1 | |
1 | |
2 | /* |
2 | /* |
3 | * static char *rcsid_loop_c = |
3 | * static char *rcsid_loop_c = |
4 | * "$Id: loop.c,v 1.1.1.1 2006/02/03 07:14:44 root Exp $"; |
4 | * "$Id: loop.c,v 1.3 2006/04/17 06:25:35 root Exp $"; |
5 | */ |
5 | */ |
6 | |
6 | |
7 | /* |
7 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
8 | CrossFire, A Multiplayer game for X-windows |
9 | |
9 | |
… | |
… | |
78 | */ |
78 | */ |
79 | |
79 | |
80 | typedef void (*func_uint8_int_ns) (char*, int, NewSocket *); |
80 | typedef void (*func_uint8_int_ns) (char*, int, NewSocket *); |
81 | |
81 | |
82 | struct NsCmdMapping { |
82 | struct NsCmdMapping { |
83 | char *cmdname; |
83 | const char *cmdname; |
84 | func_uint8_int_ns cmdproc; |
84 | func_uint8_int_ns cmdproc; |
85 | }; |
85 | }; |
86 | |
86 | |
87 | typedef void (*func_uint8_int_pl)(char*, int, player *); |
87 | typedef void (*func_uint8_int_pl)(char*, int, player *); |
88 | struct PlCmdMapping { |
88 | struct PlCmdMapping { |
89 | char *cmdname; |
89 | const char *cmdname; |
90 | func_uint8_int_pl cmdproc; |
90 | func_uint8_int_pl cmdproc; |
91 | uint8 flag; |
91 | uint8 flag; |
92 | }; |
92 | }; |
93 | |
93 | |
94 | /** |
94 | /** |
… | |
… | |
113 | { "ncom", (func_uint8_int_pl)NewPlayerCmd, 1}, |
113 | { "ncom", (func_uint8_int_pl)NewPlayerCmd, 1}, |
114 | { "lookat", LookAt, 1}, |
114 | { "lookat", LookAt, 1}, |
115 | { "lock", (func_uint8_int_pl)LockItem, 1}, |
115 | { "lock", (func_uint8_int_pl)LockItem, 1}, |
116 | { "mark", (func_uint8_int_pl)MarkItem, 1}, |
116 | { "mark", (func_uint8_int_pl)MarkItem, 1}, |
117 | { "mapredraw", MapRedrawCmd, 0}, /* Added: phil */ |
117 | { "mapredraw", MapRedrawCmd, 0}, /* Added: phil */ |
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118 | { "mapinfo", MapInfoCmd, 0 }, /* CF+ */ |
118 | { NULL, NULL, 0} /* terminator */ |
119 | { NULL, NULL, 0} /* terminator */ |
119 | }; |
120 | }; |
120 | |
121 | |
121 | /** Face-related commands */ |
122 | /** Face-related commands */ |
122 | static struct NsCmdMapping nscommands[] = { |
123 | static struct NsCmdMapping nscommands[] = { |
… | |
… | |
322 | * starting a connection) |
323 | * starting a connection) |
323 | */ |
324 | */ |
324 | |
325 | |
325 | void HandleClient(NewSocket *ns, player *pl) |
326 | void HandleClient(NewSocket *ns, player *pl) |
326 | { |
327 | { |
327 | int len=0,i; |
328 | int len=0,i,cnt; |
328 | unsigned char *data; |
329 | unsigned char *data; |
329 | |
330 | |
330 | /* Loop through this - maybe we have several complete packets here. */ |
331 | /* Loop through this - maybe we have several complete packets here. */ |
331 | while (1) { |
332 | // limit to a efw commands only, though, as to not monopolise the server |
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|
333 | for (cnt = 16; --cnt; ) { |
332 | /* If it is a player, and they don't have any speed left, we |
334 | /* If it is a player, and they don't have any speed left, we |
333 | * return, and will read in the data when they do have time. |
335 | * return, and will read in the data when they do have time. |
334 | */ |
336 | */ |
335 | if (pl && pl->state==ST_PLAYING && pl->ob != NULL && pl->ob->speed_left < 0) { |
337 | if (pl && pl->state==ST_PLAYING && pl->ob != NULL && pl->ob->speed_left < 0) { |
336 | return; |
338 | return; |
… | |
… | |
381 | ns->inbuf.buf[ns->inbuf.len]='\0'; /* Terminate buffer - useful for string data */ |
383 | ns->inbuf.buf[ns->inbuf.len]='\0'; /* Terminate buffer - useful for string data */ |
382 | for (i=0; nscommands[i].cmdname !=NULL; i++) { |
384 | for (i=0; nscommands[i].cmdname !=NULL; i++) { |
383 | if (strcmp((char*)ns->inbuf.buf+2,nscommands[i].cmdname)==0) { |
385 | if (strcmp((char*)ns->inbuf.buf+2,nscommands[i].cmdname)==0) { |
384 | nscommands[i].cmdproc((char*)data,len,ns); |
386 | nscommands[i].cmdproc((char*)data,len,ns); |
385 | ns->inbuf.len=0; |
387 | ns->inbuf.len=0; |
386 | return; |
388 | continue; |
387 | } |
389 | } |
388 | } |
390 | } |
389 | /* Player must be in the playing state or the flag on the |
391 | /* Player must be in the playing state or the flag on the |
390 | * the command must be zero for the user to use the command - |
392 | * the command must be zero for the user to use the command - |
391 | * otherwise, a player cam save, be in the play_again state, and |
393 | * otherwise, a player cam save, be in the play_again state, and |
… | |
… | |
396 | if (pl) for (i=0; plcommands[i].cmdname !=NULL; i++) { |
398 | if (pl) for (i=0; plcommands[i].cmdname !=NULL; i++) { |
397 | if (strcmp((char*)ns->inbuf.buf+2,plcommands[i].cmdname)==0) { |
399 | if (strcmp((char*)ns->inbuf.buf+2,plcommands[i].cmdname)==0) { |
398 | if (pl->state == ST_PLAYING || plcommands[i].flag == 0) |
400 | if (pl->state == ST_PLAYING || plcommands[i].flag == 0) |
399 | plcommands[i].cmdproc((char*)data,len,pl); |
401 | plcommands[i].cmdproc((char*)data,len,pl); |
400 | ns->inbuf.len=0; |
402 | ns->inbuf.len=0; |
401 | return; |
403 | continue; |
402 | } |
404 | } |
403 | } |
405 | } |
404 | /* If we get here, we didn't find a valid command. Logging |
406 | /* If we get here, we didn't find a valid command. Logging |
405 | * this might be questionable, because a broken client/malicious |
407 | * this might be questionable, because a broken client/malicious |
406 | * user could certainly send a whole bunch of invalid commands. |
408 | * user could certainly send a whole bunch of invalid commands. |
… | |
… | |
709 | if (pl->last_weight != -1 && pl->last_weight != WEIGHT(pl->ob)) { |
711 | if (pl->last_weight != -1 && pl->last_weight != WEIGHT(pl->ob)) { |
710 | esrv_update_item(UPD_WEIGHT, pl->ob, pl->ob); |
712 | esrv_update_item(UPD_WEIGHT, pl->ob, pl->ob); |
711 | if(pl->last_weight != WEIGHT(pl->ob)) |
713 | if(pl->last_weight != WEIGHT(pl->ob)) |
712 | LOG(llevError, "esrv_update_item(UPD_WEIGHT) did not set player weight: is %lu, should be %lu\n", (unsigned long)pl->last_weight, WEIGHT(pl->ob)); |
714 | LOG(llevError, "esrv_update_item(UPD_WEIGHT) did not set player weight: is %lu, should be %lu\n", (unsigned long)pl->last_weight, WEIGHT(pl->ob)); |
713 | } |
715 | } |
714 | if (pl->ob->map && pl->ob->map->in_memory==MAP_IN_MEMORY) |
716 | /* draw_client_map does sanity checking that map is |
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717 | * valid, so don't do it here. |
|
|
718 | */ |
715 | draw_client_map(pl->ob); |
719 | draw_client_map(pl->ob); |
716 | if (pl->socket.update_look) esrv_draw_look(pl->ob); |
720 | if (pl->socket.update_look) esrv_draw_look(pl->ob); |
717 | } |
721 | } |
718 | } |
722 | } |
719 | } |
723 | } |
720 | } |
724 | } |