/* * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * Copyright (©) 2002-2003,2007 Mark Wedel & The Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * * Crossfire TRT is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * The authors can be reached via e-mail to */ /** * \file * Main client/server loops. * * \date 2003-12-02 * * loop.c mainly deals with initialization and higher level socket * maintanance (checking for lost connections and if data has arrived.) */ #include #include #include #include #include #include #include #include #include #include #include #define BG_SCRUB_RATE 4 // how often to send a face in the background #define MAX_QUEUE_DEPTH 500 #define MAX_QUEUE_BACKLOG 3. void client::reset_state () { if (!pl) return; pl->run_on = 0; pl->fire_on = 0; } void client::queue_command (packet_type *handler, char *data, int datalen) { tstamp stamp = NOW; if (cmd_queue.size () >= MAX_QUEUE_DEPTH) { //TODO: just disconnect here? reset_state (); send_packet_printf ("drawinfo %d command queue overflow, ignoring.", NDI_RED); } else { cmd_queue.push_back (command ()); command &cmd = cmd_queue.back (); cmd.stamp = stamp; cmd.handler = handler; cmd.data = salloc (datalen + 1, data); cmd.datalen = datalen; } } bool client::handle_command () { if (!cmd_queue.empty () && state == ST_PLAYING && pl->ob->speed_left > 0.f) { command &cmd = cmd_queue.front (); if (cmd.stamp + MAX_QUEUE_BACKLOG < NOW) { reset_state (); send_packet_printf ("drawinfo %d ignoring delayed commands.", NDI_RED); } else execute (cmd.handler, cmd.data, cmd.datalen); cmd_queue.pop_front (); return true; } else return false; } void flush_sockets (void) { for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) (*i)->flush (); } /** * This checks the sockets for input, does the right thing. * * A bit of this code is grabbed out of socket.c * There are 2 lists we need to look through - init_sockets is a list * */ void doeric_server (void) { //TODO: should not be done here, either for (unsigned i = 0; i < clients.size (); ++i) { client *ns = clients [i]; ns->tick (); ns->refcnt_chk (); } } void client::tick () { if (!pl || destroyed ()) return; /* Update the players stats once per tick. More efficient than * sending them whenever they change, and probably just as useful */ esrv_update_stats (pl); if (last_weight != -1 && last_weight != WEIGHT (pl->ob)) { esrv_update_item (UPD_WEIGHT, pl->ob, pl->ob); if (last_weight != WEIGHT (pl->ob)) LOG (llevError, "esrv_update_item(UPD_WEIGHT) did not set player weight: is %lu, should be %lu\n", (unsigned long) last_weight, WEIGHT (pl->ob)); } draw_client_map (pl); if (update_look) esrv_draw_look (pl); if (ixface.empty ()) { // regularly send a new face when queue is empty if (bg_scrub && !--bg_scrub && enable_bg_scrub) while (scrub_idx < faces.size () - 1) { ++scrub_idx; if (!faces_sent [scrub_idx]) { send_face (scrub_idx); flush_fx (); bg_scrub = 1; // send up to one face per tick, unless an image was requested break; } } rate_avail = max_rate - outputbuffer_len (); } else { int ol = outputbuffer_len (); rate_avail = min (max_rate, rate_avail + max_rate); rate_avail -= ol; int avail = rate_avail; // if we can split images, transfer up to mss-sized packets if possible // but never 768 bytes more. if (fxix) avail += min (768, mss - (ol % mss)); bg_scrub = BG_SCRUB_RATE; while (avail > 0) { ixsend &ix = ixface.back (); if (facedata *d = face_data (ix.idx, faceset)) { if (fxix) { // only transfer something if the amount of data transferred // has a healthy relation to the header overhead if (avail <= 40) break; // 9 bytes is enough for fx_FFFOOO int chunk = min (min (avail, MAXSOCKBUF - 9), (int)ix.ofs); if (chunk <= 0) break; ix.ofs -= chunk; //fprintf (stderr, "i%dx %6d: %5d+%4d (%4d)\n", fxix, ix.idx,ix.ofs,chunk, ixface.size());//D packet sl ("ix"); sl << ber32 (ix.idx) << ber32 (ix.ofs) << data (d->data.data () + ix.ofs, chunk); send_packet (sl); } else { send_image (ix.idx); ix.ofs = 0; } } else ix.ofs = 0; int consumed = outputbuffer_len () - ol; avail -= consumed; rate_avail -= consumed; ol = outputbuffer_len (); if (!ix.ofs) { ixface.pop_back (); if (ixface.empty ()) break; } } } }