1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 1992 Frank Tore Johansen |
5 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * |
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7 | * This program is free software; you can redistribute it and/or modify |
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8 | * it under the terms of the GNU General Public License as published by |
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9 | * the Free Software Foundation; either version 2 of the License, or |
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10 | * (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program; if not, write to the Free Software |
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19 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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20 | * |
6 | * |
21 | * The author can be reached via e-mail to mark@pyramid.com |
7 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
22 | */ |
8 | * under the terms of the GNU General Public License as published by the Free |
23 | |
9 | * Software Foundation; either version 2 of the License, or (at your option) |
24 | /** |
10 | * any later version. |
25 | * \file |
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26 | * Low-level socket-related functions. |
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27 | * |
11 | * |
28 | * \date 2003-12-02 |
12 | * This program is distributed in the hope that it will be useful, but |
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13 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
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14 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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15 | * for more details. |
29 | * |
16 | * |
30 | * Contains some base functions that both the client and server |
17 | * You should have received a copy of the GNU General Public License along |
31 | * can use. As such, depending what we are being compiled for will |
18 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
32 | * determine what we can include. the client is designed have |
19 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
33 | * CFCLIENT defined as part of its compile flags. |
20 | * |
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21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
34 | */ |
22 | */ |
35 | |
23 | |
36 | using namespace std; |
24 | using namespace std; |
37 | |
25 | |
38 | #include <global.h> |
26 | #include <global.h> |
39 | #include <sproto.h> |
27 | #include <sproto.h> |
40 | #include <cstdarg> |
28 | #include <cstdarg> |
41 | |
29 | |
42 | #ifdef __linux__ |
30 | #if HAVE_TCP_INFO |
43 | # include <sys/types.h> |
31 | # include <sys/types.h> |
44 | # include <sys/socket.h> |
32 | # include <sys/socket.h> |
45 | # include <netinet/in.h> |
33 | # include <netinet/in.h> |
46 | # include <netinet/tcp.h> |
34 | # include <netinet/tcp.h> |
47 | #endif |
35 | #endif |
48 | |
36 | |
49 | // use a really low timeout, as it doesn't cost any bandwidth, and you can |
37 | // disconnect a socket after this many seconds without an ack |
50 | // easily die in 20 seconds... |
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51 | #define SOCKET_TIMEOUT1 10 * 1000 |
38 | #define SOCKET_TIMEOUT 8. |
52 | #define SOCKET_TIMEOUT2 20 * 1000 |
39 | |
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40 | // force a packet when idle for more than this many seconds, |
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41 | // forcing an ack regularly. |
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42 | #define IDLE_PING 2. |
53 | |
43 | |
54 | void |
44 | void |
55 | client::flush () |
45 | client::flush () |
56 | { |
46 | { |
57 | if (destroyed ()) |
47 | if (destroyed ()) |
58 | return; |
48 | return; |
59 | |
49 | |
60 | #ifdef __linux__ |
50 | #if HAVE_TCP_INFO |
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51 | // check about once per second, spread evenly over all clients |
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52 | // do this only when player is active |
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53 | if (!((pticks + fd) & 7) && pl && pl->active) |
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54 | { |
61 | // check time of last ack, and, if too old, kill connection |
55 | // check time of last ack, and, if too old, kill connection |
62 | struct tcp_info tcpi; |
56 | struct tcp_info tcpi; |
63 | socklen_t len = sizeof (tcpi); |
57 | socklen_t len = sizeof (tcpi); |
64 | |
58 | |
65 | if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) |
59 | if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) |
66 | { |
60 | { |
67 | unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent; |
61 | if (tcpi.tcpi_snd_mss) |
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62 | mss = tcpi.tcpi_snd_mss; |
68 | |
63 | |
69 | rtt = tcpi.tcpi_rtt; |
64 | rtt = tcpi.tcpi_rtt; |
70 | rttvar = tcpi.tcpi_rttvar; |
65 | rttvar = tcpi.tcpi_rttvar; |
71 | |
66 | |
72 | if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 < diff && diff < 0x80000000UL // ack delayed for 20s |
67 | if (tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000)) |
73 | && SOCKET_TIMEOUT2 < tcpi.tcpi_last_data_sent) // no data sent for 10s |
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74 | { |
68 | { |
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69 | send_msg (NDI_RED, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)"); |
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70 | write_outputbuffer (); |
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71 | |
75 | LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd, |
72 | LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd, |
76 | (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked); |
73 | (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked); |
77 | destroy (); |
74 | destroy (); |
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75 | } |
78 | } |
76 | } |
79 | } |
77 | } |
80 | #endif |
78 | #endif |
81 | |
79 | |
82 | /** |
80 | /** |
… | |
… | |
84 | * |
82 | * |
85 | * When the socket is clear to write, and we have backlogged data, this |
83 | * When the socket is clear to write, and we have backlogged data, this |
86 | * is called to write it out. |
84 | * is called to write it out. |
87 | */ |
85 | */ |
88 | |
86 | |
89 | if (!outputbuffer.len || socket_ev.poll () & PE_W) |
87 | // write a nop to the socket at least every IDLE_NOP seconds. |
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88 | if (!outputbuffer.len) |
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89 | { |
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90 | if (last_send + IDLE_PING <= NOW && pl && pl->active) |
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91 | { |
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92 | // this is a bit ugly, but map1/map1a seem to be the only |
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93 | // nop'able commands and they are quite small. |
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94 | packet sl (mapmode == Map1Cmd ? "map1" : "map1a"); |
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95 | send_packet (sl); |
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96 | } |
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97 | else |
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98 | return; |
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99 | } |
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100 | |
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101 | if (socket_ev.poll () & PE_W) |
90 | return; |
102 | return; |
91 | |
103 | |
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104 | last_send = NOW; |
92 | write_outputbuffer (); |
105 | write_outputbuffer (); |
93 | } |
106 | } |
94 | |
107 | |
95 | void |
108 | void |
96 | client::write_outputbuffer () |
109 | client::write_outputbuffer () |
… | |
… | |
106 | /* wrap back to start of buffer */ |
119 | /* wrap back to start of buffer */ |
107 | if (outputbuffer.start == SOCKETBUFSIZE) |
120 | if (outputbuffer.start == SOCKETBUFSIZE) |
108 | outputbuffer.start = 0; |
121 | outputbuffer.start = 0; |
109 | |
122 | |
110 | outputbuffer.len -= res; |
123 | outputbuffer.len -= res; |
111 | #ifdef CS_LOGSTATS |
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112 | cst_tot.obytes += res; |
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113 | cst_lst.obytes += res; |
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114 | #endif |
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115 | } |
124 | } |
116 | else if (res == 0) |
125 | else if (res == 0) |
117 | { |
126 | { |
118 | LOG (llevError, "socket write failed, connection closed.\n"); |
127 | LOG (llevError, "socket write failed, connection closed.\n"); |
119 | destroy (); |
128 | destroy (); |
… | |
… | |
190 | static struct packet_type packets[] = { |
199 | static struct packet_type packets[] = { |
191 | {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 }, |
200 | {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 }, |
192 | {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 }, |
201 | {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 }, |
193 | |
202 | |
194 | {"examine", PC(ExamineCmd) PF_PLAYING }, |
203 | {"examine", PC(ExamineCmd) PF_PLAYING }, |
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204 | {"ex", PC(ExCmd) PF_PLAYING }, |
195 | {"apply", PC(ApplyCmd) PF_PLAYING }, |
205 | {"apply", PC(ApplyCmd) PF_PLAYING }, |
196 | {"lookat", PC(LookAt) PF_PLAYING }, |
206 | {"lookat", PC(LookAt) PF_PLAYING }, |
197 | {"lock", PC(LockItem) PF_PLAYING }, |
207 | {"lock", PC(LockItem) PF_PLAYING }, |
198 | {"mark", PC(MarkItem) PF_PLAYING }, |
208 | {"mark", PC(MarkItem) PF_PLAYING }, |
199 | {"move", PC(MoveCmd) PF_PLAYING }, |
209 | {"move", PC(MoveCmd) PF_PLAYING }, |
200 | {"ext", PC(ExtCmd) 0 }, /* CF+ */ |
210 | {"ext", PC(ExtCmd) 0 }, // CF+ |
201 | {"mapredraw", PC(MapRedrawCmd) 0 }, /* Added: phil */ |
211 | {"mapredraw", PC(MapRedrawCmd) 0 }, |
202 | {"mapinfo", PC(MapInfoCmd) 0 }, /* CF+ */ |
212 | {"mapinfo", PC(MapInfoCmd) 0 }, // CF+ |
203 | |
213 | |
204 | {"reply", SC(ReplyCmd) 0 }, |
214 | {"reply", SC(ReplyCmd) 0 }, |
205 | {"exti", SC(ExtiCmd) 0 }, /* CF+ */ |
215 | {"exti", SC(ExtiCmd) 0 }, // CF+ |
206 | {"addme", SC(AddMeCmd) 0 }, |
216 | {"addme", SC(AddMeCmd) 0 }, |
207 | {"askface", SC(SendFaceCmd) 0 }, /* Added: phil */ |
217 | {"askface", SC(AskFaceCmd) 0 }, |
208 | {"requestinfo", SC(RequestInfo) 0 }, |
218 | {"requestinfo", SC(RequestInfo) 0 }, |
209 | {"setfacemode", SC(SetFaceMode) 0 }, |
219 | {"setfacemode", SC(SetFaceMode) 0 }, |
210 | {"setsound", SC(SetSound) 0 }, |
220 | {"setsound", SC(SetSound) 0 }, |
211 | {"setup", SC(SetUp) 0 }, |
221 | {"setup", SC(SetUp) 0 }, |
212 | {"version", SC(VersionCmd) 0 }, |
222 | {"version", SC(VersionCmd) 0 }, |
… | |
… | |
375 | } |
385 | } |
376 | else |
386 | else |
377 | { |
387 | { |
378 | inbuf_len += amount; |
388 | inbuf_len += amount; |
379 | |
389 | |
380 | cst_tot.ibytes += amount; |
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381 | cst_lst.ibytes += amount; |
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382 | |
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383 | cmd_ev.start (); |
390 | cmd_ev.start (); |
384 | } |
391 | } |
385 | } |
392 | } |
386 | } |
393 | } |
387 | |
394 | |
… | |
… | |
416 | return; |
423 | return; |
417 | |
424 | |
418 | if (len + outputbuffer.len > SOCKETBUFSIZE) |
425 | if (len + outputbuffer.len > SOCKETBUFSIZE) |
419 | { |
426 | { |
420 | LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd); |
427 | LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd); |
421 | destroy (); |
428 | // shutdown the socket, this is safer than destroying it immediately |
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429 | // as lots of code in the callchain might still access the map etc. |
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430 | shutdown (fd, SHUT_RDWR); |
422 | return; |
431 | return; |
423 | } |
432 | } |
424 | |
433 | |
425 | int avail, end; |
434 | int avail, end; |
426 | |
435 | |
… | |
… | |
502 | va_end (ap); |
511 | va_end (ap); |
503 | |
512 | |
504 | send_packet (sl); |
513 | send_packet (sl); |
505 | } |
514 | } |
506 | |
515 | |
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516 | // returns true when the message needs special (read: perl) treatment |
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517 | static bool |
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518 | msg_is_special (const char *msg) |
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519 | { |
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520 | return msg [strcspn (msg, "<[&\n")]; |
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521 | } |
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522 | |
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523 | void |
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524 | client::send_msg (int color, const char *type, const char *msg) |
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525 | { |
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526 | if (msg_is_special (msg)) |
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527 | cfperl_send_msg (this, color, type, msg); |
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528 | else if (can_msg) |
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529 | send_packet_printf ("msg %d %s %s", color, type, msg); |
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530 | else if (color < 0) |
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531 | return; // client cannot handle this |
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532 | else |
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533 | send_packet_printf ("drawinfo %d %s", color, msg); |
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534 | } |
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535 | |
507 | void |
536 | void |
508 | client::send_drawinfo (const char *msg, int flags) |
537 | client::send_drawinfo (const char *msg, int flags) |
509 | { |
538 | { |
510 | send_packet_printf ("drawinfo %d %s", flags, msg); |
539 | send_msg (flags, "log", msg); |
511 | } |
540 | } |
512 | |
541 | |
513 | /*********************************************************************** |
542 | /*********************************************************************** |
514 | * |
543 | * |
515 | * packet functions/utilities |
544 | * packet functions/utilities |
… | |
… | |
523 | int len = strlen (name); |
552 | int len = strlen (name); |
524 | memcpy (cur, name, len); cur += len; |
553 | memcpy (cur, name, len); cur += len; |
525 | *cur++ = ' '; |
554 | *cur++ = ' '; |
526 | } |
555 | } |
527 | |
556 | |
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557 | packet &packet::operator <<(const ber32 v) |
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558 | { |
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559 | enum { maxlen = 32 / 7 + 1}; |
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560 | uint8 buf[maxlen]; |
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561 | uint8 *p = buf + maxlen; |
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562 | uint32 val = v.val; |
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563 | |
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564 | *--p = val & 0x7F; |
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565 | |
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566 | while (val > 0x7F) |
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567 | { |
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568 | val >>= 7; |
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569 | *--p = (val & 0x7F) | 0x80; |
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570 | } |
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571 | |
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572 | return *this << data (p, buf + maxlen - p); |
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573 | } |
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574 | |
528 | packet &packet::operator <<(const data &v) |
575 | packet &packet::operator <<(const data &v) |
529 | { |
576 | { |
530 | if (room () < v.len) |
577 | if (room () < v.len) |
531 | reset (); |
578 | reset (); |
532 | else |
579 | else |
… | |
… | |
569 | return reset (); |
616 | return reset (); |
570 | |
617 | |
571 | cur += len; |
618 | cur += len; |
572 | } |
619 | } |
573 | |
620 | |
574 | /****************************************************************************** |
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575 | * |
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576 | * statistics logging functions. |
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577 | * |
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578 | ******************************************************************************/ |
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579 | |
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580 | #ifdef CS_LOGSTATS |
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581 | |
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582 | /* cst_tot is for the life of the server, cst_last is for the last series of |
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583 | * stats |
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584 | */ |
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585 | CS_Stats cst_tot, cst_lst; |
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586 | |
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587 | /** |
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588 | * Writes out the gathered stats. We clear cst_lst. |
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589 | */ |
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590 | void |
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591 | write_cs_stats (void) |
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592 | { |
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593 | time_t now = time (NULL); |
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594 | |
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595 | /* If no connections recently, don't both to log anything */ |
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596 | if (cst_lst.ibytes == 0 && cst_lst.obytes == 0) |
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597 | return; |
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598 | |
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599 | /* CSSTAT is put in so scripts can easily find the line */ |
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600 | LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n", |
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601 | ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn, |
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602 | now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start); |
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603 | cst_lst.ibytes = 0; |
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604 | cst_lst.obytes = 0; |
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605 | cst_lst.time_start = now; |
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606 | } |
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607 | #endif |
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608 | |
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