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Revision 1.20 by root, Thu Dec 14 21:46:34 2006 UTC vs.
Revision 1.73 by root, Tue Nov 3 23:44:21 2009 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 Copyright (C) 1992 Frank Tore Johansen 4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 5 *
6 This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
8 the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
9 (at your option) any later version. 9 * option) any later version.
10 10 *
11 This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details. 14 * GNU General Public License for more details.
15 15 *
16 You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
18 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 18 * <http://www.gnu.org/licenses/>.
19
20 The author can be reached via e-mail to mark@pyramid.com
21*/
22
23/**
24 * \file
25 * Low-level socket-related functions.
26 * 19 *
27 * \date 2003-12-02 20 * The authors can be reached via e-mail to <support@deliantra.net>
28 *
29 * Contains some base functions that both the client and server
30 * can use. As such, depending what we are being compiled for will
31 * determine what we can include. the client is designed have
32 * CFCLIENT defined as part of its compile flags.
33 */ 21 */
34 22
35using namespace std; 23using namespace std;
36 24
37#include <global.h> 25#include <global.h>
38#include <newclient.h>
39#include <sproto.h> 26#include <sproto.h>
40#include <cstdarg> 27#include <cstdarg>
41 28
42#ifdef __linux__ 29#if HAVE_TCP_INFO
43# include <sys/types.h> 30# include <sys/types.h>
44# include <sys/socket.h> 31# include <sys/socket.h>
45# include <netinet/in.h> 32# include <netinet/in.h>
46# define TCP_HZ 1000 // sorry...
47# include <netinet/tcp.h> 33# include <netinet/tcp.h>
48#endif 34#endif
49 35
50// use a really low timeout, as it doesn't cost any bandwidth, and you can 36// force a packet when idle for more than this many seconds,
51// easily die in 20 seconds... 37// forcing an ack regularly.
52#define SOCKET_TIMEOUT1 10 38#define IDLE_PING 2.
53#define SOCKET_TIMEOUT2 20
54 39
55void 40void
56client_socket::flush () 41client::flush ()
57{ 42{
58#ifdef __linux__ 43 if (destroyed ())
59 // check time of last ack, and, if too old, kill connection 44 return;
60 struct tcp_info tcpi;
61 socklen_t len = sizeof (tcpi);
62
63 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
64 {
65 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
66
67 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s
68 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s
69 {
70 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
71 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
72 status = Ns_Dead;
73 }
74 }
75#endif
76 45
77 /** 46 /**
78 * Writes data to socket. 47 * Writes data to socket.
79 * 48 *
80 * When the socket is clear to write, and we have backlogged data, this 49 * When the socket is clear to write, and we have backlogged data, this
81 * is called to write it out. 50 * is called to write it out.
82 */ 51 */
83 52
84 if (!outputbuffer.len || socket_ev.poll () & PE_W) 53 // write a nop to the socket at least every IDLE_NOP seconds.
54 if (!outputbuffer.len)
55 {
56 if (last_send + IDLE_PING <= NOW && pl && pl->active)
57 {
58 // this is a bit ugly, but map1/map1a seem to be the only
59 // nop'able commands and they are quite small.
60 packet sl (mapmode == Map1Cmd ? "map1" : "map1a");
61 send_packet (sl);
62 }
63 else
64 return;
65 }
66
67 if (socket_ev.poll () & EV_WRITE)
85 return; 68 return;
86 69
70 last_send = NOW;
87 write_outputbuffer (); 71 write_outputbuffer ();
88} 72}
89 73
90void 74void
91client_socket::write_outputbuffer () 75client::write_outputbuffer ()
92{ 76{
93 while (outputbuffer.len) 77 while (outputbuffer.len)
94 { 78 {
95 int res = write (fd, outputbuffer.data + outputbuffer.start, 79 int res = write (fd, outputbuffer.data + outputbuffer.start,
96 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start)); 80 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
101 /* wrap back to start of buffer */ 85 /* wrap back to start of buffer */
102 if (outputbuffer.start == SOCKETBUFSIZE) 86 if (outputbuffer.start == SOCKETBUFSIZE)
103 outputbuffer.start = 0; 87 outputbuffer.start = 0;
104 88
105 outputbuffer.len -= res; 89 outputbuffer.len -= res;
106#ifdef CS_LOGSTATS
107 cst_tot.obytes += res;
108 cst_lst.obytes += res;
109#endif
110 } 90 }
111 else if (res == 0) 91 else if (res == 0)
112 { 92 {
113 LOG (llevError, "socket write failed, connection closed.\n"); 93 LOG (llevError, "socket write failed, connection closed.\n");
114 status = Ns_Dead; 94 destroy ();
115 return; 95 return;
116 } 96 }
117 else if (errno == EINTR) 97 else if (errno == EINTR)
118 { 98 {
119 // just retry 99 // just retry
120 } 100 }
121 else if (errno == EAGAIN) 101 else if (errno == EAGAIN)
122 { 102 {
123 // delay till ready 103 // delay till ready
124 socket_ev.poll (socket_ev.poll () | PE_W); 104 socket_ev.poll (socket_ev.poll () | EV_WRITE);
125 socket_ev.start (); 105 socket_ev.start ();
126 return; 106 return;
127 } 107 }
128 else 108 else
129 { 109 {
130 LOG (llevError, "socket write failed: %s\n", strerror (errno)); 110 LOG (llevError, "socket write failed: %s\n", strerror (errno));
131 status = Ns_Dead; 111 destroy ();
132 return; 112 return;
133 } 113 }
134 } 114 }
135 115
136 socket_ev.poll (socket_ev.poll () & ~PE_W); 116 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
137} 117}
138 118
119/******************************************************************************
120 *
121 * Start of read routines.
122 *
123 ******************************************************************************/
124
125int
126client::next_packet ()
127{
128 if (inbuf_len >= 2)
129 {
130 int pkt_len = (inbuf [0] << 8) | inbuf [1];
131
132 if (inbuf_len >= 2 + pkt_len)
133 return 2 + pkt_len;
134
135 if (inbuf_len == sizeof (inbuf))
136 {
137 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED | NDI_REPLY);
138 destroy ();
139 return -1;
140 }
141 }
142
143 return 0;
144}
145
146void
147client::skip_packet (int len)
148{
149 inbuf_len -= len;
150 memmove (inbuf, inbuf + len, inbuf_len);
151}
152
139/*********************************************************************** 153/*****************************************************************************
140 * 154 * Start of command dispatch area.
141 * packet functions/utilities 155 * The commands here are protocol commands.
142 *
143 **********************************************************************/ 156 ****************************************************************************/
144 157
145packet &packet::operator <<(const data &v) 158// SocketCommand, PlayingCommand, should not exist with those ugly casts
159#define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
160#define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
161
162/**
163 * Dispatch table for the server.
164 */
165static struct packet_type packets[] = {
166 {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 },
167 {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 },
168
169 {"examine", PC(ExamineCmd) PF_PLAYING },
170 {"ex", PC(ExCmd) PF_PLAYING },
171 {"apply", PC(ApplyCmd) PF_PLAYING },
172 {"lookat", PC(LookAt) PF_PLAYING },
173 {"lock", PC(LockItem) PF_PLAYING },
174 {"mark", PC(MarkItem) PF_PLAYING },
175 {"move", PC(MoveCmd) PF_PLAYING },
176 {"ext", PC(ExtCmd) 0 }, // CF+
177 {"mapredraw", PC(MapRedrawCmd) 0 },
178 {"mapinfo", PC(MapInfoCmd) 0 }, // CF+
179
180 {"reply", SC(ReplyCmd) 0 },
181 {"exti", SC(ExtiCmd) 0 }, // CF+
182 {"addme", SC(AddMeCmd) 0 },
183 {"askface", SC(AskFaceCmd) 0 },
184 {"requestinfo", SC(RequestInfo) 0 },
185 {"setsound", SC(SetSound) 0 },
186 {"setup", SC(SetUp) 0 },
187 {"version", SC(VersionCmd) 0 },
188 {"toggleextendedtext", SC(ToggleExtendedText) 0 }, /*Added: tchize */
189};
190
191bool
192client::may_execute (const packet_type *pkt) const
146{ 193{
147 if (room () < v.len) 194 return (!(pkt->flags & PF_PLAYER) || pl)
148 reset (); 195 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
196}
197
198// HACK: some commands currently should be executed
199// even when the player is frozen. this hack detects
200// those commands. it should be folded into may_execute,
201// but kept seperate to emphasise the hack aspect, i.e.
202// do it better, then remove.
203static bool
204always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
205{
206 if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6)))
207 return false;
208
209 if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
210 return false;
211
212 if (pkt->flags & PF_COMMAND6)
213 {
214 data += 6;
215 len -= 6;
216 }
217
218 if (len > 4 && data [ 3] == ' ' && !strncmp (data, "say " , 4)) return true;
219 if (len > 5 && data [ 4] == ' ' && !strncmp (data, "chat " , 5)) return true;
220 if (len > 6 && data [ 5] == ' ' && !strncmp (data, "shout " , 6)) return true;
221 if (len > 8 && data [ 7] == ' ' && !strncmp (data, "suicide " , 8)) return true;
222 if (len > 18 && data [17] == ' ' && !strncmp (data, "accept-invitation ", 18)) return true;
223
224 if (len == 7 && !strcmp (data, "suicide")) return true;
225
226 return false;
227}
228
229void
230client::execute (const packet_type *pkt, char *data, int datalen)
231{
232 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
233 {
234 //TODO: only one format
235 if (pkt->flags & PF_PLAYER)
236 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
237 else
238 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
239 }
149 else 240 else
241 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED | NDI_REPLY, pkt->name);
242}
243
244bool
245client::handle_packet ()
246{
247 int pkt_len = next_packet ();
248
249 if (!pkt_len)
250 return false;
251 else if (pkt_len < 0)
252 {
253 LOG (llevError, "read error on player %s\n",
254 pl && pl->ob ? &pl->ob->name : "[anonymous]");
255 destroy ();
256 return false;
150 { 257 }
151 if (v.len) 258
259 uint8_t save_byte = inbuf [pkt_len]; // rather ugly
260 inbuf [pkt_len] = 0; /* temporarily terminate buffer - useful for string data */
261
262 /* First, break out beginning word. There are at least
263 * a few commands that do not have any paremeters. If
264 * we get such a command, don't worry about trying
265 * to break it up.
266 */
267 int datalen;
268 char *data = strchr ((char *)inbuf + 2, ' ');
269
270 if (data)
271 {
272 *data++ = 0;
273 datalen = pkt_len - (data - (char *)inbuf);
274 }
275 else
276 {
277 data = (char *)inbuf + 2; // better read garbage than segfault
278 datalen = 0;
279 }
280
281 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
282 if (!strcmp ((char *)inbuf + 2, pkt->name))
152 { 283 {
153 memcpy (cur, v.ptr, v.len); 284 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
154 cur += v.len; 285 queue_command (pkt, data, datalen);
286 else
287 execute (pkt, data, datalen);
288
289 goto next_packet;
155 } 290 }
291
292 // If we get here, we didn't find a valid command.
293 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED | NDI_REPLY, (char *)inbuf + 2);
294
295next_packet:
296 inbuf [pkt_len] = save_byte; // rather ugly
297 skip_packet (pkt_len);
298
299 // input buffer has space again
300 socket_ev.poll (socket_ev.poll () | EV_READ);
301
302 return true;
303}
304
305// callback called when socket is either readable or writable
306void
307client::socket_cb (iow &w, int revents)
308{
309 //TODO remove when we have better socket cleanup logic
310 if (destroyed ())
156 } 311 {
157 312 socket_ev.poll (0);
158 return *this; 313 return;
159}
160
161packet &packet::operator <<(const data8 &v)
162{
163 unsigned int len = min (v.len, 0x00FF);
164 return *this << uint8 (len) << data (v.ptr, len);
165}
166
167packet &packet::operator <<(const data16 &v)
168{
169 unsigned int len = min (v.len, 0xFFFF);
170 return *this << uint16 (len) << data (v.ptr, len);
171}
172
173packet &packet::operator <<(const char *v)
174{
175 return *this << data (v, strlen (v ? v : 0));
176}
177
178void
179packet::printf (const char *format, ...)
180{
181 int size = room ();
182
183 va_list ap;
184 va_start (ap, format);
185 int len = vsnprintf ((char *)cur, size, format, ap);
186 va_end (ap);
187
188 if (len >= size)
189 return reset ();
190
191 cur += len;
192}
193
194/******************************************************************************
195 *
196 * Start of read routines.
197 *
198 ******************************************************************************/
199
200int
201client_socket::read_packet ()
202{
203 for (;;)
204 { 314 }
205 if (inbuf_len >= 2)
206 {
207 unsigned int pkt_len = (inbuf [0] << 8) | inbuf [1];
208 315
209 if (inbuf_len >= 2 + pkt_len) 316 if (revents & EV_WRITE)
210 return pkt_len + 2; 317 {
211 } 318 write_outputbuffer ();
319
320 if (!outputbuffer.len)
321 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
322 }
323
324 if (revents & EV_READ)
325 {
326 //TODO: rate-limit tcp connection in better ways, important
212 327
213 int amount = sizeof (inbuf) - inbuf_len; 328 int amount = sizeof (inbuf) - inbuf_len;
214 329
215 if (amount <= 0) 330 if (!amount)
216 { 331 {
217 LOG (llevError, "packet too large");//TODO 332 // input buffer full
333 socket_ev.poll (socket_ev.poll () & ~EV_READ);
218 return -1; 334 return;
219 } 335 }
220 336
221 amount = read (fd, inbuf + inbuf_len, amount); 337 amount = read (fd, inbuf + inbuf_len, amount);
222 338
223 if (!amount) 339 if (!amount)
224 { 340 {
225 status = Ns_Dead; 341 destroy ();
226 return -1; 342 return;
227 } 343 }
228 else if (amount < 0) 344 else if (amount < 0)
229 { 345 {
230 if (errno != EAGAIN && errno != EINTR) 346 if (errno != EAGAIN && errno != EINTR)
231 { 347 {
232 LOG (llevError, "read error: %s\n", strerror (errno)); 348 LOG (llevError, "read error: %s\n", strerror (errno));
349 destroy ();
233 return -1; 350 return;
234 } 351 }
235 352
236 return 0; 353 // should not be here, normally
354 }
355 else
237 } 356 {
238
239 inbuf_len += amount; 357 inbuf_len += amount;
240 358
241 cst_tot.ibytes += amount; 359 if (handle_packet ())
242 cst_lst.ibytes += amount; 360 {
243 } 361 while (handle_packet ())
244} 362 ;
245 363
246void 364 flush ();
247client_socket::skip_packet (int len) 365 }
248{ 366 }
249 inbuf_len -= len; 367 }
250 memmove (inbuf, inbuf + len, inbuf_len);
251} 368}
252 369
253/******************************************************************************* 370/*******************************************************************************
254 * 371 *
255 * Start of write related routines. 372 * Start of write related routines.
261 * 378 *
262 * ns is the socket we are adding the data to, buf is the start of the 379 * ns is the socket we are adding the data to, buf is the start of the
263 * data, and len is the number of bytes to add. 380 * data, and len is the number of bytes to add.
264 */ 381 */
265void 382void
266client_socket::send (void *buf_, int len) 383client::send (void *buf_, int len)
267{ 384{
268 char *buf = (char *)buf_; 385 char *buf = (char *)buf_;
269 char *pos = buf;
270 int amt = 0;
271 386
272 if (status == Ns_Dead || !buf) 387 if (destroyed () || !buf)
273 {
274 LOG (llevDebug, "Write_To_Socket called with dead socket\n");
275 return; 388 return;
276 }
277 389
278 if ((len + outputbuffer.len) > SOCKETBUFSIZE) 390 if (len + outputbuffer.len > SOCKETBUFSIZE)
279 { 391 {
280 LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", fd); 392 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
281 status = Ns_Dead; 393 // shutdown the socket, this is safer than destroying it immediately
394 // as lots of code in the callchain might still access the map etc.
395 shutdown (fd, SHUT_RDWR);
282 return; 396 return;
283 } 397 }
284 398
285 int avail, end; 399 int avail, end;
286 400
304 } 418 }
305 419
306 outputbuffer.len += len; 420 outputbuffer.len += len;
307} 421}
308 422
309void
310client_socket::socket_cb (iow &w, int got)
311{
312 write_outputbuffer ();
313
314 if (!outputbuffer.len)
315 socket_ev.poll (socket_ev.poll () & ~PE_W);
316}
317
318/** 423/**
319 * Takes a string of data, and writes it out to the socket. A very handy 424 * Takes a string of data, and writes it out to the socket. A very handy
320 * shortcut function. 425 * shortcut function.
321 */ 426 */
322void 427void
323client_socket::send_packet (packet &sl) 428client::send_packet (packet &sl)
324{ 429{
325 if (status == Ns_Dead) 430 if (destroyed ())
326 return; 431 return;
327 432
328 if (sl.length () >= MAXSOCKBUF) 433 if (sl.length () > MAXSOCKBUF)
329 { 434 {
330 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ()); 435 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
331 /* Almost certainly we've overflowed a buffer, so quit now to make 436 /* Almost certainly we've overflowed a buffer, so quit now to make
332 * it easier to debug. 437 * it easier to debug.
333 */ 438 */
344 449
345 send (sl.buf_, sl.length () + sl.hdrlen); 450 send (sl.buf_, sl.length () + sl.hdrlen);
346} 451}
347 452
348void 453void
349client_socket::send_packet (const char *buf, int len) 454client::send_packet (const char *buf, int len)
350{ 455{
351 packet sl; 456 packet sl;
352 457
353 sl << data (buf, len); 458 sl << data (buf, len);
354 send_packet (sl); 459 send_packet (sl);
355} 460}
356 461
357void 462void
358client_socket::send_packet (const char *buf) 463client::send_packet (const char *buf)
359{ 464{
360 send_packet (buf, strlen (buf)); 465 send_packet (buf, strlen (buf));
361} 466}
362 467
468void
469client::send_packet_printf (const char *format, ...)
470{
471 packet sl;
472
473 va_list ap;
474 va_start (ap, format);
475 sl.vprintf (format, ap);
476 va_end (ap);
477
478 send_packet (sl);
479}
480
481void
482client::send_msg (int color, const char *type, const char *msg)
483{
484 if (!msg || !type) // it can happen (for example, missing attack messages cause this)
485 {
486 LOG (logBacktrace | llevError, "send_msg(%d,%p,%p) called with NULL msg or type.\n", color, type, msg);
487 return;
488 }
489
490 int len = strlen (msg);
491
492 if (!(color & NDI_VERBATIM)
493 && (msg_is_special (msg)
494 || (type [0] == 'c' && type [1] == '/') || len > (MAXSOCKBUF - 128)))
495 cfperl_send_msg (this, color, type, msg);
496 else
497 send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg);
498}
499
500void
501client::send_drawinfo (const char *msg, int flags)
502{
503 send_msg (flags, "log", msg);
504}
505
363/****************************************************************************** 506/***********************************************************************
364 * 507 *
365 * statistics logging functions. 508 * packet functions/utilities
366 * 509 *
367 ******************************************************************************/ 510 **********************************************************************/
368 511
369#ifdef CS_LOGSTATS 512packet::packet (const char *name)
370
371/* cst_tot is for the life of the server, cst_last is for the last series of
372 * stats
373 */
374CS_Stats cst_tot, cst_lst;
375
376/**
377 * Writes out the gathered stats. We clear cst_lst.
378 */
379void
380write_cs_stats (void)
381{ 513{
382 time_t now = time (NULL); 514 reset ();
383 515
384 /* If no connections recently, don't both to log anything */ 516 int len = strlen (name);
385 if (cst_lst.ibytes == 0 && cst_lst.obytes == 0) 517 memcpy (cur, name, len); cur += len;
386 return; 518 *cur++ = ' ';
387
388 /* CSSTAT is put in so scripts can easily find the line */
389 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
390 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
391 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
392 cst_lst.ibytes = 0;
393 cst_lst.obytes = 0;
394 cst_lst.time_start = now;
395} 519}
396#endif
397 520
521packet &packet::operator <<(const ber32 v)
522{
523 enum { maxlen = 32 / 7 + 1};
524 uint8 buf[maxlen];
525 uint8 *p = buf + maxlen;
526 uint32 val = v.val;
527
528 *--p = val & 0x7F;
529
530 while (val > 0x7F)
531 {
532 val >>= 7;
533 *--p = (val & 0x7F) | 0x80;
534 }
535
536 return *this << data (p, buf + maxlen - p);
537}
538
539packet &packet::operator <<(const data &v)
540{
541 if (room () < v.len)
542 reset ();
543 else
544 {
545 if (v.len)
546 {
547 memcpy (cur, v.ptr, v.len);
548 cur += v.len;
549 }
550 }
551
552 return *this;
553}
554
555packet &packet::operator <<(const data8 &v)
556{
557 unsigned int len = min (v.len, 0x00FF);
558 return *this << uint8 (len) << data (v.ptr, len);
559}
560
561packet &packet::operator <<(const data16 &v)
562{
563 unsigned int len = min (v.len, 0xFFFF);
564 return *this << uint16 (len) << data (v.ptr, len);
565}
566
567packet &packet::operator <<(const char *v)
568{
569 return *this << data (v, strlen (v ? v : 0));
570}
571
572void
573packet::vprintf (const char *format, va_list ap)
574{
575 int size = room ();
576
577 int len = vsnprintf ((char *)cur, size, format, ap);
578
579 if (len >= size)
580 return reset ();
581
582 cur += len;
583}
584

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