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/cvs/deliantra/server/socket/loop.C
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Comparing deliantra/server/socket/loop.C (file contents):
Revision 1.84 by root, Mon Nov 9 18:47:56 2009 UTC vs.
Revision 1.85 by root, Wed Nov 11 04:45:23 2009 UTC

124 pl->dirty = true; 124 pl->dirty = true;
125 125
126 /* Update the players stats once per tick. More efficient than 126 /* Update the players stats once per tick. More efficient than
127 * sending them whenever they change, and probably just as useful 127 * sending them whenever they change, and probably just as useful
128 */ 128 */
129 pl->need_updated_stats ();
129 esrv_update_stats (pl); 130 esrv_update_stats (pl);
131
130 if (pl->ns->update_spells) 132 if (pl->ns->update_spells)
131 esrv_update_spells (pl); 133 esrv_update_spells (pl);
132 134
133 sint32 weight = pl->ob->client_weight (); 135 sint32 weight = pl->ob->client_weight ();
134 136

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