1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 1992 Frank Tore Johansen |
5 | * Copyright (C) 1992 Frank Tore Johansen |
5 | |
6 | * |
6 | This program is free software; you can redistribute it and/or modify |
7 | * This program is free software; you can redistribute it and/or modify |
7 | it under the terms of the GNU General Public License as published by |
8 | * it under the terms of the GNU General Public License as published by |
8 | the Free Software Foundation; either version 2 of the License, or |
9 | * the Free Software Foundation; either version 2 of the License, or |
9 | (at your option) any later version. |
10 | * (at your option) any later version. |
10 | |
11 | * |
11 | This program is distributed in the hope that it will be useful, |
12 | * This program is distributed in the hope that it will be useful, |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | GNU General Public License for more details. |
15 | * GNU General Public License for more details. |
15 | |
16 | * |
16 | You should have received a copy of the GNU General Public License |
17 | * You should have received a copy of the GNU General Public License |
17 | along with this program; if not, write to the Free Software |
18 | * along with this program; if not, write to the Free Software |
18 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | |
20 | * |
20 | The author can be reached via e-mail to mark@pyramid.com |
21 | * The author can be reached via e-mail to mark@pyramid.com |
21 | */ |
22 | */ |
22 | |
23 | |
23 | /** |
24 | /** |
24 | * \file |
25 | * \file |
25 | * Low-level socket-related functions. |
26 | * Low-level socket-related functions. |
26 | * |
27 | * |
27 | * \date 2003-12-02 |
28 | * \date 2003-12-02 |
… | |
… | |
51 | #define SOCKET_TIMEOUT2 20 * 1000 |
52 | #define SOCKET_TIMEOUT2 20 * 1000 |
52 | |
53 | |
53 | void |
54 | void |
54 | client::flush () |
55 | client::flush () |
55 | { |
56 | { |
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57 | if (destroyed ()) |
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58 | return; |
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59 | |
56 | #ifdef __linux__ |
60 | #ifdef __linux__ |
57 | // check time of last ack, and, if too old, kill connection |
61 | // check time of last ack, and, if too old, kill connection |
58 | struct tcp_info tcpi; |
62 | struct tcp_info tcpi; |
59 | socklen_t len = sizeof (tcpi); |
63 | socklen_t len = sizeof (tcpi); |
60 | |
64 | |
… | |
… | |
182 | |
186 | |
183 | /** |
187 | /** |
184 | * Dispatch table for the server. |
188 | * Dispatch table for the server. |
185 | */ |
189 | */ |
186 | static struct packet_type packets[] = { |
190 | static struct packet_type packets[] = { |
187 | {"ncom", PC(NewPlayerCmd) PF_PLAYING }, |
191 | {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 }, |
188 | {"command", PC(PlayerCmd) PF_PLAYING }, |
192 | {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 }, |
189 | |
193 | |
190 | {"examine", PC(ExamineCmd) PF_PLAYING }, |
194 | {"examine", PC(ExamineCmd) PF_PLAYING }, |
191 | {"apply", PC(ApplyCmd) PF_PLAYING }, |
195 | {"apply", PC(ApplyCmd) PF_PLAYING }, |
192 | {"lookat", PC(LookAt) PF_PLAYING }, |
196 | {"lookat", PC(LookAt) PF_PLAYING }, |
193 | {"lock", PC(LockItem) PF_PLAYING }, |
197 | {"lock", PC(LockItem) PF_PLAYING }, |
… | |
… | |
213 | |
217 | |
214 | bool |
218 | bool |
215 | client::may_execute (const packet_type *pkt) const |
219 | client::may_execute (const packet_type *pkt) const |
216 | { |
220 | { |
217 | return (!(pkt->flags & PF_PLAYER) || pl) |
221 | return (!(pkt->flags & PF_PLAYER) || pl) |
218 | && (!(pkt->flags & PF_PLAYING) || (pl && pl->state == ST_PLAYING)); |
222 | && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING); |
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223 | } |
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224 | |
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225 | // HACK: some commands currently should be executed |
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226 | // even when the player is frozen. this hack detects |
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227 | // those commands. it should be folded into may_execute, |
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228 | // but kept seperate to emphasise the hack aspect, i.e. |
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229 | // do it better, then remove. |
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230 | static bool |
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231 | always_immediate (const client *ns, const packet_type *pkt, const char *data, int len) |
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232 | { |
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233 | if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6))) |
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234 | return false; |
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235 | |
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236 | if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map) |
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237 | return false; |
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238 | |
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239 | if (pkt->flags & PF_COMMAND6) |
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240 | { |
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241 | data += 6; |
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242 | len -= 6; |
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243 | } |
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244 | |
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245 | if (len > 4 && !strncmp (data, "say " , 4)) |
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246 | return true; |
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247 | if (len > 5 && !strncmp (data, "chat ", 5)) |
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248 | return true; |
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249 | |
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250 | return false; |
219 | } |
251 | } |
220 | |
252 | |
221 | void |
253 | void |
222 | client::execute (const packet_type *pkt, char *data, int datalen) |
254 | client::execute (const packet_type *pkt, char *data, int datalen) |
223 | { |
255 | { |
224 | if (may_execute (pkt)) |
256 | if (may_execute (pkt) || always_immediate (this, pkt, data, datalen)) |
225 | { |
257 | { |
226 | //TODO: only one format |
258 | //TODO: only one format |
227 | if (pkt->flags & PF_PLAYER) |
259 | if (pkt->flags & PF_PLAYER) |
228 | ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl); |
260 | ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl); |
229 | else |
261 | else |
… | |
… | |
270 | } |
302 | } |
271 | |
303 | |
272 | for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt) |
304 | for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt) |
273 | if (!strcmp ((char *)inbuf + 2, pkt->name)) |
305 | if (!strcmp ((char *)inbuf + 2, pkt->name)) |
274 | { |
306 | { |
275 | if (pkt->flags & PF_PLAYER) |
307 | if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen)) |
276 | queue_command (pkt, data, datalen); |
308 | queue_command (pkt, data, datalen); |
277 | else |
309 | else |
278 | execute (pkt, data, datalen); |
310 | execute (pkt, data, datalen); |
279 | |
311 | |
280 | goto next_packet; |
312 | goto next_packet; |
… | |
… | |
294 | // callback called when socket is either readable or writable |
326 | // callback called when socket is either readable or writable |
295 | void |
327 | void |
296 | client::socket_cb (iow &w, int got) |
328 | client::socket_cb (iow &w, int got) |
297 | { |
329 | { |
298 | //TODO remove when we have better socket cleanup logic |
330 | //TODO remove when we have better socket cleanup logic |
299 | if (destroyed) |
331 | if (destroyed ()) |
300 | { |
332 | { |
301 | socket_ev.poll (0); |
333 | socket_ev.poll (0); |
302 | return; |
334 | return; |
303 | } |
335 | } |
304 | |
336 | |
… | |
… | |
377 | */ |
409 | */ |
378 | void |
410 | void |
379 | client::send (void *buf_, int len) |
411 | client::send (void *buf_, int len) |
380 | { |
412 | { |
381 | char *buf = (char *)buf_; |
413 | char *buf = (char *)buf_; |
382 | char *pos = buf; |
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383 | int amt = 0; |
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384 | |
414 | |
385 | if (destroyed || !buf) |
415 | if (destroyed () || !buf) |
386 | return; |
416 | return; |
387 | |
417 | |
388 | if ((len + outputbuffer.len) > SOCKETBUFSIZE) |
418 | if (len + outputbuffer.len > SOCKETBUFSIZE) |
389 | { |
419 | { |
390 | LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd); |
420 | LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd); |
391 | destroy (); |
421 | destroy (); |
392 | return; |
422 | return; |
393 | } |
423 | } |
… | |
… | |
421 | * shortcut function. |
451 | * shortcut function. |
422 | */ |
452 | */ |
423 | void |
453 | void |
424 | client::send_packet (packet &sl) |
454 | client::send_packet (packet &sl) |
425 | { |
455 | { |
426 | if (destroyed) |
456 | if (destroyed ()) |
427 | return; |
457 | return; |
428 | |
458 | |
429 | if (sl.length () >= MAXSOCKBUF) |
459 | if (sl.length () >= MAXSOCKBUF) |
430 | { |
460 | { |
431 | LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ()); |
461 | LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ()); |