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Comparing deliantra/server/socket/lowlevel.C (file contents):
Revision 1.29 by root, Thu Dec 21 23:37:06 2006 UTC vs.
Revision 1.41 by root, Fri May 18 19:46:22 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 1992 Frank Tore Johansen 5 * Copyright (C) 1992 Frank Tore Johansen
5 6 *
6 This program is free software; you can redistribute it and/or modify 7 * This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by 8 * it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or 9 * the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version. 10 * (at your option) any later version.
10 11 *
11 This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details. 15 * GNU General Public License for more details.
15 16 *
16 You should have received a copy of the GNU General Public License 17 * You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software 18 * along with this program; if not, write to the Free Software
18 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
19 20 *
20 The author can be reached via e-mail to mark@pyramid.com 21 * The author can be reached via e-mail to mark@pyramid.com
21*/ 22 */
22 23
23/** 24/**
24 * \file 25 * \file
25 * Low-level socket-related functions. 26 * Low-level socket-related functions.
26 * 27 *
27 * \date 2003-12-02 28 * \date 2003-12-02
185 186
186/** 187/**
187 * Dispatch table for the server. 188 * Dispatch table for the server.
188 */ 189 */
189static struct packet_type packets[] = { 190static struct packet_type packets[] = {
190 {"ncom", PC(NewPlayerCmd) PF_PLAYING }, 191 {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 },
191 {"command", PC(PlayerCmd) PF_PLAYING }, 192 {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 },
192 193
193 {"examine", PC(ExamineCmd) PF_PLAYING }, 194 {"examine", PC(ExamineCmd) PF_PLAYING },
195 {"ex", PC(ExCmd) PF_PLAYING },
194 {"apply", PC(ApplyCmd) PF_PLAYING }, 196 {"apply", PC(ApplyCmd) PF_PLAYING },
195 {"lookat", PC(LookAt) PF_PLAYING }, 197 {"lookat", PC(LookAt) PF_PLAYING },
196 {"lock", PC(LockItem) PF_PLAYING }, 198 {"lock", PC(LockItem) PF_PLAYING },
197 {"mark", PC(MarkItem) PF_PLAYING }, 199 {"mark", PC(MarkItem) PF_PLAYING },
198 {"move", PC(MoveCmd) PF_PLAYING }, 200 {"move", PC(MoveCmd) PF_PLAYING },
199 {"ext", PC(ExtCmd) 0 }, /* CF+ */ 201 {"ext", PC(ExtCmd) 0 }, // CF+
200 {"mapredraw", PC(MapRedrawCmd) 0 }, /* Added: phil */ 202 {"mapredraw", PC(MapRedrawCmd) 0 },
201 {"mapinfo", PC(MapInfoCmd) 0 }, /* CF+ */ 203 {"mapinfo", PC(MapInfoCmd) 0 }, // CF+
202 204
203 {"reply", SC(ReplyCmd) 0 }, 205 {"reply", SC(ReplyCmd) 0 },
204 {"exti", SC(ExtiCmd) 0 }, /* CF+ */ 206 {"exti", SC(ExtiCmd) 0 }, // CF+
205 {"addme", SC(AddMeCmd) 0 }, 207 {"addme", SC(AddMeCmd) 0 },
206 {"askface", SC(SendFaceCmd) 0 }, /* Added: phil */ 208 {"askface", SC(AskFaceCmd) 0 },
207 {"requestinfo", SC(RequestInfo) 0 }, 209 {"requestinfo", SC(RequestInfo) 0 },
208 {"setfacemode", SC(SetFaceMode) 0 }, 210 {"setfacemode", SC(SetFaceMode) 0 },
209 {"setsound", SC(SetSound) 0 }, 211 {"setsound", SC(SetSound) 0 },
210 {"setup", SC(SetUp) 0 }, 212 {"setup", SC(SetUp) 0 },
211 {"version", SC(VersionCmd) 0 }, 213 {"version", SC(VersionCmd) 0 },
219{ 221{
220 return (!(pkt->flags & PF_PLAYER) || pl) 222 return (!(pkt->flags & PF_PLAYER) || pl)
221 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING); 223 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
222} 224}
223 225
226// HACK: some commands currently should be executed
227// even when the player is frozen. this hack detects
228// those commands. it should be folded into may_execute,
229// but kept seperate to emphasise the hack aspect, i.e.
230// do it better, then remove.
231static bool
232always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
233{
234 if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6)))
235 return false;
236
237 if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
238 return false;
239
240 if (pkt->flags & PF_COMMAND6)
241 {
242 data += 6;
243 len -= 6;
244 }
245
246 if (len > 4 && !strncmp (data, "say " , 4))
247 return true;
248 if (len > 5 && !strncmp (data, "chat ", 5))
249 return true;
250
251 return false;
252}
253
224void 254void
225client::execute (const packet_type *pkt, char *data, int datalen) 255client::execute (const packet_type *pkt, char *data, int datalen)
226{ 256{
227 if (may_execute (pkt)) 257 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
228 { 258 {
229 //TODO: only one format 259 //TODO: only one format
230 if (pkt->flags & PF_PLAYER) 260 if (pkt->flags & PF_PLAYER)
231 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl); 261 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
232 else 262 else
273 } 303 }
274 304
275 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt) 305 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
276 if (!strcmp ((char *)inbuf + 2, pkt->name)) 306 if (!strcmp ((char *)inbuf + 2, pkt->name))
277 { 307 {
278 if (pkt->flags & PF_PLAYER) 308 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
279 queue_command (pkt, data, datalen); 309 queue_command (pkt, data, datalen);
280 else 310 else
281 execute (pkt, data, datalen); 311 execute (pkt, data, datalen);
282 312
283 goto next_packet; 313 goto next_packet;
380 */ 410 */
381void 411void
382client::send (void *buf_, int len) 412client::send (void *buf_, int len)
383{ 413{
384 char *buf = (char *)buf_; 414 char *buf = (char *)buf_;
385 char *pos = buf;
386 int amt = 0;
387 415
388 if (destroyed () || !buf) 416 if (destroyed () || !buf)
389 return; 417 return;
390 418
391 if ((len + outputbuffer.len) > SOCKETBUFSIZE) 419 if (len + outputbuffer.len > SOCKETBUFSIZE)
392 { 420 {
393 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd); 421 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
394 destroy (); 422 // shutdown the socket, this is safer than destroying it immediately
423 // as lots of code in the callchain might still access the map etc.
424 shutdown (fd, SHUT_RDWR);
395 return; 425 return;
396 } 426 }
397 427
398 int avail, end; 428 int avail, end;
399 429
475 va_end (ap); 505 va_end (ap);
476 506
477 send_packet (sl); 507 send_packet (sl);
478} 508}
479 509
510void
511client::send_drawinfo (const char *msg, int flags)
512{
513 send_packet_printf ("drawinfo %d %s", flags, msg);
514}
515
516void
517client::send_msg (int color, const char *type, const char *msg)
518{
519 if (can_msg)
520 send_packet_printf ("msg %d %s %s", color, type, msg);
521 else if (color < 0)
522 return; // client cannot handle this
523 else if (strchr (msg, '<') || strchr (msg, '&'))
524 {
525 //TODO: should escape/modify to old syntax
526 send_packet_printf ("drawinfo %d %s", color, msg);
527 }
528 else
529 send_packet_printf ("drawinfo %d %s", color, msg);
530}
531
480/*********************************************************************** 532/***********************************************************************
481 * 533 *
482 * packet functions/utilities 534 * packet functions/utilities
483 * 535 *
484 **********************************************************************/ 536 **********************************************************************/
488 reset (); 540 reset ();
489 541
490 int len = strlen (name); 542 int len = strlen (name);
491 memcpy (cur, name, len); cur += len; 543 memcpy (cur, name, len); cur += len;
492 *cur++ = ' '; 544 *cur++ = ' ';
545}
546
547packet &packet::operator <<(const ber32 v)
548{
549 enum { maxlen = 32 / 7 + 1};
550 uint8 buf[maxlen];
551 uint8 *p = buf + maxlen;
552 uint32 val = v.val;
553
554 *--p = val & 0x7F;
555
556 while (val > 0x7F)
557 {
558 val >>= 7;
559 *--p = (val & 0x7F) | 0x80;
560 }
561
562 return *this << data (p, buf + maxlen - p);
493} 563}
494 564
495packet &packet::operator <<(const data &v) 565packet &packet::operator <<(const data &v)
496{ 566{
497 if (room () < v.len) 567 if (room () < v.len)

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