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/* |
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CrossFire, A Multiplayer game for X-windows |
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|
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Copyright (C) 1992 Frank Tore Johansen |
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|
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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|
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You should have received a copy of the GNU General Public License |
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along with this program; if not, write to the Free Software |
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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|
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The author can be reached via e-mail to mark@pyramid.com |
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*/ |
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|
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/** |
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* \file |
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* Low-level socket-related functions. |
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* |
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* \date 2003-12-02 |
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* |
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* Contains some base functions that both the client and server |
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* can use. As such, depending what we are being compiled for will |
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* determine what we can include. the client is designed have |
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* CFCLIENT defined as part of its compile flags. |
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*/ |
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|
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using namespace std; |
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|
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#include <global.h> |
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#include <sproto.h> |
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#include <cstdarg> |
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|
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#ifdef __linux__ |
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# include <sys/types.h> |
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# include <sys/socket.h> |
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# include <netinet/in.h> |
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# include <netinet/tcp.h> |
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#endif |
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|
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// use a really low timeout, as it doesn't cost any bandwidth, and you can |
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// easily die in 20 seconds... |
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#define SOCKET_TIMEOUT1 10 * 1000 |
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#define SOCKET_TIMEOUT2 20 * 1000 |
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|
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void |
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client::flush () |
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{ |
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#ifdef __linux__ |
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// check time of last ack, and, if too old, kill connection |
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struct tcp_info tcpi; |
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socklen_t len = sizeof (tcpi); |
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|
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if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) |
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{ |
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unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent; |
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|
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rtt = tcpi.tcpi_rtt; |
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rttvar = tcpi.tcpi_rttvar; |
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|
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if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 < diff && diff < 0x80000000UL // ack delayed for 20s |
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&& SOCKET_TIMEOUT2 < tcpi.tcpi_last_data_sent) // no data sent for 10s |
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{ |
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LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd, |
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(unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked); |
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destroy (); |
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} |
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} |
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#endif |
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|
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/** |
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* Writes data to socket. |
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* |
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* When the socket is clear to write, and we have backlogged data, this |
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* is called to write it out. |
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*/ |
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|
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if (!outputbuffer.len || socket_ev.poll () & PE_W) |
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return; |
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|
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write_outputbuffer (); |
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} |
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|
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void |
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client::write_outputbuffer () |
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{ |
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while (outputbuffer.len) |
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{ |
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int res = write (fd, outputbuffer.data + outputbuffer.start, |
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min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start)); |
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|
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if (res > 0) |
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{ |
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outputbuffer.start += res; |
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/* wrap back to start of buffer */ |
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if (outputbuffer.start == SOCKETBUFSIZE) |
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outputbuffer.start = 0; |
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|
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outputbuffer.len -= res; |
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#ifdef CS_LOGSTATS |
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cst_tot.obytes += res; |
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cst_lst.obytes += res; |
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#endif |
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} |
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else if (res == 0) |
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{ |
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LOG (llevError, "socket write failed, connection closed.\n"); |
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destroy (); |
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return; |
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} |
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else if (errno == EINTR) |
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{ |
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// just retry |
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} |
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else if (errno == EAGAIN) |
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{ |
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// delay till ready |
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socket_ev.poll (socket_ev.poll () | PE_W); |
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socket_ev.start (); |
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return; |
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} |
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else |
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{ |
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LOG (llevError, "socket write failed: %s\n", strerror (errno)); |
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destroy (); |
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return; |
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} |
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} |
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|
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socket_ev.poll (socket_ev.poll () & ~PE_W); |
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} |
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|
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/****************************************************************************** |
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* |
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* Start of read routines. |
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* |
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******************************************************************************/ |
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|
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int |
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client::next_packet () |
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{ |
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if (inbuf_len >= 2) |
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{ |
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int pkt_len = (inbuf [0] << 8) | inbuf [1]; |
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|
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if (inbuf_len >= 2 + pkt_len) |
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return 2 + pkt_len; |
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|
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if (inbuf_len == sizeof (inbuf)) |
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{ |
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send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED); |
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destroy (); |
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return -1; |
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} |
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} |
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|
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return 0; |
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} |
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|
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void |
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client::skip_packet (int len) |
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{ |
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inbuf_len -= len; |
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memmove (inbuf, inbuf + len, inbuf_len); |
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} |
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|
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/***************************************************************************** |
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* Start of command dispatch area. |
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* The commands here are protocol commands. |
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****************************************************************************/ |
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|
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// SocketCommand, PlayingCommand, should not exist with those ugly casts |
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#define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb), |
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#define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER | |
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|
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/** |
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* Dispatch table for the server. |
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*/ |
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static struct packet_type packets[] = { |
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{"ncom", PC(NewPlayerCmd) PF_PLAYING }, |
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{"command", PC(PlayerCmd) PF_PLAYING }, |
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|
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{"examine", PC(ExamineCmd) PF_PLAYING }, |
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{"apply", PC(ApplyCmd) PF_PLAYING }, |
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{"reply", PC(ReplyCmd) 0 }, |
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{"lookat", PC(LookAt) PF_PLAYING }, |
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{"lock", PC(LockItem) PF_PLAYING }, |
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{"mark", PC(MarkItem) PF_PLAYING }, |
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{"move", PC(MoveCmd) PF_PLAYING }, |
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{"ext", PC(ExtCmd) 0 }, /* CF+ */ |
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{"mapredraw", PC(MapRedrawCmd) 0 }, /* Added: phil */ |
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{"mapinfo", PC(MapInfoCmd) 0 }, /* CF+ */ |
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|
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{"exti", SC(ExtiCmd) 0 }, /* CF+ */ |
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{"addme", SC(AddMeCmd) 0 }, |
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{"askface", SC(SendFaceCmd) 0 }, /* Added: phil */ |
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{"requestinfo", SC(RequestInfo) 0 }, |
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{"setfacemode", SC(SetFaceMode) 0 }, |
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{"setsound", SC(SetSound) 0 }, |
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{"setup", SC(SetUp) 0 }, |
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{"version", SC(VersionCmd) 0 }, |
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{"toggleextendedinfos", SC(ToggleExtendedInfos) 0 }, /*Added: tchize */ |
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{"toggleextendedtext", SC(ToggleExtendedText) 0 }, /*Added: tchize */ |
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{"asksmooth", SC(AskSmooth) 0 }, /*Added: tchize (smoothing technologies) */ |
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}; |
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|
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bool |
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client::may_execute (const packet_type *pkt) const |
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{ |
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return (!(pkt->flags & PF_PLAYER) || pl) |
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&& (!(pkt->flags & PF_PLAYING) || (pl && pl->state == ST_PLAYING)); |
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} |
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|
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void |
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client::execute (const packet_type *pkt, char *data, int datalen) |
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{ |
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if (may_execute (pkt)) |
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{ |
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//TODO: only one format |
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if (pkt->flags & PF_PLAYER) |
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((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl); |
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else |
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((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this); |
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} |
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else |
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send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED, pkt->name); |
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} |
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|
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bool |
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client::handle_packet () |
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{ |
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int pkt_len = next_packet (); |
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|
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if (!pkt_len) |
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return false; |
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else if (pkt_len < 0) |
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{ |
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LOG (llevError, "read error on player %s\n", |
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pl && pl->ob ? &pl->ob->name : "[anonymous]"); |
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destroy (); |
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return false; |
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} |
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|
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inbuf [pkt_len] = 0; /* Terminate buffer - useful for string data */ |
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|
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/* First, break out beginning word. There are at least |
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* a few commands that do not have any paremeters. If |
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* we get such a command, don't worry about trying |
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* to break it up. |
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*/ |
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int datalen; |
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char *data = strchr ((char *)inbuf + 2, ' '); |
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|
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if (data) |
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{ |
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*data++ = 0; |
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datalen = pkt_len - (data - (char *)inbuf); |
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} |
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else |
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{ |
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data = (char *)inbuf + 2; // better read garbage than segfault |
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datalen = 0; |
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} |
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|
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for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt) |
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if (!strcmp ((char *)inbuf + 2, pkt->name)) |
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{ |
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if (pkt->flags & PF_PLAYER) |
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queue_command (pkt, data, datalen); |
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else |
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execute (pkt, data, datalen); |
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|
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goto next_packet; |
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} |
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|
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// If we get here, we didn't find a valid command. |
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send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED, (char *)inbuf + 2); |
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next_packet: |
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skip_packet (pkt_len); |
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|
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// input buffer has space again |
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socket_ev.poll (socket_ev.poll () | PE_R); |
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|
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return true; |
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} |
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|
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// callback called when socket is either readable or writable |
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void |
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client::socket_cb (iow &w, int got) |
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{ |
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//TODO remove when we have better socket cleanup logic |
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if (status == Ns_Dead) |
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{ |
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socket_ev.poll (0); |
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return; |
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} |
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|
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if (got & PE_W) |
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{ |
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write_outputbuffer (); |
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|
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if (!outputbuffer.len) |
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socket_ev.poll (socket_ev.poll () & ~PE_W); |
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} |
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|
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if (got & PE_R) |
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{ |
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//TODO: rate-limit tcp connection in better ways, important |
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|
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int amount = sizeof (inbuf) - inbuf_len; |
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|
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if (!amount) |
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{ |
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// input buffer full |
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socket_ev.poll (socket_ev.poll () & ~PE_R); |
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return; |
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} |
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|
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amount = read (fd, inbuf + inbuf_len, amount); |
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|
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if (!amount) |
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{ |
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destroy (); |
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return; |
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} |
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else if (amount < 0) |
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{ |
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if (errno != EAGAIN && errno != EINTR) |
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{ |
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LOG (llevError, "read error: %s\n", strerror (errno)); |
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destroy (); |
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return; |
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} |
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|
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// should not be here, normally |
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} |
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else |
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{ |
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inbuf_len += amount; |
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|
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cst_tot.ibytes += amount; |
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cst_lst.ibytes += amount; |
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|
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cmd_ev.start (); |
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} |
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} |
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} |
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|
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// called whenever we have additional commands to process |
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void |
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client::cmd_cb (iw &w) |
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{ |
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if (handle_packet ()) |
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w.start (); |
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else |
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flush (); |
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} |
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|
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/******************************************************************************* |
367 |
* |
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* Start of write related routines. |
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* |
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******************************************************************************/ |
371 |
|
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/** |
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* Adds data to a socket buffer for whatever reason. |
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* |
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* ns is the socket we are adding the data to, buf is the start of the |
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* data, and len is the number of bytes to add. |
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*/ |
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void |
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client::send (void *buf_, int len) |
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{ |
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char *buf = (char *)buf_; |
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char *pos = buf; |
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int amt = 0; |
384 |
|
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if (status == Ns_Dead || !buf) |
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return; |
387 |
|
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if ((len + outputbuffer.len) > SOCKETBUFSIZE) |
389 |
{ |
390 |
LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd); |
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destroy (); |
392 |
return; |
393 |
} |
394 |
|
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int avail, end; |
396 |
|
397 |
/* data + end is where we start putting the new data. The last byte |
398 |
* currently in use is actually data + end -1 |
399 |
*/ |
400 |
end = outputbuffer.start + outputbuffer.len; |
401 |
/* The buffer is already in a wrapped state, so adjust end */ |
402 |
if (end >= SOCKETBUFSIZE) |
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end -= SOCKETBUFSIZE; |
404 |
|
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avail = SOCKETBUFSIZE - end; |
406 |
|
407 |
/* We can all fit it behind the current data without wrapping */ |
408 |
if (avail >= len) |
409 |
memcpy (outputbuffer.data + end, buf, len); |
410 |
else |
411 |
{ |
412 |
memcpy (outputbuffer.data + end, buf, avail); |
413 |
memcpy (outputbuffer.data, buf + avail, len - avail); |
414 |
} |
415 |
|
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outputbuffer.len += len; |
417 |
} |
418 |
|
419 |
/** |
420 |
* Takes a string of data, and writes it out to the socket. A very handy |
421 |
* shortcut function. |
422 |
*/ |
423 |
void |
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client::send_packet (packet &sl) |
425 |
{ |
426 |
if (status == Ns_Dead) |
427 |
return; |
428 |
|
429 |
if (sl.length () >= MAXSOCKBUF) |
430 |
{ |
431 |
LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ()); |
432 |
/* Almost certainly we've overflowed a buffer, so quit now to make |
433 |
* it easier to debug. |
434 |
*/ |
435 |
abort (); |
436 |
} |
437 |
|
438 |
if (!sl.length ()) |
439 |
return; |
440 |
|
441 |
assert (sl.hdrlen == 2); |
442 |
|
443 |
sl.buf_ [0] = sl.length () >> 8; |
444 |
sl.buf_ [1] = sl.length () ; |
445 |
|
446 |
send (sl.buf_, sl.length () + sl.hdrlen); |
447 |
} |
448 |
|
449 |
void |
450 |
client::send_packet (const char *buf, int len) |
451 |
{ |
452 |
packet sl; |
453 |
|
454 |
sl << data (buf, len); |
455 |
send_packet (sl); |
456 |
} |
457 |
|
458 |
void |
459 |
client::send_packet (const char *buf) |
460 |
{ |
461 |
send_packet (buf, strlen (buf)); |
462 |
} |
463 |
|
464 |
void |
465 |
client::send_packet_printf (const char *format, ...) |
466 |
{ |
467 |
packet sl; |
468 |
|
469 |
va_list ap; |
470 |
va_start (ap, format); |
471 |
sl.vprintf (format, ap); |
472 |
va_end (ap); |
473 |
|
474 |
send_packet (sl); |
475 |
} |
476 |
|
477 |
/*********************************************************************** |
478 |
* |
479 |
* packet functions/utilities |
480 |
* |
481 |
**********************************************************************/ |
482 |
|
483 |
packet &packet::operator <<(const data &v) |
484 |
{ |
485 |
if (room () < v.len) |
486 |
reset (); |
487 |
else |
488 |
{ |
489 |
if (v.len) |
490 |
{ |
491 |
memcpy (cur, v.ptr, v.len); |
492 |
cur += v.len; |
493 |
} |
494 |
} |
495 |
|
496 |
return *this; |
497 |
} |
498 |
|
499 |
packet &packet::operator <<(const data8 &v) |
500 |
{ |
501 |
unsigned int len = min (v.len, 0x00FF); |
502 |
return *this << uint8 (len) << data (v.ptr, len); |
503 |
} |
504 |
|
505 |
packet &packet::operator <<(const data16 &v) |
506 |
{ |
507 |
unsigned int len = min (v.len, 0xFFFF); |
508 |
return *this << uint16 (len) << data (v.ptr, len); |
509 |
} |
510 |
|
511 |
packet &packet::operator <<(const char *v) |
512 |
{ |
513 |
return *this << data (v, strlen (v ? v : 0)); |
514 |
} |
515 |
|
516 |
void |
517 |
packet::vprintf (const char *format, va_list ap) |
518 |
{ |
519 |
int size = room (); |
520 |
|
521 |
int len = vsnprintf ((char *)cur, size, format, ap); |
522 |
|
523 |
if (len >= size) |
524 |
return reset (); |
525 |
|
526 |
cur += len; |
527 |
} |
528 |
|
529 |
/****************************************************************************** |
530 |
* |
531 |
* statistics logging functions. |
532 |
* |
533 |
******************************************************************************/ |
534 |
|
535 |
#ifdef CS_LOGSTATS |
536 |
|
537 |
/* cst_tot is for the life of the server, cst_last is for the last series of |
538 |
* stats |
539 |
*/ |
540 |
CS_Stats cst_tot, cst_lst; |
541 |
|
542 |
/** |
543 |
* Writes out the gathered stats. We clear cst_lst. |
544 |
*/ |
545 |
void |
546 |
write_cs_stats (void) |
547 |
{ |
548 |
time_t now = time (NULL); |
549 |
|
550 |
/* If no connections recently, don't both to log anything */ |
551 |
if (cst_lst.ibytes == 0 && cst_lst.obytes == 0) |
552 |
return; |
553 |
|
554 |
/* CSSTAT is put in so scripts can easily find the line */ |
555 |
LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n", |
556 |
ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn, |
557 |
now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start); |
558 |
cst_lst.ibytes = 0; |
559 |
cst_lst.obytes = 0; |
560 |
cst_lst.time_start = now; |
561 |
} |
562 |
#endif |
563 |
|