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Revision 1.18 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.102 by root, Wed Dec 5 19:03:27 2018 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 Copyright (C) 1992 Frank Tore Johansen 4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
5 5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6 This program is free software; you can redistribute it and/or modify 6 *
7 * Deliantra is free software: you can redistribute it and/or modify it under
7 it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
8 the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
9 (at your option) any later version. 10 * option) any later version.
10 11 *
11 This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details. 15 * GNU General Public License for more details.
15 16 *
16 You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
17 along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
18 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 * <http://www.gnu.org/licenses/>.
19
20 The author can be reached via e-mail to mark@pyramid.com
21*/
22
23/**
24 * \file
25 * Low-level socket-related functions.
26 * 20 *
27 * \date 2003-12-02 21 * The authors can be reached via e-mail to <support@deliantra.net>
28 *
29 * Contains some base functions that both the client and server
30 * can use. As such, depending what we are being compiled for will
31 * determine what we can include. the client is designed have
32 * CFCLIENT defined as part of its compile flags.
33 */ 22 */
34 23
35using namespace std;
36
37#include <global.h> 24#include <global.h>
38#include <newclient.h>
39#include <sproto.h> 25#include <sproto.h>
40#include <cstdarg> 26#include <cstdarg>
41 27
42#ifdef __linux__ 28#if HAVE_TCP_INFO
43# include <sys/types.h> 29# include <sys/types.h>
44# include <sys/socket.h> 30# include <sys/socket.h>
45# include <netinet/in.h> 31# include <netinet/in.h>
46# define TCP_HZ 1000 // sorry...
47# include <netinet/tcp.h> 32# include <netinet/tcp.h>
48#endif 33#endif
49 34
50// use a really low timeout, as it doesn't cost any bandwidth, and you can 35using namespace std;
51// easily die in 20 seconds...
52#define SOCKET_TIMEOUT1 10
53#define SOCKET_TIMEOUT2 20
54 36
55void 37// force a packet when idle for more than this many seconds,
56Socket_Flush (client_socket * ns) 38// forcing an ack regularly.
57{ 39#define IDLE_PING 2.
58#ifdef __linux__
59 // check time of last ack, and, if too old, kill connection
60 struct tcp_info tcpi;
61 socklen_t len = sizeof (tcpi);
62 40
63 if (!getsockopt (ns->fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) 41void
64 { 42client::flush ()
65 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent; 43{
44 if (destroyed ())
45 return;
66 46
67 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s 47 /**
68 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s 48 * Writes data to socket.
69 { 49 *
70 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", ns->fd, 50 * When the socket is clear to write, and we have backlogged data, this
71 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked); 51 * is called to write it out.
72 ns->status = Ns_Dead; 52 */
53
54 // write a nop to the socket at least every IDLE_PING seconds.
55 if (!outputbuffer.len)
56 {
57 if (last_send + IDLE_PING <= NOW && pl && pl->active)
73 } 58 {
59 // this is a bit ugly, but map1a seems to be the only
60 // nop'able command and it is quite small.
61 packet sl ("map1a");
62 send_packet (sl);
63 }
64 else
65 return;
66 }
67
68 if (socket_ev.poll () & EV_WRITE)
69 return;
70
71 last_send = NOW;
72 write_outputbuffer ();
73}
74
75void
76client::write_outputbuffer ()
77{
78 while (outputbuffer.len)
74 } 79 {
80 int res = write (fd, outputbuffer.data + outputbuffer.start,
81 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
75 82
76 int val; 83 if (res > 0)
84 {
85 outputbuffer.start += res;
86 /* wrap back to start of buffer */
87 if (outputbuffer.start == SOCKETBUFSIZE)
88 outputbuffer.start = 0;
77 89
78 val = 0; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val)); 90 outputbuffer.len -= res;
79 val = 1; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val)); 91 }
80#endif 92 else if (res == 0)
81} 93 {
94 LOG (llevError, "socket write failed, connection closed.\n");
95 destroy ();
96 return;
97 }
98 else if (errno == EINTR)
99 {
100 // just retry
101 }
102 else if (errno == EAGAIN)
103 {
104 // delay till ready
105 socket_ev.poll (socket_ev.poll () | EV_WRITE);
106 socket_ev.start ();
107 return;
108 }
109 else
110 {
111 LOG (llevError, "socket write failed: %s\n", strerror (errno));
112 destroy ();
113 return;
114 }
115 }
82 116
117 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
118}
119
120/******************************************************************************
121 *
122 * Start of read routines.
123 *
124 ******************************************************************************/
125
126int
127client::next_packet ()
128{
129 if (inbuf_len >= 2)
130 {
131 int pkt_len = (inbuf [0] << 8) | inbuf [1];
132
133 if (inbuf_len >= 2 + pkt_len)
134 return 2 + pkt_len;
135
136 if (inbuf_len == sizeof (inbuf))
137 {
138 send_packet_printf ("msg %d log input buffer overflow - closing connection.", NDI_RED | NDI_REPLY);
139 destroy ();
140 return -1;
141 }
142 }
143
144 return 0;
145}
146
147void
148client::skip_packet (int len)
149{
150 inbuf_len -= len;
151 memmove (inbuf, inbuf + len, inbuf_len);
152}
153
83/*********************************************************************** 154/*****************************************************************************
84 * 155 * Start of command dispatch area.
85 * packet functions/utilities 156 * The commands here are protocol commands.
86 *
87 **********************************************************************/ 157 ****************************************************************************/
88 158
89packet &packet::operator <<(const data &v) 159// SocketCommand, PlayingCommand, should not exist with those ugly casts
160#define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
161#define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
162
163static void
164NopCmd (char *, int, client *)
90{ 165{
91 if (room () < v.len) 166 // do nothing
92 reset (); 167}
168
169/**
170 * Dispatch table for the server.
171 */
172static struct packet_type packets[] = {
173 {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND },
174
175 {"examine", PC(ExamineCmd) PF_PLAYING },
176 {"ex", PC(ExCmd) PF_PLAYING },
177 {"apply", PC(ApplyCmd) PF_PLAYING },
178 {"lookat", PC(LookAt) PF_PLAYING },
179 {"lock", PC(LockItem) PF_PLAYING },
180 {"mark", PC(MarkItem) PF_PLAYING },
181 {"move", PC(MoveCmd) PF_PLAYING },
182 {"ext", PC(ExtCmd) 0 }, // CF+/Deliantra
183 {"mapredraw", PC(MapRedrawCmd) 0 },
184 {"mapinfo", PC(MapInfoCmd) 0 }, // CF+/Deliantra
185
186 {"reply", SC(ReplyCmd) 0 },
187 {"exti", SC(ExtiCmd) 0 }, // CF+/Deliantra
188 {"addme", SC(AddMeCmd) 0 },
189 {"askface", SC(AskFaceCmd) 0 },
190 {"requestinfo", SC(RequestInfo) 0 },
191 {"setsound", SC(SetSound) 0 },
192 {"setup", SC(SetUp) 0 },
193 {"version", SC(VersionCmd) 0 },
194
195 {"toggleextendedtext", SC(NopCmd) 0 }, // deliantra: disabled
196};
197
198bool
199client::may_execute (const packet_type *pkt) const
200{
201 return (!(pkt->flags & PF_PLAYER) || pl)
202 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
203}
204
205// HACK: some commands currently should be executed
206// even when the player is frozen. this hack detects
207// those commands. it should be folded into may_execute,
208// but kept seperate to emphasise the hack aspect, i.e.
209// do it better, then remove.
210static bool
211always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
212{
213 if (!(pkt->flags & PF_COMMAND))
214 return false;
215
216 if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
217 return false;
218
219 if (len > 4 && data [ 3] == ' ' && !strncmp (data, "say " , 4)) return true;
220 if (len > 5 && data [ 4] == ' ' && !strncmp (data, "chat " , 5)) return true;
221 if (len > 6 && data [ 5] == ' ' && !strncmp (data, "shout " , 6)) return true;
222 if (len > 8 && data [ 7] == ' ' && !strncmp (data, "suicide " , 8)) return true;
223 if (len > 18 && data [17] == ' ' && !strncmp (data, "accept-invitation ", 18)) return true;
224
225 if (len == 7 && !strcmp (data, "suicide")) return true;
226
227 return false;
228}
229
230void
231client::execute (const packet_type *pkt, char *data, int datalen)
232{
233 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
234 {
235 //TODO: only one format
236 if (pkt->flags & PF_PLAYER)
237 {
238 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
239 pl->need_updated_stats ();
240 }
241 else
242 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
243 }
93 else 244 else
245 send_packet_printf ("msg %d log ERROR: you cannot execute '%s' now.", NDI_RED | NDI_REPLY, pkt->name);
246}
247
248bool
249client::handle_packet ()
250{
251 int pkt_len = next_packet ();
252
253 if (!pkt_len)
254 return false;
255 else if (pkt_len < 0)
256 {
257 LOG (llevError, "read error on player %s\n",
258 pl && pl->ob ? &pl->ob->name : "[anonymous]");
259 destroy ();
260 return false;
94 { 261 }
95 if (v.len) 262
263 uint8_t save_byte = inbuf [pkt_len]; // rather ugly
264 inbuf [pkt_len] = 0; /* temporarily terminate buffer - useful for string data */
265
266 /* First, break out beginning word. There are at least
267 * a few commands that do not have any paremeters. If
268 * we get such a command, don't worry about trying
269 * to break it up.
270 */
271 int datalen;
272 char *data = strchr ((char *)inbuf + 2, ' ');
273
274 if (data)
275 {
276 *data++ = 0;
277 datalen = pkt_len - (data - (char *)inbuf);
278 }
279 else
280 {
281 data = (char *)inbuf + 2; // better read garbage than segfault
282 datalen = 0;
283 }
284
285 for (packet_type *pkt = packets; pkt < packets + ecb_array_length (packets); ++pkt)
286 if (!strcmp ((char *)inbuf + 2, pkt->name))
96 { 287 {
97 memcpy (cur, v.ptr, v.len); 288 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
98 cur += v.len; 289 queue_command (pkt, data, datalen);
290 else
291 execute (pkt, data, datalen);
292
293 goto next_packet;
294 }
295
296 // If we get here, we didn't find a valid command.
297 send_packet_printf ("msg %d log ERROR: command '%s' not supported.", NDI_RED | NDI_REPLY, (char *)inbuf + 2);
298
299next_packet:
300 inbuf [pkt_len] = save_byte; // rather ugly
301 skip_packet (pkt_len);
302
303 // input buffer has space again
304 socket_ev.poll (socket_ev.poll () | EV_READ);
305
306 return true;
307}
308
309void
310client::inbuf_handle ()
311{
312 if (!handle_packet ())
313 return;
314
315 while (handle_packet ())
316 ;
317
318 flush ();
319}
320
321// callback called when socket is either readable or writable
322void
323client::socket_cb (iow &w, int revents)
324{
325 //TODO remove when we have better socket cleanup logic
326 if (destroyed ())
327 {
328 socket_ev.poll (0);
329 return;
330 }
331
332 if (revents & EV_WRITE)
333 {
334 write_outputbuffer ();
335
336 if (!outputbuffer.len)
337 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
338 }
339
340 if (revents & EV_READ)
341 {
342 int amount;
343 uint8 *rbuf;
344
345 if (ws_version)
99 } 346 {
100 } 347 if (ws_inbuf_len + 2048 > ws_inbuf_alloc)
348 ws_inbuf = (uint8 *)realloc (ws_inbuf, ws_inbuf_alloc += 4096);
101 349
102 return *this; 350 rbuf = ws_inbuf + ws_inbuf_len;
103} 351 amount = ws_inbuf_alloc - ws_inbuf_len;
104
105packet &packet::operator <<(const data8 &v)
106{
107 unsigned int len = min (v.len, 0x00FF);
108 return *this << uint8 (len) << data (v.ptr, len);
109}
110
111packet &packet::operator <<(const data16 &v)
112{
113 unsigned int len = min (v.len, 0xFFFF);
114 return *this << uint16 (len) << data (v.ptr, len);
115}
116
117packet &packet::operator <<(const char *v)
118{
119 return *this << data (v, strlen (v ? v : 0));
120}
121
122void
123packet::printf (const char *format, ...)
124{
125 int size = room ();
126
127 va_list ap;
128 va_start (ap, format);
129 int len = vsnprintf ((char *)cur, size, format, ap);
130 va_end (ap);
131
132 if (len >= size)
133 return reset ();
134
135 cur += len;
136}
137
138/******************************************************************************
139 *
140 * Start of read routines.
141 *
142 ******************************************************************************/
143
144int
145client_socket::read_packet ()
146{
147 for (;;)
148 {
149 if (inbuf_len >= 2)
150 { 352 }
151 unsigned int pkt_len = (inbuf [0] << 8) | inbuf [1]; 353 else
152
153 if (inbuf_len >= 2 + pkt_len)
154 return pkt_len + 2;
155 } 354 {
156 355 rbuf = inbuf + inbuf_len;
157 int amount = sizeof (inbuf) - inbuf_len; 356 amount = sizeof (inbuf) - inbuf_len;
158
159 if (amount <= 0)
160 { 357 }
161 LOG (llevError, "packet too large");//TODO
162 return -1;
163 }
164
165 amount = read (fd, inbuf + inbuf_len, amount);
166 358
167 if (!amount) 359 if (!amount)
168 { 360 {
169 status = Ns_Dead; 361 // input buffer full
362 LOG (llevError, "input buffer overflow.");
363 destroy ();
170 return -1; 364 return;
365 }
366
367 amount = read (fd, rbuf, amount);
368
369 if (!amount)
370 {
371 destroy ();
372 return;
171 } 373 }
172 else if (amount < 0) 374 else if (amount < 0)
173 { 375 {
174 if (errno != EAGAIN && errno != EINTR) 376 if (errno != EAGAIN && errno != EINTR)
175 { 377 {
176 LOG (llevError, "read error: %s", strerror (errno)); 378 LOG (llevError, "read error: %s\n", strerror (errno));
379 destroy ();
177 return -1; 380 return;
178 } 381 }
179 382
180 return 0; 383 // should not be here, normally
384 }
385
386 if (ws_version)
181 } 387 {
388 ws_inbuf_len += amount;
182 389
390 while (ws_inbuf_len)
391 {
392 if (ws_inbuf_len < 2 + 4) // 6 is minimum length: op, len, mask
393 break;
394
395 int d = 2;
396 int fin = ws_inbuf [0] & 0x80;
397 int op = ws_inbuf [0] & 0x0f;
398 int len = ws_inbuf [1] & 0x7f;
399
400 if (len == 126)
401 {
402 len = (ws_inbuf [2] << 8) | ws_inbuf [3];
403 d += 2;
404 }
405 else if (len == 127)
406 {
407 if (ws_inbuf_len < 2 + 8)
408 return;
409
410 // we don't do extra long frames, if a browser wants to send >2**32 bytes,
411 // there are bigger issues to fix.
412 len = (ws_inbuf [8] << 8) | ws_inbuf [9];
413 d += 8;
414 }
415
416 // we only continue if we have a complete frame
417 if (ws_inbuf_len < d + 4 + len)
418 return;
419
420 switch (op)
421 {
422 case 0: op = ws_inbuf_type; break; // continuation
423 case 1: ws_inbuf_type = 1; break; // utf-8
424 case 2: ws_inbuf_type = 2; break; // binary
425 }
426
427 if (len > sizeof (inbuf) - inbuf_len)
428 {
429 // input buffer full
430 LOG (llevError, "input buffer overflow (ws).");
431 destroy ();
432 return;
433 }
434
435 uint8 *buf = inbuf + inbuf_len + 2;
436
437 for (int i = 0; i < len; ++i)
438 buf [i] = ws_inbuf [d + 4 + i] ^ ws_inbuf [d + (i & 3)];
439
440 // remove frame
441 ws_inbuf_len -= d + 4 + len;
442 memmove (ws_inbuf, ws_inbuf + d + 4 + len, ws_inbuf_len);
443
444 switch (op)
445 {
446 case 1: // utf-8
447 // utf-8 encoded frames cannot have full length (MAXSOCKBUF) in all cases
448 // but we assume that these extra-long packets will be rare.
449 {
450 uint8 *a = buf;
451 uint8 *b = a;
452 uint8 *c = a + len;
453
454 for (; a < c; ++a, ++b)
455 {
456 *b = *a;
457
458 if (*a >= 0x80)
459 *b = (a [0] & 0x1f) << 6 | (a [1] & 0x3f), ++a;
460 }
461
462 len -= a - b;
463 }
464 /* FALLTHROUGH */
465 case 2: // binary
466 inbuf_len += len;
467
468 if (fin)
469 {
470 inbuf [0] = inbuf_len >> 8;
471 inbuf [1] = inbuf_len;
472
473 inbuf_len += 2;
474
475 inbuf_handle ();
476 }
477 break;
478
479 case 9: // ping
480 {
481 // send pong - we assume ping messages are <64k
482 // as we can't handle >10k at the moment anyway.
483 uint8 hdr [] = { 0x8a, 126, len >> 8, len };
484 send (hdr, sizeof (hdr));
485 send (inbuf + inbuf_len, len);
486 }
487 break;
488
489 case 10: // pong
490 break;
491
492 case 8: // close
493 default:
494 destroy ();
495 return;
496 }
497 }
498 }
499 else
500 {
183 inbuf_len += amount; 501 inbuf_len += amount;
184 502 inbuf_handle ();
185 cst_tot.ibytes += amount; 503 }
186 cst_lst.ibytes += amount;
187 } 504 }
188}
189
190void
191client_socket::skip_packet (int len)
192{
193 inbuf_len -= len;
194 memmove (inbuf, inbuf + len, inbuf_len);
195} 505}
196 506
197/******************************************************************************* 507/*******************************************************************************
198 * 508 *
199 * Start of write related routines. 509 * Start of write related routines.
204 * Adds data to a socket buffer for whatever reason. 514 * Adds data to a socket buffer for whatever reason.
205 * 515 *
206 * ns is the socket we are adding the data to, buf is the start of the 516 * ns is the socket we are adding the data to, buf is the start of the
207 * data, and len is the number of bytes to add. 517 * data, and len is the number of bytes to add.
208 */ 518 */
209 519void
210static void 520client::send (void *buf_, int len)
211add_to_buffer (client_socket *ns, char *buf, int len)
212{ 521{
522 char *buf = (char *)buf_;
523
524 if (destroyed () || !buf)
525 return;
526
527 if (len + outputbuffer.len > SOCKETBUFSIZE)
528 {
529 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
530 // shutdown the socket, this is safer than destroying it immediately
531 // as lots of code in the callchain might still access the map etc.
532 shutdown (fd, SHUT_RDWR);
533 return;
534 }
535
213 int avail, end; 536 int avail, end;
214
215 if ((len + ns->outputbuffer.len) > SOCKETBUFSIZE)
216 {
217 LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", ns->fd);
218 ns->status = Ns_Dead;
219 return;
220 }
221 537
222 /* data + end is where we start putting the new data. The last byte 538 /* data + end is where we start putting the new data. The last byte
223 * currently in use is actually data + end -1 539 * currently in use is actually data + end -1
224 */ 540 */
225
226 end = ns->outputbuffer.start + ns->outputbuffer.len; 541 end = outputbuffer.start + outputbuffer.len;
227 /* The buffer is already in a wrapped state, so adjust end */ 542 /* The buffer is already in a wrapped state, so adjust end */
228 if (end >= SOCKETBUFSIZE) 543 if (end >= SOCKETBUFSIZE)
229 end -= SOCKETBUFSIZE; 544 end -= SOCKETBUFSIZE;
230 545
231 avail = SOCKETBUFSIZE - end; 546 avail = SOCKETBUFSIZE - end;
232 547
233 /* We can all fit it behind the current data without wrapping */ 548 /* We can all fit it behind the current data without wrapping */
234 if (avail >= len) 549 if (avail >= len)
235 memcpy (ns->outputbuffer.data + end, buf, len); 550 memcpy (outputbuffer.data + end, buf, len);
236 else 551 else
237 { 552 {
238 memcpy (ns->outputbuffer.data + end, buf, avail); 553 memcpy (outputbuffer.data + end, buf, avail);
239 memcpy (ns->outputbuffer.data, buf + avail, len - avail); 554 memcpy (outputbuffer.data, buf + avail, len - avail);
240 } 555 }
241 556
242 ns->outputbuffer.len += len; 557 outputbuffer.len += len;
243#if 0
244 LOG (llevDebug, "Added %d to output buffer, total length now %d, start=%d\n", len, ns->outputbuffer.len, ns->outputbuffer.start);
245#endif
246}
247
248/**
249 * Writes data to socket.
250 *
251 * When the socket is clear to write, and we have backlogged data, this
252 * is called to write it out.
253 */
254void
255write_socket_buffer (client_socket * ns)
256{
257 int amt, max;
258
259 if (ns->outputbuffer.len == 0)
260 {
261 LOG (llevDebug, "write_socket_buffer called when there is no data, fd=%d\n", ns->fd);
262 return;
263 }
264
265 do
266 {
267 max = SOCKETBUFSIZE - ns->outputbuffer.start;
268 if (ns->outputbuffer.len < max)
269 max = ns->outputbuffer.len;
270
271 do
272 {
273 amt = write (ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max);
274 }
275 while ((amt < 0) && (errno == EINTR));
276
277 if (amt < 0)
278 { /* We got an error */
279
280 if (errno != EWOULDBLOCK)
281 {
282 LOG (llevError, "New socket write failed (wsb) (%d: %s).\n", errno, strerror (errno));
283 ns->status = Ns_Dead;
284 return;
285 }
286 else
287 { /* EWOULDBLOCK */
288 /* can't write it, so store it away. */
289 ns->can_write = 0;
290 return;
291 }
292 }
293 ns->outputbuffer.start += amt;
294 /* wrap back to start of buffer */
295 if (ns->outputbuffer.start == SOCKETBUFSIZE)
296 ns->outputbuffer.start = 0;
297 ns->outputbuffer.len -= amt;
298#ifdef CS_LOGSTATS
299 cst_tot.obytes += amt;
300 cst_lst.obytes += amt;
301#endif
302 }
303 while (ns->outputbuffer.len > 0);
304}
305
306/**
307 * This writes data to the socket. - It is very low level -
308 * all we try and do is write out the data to the socket
309 * provided (ns). buf is the data to write, len is the number
310 * of bytes to write. IT doesn't return anything - rather, it
311 * updates the ns structure if we get an error.
312 */
313void
314client_socket::send (void *buf_, int len)
315{
316 char *buf = (char *)buf_;
317 char *pos = buf;
318 int amt = 0;
319
320 if (status == Ns_Dead || !buf)
321 {
322 LOG (llevDebug, "Write_To_Socket called with dead socket\n");
323 return;
324 }
325
326#ifndef __GNU__ /* This caused problems on Hurd */
327 if (!can_write)
328 {
329 add_to_buffer (this, buf, len);
330 return;
331 }
332#endif
333
334 /* If we manage to write more than we wanted, take it as a bonus */
335 while (len > 0)
336 {
337 do
338 {
339 amt = write (fd, pos, len);
340 }
341 while ((amt < 0) && (errno == EINTR));
342
343 if (amt < 0)
344 { /* We got an error */
345 if (errno != EWOULDBLOCK)
346 {
347 LOG (llevError, "New socket write failed WTS (%d: %s).\n", /* ---WIN32 */
348 errno, strerror (errno));
349 status = Ns_Dead;
350 return;
351 }
352 else
353 { /* EWOULDBLOCK */
354 /* can't write it, so store it away. */
355 add_to_buffer (this, pos, len);
356 can_write = 0;
357 return;
358 }
359 }
360 /* amt gets set to 0 above in blocking code, so we do this as
361 * an else if to make sure we don't reprocess it.
362 */
363 else if (amt == 0)
364 LOG (llevError, "Write_To_Socket: No data written out.\n");
365
366 len -= amt;
367 pos += amt;
368#ifdef CS_LOGSTATS
369 cst_tot.obytes += amt;
370 cst_lst.obytes += amt;
371#endif
372 }
373} 558}
374 559
375/** 560/**
376 * Takes a string of data, and writes it out to the socket. A very handy 561 * Takes a string of data, and writes it out to the socket. A very handy
377 * shortcut function. 562 * shortcut function.
378 */ 563 */
379
380void 564void
381client_socket::send_packet (packet &sl) 565client::send_packet (packet &sl)
382{ 566{
383 Send_With_Handling (this, &sl); 567 if (destroyed ())
384}
385
386void
387client_socket::send_packet (const char *buf, int len)
388{
389 packet sl;
390
391 sl << data (buf, len);
392 send_packet (sl);
393}
394
395void
396client_socket::send_packet (const char *buf)
397{
398 send_packet (buf, strlen (buf));
399}
400
401/**
402 * Calls Write_To_Socket to send data to the client.
403 *
404 * The only difference in this function is that we take a packet
405 *, and we prepend the length information.
406 */
407void
408Send_With_Handling (client_socket *ns, packet *msg)
409{
410 unsigned char sbuf[4];
411
412 if (ns->status == Ns_Dead || !msg)
413 return; 568 return;
414 569
415 if (msg->length () >= MAXSOCKBUF) 570 if (sl.length () > MAXSOCKBUF)
416 { 571 {
417 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", msg->length ()); 572 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
418 /* Almost certainly we've overflowed a buffer, so quite now to make 573 /* Almost certainly we've overflowed a buffer, so quit now to make
419 * it easier to debug. 574 * it easier to debug.
420 */ 575 */
421 abort (); 576 abort ();
422 } 577 }
423 578
424 sbuf[0] = ((uint32) (msg->length ()) >> 8); 579 if (!sl.length ())
425 sbuf[1] = ((uint32) (msg->length ()) );
426
427 //TODO: single write, or writev
428 ns->send (sbuf, 2);
429 ns->send (msg->buf, msg->length ());
430}
431
432/******************************************************************************
433 *
434 * statistics logging functions.
435 *
436 ******************************************************************************/
437
438#ifdef CS_LOGSTATS
439
440/* cst_tot is for the life of the server, cst_last is for the last series of
441 * stats
442 */
443CS_Stats cst_tot, cst_lst;
444
445/**
446 * Writes out the gathered stats. We clear cst_lst.
447 */
448void
449write_cs_stats (void)
450{
451 time_t now = time (NULL);
452
453 /* If no connections recently, don't both to log anything */
454 if (cst_lst.ibytes == 0 && cst_lst.obytes == 0)
455 return; 580 return;
456 581
457 /* CSSTAT is put in so scripts can easily find the line */ 582 if (ws_version == 8)
458 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n", 583 {
459 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn, 584 static uint8 buf [MAXSOCKBUF * 2 + 4];
460 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
461 cst_lst.ibytes = 0;
462 cst_lst.obytes = 0;
463 cst_lst.time_start = now;
464}
465#endif
466 585
586 uint8 *b = buf + 4;
587 for (uint8 *a = sl.buf_ + sl.hdrlen; a < sl.cur; ++a)
588 {
589 if (*a < 0x80)
590 *b++ = *a;
591 else
592 {
593 *b++ = 0xc0 | ((*a >> 6) & 0x1f);
594 *b++ = 0x80 | ( *a & 0x3f);
595 }
596 }
597
598 assert (b - buf < sizeof (buf));
599
600 int len = b - (buf + 4);
601
602 if (len < 126)
603 {
604 buf [2] = 0x81;
605 buf [3] = len;
606
607 send (buf + 2, len + 2);
608 }
609 else
610 {
611 buf [0] = 0x81;
612 buf [1] = 126;
613 buf [2] = len >> 8;
614 buf [3] = len;
615
616 send (buf, len + 4);
617 }
618 }
619 else if (ws_version == 13)
620 {
621 int len = sl.length ();
622
623 if (len < 126)
624 {
625 uint8 hdr [] = { 0x82, len };
626 send (hdr, sizeof (hdr));
627 }
628 else
629 {
630 uint8 hdr [] = { 0x82, 126, len >> 8, len };
631 send (hdr, sizeof (hdr));
632 }
633
634 send (sl.buf_ + sl.hdrlen, len);
635 }
636 else
637 {
638 assert (sl.hdrlen == 2);
639
640 sl.buf_ [0] = sl.length () >> 8;
641 sl.buf_ [1] = sl.length () ;
642
643 send (sl.buf_, sl.length () + sl.hdrlen);
644 }
645}
646
647void
648client::send_packet (const char *buf, int len)
649{
650 packet sl;
651
652 sl << data_n (buf, len);
653 send_packet (sl);
654}
655
656void
657client::send_packet (const char *buf)
658{
659 send_packet (buf, strlen (buf));
660}
661
662void
663client::send_packet_printf (const char *format, ...)
664{
665 packet sl;
666
667 va_list ap;
668 va_start (ap, format);
669 sl.vprintf (format, ap);
670 va_end (ap);
671
672 send_packet (sl);
673}
674
675void
676client::send_msg (int color, const char *type, const char *msg)
677{
678 if (!msg || !type) // it can happen (for example, missing attack messages cause this)
679 {
680 LOG (logBacktrace | llevError, "send_msg(%d,%p,%p) called with NULL msg or type.\n", color, type, msg);
681 return;
682 }
683
684 int len = strlen (msg);
685
686 if (!(color & NDI_VERBATIM)
687 && (msg_is_special (msg)
688 || (type [0] == 'c' && type [1] == '/') || len > (MAXSOCKBUF - 128)))
689 cfperl_send_msg (this, color, type, msg);
690 else
691 send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg);
692}
693
694/***********************************************************************
695 *
696 * packet functions/utilities
697 *
698 **********************************************************************/
699
700packet::packet (const char *name)
701{
702 reset ();
703
704 int len = strlen (name);
705 memcpy (cur, name, len); cur += len;
706 *cur++ = ' ';
707}
708
709packet &packet::operator <<(const ber32 v)
710{
711 enum { maxlen = 32 / 7 + 1 };
712 uint8 buf[maxlen];
713 uint8 *p = buf + maxlen;
714 uint32 val = v.val;
715
716 *--p = val & 0x7F;
717
718 while (val > 0x7F)
719 {
720 val >>= 7;
721 *--p = (val & 0x7F) | 0x80;
722 }
723
724 return *this << data_n (p, buf + maxlen - p);
725}
726
727packet &packet::operator <<(const data_n &v)
728{
729 if (room () < v.len)
730 reset ();
731 else
732 {
733 if (v.len)
734 {
735 memcpy (cur, v.ptr, v.len);
736 cur += v.len;
737 }
738 }
739
740 return *this;
741}
742
743packet &packet::operator <<(const data8 &v)
744{
745 unsigned int len = min (v.len, 0x00FF);
746 return *this << uint8 (len) << data_n (v.ptr, len);
747}
748
749packet &packet::operator <<(const data16 &v)
750{
751 unsigned int len = min (v.len, 0xFFFF);
752 return *this << uint16 (len) << data_n (v.ptr, len);
753}
754
755packet &packet::operator <<(const char *v)
756{
757 return *this << data_n (v, v ? strlen (v) : 0);
758}
759
760void
761packet::vprintf (const char *format, va_list ap)
762{
763 int size = room ();
764
765 int len = vsnprintf ((char *)cur, size, format, ap);
766
767 if (len >= size)
768 return reset ();
769
770 cur += len;
771}
772

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