1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 1992 Frank Tore Johansen |
5 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * |
|
|
7 | * This program is free software; you can redistribute it and/or modify |
|
|
8 | * it under the terms of the GNU General Public License as published by |
|
|
9 | * the Free Software Foundation; either version 2 of the License, or |
|
|
10 | * (at your option) any later version. |
|
|
11 | * |
|
|
12 | * This program is distributed in the hope that it will be useful, |
|
|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
|
15 | * GNU General Public License for more details. |
|
|
16 | * |
|
|
17 | * You should have received a copy of the GNU General Public License |
|
|
18 | * along with this program; if not, write to the Free Software |
|
|
19 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
20 | * |
6 | * |
|
|
7 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
|
|
8 | * under the terms of the GNU General Public License as published by the Free |
|
|
9 | * Software Foundation; either version 2 of the License, or (at your option) |
|
|
10 | * any later version. |
|
|
11 | * |
|
|
12 | * This program is distributed in the hope that it will be useful, but |
|
|
13 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
|
|
14 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
|
|
15 | * for more details. |
|
|
16 | * |
|
|
17 | * You should have received a copy of the GNU General Public License along |
|
|
18 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
|
|
19 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
|
20 | * |
21 | * The author can be reached via e-mail to mark@pyramid.com |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
22 | */ |
23 | |
23 | |
24 | /** |
24 | /** |
25 | * \file |
25 | * \file |
26 | * Low-level socket-related functions. |
26 | * Low-level socket-related functions. |
27 | * |
27 | * |
28 | * \date 2003-12-02 |
28 | * \date 2003-12-02 |
… | |
… | |
44 | # include <sys/socket.h> |
44 | # include <sys/socket.h> |
45 | # include <netinet/in.h> |
45 | # include <netinet/in.h> |
46 | # include <netinet/tcp.h> |
46 | # include <netinet/tcp.h> |
47 | #endif |
47 | #endif |
48 | |
48 | |
49 | // use a really low timeout, as it doesn't cost any bandwidth, and you can |
49 | // disconnect a socket after this many seconds without an ack |
50 | // easily die in 20 seconds... |
|
|
51 | #define SOCKET_TIMEOUT1 10 * 1000 |
50 | #define SOCKET_TIMEOUT 8. |
52 | #define SOCKET_TIMEOUT2 20 * 1000 |
51 | |
|
|
52 | // force a packet when idle for more than this many seconds, |
|
|
53 | // forcing an ack regularly. |
|
|
54 | #define IDLE_PING 2. |
53 | |
55 | |
54 | void |
56 | void |
55 | client::flush () |
57 | client::flush () |
56 | { |
58 | { |
57 | if (destroyed ()) |
59 | if (destroyed ()) |
58 | return; |
60 | return; |
59 | |
61 | |
60 | #ifdef __linux__ |
62 | #ifdef __linux__ //TODO: this is available on bsds, too, use a configure test. |
|
|
63 | // check about once per second, spread evenly over all clients |
|
|
64 | if (!((pticks + fd) & 7)) |
|
|
65 | { |
61 | // check time of last ack, and, if too old, kill connection |
66 | // check time of last ack, and, if too old, kill connection |
62 | struct tcp_info tcpi; |
67 | struct tcp_info tcpi; |
63 | socklen_t len = sizeof (tcpi); |
68 | socklen_t len = sizeof (tcpi); |
64 | |
69 | |
65 | if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) |
70 | if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) |
66 | { |
71 | { |
67 | unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent; |
|
|
68 | |
|
|
69 | rtt = tcpi.tcpi_rtt; |
72 | rtt = tcpi.tcpi_rtt; |
70 | rttvar = tcpi.tcpi_rttvar; |
73 | rttvar = tcpi.tcpi_rttvar; |
71 | |
74 | |
72 | if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 < diff && diff < 0x80000000UL // ack delayed for 20s |
75 | if (tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000)) |
73 | && SOCKET_TIMEOUT2 < tcpi.tcpi_last_data_sent) // no data sent for 10s |
|
|
74 | { |
76 | { |
|
|
77 | send_msg (NDI_RED, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)"); |
|
|
78 | write_outputbuffer (); |
|
|
79 | |
75 | LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd, |
80 | LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd, |
76 | (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked); |
81 | (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked); |
77 | destroy (); |
82 | destroy (); |
|
|
83 | } |
78 | } |
84 | } |
79 | } |
85 | } |
80 | #endif |
86 | #endif |
81 | |
87 | |
82 | /** |
88 | /** |
… | |
… | |
84 | * |
90 | * |
85 | * When the socket is clear to write, and we have backlogged data, this |
91 | * When the socket is clear to write, and we have backlogged data, this |
86 | * is called to write it out. |
92 | * is called to write it out. |
87 | */ |
93 | */ |
88 | |
94 | |
89 | if (!outputbuffer.len || socket_ev.poll () & PE_W) |
95 | // write a nop to the socket at least every IDLE_NOP seconds. |
|
|
96 | if (!outputbuffer.len) |
|
|
97 | { |
|
|
98 | if (last_send + IDLE_PING <= NOW) |
|
|
99 | { |
|
|
100 | // this is a bit ugly, but map1/map1a seem to be the only |
|
|
101 | // nop'able commands and they are quite small. |
|
|
102 | packet sl (mapmode == Map1Cmd ? "map1" : "map1a"); |
|
|
103 | send_packet (sl); |
|
|
104 | } |
|
|
105 | else |
|
|
106 | return; |
|
|
107 | } |
|
|
108 | |
|
|
109 | if (socket_ev.poll () & PE_W) |
90 | return; |
110 | return; |
91 | |
111 | |
|
|
112 | last_send = NOW; |
92 | write_outputbuffer (); |
113 | write_outputbuffer (); |
93 | } |
114 | } |
94 | |
115 | |
95 | void |
116 | void |
96 | client::write_outputbuffer () |
117 | client::write_outputbuffer () |
… | |
… | |
106 | /* wrap back to start of buffer */ |
127 | /* wrap back to start of buffer */ |
107 | if (outputbuffer.start == SOCKETBUFSIZE) |
128 | if (outputbuffer.start == SOCKETBUFSIZE) |
108 | outputbuffer.start = 0; |
129 | outputbuffer.start = 0; |
109 | |
130 | |
110 | outputbuffer.len -= res; |
131 | outputbuffer.len -= res; |
111 | #ifdef CS_LOGSTATS |
|
|
112 | cst_tot.obytes += res; |
|
|
113 | cst_lst.obytes += res; |
|
|
114 | #endif |
|
|
115 | } |
132 | } |
116 | else if (res == 0) |
133 | else if (res == 0) |
117 | { |
134 | { |
118 | LOG (llevError, "socket write failed, connection closed.\n"); |
135 | LOG (llevError, "socket write failed, connection closed.\n"); |
119 | destroy (); |
136 | destroy (); |
… | |
… | |
376 | } |
393 | } |
377 | else |
394 | else |
378 | { |
395 | { |
379 | inbuf_len += amount; |
396 | inbuf_len += amount; |
380 | |
397 | |
381 | cst_tot.ibytes += amount; |
|
|
382 | cst_lst.ibytes += amount; |
|
|
383 | |
|
|
384 | cmd_ev.start (); |
398 | cmd_ev.start (); |
385 | } |
399 | } |
386 | } |
400 | } |
387 | } |
401 | } |
388 | |
402 | |
… | |
… | |
606 | return reset (); |
620 | return reset (); |
607 | |
621 | |
608 | cur += len; |
622 | cur += len; |
609 | } |
623 | } |
610 | |
624 | |
611 | /****************************************************************************** |
|
|
612 | * |
|
|
613 | * statistics logging functions. |
|
|
614 | * |
|
|
615 | ******************************************************************************/ |
|
|
616 | |
|
|
617 | #ifdef CS_LOGSTATS |
|
|
618 | |
|
|
619 | /* cst_tot is for the life of the server, cst_last is for the last series of |
|
|
620 | * stats |
|
|
621 | */ |
|
|
622 | CS_Stats cst_tot, cst_lst; |
|
|
623 | |
|
|
624 | /** |
|
|
625 | * Writes out the gathered stats. We clear cst_lst. |
|
|
626 | */ |
|
|
627 | void |
|
|
628 | write_cs_stats (void) |
|
|
629 | { |
|
|
630 | time_t now = time (NULL); |
|
|
631 | |
|
|
632 | /* If no connections recently, don't both to log anything */ |
|
|
633 | if (cst_lst.ibytes == 0 && cst_lst.obytes == 0) |
|
|
634 | return; |
|
|
635 | |
|
|
636 | /* CSSTAT is put in so scripts can easily find the line */ |
|
|
637 | LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n", |
|
|
638 | ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn, |
|
|
639 | now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start); |
|
|
640 | cst_lst.ibytes = 0; |
|
|
641 | cst_lst.obytes = 0; |
|
|
642 | cst_lst.time_start = now; |
|
|
643 | } |
|
|
644 | #endif |
|
|
645 | |
|
|