--- deliantra/server/socket/lowlevel.C 2007/06/09 22:54:04 1.43 +++ deliantra/server/socket/lowlevel.C 2007/07/12 19:36:58 1.50 @@ -1,51 +1,43 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . * * The authors can be reached via e-mail to */ -/** - * \file - * Low-level socket-related functions. - * - * \date 2003-12-02 - * - * Contains some base functions that both the client and server - * can use. As such, depending what we are being compiled for will - * determine what we can include. the client is designed have - * CFCLIENT defined as part of its compile flags. - */ - using namespace std; #include #include #include -#ifdef __linux__ +#if HAVE_TCP_INFO # include # include # include # include #endif +#define HAVE_SIOCOUTQ 1 //TODO configure.ac support +#if HAVE_SIOCOUTQ +# include +#endif + // disconnect a socket after this many seconds without an ack #define SOCKET_TIMEOUT 8. @@ -59,9 +51,19 @@ if (destroyed ()) return; -#ifdef __linux__ +# if HAVE_SIOCOUTQ + { + int value; + + if (!ioctl (fd, SIOCOUTQ, &value)) + outq = value; + } +# endif + +#if HAVE_TCP_INFO // check about once per second, spread evenly over all clients - if (!((pticks + fd) & 7)) + // do this only when player is active + if (!((pticks + fd) & 7) && pl && pl->active) { // check time of last ack, and, if too old, kill connection struct tcp_info tcpi; @@ -69,6 +71,9 @@ if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) { + if (tcpi.tcpi_snd_mss) + mss = tcpi.tcpi_snd_mss; + rtt = tcpi.tcpi_rtt; rttvar = tcpi.tcpi_rttvar; @@ -95,7 +100,7 @@ // write a nop to the socket at least every IDLE_NOP seconds. if (!outputbuffer.len) { - if (last_send + IDLE_PING <= NOW) + if (last_send + IDLE_PING <= NOW && pl && pl->active) { // this is a bit ugly, but map1/map1a seem to be the only // nop'able commands and they are quite small. @@ -521,28 +526,32 @@ send_packet (sl); } -void -client::send_drawinfo (const char *msg, int flags) -{ - send_packet_printf ("drawinfo %d %s", flags, msg); +// returns true when the message needs special (read: perl) treatment +static bool +msg_is_special (const char *msg) +{ + return msg [strcspn (msg, "<[&\n")]; } void client::send_msg (int color, const char *type, const char *msg) { - if (can_msg) + if (msg_is_special (msg)) + cfperl_send_msg (this, color, type, msg); + else if (can_msg) send_packet_printf ("msg %d %s %s", color, type, msg); else if (color < 0) return; // client cannot handle this - else if (strchr (msg, '<') || strchr (msg, '&')) - { - //TODO: should escape/modify to old syntax - send_packet_printf ("drawinfo %d %s", color, msg); - } else send_packet_printf ("drawinfo %d %s", color, msg); } +void +client::send_drawinfo (const char *msg, int flags) +{ + send_msg (flags, "log", msg); +} + /*********************************************************************** * * packet functions/utilities