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Comparing deliantra/server/socket/lowlevel.C (file contents):
Revision 1.20 by root, Thu Dec 14 21:46:34 2006 UTC vs.
Revision 1.42 by root, Mon May 28 21:22:26 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
4 Copyright (C) 1992 Frank Tore Johansen 5 * Copyright (©) 1992,2007 Frank Tore Johansen
5 6 *
6 This program is free software; you can redistribute it and/or modify 7 * Crossfire TRT is free software; you can redistribute it and/or modify it
7 it under the terms of the GNU General Public License as published by 8 * under the terms of the GNU General Public License as published by the Free
8 the Free Software Foundation; either version 2 of the License, or 9 * Software Foundation; either version 2 of the License, or (at your option)
9 (at your option) any later version. 10 * any later version.
10 11 *
11 This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful, but
12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 GNU General Public License for more details. 15 * for more details.
15 16 *
16 You should have received a copy of the GNU General Public License 17 * You should have received a copy of the GNU General Public License along
17 along with this program; if not, write to the Free Software 18 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
18 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 20 *
20 The author can be reached via e-mail to mark@pyramid.com 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
21*/ 22 */
22 23
23/** 24/**
24 * \file 25 * \file
25 * Low-level socket-related functions. 26 * Low-level socket-related functions.
26 * 27 *
33 */ 34 */
34 35
35using namespace std; 36using namespace std;
36 37
37#include <global.h> 38#include <global.h>
38#include <newclient.h>
39#include <sproto.h> 39#include <sproto.h>
40#include <cstdarg> 40#include <cstdarg>
41 41
42#ifdef __linux__ 42#ifdef __linux__
43# include <sys/types.h> 43# include <sys/types.h>
44# include <sys/socket.h> 44# include <sys/socket.h>
45# include <netinet/in.h> 45# include <netinet/in.h>
46# define TCP_HZ 1000 // sorry...
47# include <netinet/tcp.h> 46# include <netinet/tcp.h>
48#endif 47#endif
49 48
50// use a really low timeout, as it doesn't cost any bandwidth, and you can 49// use a really low timeout, as it doesn't cost any bandwidth, and you can
51// easily die in 20 seconds... 50// easily die in 20 seconds...
52#define SOCKET_TIMEOUT1 10 51#define SOCKET_TIMEOUT1 10 * 1000
53#define SOCKET_TIMEOUT2 20 52#define SOCKET_TIMEOUT2 20 * 1000
54 53
55void 54void
56client_socket::flush () 55client::flush ()
57{ 56{
57 if (destroyed ())
58 return;
59
58#ifdef __linux__ 60#ifdef __linux__
59 // check time of last ack, and, if too old, kill connection 61 // check time of last ack, and, if too old, kill connection
60 struct tcp_info tcpi; 62 struct tcp_info tcpi;
61 socklen_t len = sizeof (tcpi); 63 socklen_t len = sizeof (tcpi);
62 64
63 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) 65 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
64 { 66 {
65 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent; 67 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
66 68
69 rtt = tcpi.tcpi_rtt;
70 rttvar = tcpi.tcpi_rttvar;
71
67 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s 72 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 < diff && diff < 0x80000000UL // ack delayed for 20s
68 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s 73 && SOCKET_TIMEOUT2 < tcpi.tcpi_last_data_sent) // no data sent for 10s
69 { 74 {
70 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd, 75 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
71 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked); 76 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
72 status = Ns_Dead; 77 destroy ();
73 } 78 }
74 } 79 }
75#endif 80#endif
76 81
77 /** 82 /**
86 91
87 write_outputbuffer (); 92 write_outputbuffer ();
88} 93}
89 94
90void 95void
91client_socket::write_outputbuffer () 96client::write_outputbuffer ()
92{ 97{
93 while (outputbuffer.len) 98 while (outputbuffer.len)
94 { 99 {
95 int res = write (fd, outputbuffer.data + outputbuffer.start, 100 int res = write (fd, outputbuffer.data + outputbuffer.start,
96 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start)); 101 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
109#endif 114#endif
110 } 115 }
111 else if (res == 0) 116 else if (res == 0)
112 { 117 {
113 LOG (llevError, "socket write failed, connection closed.\n"); 118 LOG (llevError, "socket write failed, connection closed.\n");
114 status = Ns_Dead; 119 destroy ();
115 return; 120 return;
116 } 121 }
117 else if (errno == EINTR) 122 else if (errno == EINTR)
118 { 123 {
119 // just retry 124 // just retry
126 return; 131 return;
127 } 132 }
128 else 133 else
129 { 134 {
130 LOG (llevError, "socket write failed: %s\n", strerror (errno)); 135 LOG (llevError, "socket write failed: %s\n", strerror (errno));
131 status = Ns_Dead; 136 destroy ();
132 return; 137 return;
133 } 138 }
134 } 139 }
135 140
136 socket_ev.poll (socket_ev.poll () & ~PE_W); 141 socket_ev.poll (socket_ev.poll () & ~PE_W);
137} 142}
138 143
144/******************************************************************************
145 *
146 * Start of read routines.
147 *
148 ******************************************************************************/
149
150int
151client::next_packet ()
152{
153 if (inbuf_len >= 2)
154 {
155 int pkt_len = (inbuf [0] << 8) | inbuf [1];
156
157 if (inbuf_len >= 2 + pkt_len)
158 return 2 + pkt_len;
159
160 if (inbuf_len == sizeof (inbuf))
161 {
162 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED);
163 destroy ();
164 return -1;
165 }
166 }
167
168 return 0;
169}
170
171void
172client::skip_packet (int len)
173{
174 inbuf_len -= len;
175 memmove (inbuf, inbuf + len, inbuf_len);
176}
177
139/*********************************************************************** 178/*****************************************************************************
140 * 179 * Start of command dispatch area.
141 * packet functions/utilities 180 * The commands here are protocol commands.
142 *
143 **********************************************************************/ 181 ****************************************************************************/
144 182
145packet &packet::operator <<(const data &v) 183// SocketCommand, PlayingCommand, should not exist with those ugly casts
184#define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
185#define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
186
187/**
188 * Dispatch table for the server.
189 */
190static struct packet_type packets[] = {
191 {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 },
192 {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 },
193
194 {"examine", PC(ExamineCmd) PF_PLAYING },
195 {"ex", PC(ExCmd) PF_PLAYING },
196 {"apply", PC(ApplyCmd) PF_PLAYING },
197 {"lookat", PC(LookAt) PF_PLAYING },
198 {"lock", PC(LockItem) PF_PLAYING },
199 {"mark", PC(MarkItem) PF_PLAYING },
200 {"move", PC(MoveCmd) PF_PLAYING },
201 {"ext", PC(ExtCmd) 0 }, // CF+
202 {"mapredraw", PC(MapRedrawCmd) 0 },
203 {"mapinfo", PC(MapInfoCmd) 0 }, // CF+
204
205 {"reply", SC(ReplyCmd) 0 },
206 {"exti", SC(ExtiCmd) 0 }, // CF+
207 {"addme", SC(AddMeCmd) 0 },
208 {"askface", SC(AskFaceCmd) 0 },
209 {"requestinfo", SC(RequestInfo) 0 },
210 {"setfacemode", SC(SetFaceMode) 0 },
211 {"setsound", SC(SetSound) 0 },
212 {"setup", SC(SetUp) 0 },
213 {"version", SC(VersionCmd) 0 },
214 {"toggleextendedinfos", SC(ToggleExtendedInfos) 0 }, /*Added: tchize */
215 {"toggleextendedtext", SC(ToggleExtendedText) 0 }, /*Added: tchize */
216 {"asksmooth", SC(AskSmooth) 0 }, /*Added: tchize (smoothing technologies) */
217};
218
219bool
220client::may_execute (const packet_type *pkt) const
146{ 221{
147 if (room () < v.len) 222 return (!(pkt->flags & PF_PLAYER) || pl)
148 reset (); 223 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
224}
225
226// HACK: some commands currently should be executed
227// even when the player is frozen. this hack detects
228// those commands. it should be folded into may_execute,
229// but kept seperate to emphasise the hack aspect, i.e.
230// do it better, then remove.
231static bool
232always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
233{
234 if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6)))
235 return false;
236
237 if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
238 return false;
239
240 if (pkt->flags & PF_COMMAND6)
241 {
242 data += 6;
243 len -= 6;
244 }
245
246 if (len > 4 && !strncmp (data, "say " , 4))
247 return true;
248 if (len > 5 && !strncmp (data, "chat ", 5))
249 return true;
250
251 return false;
252}
253
254void
255client::execute (const packet_type *pkt, char *data, int datalen)
256{
257 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
258 {
259 //TODO: only one format
260 if (pkt->flags & PF_PLAYER)
261 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
262 else
263 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
264 }
149 else 265 else
266 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED, pkt->name);
267}
268
269bool
270client::handle_packet ()
271{
272 int pkt_len = next_packet ();
273
274 if (!pkt_len)
275 return false;
276 else if (pkt_len < 0)
277 {
278 LOG (llevError, "read error on player %s\n",
279 pl && pl->ob ? &pl->ob->name : "[anonymous]");
280 destroy ();
281 return false;
150 { 282 }
151 if (v.len) 283
284 inbuf [pkt_len] = 0; /* Terminate buffer - useful for string data */
285
286 /* First, break out beginning word. There are at least
287 * a few commands that do not have any paremeters. If
288 * we get such a command, don't worry about trying
289 * to break it up.
290 */
291 int datalen;
292 char *data = strchr ((char *)inbuf + 2, ' ');
293
294 if (data)
295 {
296 *data++ = 0;
297 datalen = pkt_len - (data - (char *)inbuf);
298 }
299 else
300 {
301 data = (char *)inbuf + 2; // better read garbage than segfault
302 datalen = 0;
303 }
304
305 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
306 if (!strcmp ((char *)inbuf + 2, pkt->name))
152 { 307 {
153 memcpy (cur, v.ptr, v.len); 308 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
154 cur += v.len; 309 queue_command (pkt, data, datalen);
310 else
311 execute (pkt, data, datalen);
312
313 goto next_packet;
155 } 314 }
315
316 // If we get here, we didn't find a valid command.
317 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED, (char *)inbuf + 2);
318next_packet:
319 skip_packet (pkt_len);
320
321 // input buffer has space again
322 socket_ev.poll (socket_ev.poll () | PE_R);
323
324 return true;
325}
326
327// callback called when socket is either readable or writable
328void
329client::socket_cb (iow &w, int got)
330{
331 //TODO remove when we have better socket cleanup logic
332 if (destroyed ())
156 } 333 {
157 334 socket_ev.poll (0);
158 return *this; 335 return;
159}
160
161packet &packet::operator <<(const data8 &v)
162{
163 unsigned int len = min (v.len, 0x00FF);
164 return *this << uint8 (len) << data (v.ptr, len);
165}
166
167packet &packet::operator <<(const data16 &v)
168{
169 unsigned int len = min (v.len, 0xFFFF);
170 return *this << uint16 (len) << data (v.ptr, len);
171}
172
173packet &packet::operator <<(const char *v)
174{
175 return *this << data (v, strlen (v ? v : 0));
176}
177
178void
179packet::printf (const char *format, ...)
180{
181 int size = room ();
182
183 va_list ap;
184 va_start (ap, format);
185 int len = vsnprintf ((char *)cur, size, format, ap);
186 va_end (ap);
187
188 if (len >= size)
189 return reset ();
190
191 cur += len;
192}
193
194/******************************************************************************
195 *
196 * Start of read routines.
197 *
198 ******************************************************************************/
199
200int
201client_socket::read_packet ()
202{
203 for (;;)
204 { 336 }
205 if (inbuf_len >= 2)
206 {
207 unsigned int pkt_len = (inbuf [0] << 8) | inbuf [1];
208 337
209 if (inbuf_len >= 2 + pkt_len) 338 if (got & PE_W)
210 return pkt_len + 2; 339 {
211 } 340 write_outputbuffer ();
341
342 if (!outputbuffer.len)
343 socket_ev.poll (socket_ev.poll () & ~PE_W);
344 }
345
346 if (got & PE_R)
347 {
348 //TODO: rate-limit tcp connection in better ways, important
212 349
213 int amount = sizeof (inbuf) - inbuf_len; 350 int amount = sizeof (inbuf) - inbuf_len;
214 351
215 if (amount <= 0) 352 if (!amount)
216 { 353 {
217 LOG (llevError, "packet too large");//TODO 354 // input buffer full
355 socket_ev.poll (socket_ev.poll () & ~PE_R);
218 return -1; 356 return;
219 } 357 }
220 358
221 amount = read (fd, inbuf + inbuf_len, amount); 359 amount = read (fd, inbuf + inbuf_len, amount);
222 360
223 if (!amount) 361 if (!amount)
224 { 362 {
225 status = Ns_Dead; 363 destroy ();
226 return -1; 364 return;
227 } 365 }
228 else if (amount < 0) 366 else if (amount < 0)
229 { 367 {
230 if (errno != EAGAIN && errno != EINTR) 368 if (errno != EAGAIN && errno != EINTR)
231 { 369 {
232 LOG (llevError, "read error: %s\n", strerror (errno)); 370 LOG (llevError, "read error: %s\n", strerror (errno));
371 destroy ();
233 return -1; 372 return;
234 } 373 }
235 374
236 return 0; 375 // should not be here, normally
376 }
377 else
237 } 378 {
238
239 inbuf_len += amount; 379 inbuf_len += amount;
240 380
241 cst_tot.ibytes += amount; 381 cst_tot.ibytes += amount;
242 cst_lst.ibytes += amount; 382 cst_lst.ibytes += amount;
243 }
244}
245 383
384 cmd_ev.start ();
385 }
386 }
387}
388
389// called whenever we have additional commands to process
246void 390void
247client_socket::skip_packet (int len) 391client::cmd_cb (iw &w)
248{ 392{
249 inbuf_len -= len; 393 if (handle_packet ())
250 memmove (inbuf, inbuf + len, inbuf_len); 394 w.start ();
395 else
396 flush ();
251} 397}
252 398
253/******************************************************************************* 399/*******************************************************************************
254 * 400 *
255 * Start of write related routines. 401 * Start of write related routines.
261 * 407 *
262 * ns is the socket we are adding the data to, buf is the start of the 408 * ns is the socket we are adding the data to, buf is the start of the
263 * data, and len is the number of bytes to add. 409 * data, and len is the number of bytes to add.
264 */ 410 */
265void 411void
266client_socket::send (void *buf_, int len) 412client::send (void *buf_, int len)
267{ 413{
268 char *buf = (char *)buf_; 414 char *buf = (char *)buf_;
269 char *pos = buf;
270 int amt = 0;
271 415
272 if (status == Ns_Dead || !buf) 416 if (destroyed () || !buf)
273 {
274 LOG (llevDebug, "Write_To_Socket called with dead socket\n");
275 return; 417 return;
276 }
277 418
278 if ((len + outputbuffer.len) > SOCKETBUFSIZE) 419 if (len + outputbuffer.len > SOCKETBUFSIZE)
279 { 420 {
280 LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", fd); 421 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
281 status = Ns_Dead; 422 // shutdown the socket, this is safer than destroying it immediately
423 // as lots of code in the callchain might still access the map etc.
424 shutdown (fd, SHUT_RDWR);
282 return; 425 return;
283 } 426 }
284 427
285 int avail, end; 428 int avail, end;
286 429
304 } 447 }
305 448
306 outputbuffer.len += len; 449 outputbuffer.len += len;
307} 450}
308 451
309void
310client_socket::socket_cb (iow &w, int got)
311{
312 write_outputbuffer ();
313
314 if (!outputbuffer.len)
315 socket_ev.poll (socket_ev.poll () & ~PE_W);
316}
317
318/** 452/**
319 * Takes a string of data, and writes it out to the socket. A very handy 453 * Takes a string of data, and writes it out to the socket. A very handy
320 * shortcut function. 454 * shortcut function.
321 */ 455 */
322void 456void
323client_socket::send_packet (packet &sl) 457client::send_packet (packet &sl)
324{ 458{
325 if (status == Ns_Dead) 459 if (destroyed ())
326 return; 460 return;
327 461
328 if (sl.length () >= MAXSOCKBUF) 462 if (sl.length () >= MAXSOCKBUF)
329 { 463 {
330 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ()); 464 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
344 478
345 send (sl.buf_, sl.length () + sl.hdrlen); 479 send (sl.buf_, sl.length () + sl.hdrlen);
346} 480}
347 481
348void 482void
349client_socket::send_packet (const char *buf, int len) 483client::send_packet (const char *buf, int len)
350{ 484{
351 packet sl; 485 packet sl;
352 486
353 sl << data (buf, len); 487 sl << data (buf, len);
354 send_packet (sl); 488 send_packet (sl);
355} 489}
356 490
357void 491void
358client_socket::send_packet (const char *buf) 492client::send_packet (const char *buf)
359{ 493{
360 send_packet (buf, strlen (buf)); 494 send_packet (buf, strlen (buf));
495}
496
497void
498client::send_packet_printf (const char *format, ...)
499{
500 packet sl;
501
502 va_list ap;
503 va_start (ap, format);
504 sl.vprintf (format, ap);
505 va_end (ap);
506
507 send_packet (sl);
508}
509
510void
511client::send_drawinfo (const char *msg, int flags)
512{
513 send_packet_printf ("drawinfo %d %s", flags, msg);
514}
515
516void
517client::send_msg (int color, const char *type, const char *msg)
518{
519 if (can_msg)
520 send_packet_printf ("msg %d %s %s", color, type, msg);
521 else if (color < 0)
522 return; // client cannot handle this
523 else if (strchr (msg, '<') || strchr (msg, '&'))
524 {
525 //TODO: should escape/modify to old syntax
526 send_packet_printf ("drawinfo %d %s", color, msg);
527 }
528 else
529 send_packet_printf ("drawinfo %d %s", color, msg);
530}
531
532/***********************************************************************
533 *
534 * packet functions/utilities
535 *
536 **********************************************************************/
537
538packet::packet (const char *name)
539{
540 reset ();
541
542 int len = strlen (name);
543 memcpy (cur, name, len); cur += len;
544 *cur++ = ' ';
545}
546
547packet &packet::operator <<(const ber32 v)
548{
549 enum { maxlen = 32 / 7 + 1};
550 uint8 buf[maxlen];
551 uint8 *p = buf + maxlen;
552 uint32 val = v.val;
553
554 *--p = val & 0x7F;
555
556 while (val > 0x7F)
557 {
558 val >>= 7;
559 *--p = (val & 0x7F) | 0x80;
560 }
561
562 return *this << data (p, buf + maxlen - p);
563}
564
565packet &packet::operator <<(const data &v)
566{
567 if (room () < v.len)
568 reset ();
569 else
570 {
571 if (v.len)
572 {
573 memcpy (cur, v.ptr, v.len);
574 cur += v.len;
575 }
576 }
577
578 return *this;
579}
580
581packet &packet::operator <<(const data8 &v)
582{
583 unsigned int len = min (v.len, 0x00FF);
584 return *this << uint8 (len) << data (v.ptr, len);
585}
586
587packet &packet::operator <<(const data16 &v)
588{
589 unsigned int len = min (v.len, 0xFFFF);
590 return *this << uint16 (len) << data (v.ptr, len);
591}
592
593packet &packet::operator <<(const char *v)
594{
595 return *this << data (v, strlen (v ? v : 0));
596}
597
598void
599packet::vprintf (const char *format, va_list ap)
600{
601 int size = room ();
602
603 int len = vsnprintf ((char *)cur, size, format, ap);
604
605 if (len >= size)
606 return reset ();
607
608 cur += len;
361} 609}
362 610
363/****************************************************************************** 611/******************************************************************************
364 * 612 *
365 * statistics logging functions. 613 * statistics logging functions.

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