1 | |
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2 | /* |
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3 | * static char *rcsid_sockets_c = |
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4 | * "$Id: lowlevel.C,v 1.5 2006/09/10 13:43:33 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
1 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
9 | |
3 | |
10 | Copyright (C) 1992 Frank Tore Johansen |
4 | Copyright (C) 1992 Frank Tore Johansen |
11 | |
5 | |
… | |
… | |
41 | using namespace std; |
35 | using namespace std; |
42 | |
36 | |
43 | #include <global.h> |
37 | #include <global.h> |
44 | #include <newclient.h> |
38 | #include <newclient.h> |
45 | #include <sproto.h> |
39 | #include <sproto.h> |
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40 | #include <cstdarg> |
46 | |
41 | |
47 | #ifdef __linux__ |
42 | #ifdef __linux__ |
48 | # include <sys/types.h> |
43 | # include <sys/types.h> |
49 | # include <sys/socket.h> |
44 | # include <sys/socket.h> |
50 | # include <netinet/in.h> |
45 | # include <netinet/in.h> |
… | |
… | |
78 | } |
73 | } |
79 | } |
74 | } |
80 | |
75 | |
81 | int val; |
76 | int val; |
82 | |
77 | |
83 | val = 0; |
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84 | setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val)); |
78 | val = 0; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val)); |
85 | val = 1; |
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86 | setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val)); |
79 | val = 1; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val)); |
87 | #endif |
80 | #endif |
88 | } |
81 | } |
89 | |
82 | |
90 | /*********************************************************************** |
83 | /*********************************************************************** |
91 | * |
84 | * |
92 | * SockList functions/utilities |
85 | * SockList functions/utilities |
93 | * |
86 | * |
94 | **********************************************************************/ |
87 | **********************************************************************/ |
95 | |
88 | |
96 | void |
89 | SockList &SockList::operator <<(const data &v) |
97 | SockList_Init (SockList * sl) |
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98 | { |
90 | { |
99 | sl->len = 0; |
91 | if (v.len) |
100 | sl->buf = NULL; |
92 | { |
101 | } |
93 | memcpy (buf + len, v.ptr, v.len); |
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94 | len += v.len; |
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95 | } |
102 | |
96 | |
103 | void |
97 | return *this; |
104 | SockList_AddInt (SockList * sl, uint32 data) |
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105 | { |
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106 | sl->buf[sl->len++] = (data >> 24) & 0xff; |
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107 | sl->buf[sl->len++] = (data >> 16) & 0xff; |
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108 | sl->buf[sl->len++] = (data >> 8) & 0xff; |
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109 | sl->buf[sl->len++] = data & 0xff; |
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110 | } |
98 | } |
111 | |
99 | |
112 | void |
100 | SockList &SockList::operator <<(const data8 &v) |
113 | SockList_AddInt64 (SockList * sl, uint64 data) |
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114 | { |
101 | { |
115 | sl->buf[sl->len++] = (char) ((data >> 56) & 0xff); |
102 | unsigned int len = min (v.len, 0x00FF); |
116 | sl->buf[sl->len++] = (char) ((data >> 48) & 0xff); |
103 | return *this << uint8 (len) << data (v.ptr, len); |
117 | sl->buf[sl->len++] = (char) ((data >> 40) & 0xff); |
104 | } |
118 | sl->buf[sl->len++] = (char) ((data >> 32) & 0xff); |
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119 | |
105 | |
120 | sl->buf[sl->len++] = (char) ((data >> 24) & 0xff); |
106 | SockList &SockList::operator <<(const data16 &v) |
121 | sl->buf[sl->len++] = (char) ((data >> 16) & 0xff); |
107 | { |
122 | sl->buf[sl->len++] = (char) ((data >> 8) & 0xff); |
108 | unsigned int len = min (v.len, 0xFFFF); |
123 | sl->buf[sl->len++] = (char) (data & 0xff); |
109 | return *this << uint16 (len) << data (v.ptr, len); |
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110 | } |
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111 | |
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112 | SockList &SockList::operator <<(const char *v) |
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113 | { |
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114 | return *this << data (v, strlen (v ? v : 0)); |
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115 | } |
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116 | |
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117 | void |
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118 | SockList::printf (const char *format, ...) |
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119 | { |
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120 | va_list ap; |
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121 | va_start (ap, format); |
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122 | |
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123 | len += vsprintf ((char *)buf + len, format, ap); |
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124 | |
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125 | va_end (ap); |
124 | } |
126 | } |
125 | |
127 | |
126 | /* Basically does the reverse of SockList_AddInt, but on |
128 | /* Basically does the reverse of SockList_AddInt, but on |
127 | * strings instead. Same for the GetShort, but for 16 bits. |
129 | * strings instead. Same for the GetShort, but for 16 bits. |
128 | */ |
130 | */ |
… | |
… | |
151 | * buffer allocated in the socklist. We make the assumption the buffer is |
153 | * buffer allocated in the socklist. We make the assumption the buffer is |
152 | * at least 2 bytes long. |
154 | * at least 2 bytes long. |
153 | */ |
155 | */ |
154 | |
156 | |
155 | int |
157 | int |
156 | SockList_ReadPacket (int fd, SockList * sl, int len) |
158 | SockList_ReadPacket (int fd, SockList *sl, int len) |
157 | { |
159 | { |
158 | int stat, toread; |
160 | int stat, toread; |
159 | |
161 | |
160 | /* Sanity check - shouldn't happen */ |
162 | /* Sanity check - shouldn't happen */ |
161 | if (sl->len < 0) |
163 | if (sl->len < 0) |
… | |
… | |
163 | abort (); |
165 | abort (); |
164 | } |
166 | } |
165 | /* We already have a partial packet */ |
167 | /* We already have a partial packet */ |
166 | if (sl->len < 2) |
168 | if (sl->len < 2) |
167 | { |
169 | { |
168 | #ifdef WIN32 /* ***WIN32 SockList_ReadPacket: change read() to recv() */ |
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169 | |
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170 | stat = recv (fd, sl->buf + sl->len, 2 - sl->len, 0); |
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171 | |
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172 | #else |
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173 | do |
170 | do |
174 | { |
171 | { |
175 | stat = read (fd, sl->buf + sl->len, 2 - sl->len); |
172 | stat = read (fd, sl->buf + sl->len, 2 - sl->len); |
176 | } |
173 | } |
177 | while ((stat == -1) && (errno == EINTR)); |
174 | while ((stat == -1) && (errno == EINTR)); |
178 | #endif |
175 | |
179 | if (stat < 0) |
176 | if (stat < 0) |
180 | { |
177 | { |
181 | /* In non blocking mode, EAGAIN is set when there is no |
178 | /* In non blocking mode, EAGAIN is set when there is no |
182 | * data available. |
179 | * data available. |
183 | */ |
180 | */ |
184 | #ifdef WIN32 /* ***WIN32 SockList_ReadPacket: error handling for win32 */ |
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185 | if ((stat == -1) && WSAGetLastError () != WSAEWOULDBLOCK) |
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186 | { |
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187 | if (WSAGetLastError () == WSAECONNRESET) |
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188 | LOG (llevDebug, "Connection closed by client\n"); |
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189 | else |
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190 | { |
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191 | LOG (llevDebug, "ReadPacket got error %d, returning 0\n", WSAGetLastError ()); |
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192 | } |
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193 | return -1; /* kick this user! */ |
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194 | } |
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195 | #else |
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196 | if (errno != EAGAIN && errno != EWOULDBLOCK) |
181 | if (errno != EAGAIN && errno != EWOULDBLOCK) |
197 | { |
182 | { |
198 | LOG (llevDebug, "ReadPacket got error %s, returning 0\n", strerror (errno)); |
183 | LOG (llevDebug, "ReadPacket got error %s, returning 0\n", strerror (errno)); |
199 | } |
184 | } |
200 | #endif |
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201 | return 0; /*Error */ |
185 | return 0; /*Error */ |
202 | } |
186 | } |
203 | if (stat == 0) |
187 | if (stat == 0) |
204 | return -1; |
188 | return -1; |
205 | sl->len += stat; |
189 | sl->len += stat; |
… | |
… | |
219 | LOG (llevError, "SockList_ReadPacket: Want to read more bytes than will fit in buffer (%d>=%d).\n", toread + sl->len, len); |
203 | LOG (llevError, "SockList_ReadPacket: Want to read more bytes than will fit in buffer (%d>=%d).\n", toread + sl->len, len); |
220 | /* Quick hack in case for 'oldsocketmode' input. If we are |
204 | /* Quick hack in case for 'oldsocketmode' input. If we are |
221 | * closing the socket anyways, then reading this extra 100 bytes |
205 | * closing the socket anyways, then reading this extra 100 bytes |
222 | * shouldn't hurt. |
206 | * shouldn't hurt. |
223 | */ |
207 | */ |
224 | #ifdef WIN32 /* ***win32 SockList_ReadPacket: change read() to recv() */ |
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225 | recv (fd, sl->buf + 2, 100, 0); |
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226 | #else |
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227 | read (fd, sl->buf + 2, 100); |
208 | read (fd, sl->buf + 2, 100); |
228 | #endif /* end win32 */ |
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229 | |
209 | |
230 | /* return error so the socket is closed */ |
210 | /* return error so the socket is closed */ |
231 | return -1; |
211 | return -1; |
232 | } |
212 | } |
233 | do |
213 | do |
234 | { |
214 | { |
235 | #ifdef WIN32 /* ***win32 SockList_ReadPacket: change read() to recv() */ |
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236 | stat = recv (fd, sl->buf + sl->len, toread, 0); |
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237 | #else |
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238 | do |
215 | do |
239 | { |
216 | { |
240 | stat = read (fd, sl->buf + sl->len, toread); |
217 | stat = read (fd, sl->buf + sl->len, toread); |
241 | } |
218 | } |
242 | while ((stat < 0) && (errno == EINTR)); |
219 | while ((stat < 0) && (errno == EINTR)); |
243 | #endif |
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244 | if (stat < 0) |
220 | if (stat < 0) |
245 | { |
221 | { |
246 | |
222 | |
247 | #ifdef WIN32 /* ***win32 SockList_ReadPacket: change error handling for win32 */ |
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248 | if ((stat == -1) && WSAGetLastError () != WSAEWOULDBLOCK) |
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249 | { |
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250 | if (WSAGetLastError () == WSAECONNRESET) |
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251 | LOG (llevDebug, "Connection closed by client\n"); |
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252 | else |
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253 | { |
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254 | LOG (llevDebug, "ReadPacket got error %d, returning 0\n", WSAGetLastError ()); |
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255 | } |
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256 | return -1; /* kick this user! */ |
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257 | } |
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258 | #else |
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259 | if (errno != EAGAIN && errno != EWOULDBLOCK) |
223 | if (errno != EAGAIN && errno != EWOULDBLOCK) |
260 | { |
224 | { |
261 | LOG (llevDebug, "ReadPacket got error %s, returning 0\n", strerror (errno)); |
225 | LOG (llevDebug, "ReadPacket got error %s, returning 0\n", strerror (errno)); |
262 | } |
226 | } |
263 | #endif |
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264 | return 0; /*Error */ |
227 | return 0; /*Error */ |
265 | } |
228 | } |
266 | if (stat == 0) |
229 | if (stat == 0) |
267 | return -1; |
230 | return -1; |
268 | sl->len += stat; |
231 | sl->len += stat; |
… | |
… | |
314 | |
277 | |
315 | end = ns->outputbuffer.start + ns->outputbuffer.len; |
278 | end = ns->outputbuffer.start + ns->outputbuffer.len; |
316 | /* The buffer is already in a wrapped state, so adjust end */ |
279 | /* The buffer is already in a wrapped state, so adjust end */ |
317 | if (end >= SOCKETBUFSIZE) |
280 | if (end >= SOCKETBUFSIZE) |
318 | end -= SOCKETBUFSIZE; |
281 | end -= SOCKETBUFSIZE; |
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282 | |
319 | avail = SOCKETBUFSIZE - end; |
283 | avail = SOCKETBUFSIZE - end; |
320 | |
284 | |
321 | /* We can all fit it behind the current data without wrapping */ |
285 | /* We can all fit it behind the current data without wrapping */ |
322 | if (avail >= len) |
286 | if (avail >= len) |
323 | { |
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324 | memcpy (ns->outputbuffer.data + end, buf, len); |
287 | memcpy (ns->outputbuffer.data + end, buf, len); |
325 | } |
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326 | else |
288 | else |
327 | { |
289 | { |
328 | memcpy (ns->outputbuffer.data + end, buf, avail); |
290 | memcpy (ns->outputbuffer.data + end, buf, avail); |
329 | memcpy (ns->outputbuffer.data, buf + avail, len - avail); |
291 | memcpy (ns->outputbuffer.data, buf + avail, len - avail); |
330 | } |
292 | } |
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293 | |
331 | ns->outputbuffer.len += len; |
294 | ns->outputbuffer.len += len; |
332 | #if 0 |
295 | #if 0 |
333 | LOG (llevDebug, "Added %d to output buffer, total length now %d, start=%d\n", len, ns->outputbuffer.len, ns->outputbuffer.start); |
296 | LOG (llevDebug, "Added %d to output buffer, total length now %d, start=%d\n", len, ns->outputbuffer.len, ns->outputbuffer.start); |
334 | #endif |
297 | #endif |
335 | } |
298 | } |
… | |
… | |
355 | { |
318 | { |
356 | max = SOCKETBUFSIZE - ns->outputbuffer.start; |
319 | max = SOCKETBUFSIZE - ns->outputbuffer.start; |
357 | if (ns->outputbuffer.len < max) |
320 | if (ns->outputbuffer.len < max) |
358 | max = ns->outputbuffer.len; |
321 | max = ns->outputbuffer.len; |
359 | |
322 | |
360 | #ifdef WIN32 /* ***win32 write_socket_buffer: change write() to send() */ |
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361 | amt = send (ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max, 0); |
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362 | #else |
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363 | do |
323 | do |
364 | { |
324 | { |
365 | amt = write (ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max); |
325 | amt = write (ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max); |
366 | } |
326 | } |
367 | while ((amt < 0) && (errno == EINTR)); |
327 | while ((amt < 0) && (errno == EINTR)); |
368 | #endif |
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369 | |
328 | |
370 | if (amt < 0) |
329 | if (amt < 0) |
371 | { /* We got an error */ |
330 | { /* We got an error */ |
372 | |
331 | |
373 | #ifdef WIN32 /* ***win32 write_socket_buffer: change error handling */ |
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374 | if (amt == -1 && WSAGetLastError () != WSAEWOULDBLOCK) |
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375 | { |
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376 | LOG (llevError, "New socket write failed (wsb) (%d).\n", WSAGetLastError ()); |
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377 | #else |
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378 | if (errno != EWOULDBLOCK) |
332 | if (errno != EWOULDBLOCK) |
379 | { |
333 | { |
380 | LOG (llevError, "New socket write failed (wsb) (%d: %s).\n", errno, strerror (errno)); |
334 | LOG (llevError, "New socket write failed (wsb) (%d: %s).\n", errno, strerror (errno)); |
381 | #endif |
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382 | ns->status = Ns_Dead; |
335 | ns->status = Ns_Dead; |
383 | return; |
336 | return; |
384 | } |
337 | } |
385 | else |
338 | else |
386 | { /* EWOULDBLOCK */ |
339 | { /* EWOULDBLOCK */ |
… | |
… | |
430 | #endif |
383 | #endif |
431 | /* If we manage to write more than we wanted, take it as a bonus */ |
384 | /* If we manage to write more than we wanted, take it as a bonus */ |
432 | while (len > 0) |
385 | while (len > 0) |
433 | { |
386 | { |
434 | |
387 | |
435 | #ifdef WIN32 /* ***win32 Write_To_Socket: change write() to send() */ |
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436 | amt = send (ns->fd, pos, len, 0); |
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437 | #else |
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438 | do |
388 | do |
439 | { |
389 | { |
440 | amt = write (ns->fd, pos, len); |
390 | amt = write (ns->fd, pos, len); |
441 | } |
391 | } |
442 | while ((amt < 0) && (errno == EINTR)); |
392 | while ((amt < 0) && (errno == EINTR)); |
443 | #endif |
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444 | |
393 | |
445 | if (amt < 0) |
394 | if (amt < 0) |
446 | { /* We got an error */ |
395 | { /* We got an error */ |
447 | #ifdef WIN32 /* ***win32 Write_To_Socket: change error handling */ |
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448 | if (amt == -1 && WSAGetLastError () != WSAEWOULDBLOCK) |
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449 | { |
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450 | LOG (llevError, "New socket write failed WTS (%d).\n", WSAGetLastError ()); |
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451 | #else |
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452 | if (errno != EWOULDBLOCK) |
396 | if (errno != EWOULDBLOCK) |
453 | { |
397 | { |
454 | LOG (llevError, "New socket write failed WTS (%d: %s).\n", /* ---WIN32 */ |
398 | LOG (llevError, "New socket write failed WTS (%d: %s).\n", /* ---WIN32 */ |
455 | errno, strerror (errno)); |
399 | errno, strerror (errno)); |
456 | #endif |
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457 | ns->status = Ns_Dead; |
400 | ns->status = Ns_Dead; |
458 | return; |
401 | return; |
459 | } |
402 | } |
460 | else |
403 | else |
461 | { /* EWOULDBLOCK */ |
404 | { /* EWOULDBLOCK */ |
… | |
… | |
485 | /** |
428 | /** |
486 | * Takes a string of data, and writes it out to the socket. A very handy |
429 | * Takes a string of data, and writes it out to the socket. A very handy |
487 | * shortcut function. |
430 | * shortcut function. |
488 | */ |
431 | */ |
489 | void |
432 | void |
490 | cs_write_string (NewSocket * ns, const char *buf, int len) |
433 | cs_write_string (NewSocket *ns, const char *buf, int len) |
491 | { |
434 | { |
492 | SockList sl; |
435 | SockList sl; |
493 | |
436 | |
494 | sl.len = len; |
437 | sl.len = len; |
495 | sl.buf = (unsigned char *) buf; |
438 | sl.buf = (unsigned char *) buf; |
… | |
… | |
502 | * |
445 | * |
503 | * The only difference in this function is that we take a SockList |
446 | * The only difference in this function is that we take a SockList |
504 | *, and we prepend the length information. |
447 | *, and we prepend the length information. |
505 | */ |
448 | */ |
506 | void |
449 | void |
507 | Send_With_Handling (NewSocket * ns, SockList * msg) |
450 | Send_With_Handling (NewSocket *ns, SockList *msg) |
508 | { |
451 | { |
509 | unsigned char sbuf[4]; |
452 | unsigned char sbuf[4]; |
510 | |
453 | |
511 | if (ns->status == Ns_Dead || !msg) |
454 | if (ns->status == Ns_Dead || !msg) |
512 | return; |
455 | return; |
… | |
… | |
529 | /** |
472 | /** |
530 | * Takes a string of data, and writes it out to the socket. A very handy |
473 | * Takes a string of data, and writes it out to the socket. A very handy |
531 | * shortcut function. |
474 | * shortcut function. |
532 | */ |
475 | */ |
533 | void |
476 | void |
534 | Write_String_To_Socket (NewSocket * ns, char *buf, int len) |
477 | Write_String_To_Socket (NewSocket *ns, char *buf, int len) |
535 | { |
478 | { |
536 | SockList sl; |
479 | SockList sl; |
537 | |
480 | |
538 | sl.len = len; |
481 | sl.len = len; |
539 | sl.buf = (unsigned char *) buf; |
482 | sl.buf = (unsigned char *) buf; |
… | |
… | |
574 | cst_lst.obytes = 0; |
517 | cst_lst.obytes = 0; |
575 | cst_lst.max_conn = socket_info.nconns; |
518 | cst_lst.max_conn = socket_info.nconns; |
576 | cst_lst.time_start = now; |
519 | cst_lst.time_start = now; |
577 | } |
520 | } |
578 | #endif |
521 | #endif |
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522 | |