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Comparing deliantra/server/socket/lowlevel.C (file contents):
Revision 1.14 by root, Thu Dec 14 01:21:58 2006 UTC vs.
Revision 1.23 by root, Sat Dec 16 03:08:26 2006 UTC

33 */ 33 */
34 34
35using namespace std; 35using namespace std;
36 36
37#include <global.h> 37#include <global.h>
38#include <newclient.h>
39#include <sproto.h> 38#include <sproto.h>
40#include <cstdarg> 39#include <cstdarg>
41 40
42#ifdef __linux__ 41#ifdef __linux__
43# include <sys/types.h> 42# include <sys/types.h>
51// easily die in 20 seconds... 50// easily die in 20 seconds...
52#define SOCKET_TIMEOUT1 10 51#define SOCKET_TIMEOUT1 10
53#define SOCKET_TIMEOUT2 20 52#define SOCKET_TIMEOUT2 20
54 53
55void 54void
56Socket_Flush (NewSocket * ns) 55client::flush ()
57{ 56{
58#ifdef __linux__ 57#ifdef __linux__
59 // check time of last ack, and, if too old, kill connection 58 // check time of last ack, and, if too old, kill connection
60 struct tcp_info tcpi; 59 struct tcp_info tcpi;
61 socklen_t len = sizeof (tcpi); 60 socklen_t len = sizeof (tcpi);
62 61
63 if (!getsockopt (ns->fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) 62 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
64 { 63 {
65 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent; 64 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
65
66 rtt = tcpi.tcpi_rtt;
67 rttvar = tcpi.tcpi_rttvar;
66 68
67 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s 69 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s
68 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s 70 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s
69 { 71 {
70 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", ns->fd, 72 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
71 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked); 73 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
72 ns->status = Ns_Dead; 74 destroy ();
73 } 75 }
74 } 76 }
75
76 int val;
77
78 val = 0; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
79 val = 1; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
80#endif 77#endif
81}
82 78
83/*********************************************************************** 79 /**
84 * 80 * Writes data to socket.
85 * packet functions/utilities 81 *
86 * 82 * When the socket is clear to write, and we have backlogged data, this
87 **********************************************************************/ 83 * is called to write it out.
84 */
88 85
89packet &packet::operator <<(const data &v) 86 if (!outputbuffer.len || socket_ev.poll () & PE_W)
87 return;
88
89 write_outputbuffer ();
90}
91
92void
93client::write_outputbuffer ()
90{ 94{
91 if (v.len) 95 while (outputbuffer.len)
92 {
93 memcpy (buf + len, v.ptr, v.len);
94 len += v.len;
95 } 96 {
97 int res = write (fd, outputbuffer.data + outputbuffer.start,
98 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
96 99
97 return *this; 100 if (res > 0)
98} 101 {
102 outputbuffer.start += res;
103 /* wrap back to start of buffer */
104 if (outputbuffer.start == SOCKETBUFSIZE)
105 outputbuffer.start = 0;
99 106
100packet &packet::operator <<(const data8 &v) 107 outputbuffer.len -= res;
101{ 108#ifdef CS_LOGSTATS
102 unsigned int len = min (v.len, 0x00FF); 109 cst_tot.obytes += res;
103 return *this << uint8 (len) << data (v.ptr, len); 110 cst_lst.obytes += res;
104} 111#endif
112 }
113 else if (res == 0)
114 {
115 LOG (llevError, "socket write failed, connection closed.\n");
116 destroy ();
117 return;
118 }
119 else if (errno == EINTR)
120 {
121 // just retry
122 }
123 else if (errno == EAGAIN)
124 {
125 // delay till ready
126 socket_ev.poll (socket_ev.poll () | PE_W);
127 socket_ev.start ();
128 return;
129 }
130 else
131 {
132 LOG (llevError, "socket write failed: %s\n", strerror (errno));
133 destroy ();
134 return;
135 }
136 }
105 137
106packet &packet::operator <<(const data16 &v) 138 socket_ev.poll (socket_ev.poll () & ~PE_W);
107{
108 unsigned int len = min (v.len, 0xFFFF);
109 return *this << uint16 (len) << data (v.ptr, len);
110}
111
112packet &packet::operator <<(const char *v)
113{
114 return *this << data (v, strlen (v ? v : 0));
115}
116
117void
118packet::printf (const char *format, ...)
119{
120 va_list ap;
121 va_start (ap, format);
122
123 len += vsnprintf ((char *)buf + len, MAXSOCKBUF, format, ap);
124
125 va_end (ap);
126} 139}
127 140
128/****************************************************************************** 141/******************************************************************************
129 * 142 *
130 * Start of read routines. 143 * Start of read routines.
131 * 144 *
132 ******************************************************************************/ 145 ******************************************************************************/
133 146
134int 147int
135NewSocket::read_packet () 148client::next_packet ()
136{ 149{
137 for (;;)
138 {
139 if (inbuf_len >= 2) 150 if (inbuf_len >= 2)
140 { 151 {
141 unsigned int pkt_len = (inbuf [0] << 8) | inbuf [1]; 152 int pkt_len = (inbuf [0] << 8) | inbuf [1];
142 153
143 if (inbuf_len >= 2 + pkt_len) 154 if (inbuf_len >= 2 + pkt_len)
144 return pkt_len + 2; 155 return 2 + pkt_len;
156
157 if (inbuf_len == sizeof (inbuf))
145 } 158 {
159 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED);
160 destroy ();
161 return -1;
162 }
163 }
164
165 return 0;
166}
167
168void
169client::skip_packet (int len)
170{
171 inbuf_len -= len;
172 memmove (inbuf, inbuf + len, inbuf_len);
173}
174
175/*****************************************************************************
176 * Start of command dispatch area.
177 * The commands here are protocol commands.
178 ****************************************************************************/
179
180// SocketCommand, PlayingCommand, should not exist with those ugly casts
181#define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
182#define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
183
184/**
185 * Dispatch table for the server.
186 */
187static struct packet_type packets[] = {
188 {"ncom", PC(NewPlayerCmd) PF_PLAYING },
189 {"command", PC(PlayerCmd) PF_PLAYING },
190
191 {"examine", PC(ExamineCmd) PF_PLAYING },
192 {"apply", PC(ApplyCmd) PF_PLAYING },
193 {"reply", PC(ReplyCmd) PF_IMMEDIATE },
194 {"lookat", PC(LookAt) PF_PLAYING },
195 {"lock", PC(LockItem) PF_PLAYING },
196 {"mark", PC(MarkItem) PF_PLAYING },
197 {"move", PC(MoveCmd) PF_PLAYING },
198 {"exti", PC(ExtCmd) PF_IMMEDIATE }, /* CF+ */
199 {"ext", PC(ExtCmd) 0 }, /* CF+ */
200 {"mapredraw", PC(MapRedrawCmd) PF_IMMEDIATE }, /* Added: phil */
201 {"mapinfo", PC(MapInfoCmd) 0 }, /* CF+ */
202
203 {"addme", SC(AddMeCmd) PF_IMMEDIATE },
204 {"askface", SC(SendFaceCmd) PF_IMMEDIATE }, /* Added: phil */
205 {"requestinfo", SC(RequestInfo) PF_IMMEDIATE },
206 {"setfacemode", SC(SetFaceMode) PF_IMMEDIATE },
207 {"setsound", SC(SetSound) PF_IMMEDIATE },
208 {"setup", SC(SetUp) PF_IMMEDIATE },
209 {"version", SC(VersionCmd) PF_IMMEDIATE },
210 {"toggleextendedinfos", SC(ToggleExtendedInfos) PF_IMMEDIATE }, /*Added: tchize */
211 {"toggleextendedtext", SC(ToggleExtendedText) PF_IMMEDIATE }, /*Added: tchize */
212 {"asksmooth", SC(AskSmooth) PF_IMMEDIATE }, /*Added: tchize (smoothing technologies) */
213};
214
215bool
216client::may_execute (const packet_type *pkt) const
217{
218 return (!(pkt->flags & PF_PLAYER) || pl)
219 && (!(pkt->flags & PF_PLAYING) || (pl && pl->state == ST_PLAYING));
220}
221
222void
223client::execute (const packet_type *pkt, char *data, int datalen)
224{
225 if (may_execute (pkt))
226 {
227 //TODO: only one format
228 if (pkt->flags & PF_PLAYER)
229 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
230 else
231 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
232 }
233 else
234 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED, pkt->name);
235}
236
237bool
238client::handle_packet ()
239{
240 int pkt_len = next_packet ();
241
242 if (!pkt_len)
243 return false;
244 else if (pkt_len < 0)
245 {
246 LOG (llevError, "read error on player %s\n",
247 pl && pl->ob ? &pl->ob->name : "[anonymous]");
248 destroy ();
249 return false;
250 }
251
252 inbuf [pkt_len] = 0; /* Terminate buffer - useful for string data */
253
254 /* First, break out beginning word. There are at least
255 * a few commands that do not have any paremeters. If
256 * we get such a command, don't worry about trying
257 * to break it up.
258 */
259 int datalen;
260 char *data = strchr ((char *)inbuf + 2, ' ');
261
262 if (data)
263 {
264 *data++ = 0;
265 datalen = pkt_len - (data - (char *)inbuf);
266 }
267 else
268 {
269 data = (char *)inbuf + 2; // better read garbage than segfault
270 datalen = 0;
271 }
272
273 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
274 if (!strcmp ((char *)inbuf + 2, pkt->name))
275 {
276 if (pkt->flags & PF_IMMEDIATE)
277 execute (pkt, data, datalen);
278 else
279 queue_command (pkt, data, datalen);
280
281 goto next_packet;
282 }
283
284 /* If we get here, we didn't find a valid command. Logging
285 * this might be questionable, because a broken client/malicious
286 * user could certainly send a whole bunch of invalid commands.
287 */
288 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED, (char *)inbuf + 2);
289next_packet:
290 skip_packet (pkt_len);
291
292 // input buffer has space again
293 socket_ev.poll (socket_ev.poll () | PE_R);
294
295 return true;
296}
297
298// callback called when socket is either readable or writable
299void
300client::socket_cb (iow &w, int got)
301{
302 //TODO remove when we have better socket cleanup logic
303 if (status == Ns_Dead)
304 {
305 socket_ev.poll (0);
306 return;
307 }
308
309 if (got & PE_W)
310 {
311 write_outputbuffer ();
312
313 if (!outputbuffer.len)
314 socket_ev.poll (socket_ev.poll () & ~PE_W);
315 }
316
317 if (got & PE_R)
318 {
319 //TODO: rate-limit tcp connection in better ways, important
146 320
147 int amount = sizeof (inbuf) - inbuf_len; 321 int amount = sizeof (inbuf) - inbuf_len;
148 322
149 if (amount <= 0) 323 if (!amount)
150 { 324 {
151 LOG (llevError, "packet too large");//TODO 325 // input buffer full
326 socket_ev.poll (socket_ev.poll () & ~PE_R);
152 return -1; 327 return;
153 } 328 }
154 329
155 amount = read (fd, inbuf + inbuf_len, amount); 330 amount = read (fd, inbuf + inbuf_len, amount);
156 331
157 if (!amount) 332 if (!amount)
158 { 333 {
159 status = Ns_Dead; 334 destroy ();
160 return -1; 335 return;
161 } 336 }
162 else if (amount < 0) 337 else if (amount < 0)
163 { 338 {
164 if (errno != EAGAIN && errno != EINTR) 339 if (errno != EAGAIN && errno != EINTR)
165 { 340 {
166 LOG (llevError, "read error: %s", strerror (errno)); 341 LOG (llevError, "read error: %s\n", strerror (errno));
342 destroy ();
167 return -1; 343 return;
168 } 344 }
169 345
170 return 0; 346 // should not be here, normally
347 }
348 else
171 } 349 {
172
173 inbuf_len += amount; 350 inbuf_len += amount;
174 351
175 cst_tot.ibytes += amount; 352 cst_tot.ibytes += amount;
176 cst_lst.ibytes += amount; 353 cst_lst.ibytes += amount;
177 }
178}
179 354
355 cmd_ev.start ();
356 }
357 }
358}
359
360// called whenever we have additional commands to process
180void 361void
181NewSocket::skip_packet (int len) 362client::cmd_cb (iw &w)
182{ 363{
183 inbuf_len -= len; 364 if (handle_packet () || handle_command ())
184 memmove (inbuf, inbuf + len, inbuf_len); 365 w.start ();
366 else
367 flush ();
185} 368}
186 369
187/******************************************************************************* 370/*******************************************************************************
188 * 371 *
189 * Start of write related routines. 372 * Start of write related routines.
194 * Adds data to a socket buffer for whatever reason. 377 * Adds data to a socket buffer for whatever reason.
195 * 378 *
196 * ns is the socket we are adding the data to, buf is the start of the 379 * ns is the socket we are adding the data to, buf is the start of the
197 * data, and len is the number of bytes to add. 380 * data, and len is the number of bytes to add.
198 */ 381 */
199 382void
200static void 383client::send (void *buf_, int len)
201add_to_buffer (NewSocket *ns, char *buf, int len)
202{ 384{
385 char *buf = (char *)buf_;
386 char *pos = buf;
387 int amt = 0;
388
389 if (status == Ns_Dead || !buf)
390 return;
391
392 if ((len + outputbuffer.len) > SOCKETBUFSIZE)
393 {
394 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
395 destroy ();
396 return;
397 }
398
203 int avail, end; 399 int avail, end;
204
205 if ((len + ns->outputbuffer.len) > SOCKETBUFSIZE)
206 {
207 LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", ns->fd);
208 ns->status = Ns_Dead;
209 return;
210 }
211 400
212 /* data + end is where we start putting the new data. The last byte 401 /* data + end is where we start putting the new data. The last byte
213 * currently in use is actually data + end -1 402 * currently in use is actually data + end -1
214 */ 403 */
215
216 end = ns->outputbuffer.start + ns->outputbuffer.len; 404 end = outputbuffer.start + outputbuffer.len;
217 /* The buffer is already in a wrapped state, so adjust end */ 405 /* The buffer is already in a wrapped state, so adjust end */
218 if (end >= SOCKETBUFSIZE) 406 if (end >= SOCKETBUFSIZE)
219 end -= SOCKETBUFSIZE; 407 end -= SOCKETBUFSIZE;
220 408
221 avail = SOCKETBUFSIZE - end; 409 avail = SOCKETBUFSIZE - end;
222 410
223 /* We can all fit it behind the current data without wrapping */ 411 /* We can all fit it behind the current data without wrapping */
224 if (avail >= len) 412 if (avail >= len)
225 memcpy (ns->outputbuffer.data + end, buf, len); 413 memcpy (outputbuffer.data + end, buf, len);
226 else 414 else
227 { 415 {
228 memcpy (ns->outputbuffer.data + end, buf, avail); 416 memcpy (outputbuffer.data + end, buf, avail);
229 memcpy (ns->outputbuffer.data, buf + avail, len - avail); 417 memcpy (outputbuffer.data, buf + avail, len - avail);
230 } 418 }
231 419
232 ns->outputbuffer.len += len; 420 outputbuffer.len += len;
233#if 0
234 LOG (llevDebug, "Added %d to output buffer, total length now %d, start=%d\n", len, ns->outputbuffer.len, ns->outputbuffer.start);
235#endif
236}
237
238/**
239 * Writes data to socket.
240 *
241 * When the socket is clear to write, and we have backlogged data, this
242 * is called to write it out.
243 */
244void
245write_socket_buffer (NewSocket * ns)
246{
247 int amt, max;
248
249 if (ns->outputbuffer.len == 0)
250 {
251 LOG (llevDebug, "write_socket_buffer called when there is no data, fd=%d\n", ns->fd);
252 return;
253 }
254
255 do
256 {
257 max = SOCKETBUFSIZE - ns->outputbuffer.start;
258 if (ns->outputbuffer.len < max)
259 max = ns->outputbuffer.len;
260
261 do
262 {
263 amt = write (ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max);
264 }
265 while ((amt < 0) && (errno == EINTR));
266
267 if (amt < 0)
268 { /* We got an error */
269
270 if (errno != EWOULDBLOCK)
271 {
272 LOG (llevError, "New socket write failed (wsb) (%d: %s).\n", errno, strerror (errno));
273 ns->status = Ns_Dead;
274 return;
275 }
276 else
277 { /* EWOULDBLOCK */
278 /* can't write it, so store it away. */
279 ns->can_write = 0;
280 return;
281 }
282 }
283 ns->outputbuffer.start += amt;
284 /* wrap back to start of buffer */
285 if (ns->outputbuffer.start == SOCKETBUFSIZE)
286 ns->outputbuffer.start = 0;
287 ns->outputbuffer.len -= amt;
288#ifdef CS_LOGSTATS
289 cst_tot.obytes += amt;
290 cst_lst.obytes += amt;
291#endif
292 }
293 while (ns->outputbuffer.len > 0);
294}
295
296/**
297 * This writes data to the socket. - It is very low level -
298 * all we try and do is write out the data to the socket
299 * provided (ns). buf is the data to write, len is the number
300 * of bytes to write. IT doesn't return anything - rather, it
301 * updates the ns structure if we get an error.
302 */
303void
304Write_To_Socket (NewSocket * ns, char *buf, int len)
305{
306 int amt = 0;
307 char *pos = buf;
308
309 if (ns->status == Ns_Dead || !buf)
310 {
311 LOG (llevDebug, "Write_To_Socket called with dead socket\n");
312 return;
313 }
314
315#ifndef __GNU__ /* This caused problems on Hurd */
316 if (!ns->can_write)
317 {
318 add_to_buffer (ns, buf, len);
319 return;
320 }
321#endif
322 /* If we manage to write more than we wanted, take it as a bonus */
323 while (len > 0)
324 {
325
326 do
327 {
328 amt = write (ns->fd, pos, len);
329 }
330 while ((amt < 0) && (errno == EINTR));
331
332 if (amt < 0)
333 { /* We got an error */
334 if (errno != EWOULDBLOCK)
335 {
336 LOG (llevError, "New socket write failed WTS (%d: %s).\n", /* ---WIN32 */
337 errno, strerror (errno));
338 ns->status = Ns_Dead;
339 return;
340 }
341 else
342 { /* EWOULDBLOCK */
343 /* can't write it, so store it away. */
344 add_to_buffer (ns, pos, len);
345 ns->can_write = 0;
346 return;
347 }
348 }
349 /* amt gets set to 0 above in blocking code, so we do this as
350 * an else if to make sure we don't reprocess it.
351 */
352 else if (amt == 0)
353 {
354 LOG (llevError, "Write_To_Socket: No data written out.\n");
355 }
356 len -= amt;
357 pos += amt;
358#ifdef CS_LOGSTATS
359 cst_tot.obytes += amt;
360 cst_lst.obytes += amt;
361#endif
362 }
363} 421}
364 422
365/** 423/**
366 * Takes a string of data, and writes it out to the socket. A very handy 424 * Takes a string of data, and writes it out to the socket. A very handy
367 * shortcut function. 425 * shortcut function.
368 */ 426 */
369
370void 427void
371NewSocket::send_packet (packet &sl) 428client::send_packet (packet &sl)
372{ 429{
373 Send_With_Handling (this, &sl);
374}
375
376void
377NewSocket::send_packet (const char *buf, int len)
378{
379 packet sl;
380
381 sl << data (buf, len);
382 send_packet (sl);
383}
384
385void
386NewSocket::send_packet (const char *buf)
387{
388 send_packet (buf, strlen (buf));
389}
390
391/**
392 * Calls Write_To_Socket to send data to the client.
393 *
394 * The only difference in this function is that we take a packet
395 *, and we prepend the length information.
396 */
397void
398Send_With_Handling (NewSocket *ns, packet *msg)
399{
400 unsigned char sbuf[4];
401
402 if (ns->status == Ns_Dead || !msg) 430 if (status == Ns_Dead)
403 return; 431 return;
404 432
405 if (msg->len >= MAXSOCKBUF) 433 if (sl.length () >= MAXSOCKBUF)
406 { 434 {
407 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", msg->len); 435 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
408 /* Almost certainly we've overflowed a buffer, so quite now to make 436 /* Almost certainly we've overflowed a buffer, so quit now to make
409 * it easier to debug. 437 * it easier to debug.
410 */ 438 */
411 abort (); 439 abort ();
412 } 440 }
413 sbuf[0] = ((uint32) (msg->len) >> 8) & 0xFF; 441
414 sbuf[1] = ((uint32) (msg->len)) & 0xFF; 442 if (!sl.length ())
415 if (ns->status != Ns_Old) 443 return;
416 Write_To_Socket (ns, (char *) sbuf, 2); 444
417 Write_To_Socket (ns, (char *) msg->buf, msg->len); 445 assert (sl.hdrlen == 2);
446
447 sl.buf_ [0] = sl.length () >> 8;
448 sl.buf_ [1] = sl.length () ;
449
450 send (sl.buf_, sl.length () + sl.hdrlen);
451}
452
453void
454client::send_packet (const char *buf, int len)
455{
456 packet sl;
457
458 sl << data (buf, len);
459 send_packet (sl);
460}
461
462void
463client::send_packet (const char *buf)
464{
465 send_packet (buf, strlen (buf));
466}
467
468void
469client::send_packet_printf (const char *format, ...)
470{
471 packet sl;
472
473 va_list ap;
474 va_start (ap, format);
475 sl.vprintf (format, ap);
476 va_end (ap);
477
478 send_packet (sl);
479}
480
481/***********************************************************************
482 *
483 * packet functions/utilities
484 *
485 **********************************************************************/
486
487packet &packet::operator <<(const data &v)
488{
489 if (room () < v.len)
490 reset ();
491 else
492 {
493 if (v.len)
494 {
495 memcpy (cur, v.ptr, v.len);
496 cur += v.len;
497 }
498 }
499
500 return *this;
501}
502
503packet &packet::operator <<(const data8 &v)
504{
505 unsigned int len = min (v.len, 0x00FF);
506 return *this << uint8 (len) << data (v.ptr, len);
507}
508
509packet &packet::operator <<(const data16 &v)
510{
511 unsigned int len = min (v.len, 0xFFFF);
512 return *this << uint16 (len) << data (v.ptr, len);
513}
514
515packet &packet::operator <<(const char *v)
516{
517 return *this << data (v, strlen (v ? v : 0));
518}
519
520void
521packet::vprintf (const char *format, va_list ap)
522{
523 int size = room ();
524
525 int len = vsnprintf ((char *)cur, size, format, ap);
526
527 if (len >= size)
528 return reset ();
529
530 cur += len;
418} 531}
419 532
420/****************************************************************************** 533/******************************************************************************
421 * 534 *
422 * statistics logging functions. 535 * statistics logging functions.
446 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n", 559 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
447 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn, 560 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
448 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start); 561 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
449 cst_lst.ibytes = 0; 562 cst_lst.ibytes = 0;
450 cst_lst.obytes = 0; 563 cst_lst.obytes = 0;
451 cst_lst.max_conn = socket_info.nconns;
452 cst_lst.time_start = now; 564 cst_lst.time_start = now;
453} 565}
454#endif 566#endif
455 567

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