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Comparing deliantra/server/socket/lowlevel.C (file contents):
Revision 1.14 by root, Thu Dec 14 01:21:58 2006 UTC vs.
Revision 1.26 by root, Tue Dec 19 04:58:05 2006 UTC

33 */ 33 */
34 34
35using namespace std; 35using namespace std;
36 36
37#include <global.h> 37#include <global.h>
38#include <newclient.h>
39#include <sproto.h> 38#include <sproto.h>
40#include <cstdarg> 39#include <cstdarg>
41 40
42#ifdef __linux__ 41#ifdef __linux__
43# include <sys/types.h> 42# include <sys/types.h>
44# include <sys/socket.h> 43# include <sys/socket.h>
45# include <netinet/in.h> 44# include <netinet/in.h>
46# define TCP_HZ 1000 // sorry...
47# include <netinet/tcp.h> 45# include <netinet/tcp.h>
48#endif 46#endif
49 47
50// use a really low timeout, as it doesn't cost any bandwidth, and you can 48// use a really low timeout, as it doesn't cost any bandwidth, and you can
51// easily die in 20 seconds... 49// easily die in 20 seconds...
52#define SOCKET_TIMEOUT1 10 50#define SOCKET_TIMEOUT1 10 * 1000
53#define SOCKET_TIMEOUT2 20 51#define SOCKET_TIMEOUT2 20 * 1000
54 52
55void 53void
56Socket_Flush (NewSocket * ns) 54client::flush ()
57{ 55{
58#ifdef __linux__ 56#ifdef __linux__
59 // check time of last ack, and, if too old, kill connection 57 // check time of last ack, and, if too old, kill connection
60 struct tcp_info tcpi; 58 struct tcp_info tcpi;
61 socklen_t len = sizeof (tcpi); 59 socklen_t len = sizeof (tcpi);
62 60
63 if (!getsockopt (ns->fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) 61 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
64 { 62 {
65 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent; 63 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
66 64
65 rtt = tcpi.tcpi_rtt;
66 rttvar = tcpi.tcpi_rttvar;
67
67 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s 68 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 < diff && diff < 0x80000000UL // ack delayed for 20s
68 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s 69 && SOCKET_TIMEOUT2 < tcpi.tcpi_last_data_sent) // no data sent for 10s
69 { 70 {
70 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", ns->fd, 71 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
71 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked); 72 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
72 ns->status = Ns_Dead; 73 destroy ();
73 } 74 }
74 } 75 }
75
76 int val;
77
78 val = 0; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
79 val = 1; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
80#endif 76#endif
81}
82 77
83/*********************************************************************** 78 /**
84 * 79 * Writes data to socket.
85 * packet functions/utilities 80 *
86 * 81 * When the socket is clear to write, and we have backlogged data, this
87 **********************************************************************/ 82 * is called to write it out.
83 */
88 84
89packet &packet::operator <<(const data &v) 85 if (!outputbuffer.len || socket_ev.poll () & PE_W)
86 return;
87
88 write_outputbuffer ();
89}
90
91void
92client::write_outputbuffer ()
90{ 93{
91 if (v.len) 94 while (outputbuffer.len)
92 {
93 memcpy (buf + len, v.ptr, v.len);
94 len += v.len;
95 } 95 {
96 int res = write (fd, outputbuffer.data + outputbuffer.start,
97 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
96 98
97 return *this; 99 if (res > 0)
98} 100 {
101 outputbuffer.start += res;
102 /* wrap back to start of buffer */
103 if (outputbuffer.start == SOCKETBUFSIZE)
104 outputbuffer.start = 0;
99 105
100packet &packet::operator <<(const data8 &v) 106 outputbuffer.len -= res;
101{ 107#ifdef CS_LOGSTATS
102 unsigned int len = min (v.len, 0x00FF); 108 cst_tot.obytes += res;
103 return *this << uint8 (len) << data (v.ptr, len); 109 cst_lst.obytes += res;
104} 110#endif
111 }
112 else if (res == 0)
113 {
114 LOG (llevError, "socket write failed, connection closed.\n");
115 destroy ();
116 return;
117 }
118 else if (errno == EINTR)
119 {
120 // just retry
121 }
122 else if (errno == EAGAIN)
123 {
124 // delay till ready
125 socket_ev.poll (socket_ev.poll () | PE_W);
126 socket_ev.start ();
127 return;
128 }
129 else
130 {
131 LOG (llevError, "socket write failed: %s\n", strerror (errno));
132 destroy ();
133 return;
134 }
135 }
105 136
106packet &packet::operator <<(const data16 &v) 137 socket_ev.poll (socket_ev.poll () & ~PE_W);
107{
108 unsigned int len = min (v.len, 0xFFFF);
109 return *this << uint16 (len) << data (v.ptr, len);
110}
111
112packet &packet::operator <<(const char *v)
113{
114 return *this << data (v, strlen (v ? v : 0));
115}
116
117void
118packet::printf (const char *format, ...)
119{
120 va_list ap;
121 va_start (ap, format);
122
123 len += vsnprintf ((char *)buf + len, MAXSOCKBUF, format, ap);
124
125 va_end (ap);
126} 138}
127 139
128/****************************************************************************** 140/******************************************************************************
129 * 141 *
130 * Start of read routines. 142 * Start of read routines.
131 * 143 *
132 ******************************************************************************/ 144 ******************************************************************************/
133 145
134int 146int
135NewSocket::read_packet () 147client::next_packet ()
136{ 148{
137 for (;;)
138 {
139 if (inbuf_len >= 2) 149 if (inbuf_len >= 2)
140 { 150 {
141 unsigned int pkt_len = (inbuf [0] << 8) | inbuf [1]; 151 int pkt_len = (inbuf [0] << 8) | inbuf [1];
142 152
143 if (inbuf_len >= 2 + pkt_len) 153 if (inbuf_len >= 2 + pkt_len)
144 return pkt_len + 2; 154 return 2 + pkt_len;
155
156 if (inbuf_len == sizeof (inbuf))
145 } 157 {
158 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED);
159 destroy ();
160 return -1;
161 }
162 }
163
164 return 0;
165}
166
167void
168client::skip_packet (int len)
169{
170 inbuf_len -= len;
171 memmove (inbuf, inbuf + len, inbuf_len);
172}
173
174/*****************************************************************************
175 * Start of command dispatch area.
176 * The commands here are protocol commands.
177 ****************************************************************************/
178
179// SocketCommand, PlayingCommand, should not exist with those ugly casts
180#define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
181#define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
182
183/**
184 * Dispatch table for the server.
185 */
186static struct packet_type packets[] = {
187 {"ncom", PC(NewPlayerCmd) PF_PLAYING },
188 {"command", PC(PlayerCmd) PF_PLAYING },
189
190 {"examine", PC(ExamineCmd) PF_PLAYING },
191 {"apply", PC(ApplyCmd) PF_PLAYING },
192 {"reply", PC(ReplyCmd) 0 },
193 {"lookat", PC(LookAt) PF_PLAYING },
194 {"lock", PC(LockItem) PF_PLAYING },
195 {"mark", PC(MarkItem) PF_PLAYING },
196 {"move", PC(MoveCmd) PF_PLAYING },
197 {"ext", PC(ExtCmd) 0 }, /* CF+ */
198 {"mapredraw", PC(MapRedrawCmd) 0 }, /* Added: phil */
199 {"mapinfo", PC(MapInfoCmd) 0 }, /* CF+ */
200
201 {"exti", SC(ExtiCmd) 0 }, /* CF+ */
202 {"addme", SC(AddMeCmd) 0 },
203 {"askface", SC(SendFaceCmd) 0 }, /* Added: phil */
204 {"requestinfo", SC(RequestInfo) 0 },
205 {"setfacemode", SC(SetFaceMode) 0 },
206 {"setsound", SC(SetSound) 0 },
207 {"setup", SC(SetUp) 0 },
208 {"version", SC(VersionCmd) 0 },
209 {"toggleextendedinfos", SC(ToggleExtendedInfos) 0 }, /*Added: tchize */
210 {"toggleextendedtext", SC(ToggleExtendedText) 0 }, /*Added: tchize */
211 {"asksmooth", SC(AskSmooth) 0 }, /*Added: tchize (smoothing technologies) */
212};
213
214bool
215client::may_execute (const packet_type *pkt) const
216{
217 return (!(pkt->flags & PF_PLAYER) || pl)
218 && (!(pkt->flags & PF_PLAYING) || (pl && pl->state == ST_PLAYING));
219}
220
221void
222client::execute (const packet_type *pkt, char *data, int datalen)
223{
224 if (may_execute (pkt))
225 {
226 //TODO: only one format
227 if (pkt->flags & PF_PLAYER)
228 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
229 else
230 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
231 }
232 else
233 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED, pkt->name);
234}
235
236bool
237client::handle_packet ()
238{
239 int pkt_len = next_packet ();
240
241 if (!pkt_len)
242 return false;
243 else if (pkt_len < 0)
244 {
245 LOG (llevError, "read error on player %s\n",
246 pl && pl->ob ? &pl->ob->name : "[anonymous]");
247 destroy ();
248 return false;
249 }
250
251 inbuf [pkt_len] = 0; /* Terminate buffer - useful for string data */
252
253 /* First, break out beginning word. There are at least
254 * a few commands that do not have any paremeters. If
255 * we get such a command, don't worry about trying
256 * to break it up.
257 */
258 int datalen;
259 char *data = strchr ((char *)inbuf + 2, ' ');
260
261 if (data)
262 {
263 *data++ = 0;
264 datalen = pkt_len - (data - (char *)inbuf);
265 }
266 else
267 {
268 data = (char *)inbuf + 2; // better read garbage than segfault
269 datalen = 0;
270 }
271
272 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
273 if (!strcmp ((char *)inbuf + 2, pkt->name))
274 {
275 if (pkt->flags & PF_PLAYER)
276 queue_command (pkt, data, datalen);
277 else
278 execute (pkt, data, datalen);
279
280 goto next_packet;
281 }
282
283 // If we get here, we didn't find a valid command.
284 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED, (char *)inbuf + 2);
285next_packet:
286 skip_packet (pkt_len);
287
288 // input buffer has space again
289 socket_ev.poll (socket_ev.poll () | PE_R);
290
291 return true;
292}
293
294// callback called when socket is either readable or writable
295void
296client::socket_cb (iow &w, int got)
297{
298 //TODO remove when we have better socket cleanup logic
299 if (status == Ns_Dead)
300 {
301 socket_ev.poll (0);
302 return;
303 }
304
305 if (got & PE_W)
306 {
307 write_outputbuffer ();
308
309 if (!outputbuffer.len)
310 socket_ev.poll (socket_ev.poll () & ~PE_W);
311 }
312
313 if (got & PE_R)
314 {
315 //TODO: rate-limit tcp connection in better ways, important
146 316
147 int amount = sizeof (inbuf) - inbuf_len; 317 int amount = sizeof (inbuf) - inbuf_len;
148 318
149 if (amount <= 0) 319 if (!amount)
150 { 320 {
151 LOG (llevError, "packet too large");//TODO 321 // input buffer full
322 socket_ev.poll (socket_ev.poll () & ~PE_R);
152 return -1; 323 return;
153 } 324 }
154 325
155 amount = read (fd, inbuf + inbuf_len, amount); 326 amount = read (fd, inbuf + inbuf_len, amount);
156 327
157 if (!amount) 328 if (!amount)
158 { 329 {
159 status = Ns_Dead; 330 destroy ();
160 return -1; 331 return;
161 } 332 }
162 else if (amount < 0) 333 else if (amount < 0)
163 { 334 {
164 if (errno != EAGAIN && errno != EINTR) 335 if (errno != EAGAIN && errno != EINTR)
165 { 336 {
166 LOG (llevError, "read error: %s", strerror (errno)); 337 LOG (llevError, "read error: %s\n", strerror (errno));
338 destroy ();
167 return -1; 339 return;
168 } 340 }
169 341
170 return 0; 342 // should not be here, normally
343 }
344 else
171 } 345 {
172
173 inbuf_len += amount; 346 inbuf_len += amount;
174 347
175 cst_tot.ibytes += amount; 348 cst_tot.ibytes += amount;
176 cst_lst.ibytes += amount; 349 cst_lst.ibytes += amount;
177 }
178}
179 350
351 cmd_ev.start ();
352 }
353 }
354}
355
356// called whenever we have additional commands to process
180void 357void
181NewSocket::skip_packet (int len) 358client::cmd_cb (iw &w)
182{ 359{
183 inbuf_len -= len; 360 if (handle_packet ())
184 memmove (inbuf, inbuf + len, inbuf_len); 361 w.start ();
362 else
363 flush ();
185} 364}
186 365
187/******************************************************************************* 366/*******************************************************************************
188 * 367 *
189 * Start of write related routines. 368 * Start of write related routines.
194 * Adds data to a socket buffer for whatever reason. 373 * Adds data to a socket buffer for whatever reason.
195 * 374 *
196 * ns is the socket we are adding the data to, buf is the start of the 375 * ns is the socket we are adding the data to, buf is the start of the
197 * data, and len is the number of bytes to add. 376 * data, and len is the number of bytes to add.
198 */ 377 */
199 378void
200static void 379client::send (void *buf_, int len)
201add_to_buffer (NewSocket *ns, char *buf, int len)
202{ 380{
381 char *buf = (char *)buf_;
382 char *pos = buf;
383 int amt = 0;
384
385 if (status == Ns_Dead || !buf)
386 return;
387
388 if ((len + outputbuffer.len) > SOCKETBUFSIZE)
389 {
390 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
391 destroy ();
392 return;
393 }
394
203 int avail, end; 395 int avail, end;
204
205 if ((len + ns->outputbuffer.len) > SOCKETBUFSIZE)
206 {
207 LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", ns->fd);
208 ns->status = Ns_Dead;
209 return;
210 }
211 396
212 /* data + end is where we start putting the new data. The last byte 397 /* data + end is where we start putting the new data. The last byte
213 * currently in use is actually data + end -1 398 * currently in use is actually data + end -1
214 */ 399 */
215
216 end = ns->outputbuffer.start + ns->outputbuffer.len; 400 end = outputbuffer.start + outputbuffer.len;
217 /* The buffer is already in a wrapped state, so adjust end */ 401 /* The buffer is already in a wrapped state, so adjust end */
218 if (end >= SOCKETBUFSIZE) 402 if (end >= SOCKETBUFSIZE)
219 end -= SOCKETBUFSIZE; 403 end -= SOCKETBUFSIZE;
220 404
221 avail = SOCKETBUFSIZE - end; 405 avail = SOCKETBUFSIZE - end;
222 406
223 /* We can all fit it behind the current data without wrapping */ 407 /* We can all fit it behind the current data without wrapping */
224 if (avail >= len) 408 if (avail >= len)
225 memcpy (ns->outputbuffer.data + end, buf, len); 409 memcpy (outputbuffer.data + end, buf, len);
226 else 410 else
227 { 411 {
228 memcpy (ns->outputbuffer.data + end, buf, avail); 412 memcpy (outputbuffer.data + end, buf, avail);
229 memcpy (ns->outputbuffer.data, buf + avail, len - avail); 413 memcpy (outputbuffer.data, buf + avail, len - avail);
230 } 414 }
231 415
232 ns->outputbuffer.len += len; 416 outputbuffer.len += len;
233#if 0
234 LOG (llevDebug, "Added %d to output buffer, total length now %d, start=%d\n", len, ns->outputbuffer.len, ns->outputbuffer.start);
235#endif
236}
237
238/**
239 * Writes data to socket.
240 *
241 * When the socket is clear to write, and we have backlogged data, this
242 * is called to write it out.
243 */
244void
245write_socket_buffer (NewSocket * ns)
246{
247 int amt, max;
248
249 if (ns->outputbuffer.len == 0)
250 {
251 LOG (llevDebug, "write_socket_buffer called when there is no data, fd=%d\n", ns->fd);
252 return;
253 }
254
255 do
256 {
257 max = SOCKETBUFSIZE - ns->outputbuffer.start;
258 if (ns->outputbuffer.len < max)
259 max = ns->outputbuffer.len;
260
261 do
262 {
263 amt = write (ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max);
264 }
265 while ((amt < 0) && (errno == EINTR));
266
267 if (amt < 0)
268 { /* We got an error */
269
270 if (errno != EWOULDBLOCK)
271 {
272 LOG (llevError, "New socket write failed (wsb) (%d: %s).\n", errno, strerror (errno));
273 ns->status = Ns_Dead;
274 return;
275 }
276 else
277 { /* EWOULDBLOCK */
278 /* can't write it, so store it away. */
279 ns->can_write = 0;
280 return;
281 }
282 }
283 ns->outputbuffer.start += amt;
284 /* wrap back to start of buffer */
285 if (ns->outputbuffer.start == SOCKETBUFSIZE)
286 ns->outputbuffer.start = 0;
287 ns->outputbuffer.len -= amt;
288#ifdef CS_LOGSTATS
289 cst_tot.obytes += amt;
290 cst_lst.obytes += amt;
291#endif
292 }
293 while (ns->outputbuffer.len > 0);
294}
295
296/**
297 * This writes data to the socket. - It is very low level -
298 * all we try and do is write out the data to the socket
299 * provided (ns). buf is the data to write, len is the number
300 * of bytes to write. IT doesn't return anything - rather, it
301 * updates the ns structure if we get an error.
302 */
303void
304Write_To_Socket (NewSocket * ns, char *buf, int len)
305{
306 int amt = 0;
307 char *pos = buf;
308
309 if (ns->status == Ns_Dead || !buf)
310 {
311 LOG (llevDebug, "Write_To_Socket called with dead socket\n");
312 return;
313 }
314
315#ifndef __GNU__ /* This caused problems on Hurd */
316 if (!ns->can_write)
317 {
318 add_to_buffer (ns, buf, len);
319 return;
320 }
321#endif
322 /* If we manage to write more than we wanted, take it as a bonus */
323 while (len > 0)
324 {
325
326 do
327 {
328 amt = write (ns->fd, pos, len);
329 }
330 while ((amt < 0) && (errno == EINTR));
331
332 if (amt < 0)
333 { /* We got an error */
334 if (errno != EWOULDBLOCK)
335 {
336 LOG (llevError, "New socket write failed WTS (%d: %s).\n", /* ---WIN32 */
337 errno, strerror (errno));
338 ns->status = Ns_Dead;
339 return;
340 }
341 else
342 { /* EWOULDBLOCK */
343 /* can't write it, so store it away. */
344 add_to_buffer (ns, pos, len);
345 ns->can_write = 0;
346 return;
347 }
348 }
349 /* amt gets set to 0 above in blocking code, so we do this as
350 * an else if to make sure we don't reprocess it.
351 */
352 else if (amt == 0)
353 {
354 LOG (llevError, "Write_To_Socket: No data written out.\n");
355 }
356 len -= amt;
357 pos += amt;
358#ifdef CS_LOGSTATS
359 cst_tot.obytes += amt;
360 cst_lst.obytes += amt;
361#endif
362 }
363} 417}
364 418
365/** 419/**
366 * Takes a string of data, and writes it out to the socket. A very handy 420 * Takes a string of data, and writes it out to the socket. A very handy
367 * shortcut function. 421 * shortcut function.
368 */ 422 */
369
370void 423void
371NewSocket::send_packet (packet &sl) 424client::send_packet (packet &sl)
372{ 425{
373 Send_With_Handling (this, &sl);
374}
375
376void
377NewSocket::send_packet (const char *buf, int len)
378{
379 packet sl;
380
381 sl << data (buf, len);
382 send_packet (sl);
383}
384
385void
386NewSocket::send_packet (const char *buf)
387{
388 send_packet (buf, strlen (buf));
389}
390
391/**
392 * Calls Write_To_Socket to send data to the client.
393 *
394 * The only difference in this function is that we take a packet
395 *, and we prepend the length information.
396 */
397void
398Send_With_Handling (NewSocket *ns, packet *msg)
399{
400 unsigned char sbuf[4];
401
402 if (ns->status == Ns_Dead || !msg) 426 if (status == Ns_Dead)
403 return; 427 return;
404 428
405 if (msg->len >= MAXSOCKBUF) 429 if (sl.length () >= MAXSOCKBUF)
406 { 430 {
407 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", msg->len); 431 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
408 /* Almost certainly we've overflowed a buffer, so quite now to make 432 /* Almost certainly we've overflowed a buffer, so quit now to make
409 * it easier to debug. 433 * it easier to debug.
410 */ 434 */
411 abort (); 435 abort ();
412 } 436 }
413 sbuf[0] = ((uint32) (msg->len) >> 8) & 0xFF; 437
414 sbuf[1] = ((uint32) (msg->len)) & 0xFF; 438 if (!sl.length ())
415 if (ns->status != Ns_Old) 439 return;
416 Write_To_Socket (ns, (char *) sbuf, 2); 440
417 Write_To_Socket (ns, (char *) msg->buf, msg->len); 441 assert (sl.hdrlen == 2);
442
443 sl.buf_ [0] = sl.length () >> 8;
444 sl.buf_ [1] = sl.length () ;
445
446 send (sl.buf_, sl.length () + sl.hdrlen);
447}
448
449void
450client::send_packet (const char *buf, int len)
451{
452 packet sl;
453
454 sl << data (buf, len);
455 send_packet (sl);
456}
457
458void
459client::send_packet (const char *buf)
460{
461 send_packet (buf, strlen (buf));
462}
463
464void
465client::send_packet_printf (const char *format, ...)
466{
467 packet sl;
468
469 va_list ap;
470 va_start (ap, format);
471 sl.vprintf (format, ap);
472 va_end (ap);
473
474 send_packet (sl);
475}
476
477/***********************************************************************
478 *
479 * packet functions/utilities
480 *
481 **********************************************************************/
482
483packet &packet::operator <<(const data &v)
484{
485 if (room () < v.len)
486 reset ();
487 else
488 {
489 if (v.len)
490 {
491 memcpy (cur, v.ptr, v.len);
492 cur += v.len;
493 }
494 }
495
496 return *this;
497}
498
499packet &packet::operator <<(const data8 &v)
500{
501 unsigned int len = min (v.len, 0x00FF);
502 return *this << uint8 (len) << data (v.ptr, len);
503}
504
505packet &packet::operator <<(const data16 &v)
506{
507 unsigned int len = min (v.len, 0xFFFF);
508 return *this << uint16 (len) << data (v.ptr, len);
509}
510
511packet &packet::operator <<(const char *v)
512{
513 return *this << data (v, strlen (v ? v : 0));
514}
515
516void
517packet::vprintf (const char *format, va_list ap)
518{
519 int size = room ();
520
521 int len = vsnprintf ((char *)cur, size, format, ap);
522
523 if (len >= size)
524 return reset ();
525
526 cur += len;
418} 527}
419 528
420/****************************************************************************** 529/******************************************************************************
421 * 530 *
422 * statistics logging functions. 531 * statistics logging functions.
446 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n", 555 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
447 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn, 556 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
448 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start); 557 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
449 cst_lst.ibytes = 0; 558 cst_lst.ibytes = 0;
450 cst_lst.obytes = 0; 559 cst_lst.obytes = 0;
451 cst_lst.max_conn = socket_info.nconns;
452 cst_lst.time_start = now; 560 cst_lst.time_start = now;
453} 561}
454#endif 562#endif
455 563

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