= max_send % mss;
186 199
187 if (ixface.empty ()) 200 if (ixface.empty ())
188 { 201 {
189 // regularly send a new face when queue is empty 202 // regularly send a new face when queue is empty
190 if (bg_scrub && !--bg_scrub && enable_bg_scrub) 203 if (bg_scrub && !--bg_scrub)
191 while (scrub_idx < faces.size () - 1) 204 while (scrub_idx < faces.size () - 1)
192 { 205 {
193 ++scrub_idx; 206 ++scrub_idx;
194 207
195 if (!faces_sent [scrub_idx]) 208 if (!faces_sent [scrub_idx])
196 if (faceinfo *f = face_info (scrub_idx)) 209 if (faceinfo *f = face_info (scrub_idx))
197 if (f->type == FT_FACE || f->type == FT_SOUND) // only scrub faces and sounds for now 210 if (f->type == FT_IMAGE || f->type == FT_SOUND) // only scrub faces and sounds for now
198 { 211 {
199 send_face (scrub_idx, -120); 212 send_face (scrub_idx, -120);
200 flush_fx (); 213 flush_fx ();
201 214
202 bg_scrub = 1; // send up to one fx per tick, unless an image was requested 215 bg_scrub = 1; // send up to one fx per tick, unless an image was requested
215 if (avail <= 0) 228 if (avail <= 0)
216 break; 229 break;
217 230
218 ixsend &ix = ixface.back (); 231 ixsend &ix = ixface.back ();
219 232
220 if (facedata *d = face_data (ix.idx, faceset))
221 {
222 if (fxix)
223 {
224 // estimate the packet header overhead "ix " + idx + (new)ofs 233 // estimate the packet header overhead "ix " + idx + (new)ofs
225 int pktlen = 3 + ber32::encoded_size (ix.idx) + ber32::encoded_size (ix.ofs); 234 int pktlen = 3 + ber32::encoded_size (ix.idx) + ber32::encoded_size (ix.ofs);
226 int chunk = min (avail - packet::hdrlen, MAXSOCKBUF) - pktlen; 235 int chunk = min (avail - packet::hdrlen, MAXSOCKBUF) - pktlen;
227 236
228 // only transfer something if the amount of data transferred 237 // only transfer something if the amount of data transferred
229 // has a healthy relation to the header overhead 238 // has a healthy relation to the header overhead
230 if (chunk < 64) 239 if (chunk < 64)
231 break; 240 break;
232 241
233 chunk = min (chunk, (int)ix.ofs); 242 chunk = min (chunk, (int)ix.ofs);
234 243
235 ix.ofs -= chunk; 244 ix.ofs -= chunk;
236 245
237 //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D 246 //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D
238 247
239 packet sl ("ix"); 248 packet sl ("ix");
240 249
241 sl << ber32 (ix.idx) 250 sl << ber32 (ix.idx)
242 << ber32 (ix.ofs) 251 << ber32 (ix.ofs)
243 << data (d->data.data () + ix.ofs, chunk); 252 << data_n (ix.data + ix.ofs, chunk);
244 253
245 send_packet (sl); 254 send_packet (sl);
246 }
247 else
248 {
249 send_image (ix.idx);
250 ix.ofs = 0;
251 }
252 }
253 else
254 ix.ofs = 0;
255 255
256 if (!ix.ofs) 256 if (!ix.ofs)
257 { 257 {
258 ixface.pop_back (); 258 ix_pop ();
259 259
260 if (ixface.empty ()) 260 if (ixface.empty ())
261 break; 261 break;
262 } 262 }
263 } 263 }
265 265
266 rate_avail -= outputbuffer_len (); 266 rate_avail -= outputbuffer_len ();
267} 267}
268 268
269void 269void
270client::flush_sockets (void) 270client::flush_sockets ()
271{ 271{
272 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 272 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
273 (*i)->flush (); 273 (*i)->flush ();
274} 274}
275 275
276void 276void
277client::clock (void) 277client::clock ()
278{ 278{
279 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 279 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
280 (*i)->tick (); 280 (*i)->tick ();
281 281
282 // give them all the same chances 282 // give them all the same chances

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