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Revision 1.20 by root, Thu Dec 14 21:46:34 2006 UTC vs.
Revision 1.72 by root, Tue Oct 13 18:20:08 2009 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 Copyright (C) 1992 Frank Tore Johansen 5 * Copyright (©) 1992,2007 Frank Tore Johansen
5 6 *
6 This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
7 it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
8 the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
9 (at your option) any later version. 10 * option) any later version.
10 11 *
11 This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details. 15 * GNU General Public License for more details.
15 16 *
16 You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
17 along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
18 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 * <http://www.gnu.org/licenses/>.
19
20 The author can be reached via e-mail to mark@pyramid.com
21*/
22
23/**
24 * \file
25 * Low-level socket-related functions.
26 * 20 *
27 * \date 2003-12-02 21 * The authors can be reached via e-mail to <support@deliantra.net>
28 *
29 * Contains some base functions that both the client and server
30 * can use. As such, depending what we are being compiled for will
31 * determine what we can include. the client is designed have
32 * CFCLIENT defined as part of its compile flags.
33 */ 22 */
34 23
35using namespace std; 24using namespace std;
36 25
37#include <global.h> 26#include <global.h>
38#include <newclient.h>
39#include <sproto.h> 27#include <sproto.h>
40#include <cstdarg> 28#include <cstdarg>
41 29
42#ifdef __linux__ 30#if HAVE_TCP_INFO
43# include <sys/types.h> 31# include <sys/types.h>
44# include <sys/socket.h> 32# include <sys/socket.h>
45# include <netinet/in.h> 33# include <netinet/in.h>
46# define TCP_HZ 1000 // sorry...
47# include <netinet/tcp.h> 34# include <netinet/tcp.h>
48#endif 35#endif
49 36
50// use a really low timeout, as it doesn't cost any bandwidth, and you can 37// force a packet when idle for more than this many seconds,
51// easily die in 20 seconds... 38// forcing an ack regularly.
52#define SOCKET_TIMEOUT1 10 39#define IDLE_PING 2.
53#define SOCKET_TIMEOUT2 20
54 40
55void 41void
56client_socket::flush () 42client::flush ()
57{ 43{
58#ifdef __linux__ 44 if (destroyed ())
59 // check time of last ack, and, if too old, kill connection 45 return;
60 struct tcp_info tcpi;
61 socklen_t len = sizeof (tcpi);
62
63 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
64 {
65 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
66
67 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s
68 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s
69 {
70 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
71 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
72 status = Ns_Dead;
73 }
74 }
75#endif
76 46
77 /** 47 /**
78 * Writes data to socket. 48 * Writes data to socket.
79 * 49 *
80 * When the socket is clear to write, and we have backlogged data, this 50 * When the socket is clear to write, and we have backlogged data, this
81 * is called to write it out. 51 * is called to write it out.
82 */ 52 */
83 53
84 if (!outputbuffer.len || socket_ev.poll () & PE_W) 54 // write a nop to the socket at least every IDLE_NOP seconds.
55 if (!outputbuffer.len)
56 {
57 if (last_send + IDLE_PING <= NOW && pl && pl->active)
58 {
59 // this is a bit ugly, but map1/map1a seem to be the only
60 // nop'able commands and they are quite small.
61 packet sl (mapmode == Map1Cmd ? "map1" : "map1a");
62 send_packet (sl);
63 }
64 else
65 return;
66 }
67
68 if (socket_ev.poll () & EV_WRITE)
85 return; 69 return;
86 70
71 last_send = NOW;
87 write_outputbuffer (); 72 write_outputbuffer ();
88} 73}
89 74
90void 75void
91client_socket::write_outputbuffer () 76client::write_outputbuffer ()
92{ 77{
93 while (outputbuffer.len) 78 while (outputbuffer.len)
94 { 79 {
95 int res = write (fd, outputbuffer.data + outputbuffer.start, 80 int res = write (fd, outputbuffer.data + outputbuffer.start,
96 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start)); 81 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
101 /* wrap back to start of buffer */ 86 /* wrap back to start of buffer */
102 if (outputbuffer.start == SOCKETBUFSIZE) 87 if (outputbuffer.start == SOCKETBUFSIZE)
103 outputbuffer.start = 0; 88 outputbuffer.start = 0;
104 89
105 outputbuffer.len -= res; 90 outputbuffer.len -= res;
106#ifdef CS_LOGSTATS
107 cst_tot.obytes += res;
108 cst_lst.obytes += res;
109#endif
110 } 91 }
111 else if (res == 0) 92 else if (res == 0)
112 { 93 {
113 LOG (llevError, "socket write failed, connection closed.\n"); 94 LOG (llevError, "socket write failed, connection closed.\n");
114 status = Ns_Dead; 95 destroy ();
115 return; 96 return;
116 } 97 }
117 else if (errno == EINTR) 98 else if (errno == EINTR)
118 { 99 {
119 // just retry 100 // just retry
120 } 101 }
121 else if (errno == EAGAIN) 102 else if (errno == EAGAIN)
122 { 103 {
123 // delay till ready 104 // delay till ready
124 socket_ev.poll (socket_ev.poll () | PE_W); 105 socket_ev.poll (socket_ev.poll () | EV_WRITE);
125 socket_ev.start (); 106 socket_ev.start ();
126 return; 107 return;
127 } 108 }
128 else 109 else
129 { 110 {
130 LOG (llevError, "socket write failed: %s\n", strerror (errno)); 111 LOG (llevError, "socket write failed: %s\n", strerror (errno));
131 status = Ns_Dead; 112 destroy ();
132 return; 113 return;
133 } 114 }
134 } 115 }
135 116
136 socket_ev.poll (socket_ev.poll () & ~PE_W); 117 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
137} 118}
138 119
120/******************************************************************************
121 *
122 * Start of read routines.
123 *
124 ******************************************************************************/
125
126int
127client::next_packet ()
128{
129 if (inbuf_len >= 2)
130 {
131 int pkt_len = (inbuf [0] << 8) | inbuf [1];
132
133 if (inbuf_len >= 2 + pkt_len)
134 return 2 + pkt_len;
135
136 if (inbuf_len == sizeof (inbuf))
137 {
138 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED | NDI_REPLY);
139 destroy ();
140 return -1;
141 }
142 }
143
144 return 0;
145}
146
147void
148client::skip_packet (int len)
149{
150 inbuf_len -= len;
151 memmove (inbuf, inbuf + len, inbuf_len);
152}
153
139/*********************************************************************** 154/*****************************************************************************
140 * 155 * Start of command dispatch area.
141 * packet functions/utilities 156 * The commands here are protocol commands.
142 *
143 **********************************************************************/ 157 ****************************************************************************/
144 158
145packet &packet::operator <<(const data &v) 159// SocketCommand, PlayingCommand, should not exist with those ugly casts
160#define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
161#define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
162
163/**
164 * Dispatch table for the server.
165 */
166static struct packet_type packets[] = {
167 {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 },
168 {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 },
169
170 {"examine", PC(ExamineCmd) PF_PLAYING },
171 {"ex", PC(ExCmd) PF_PLAYING },
172 {"apply", PC(ApplyCmd) PF_PLAYING },
173 {"lookat", PC(LookAt) PF_PLAYING },
174 {"lock", PC(LockItem) PF_PLAYING },
175 {"mark", PC(MarkItem) PF_PLAYING },
176 {"move", PC(MoveCmd) PF_PLAYING },
177 {"ext", PC(ExtCmd) 0 }, // CF+
178 {"mapredraw", PC(MapRedrawCmd) 0 },
179 {"mapinfo", PC(MapInfoCmd) 0 }, // CF+
180
181 {"reply", SC(ReplyCmd) 0 },
182 {"exti", SC(ExtiCmd) 0 }, // CF+
183 {"addme", SC(AddMeCmd) 0 },
184 {"askface", SC(AskFaceCmd) 0 },
185 {"requestinfo", SC(RequestInfo) 0 },
186 {"setsound", SC(SetSound) 0 },
187 {"setup", SC(SetUp) 0 },
188 {"version", SC(VersionCmd) 0 },
189 {"toggleextendedtext", SC(ToggleExtendedText) 0 }, /*Added: tchize */
190};
191
192bool
193client::may_execute (const packet_type *pkt) const
146{ 194{
147 if (room () < v.len) 195 return (!(pkt->flags & PF_PLAYER) || pl)
148 reset (); 196 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
197}
198
199// HACK: some commands currently should be executed
200// even when the player is frozen. this hack detects
201// those commands. it should be folded into may_execute,
202// but kept seperate to emphasise the hack aspect, i.e.
203// do it better, then remove.
204static bool
205always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
206{
207 if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6)))
208 return false;
209
210 if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
211 return false;
212
213 if (pkt->flags & PF_COMMAND6)
214 {
215 data += 6;
216 len -= 6;
217 }
218
219 if (len > 4 && data [ 3] == ' ' && !strncmp (data, "say " , 4)) return true;
220 if (len > 5 && data [ 4] == ' ' && !strncmp (data, "chat " , 5)) return true;
221 if (len > 6 && data [ 5] == ' ' && !strncmp (data, "shout " , 6)) return true;
222 if (len > 8 && data [ 7] == ' ' && !strncmp (data, "suicide " , 8)) return true;
223 if (len > 18 && data [17] == ' ' && !strncmp (data, "accept-invitation ", 18)) return true;
224
225 if (len == 7 && !strcmp (data, "suicide")) return true;
226
227 return false;
228}
229
230void
231client::execute (const packet_type *pkt, char *data, int datalen)
232{
233 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
234 {
235 //TODO: only one format
236 if (pkt->flags & PF_PLAYER)
237 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
238 else
239 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
240 }
149 else 241 else
242 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED | NDI_REPLY, pkt->name);
243}
244
245bool
246client::handle_packet ()
247{
248 int pkt_len = next_packet ();
249
250 if (!pkt_len)
251 return false;
252 else if (pkt_len < 0)
253 {
254 LOG (llevError, "read error on player %s\n",
255 pl && pl->ob ? &pl->ob->name : "[anonymous]");
256 destroy ();
257 return false;
150 { 258 }
151 if (v.len) 259
260 uint8_t save_byte = inbuf [pkt_len]; // rather ugly
261 inbuf [pkt_len] = 0; /* temporarily terminate buffer - useful for string data */
262
263 /* First, break out beginning word. There are at least
264 * a few commands that do not have any paremeters. If
265 * we get such a command, don't worry about trying
266 * to break it up.
267 */
268 int datalen;
269 char *data = strchr ((char *)inbuf + 2, ' ');
270
271 if (data)
272 {
273 *data++ = 0;
274 datalen = pkt_len - (data - (char *)inbuf);
275 }
276 else
277 {
278 data = (char *)inbuf + 2; // better read garbage than segfault
279 datalen = 0;
280 }
281
282 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
283 if (!strcmp ((char *)inbuf + 2, pkt->name))
152 { 284 {
153 memcpy (cur, v.ptr, v.len); 285 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
154 cur += v.len; 286 queue_command (pkt, data, datalen);
287 else
288 execute (pkt, data, datalen);
289
290 goto next_packet;
155 } 291 }
292
293 // If we get here, we didn't find a valid command.
294 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED | NDI_REPLY, (char *)inbuf + 2);
295
296next_packet:
297 inbuf [pkt_len] = save_byte; // rather ugly
298 skip_packet (pkt_len);
299
300 // input buffer has space again
301 socket_ev.poll (socket_ev.poll () | EV_READ);
302
303 return true;
304}
305
306// callback called when socket is either readable or writable
307void
308client::socket_cb (iow &w, int revents)
309{
310 //TODO remove when we have better socket cleanup logic
311 if (destroyed ())
156 } 312 {
157 313 socket_ev.poll (0);
158 return *this; 314 return;
159}
160
161packet &packet::operator <<(const data8 &v)
162{
163 unsigned int len = min (v.len, 0x00FF);
164 return *this << uint8 (len) << data (v.ptr, len);
165}
166
167packet &packet::operator <<(const data16 &v)
168{
169 unsigned int len = min (v.len, 0xFFFF);
170 return *this << uint16 (len) << data (v.ptr, len);
171}
172
173packet &packet::operator <<(const char *v)
174{
175 return *this << data (v, strlen (v ? v : 0));
176}
177
178void
179packet::printf (const char *format, ...)
180{
181 int size = room ();
182
183 va_list ap;
184 va_start (ap, format);
185 int len = vsnprintf ((char *)cur, size, format, ap);
186 va_end (ap);
187
188 if (len >= size)
189 return reset ();
190
191 cur += len;
192}
193
194/******************************************************************************
195 *
196 * Start of read routines.
197 *
198 ******************************************************************************/
199
200int
201client_socket::read_packet ()
202{
203 for (;;)
204 { 315 }
205 if (inbuf_len >= 2)
206 {
207 unsigned int pkt_len = (inbuf [0] << 8) | inbuf [1];
208 316
209 if (inbuf_len >= 2 + pkt_len) 317 if (revents & EV_WRITE)
210 return pkt_len + 2; 318 {
211 } 319 write_outputbuffer ();
320
321 if (!outputbuffer.len)
322 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
323 }
324
325 if (revents & EV_READ)
326 {
327 //TODO: rate-limit tcp connection in better ways, important
212 328
213 int amount = sizeof (inbuf) - inbuf_len; 329 int amount = sizeof (inbuf) - inbuf_len;
214 330
215 if (amount <= 0) 331 if (!amount)
216 { 332 {
217 LOG (llevError, "packet too large");//TODO 333 // input buffer full
334 socket_ev.poll (socket_ev.poll () & ~EV_READ);
218 return -1; 335 return;
219 } 336 }
220 337
221 amount = read (fd, inbuf + inbuf_len, amount); 338 amount = read (fd, inbuf + inbuf_len, amount);
222 339
223 if (!amount) 340 if (!amount)
224 { 341 {
225 status = Ns_Dead; 342 destroy ();
226 return -1; 343 return;
227 } 344 }
228 else if (amount < 0) 345 else if (amount < 0)
229 { 346 {
230 if (errno != EAGAIN && errno != EINTR) 347 if (errno != EAGAIN && errno != EINTR)
231 { 348 {
232 LOG (llevError, "read error: %s\n", strerror (errno)); 349 LOG (llevError, "read error: %s\n", strerror (errno));
350 destroy ();
233 return -1; 351 return;
234 } 352 }
235 353
236 return 0; 354 // should not be here, normally
355 }
356 else
237 } 357 {
238
239 inbuf_len += amount; 358 inbuf_len += amount;
240 359
241 cst_tot.ibytes += amount; 360 if (handle_packet ())
242 cst_lst.ibytes += amount; 361 {
243 } 362 while (handle_packet ())
244} 363 ;
245 364
246void 365 flush ();
247client_socket::skip_packet (int len) 366 }
248{ 367 }
249 inbuf_len -= len; 368 }
250 memmove (inbuf, inbuf + len, inbuf_len);
251} 369}
252 370
253/******************************************************************************* 371/*******************************************************************************
254 * 372 *
255 * Start of write related routines. 373 * Start of write related routines.
261 * 379 *
262 * ns is the socket we are adding the data to, buf is the start of the 380 * ns is the socket we are adding the data to, buf is the start of the
263 * data, and len is the number of bytes to add. 381 * data, and len is the number of bytes to add.
264 */ 382 */
265void 383void
266client_socket::send (void *buf_, int len) 384client::send (void *buf_, int len)
267{ 385{
268 char *buf = (char *)buf_; 386 char *buf = (char *)buf_;
269 char *pos = buf;
270 int amt = 0;
271 387
272 if (status == Ns_Dead || !buf) 388 if (destroyed () || !buf)
273 {
274 LOG (llevDebug, "Write_To_Socket called with dead socket\n");
275 return; 389 return;
276 }
277 390
278 if ((len + outputbuffer.len) > SOCKETBUFSIZE) 391 if (len + outputbuffer.len > SOCKETBUFSIZE)
279 { 392 {
280 LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", fd); 393 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
281 status = Ns_Dead; 394 // shutdown the socket, this is safer than destroying it immediately
395 // as lots of code in the callchain might still access the map etc.
396 shutdown (fd, SHUT_RDWR);
282 return; 397 return;
283 } 398 }
284 399
285 int avail, end; 400 int avail, end;
286 401
304 } 419 }
305 420
306 outputbuffer.len += len; 421 outputbuffer.len += len;
307} 422}
308 423
309void
310client_socket::socket_cb (iow &w, int got)
311{
312 write_outputbuffer ();
313
314 if (!outputbuffer.len)
315 socket_ev.poll (socket_ev.poll () & ~PE_W);
316}
317
318/** 424/**
319 * Takes a string of data, and writes it out to the socket. A very handy 425 * Takes a string of data, and writes it out to the socket. A very handy
320 * shortcut function. 426 * shortcut function.
321 */ 427 */
322void 428void
323client_socket::send_packet (packet &sl) 429client::send_packet (packet &sl)
324{ 430{
325 if (status == Ns_Dead) 431 if (destroyed ())
326 return; 432 return;
327 433
328 if (sl.length () >= MAXSOCKBUF) 434 if (sl.length () > MAXSOCKBUF)
329 { 435 {
330 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ()); 436 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
331 /* Almost certainly we've overflowed a buffer, so quit now to make 437 /* Almost certainly we've overflowed a buffer, so quit now to make
332 * it easier to debug. 438 * it easier to debug.
333 */ 439 */
344 450
345 send (sl.buf_, sl.length () + sl.hdrlen); 451 send (sl.buf_, sl.length () + sl.hdrlen);
346} 452}
347 453
348void 454void
349client_socket::send_packet (const char *buf, int len) 455client::send_packet (const char *buf, int len)
350{ 456{
351 packet sl; 457 packet sl;
352 458
353 sl << data (buf, len); 459 sl << data (buf, len);
354 send_packet (sl); 460 send_packet (sl);
355} 461}
356 462
357void 463void
358client_socket::send_packet (const char *buf) 464client::send_packet (const char *buf)
359{ 465{
360 send_packet (buf, strlen (buf)); 466 send_packet (buf, strlen (buf));
361} 467}
362 468
469void
470client::send_packet_printf (const char *format, ...)
471{
472 packet sl;
473
474 va_list ap;
475 va_start (ap, format);
476 sl.vprintf (format, ap);
477 va_end (ap);
478
479 send_packet (sl);
480}
481
482void
483client::send_msg (int color, const char *type, const char *msg)
484{
485 if (!msg || !type) // it can happen (for example, missing attack messages cause this)
486 {
487 LOG (logBacktrace | llevError, "send_msg(%d,%p,%p) called with NULL msg or type.\n", color, type, msg);
488 return;
489 }
490
491 int len = strlen (msg);
492
493 if (!(color & NDI_VERBATIM)
494 && (msg_is_special (msg)
495 || (type [0] == 'c' && type [1] == '/') || len > (MAXSOCKBUF - 128)))
496 cfperl_send_msg (this, color, type, msg);
497 else
498 send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg);
499}
500
501void
502client::send_drawinfo (const char *msg, int flags)
503{
504 send_msg (flags, "log", msg);
505}
506
363/****************************************************************************** 507/***********************************************************************
364 * 508 *
365 * statistics logging functions. 509 * packet functions/utilities
366 * 510 *
367 ******************************************************************************/ 511 **********************************************************************/
368 512
369#ifdef CS_LOGSTATS 513packet::packet (const char *name)
370
371/* cst_tot is for the life of the server, cst_last is for the last series of
372 * stats
373 */
374CS_Stats cst_tot, cst_lst;
375
376/**
377 * Writes out the gathered stats. We clear cst_lst.
378 */
379void
380write_cs_stats (void)
381{ 514{
382 time_t now = time (NULL); 515 reset ();
383 516
384 /* If no connections recently, don't both to log anything */ 517 int len = strlen (name);
385 if (cst_lst.ibytes == 0 && cst_lst.obytes == 0) 518 memcpy (cur, name, len); cur += len;
386 return; 519 *cur++ = ' ';
387
388 /* CSSTAT is put in so scripts can easily find the line */
389 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
390 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
391 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
392 cst_lst.ibytes = 0;
393 cst_lst.obytes = 0;
394 cst_lst.time_start = now;
395} 520}
396#endif
397 521
522packet &packet::operator <<(const ber32 v)
523{
524 enum { maxlen = 32 / 7 + 1};
525 uint8 buf[maxlen];
526 uint8 *p = buf + maxlen;
527 uint32 val = v.val;
528
529 *--p = val & 0x7F;
530
531 while (val > 0x7F)
532 {
533 val >>= 7;
534 *--p = (val & 0x7F) | 0x80;
535 }
536
537 return *this << data (p, buf + maxlen - p);
538}
539
540packet &packet::operator <<(const data &v)
541{
542 if (room () < v.len)
543 reset ();
544 else
545 {
546 if (v.len)
547 {
548 memcpy (cur, v.ptr, v.len);
549 cur += v.len;
550 }
551 }
552
553 return *this;
554}
555
556packet &packet::operator <<(const data8 &v)
557{
558 unsigned int len = min (v.len, 0x00FF);
559 return *this << uint8 (len) << data (v.ptr, len);
560}
561
562packet &packet::operator <<(const data16 &v)
563{
564 unsigned int len = min (v.len, 0xFFFF);
565 return *this << uint16 (len) << data (v.ptr, len);
566}
567
568packet &packet::operator <<(const char *v)
569{
570 return *this << data (v, strlen (v ? v : 0));
571}
572
573void
574packet::vprintf (const char *format, va_list ap)
575{
576 int size = room ();
577
578 int len = vsnprintf ((char *)cur, size, format, ap);
579
580 if (len >= size)
581 return reset ();
582
583 cur += len;
584}
585

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