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Comparing deliantra/server/socket/lowlevel.C (file contents):
Revision 1.18 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.22 by root, Fri Dec 15 19:59:20 2006 UTC

33 */ 33 */
34 34
35using namespace std; 35using namespace std;
36 36
37#include <global.h> 37#include <global.h>
38#include <newclient.h>
39#include <sproto.h> 38#include <sproto.h>
40#include <cstdarg> 39#include <cstdarg>
41 40
42#ifdef __linux__ 41#ifdef __linux__
43# include <sys/types.h> 42# include <sys/types.h>
51// easily die in 20 seconds... 50// easily die in 20 seconds...
52#define SOCKET_TIMEOUT1 10 51#define SOCKET_TIMEOUT1 10
53#define SOCKET_TIMEOUT2 20 52#define SOCKET_TIMEOUT2 20
54 53
55void 54void
56Socket_Flush (client_socket * ns) 55client::flush ()
57{ 56{
58#ifdef __linux__ 57#ifdef __linux__
59 // check time of last ack, and, if too old, kill connection 58 // check time of last ack, and, if too old, kill connection
60 struct tcp_info tcpi; 59 struct tcp_info tcpi;
61 socklen_t len = sizeof (tcpi); 60 socklen_t len = sizeof (tcpi);
62 61
63 if (!getsockopt (ns->fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) 62 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
64 { 63 {
65 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent; 64 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
65
66 rtt = tcpi.tcpi_rtt;
67 rttvar = tcpi.tcpi_rttvar;
66 68
67 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s 69 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s
68 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s 70 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s
69 { 71 {
70 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", ns->fd, 72 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
71 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked); 73 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
72 ns->status = Ns_Dead; 74 status = Ns_Dead;
73 } 75 }
74 } 76 }
75
76 int val;
77
78 val = 0; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
79 val = 1; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
80#endif 77#endif
78
79 /**
80 * Writes data to socket.
81 *
82 * When the socket is clear to write, and we have backlogged data, this
83 * is called to write it out.
84 */
85
86 if (!outputbuffer.len || socket_ev.poll () & PE_W)
87 return;
88
89 write_outputbuffer ();
90}
91
92void
93client::write_outputbuffer ()
94{
95 while (outputbuffer.len)
96 {
97 int res = write (fd, outputbuffer.data + outputbuffer.start,
98 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
99
100 if (res > 0)
101 {
102 outputbuffer.start += res;
103 /* wrap back to start of buffer */
104 if (outputbuffer.start == SOCKETBUFSIZE)
105 outputbuffer.start = 0;
106
107 outputbuffer.len -= res;
108#ifdef CS_LOGSTATS
109 cst_tot.obytes += res;
110 cst_lst.obytes += res;
111#endif
112 }
113 else if (res == 0)
114 {
115 LOG (llevError, "socket write failed, connection closed.\n");
116 status = Ns_Dead;
117 return;
118 }
119 else if (errno == EINTR)
120 {
121 // just retry
122 }
123 else if (errno == EAGAIN)
124 {
125 // delay till ready
126 socket_ev.poll (socket_ev.poll () | PE_W);
127 socket_ev.start ();
128 return;
129 }
130 else
131 {
132 LOG (llevError, "socket write failed: %s\n", strerror (errno));
133 status = Ns_Dead;
134 return;
135 }
136 }
137
138 socket_ev.poll (socket_ev.poll () & ~PE_W);
81} 139}
82 140
83/*********************************************************************** 141/***********************************************************************
84 * 142 *
85 * packet functions/utilities 143 * packet functions/utilities
140 * Start of read routines. 198 * Start of read routines.
141 * 199 *
142 ******************************************************************************/ 200 ******************************************************************************/
143 201
144int 202int
145client_socket::read_packet () 203client::read_packet ()
146{ 204{
147 for (;;) 205 for (;;)
148 { 206 {
149 if (inbuf_len >= 2) 207 if (inbuf_len >= 2)
150 { 208 {
171 } 229 }
172 else if (amount < 0) 230 else if (amount < 0)
173 { 231 {
174 if (errno != EAGAIN && errno != EINTR) 232 if (errno != EAGAIN && errno != EINTR)
175 { 233 {
176 LOG (llevError, "read error: %s", strerror (errno)); 234 LOG (llevError, "read error: %s\n", strerror (errno));
177 return -1; 235 return -1;
178 } 236 }
179 237
180 return 0; 238 return 0;
181 } 239 }
186 cst_lst.ibytes += amount; 244 cst_lst.ibytes += amount;
187 } 245 }
188} 246}
189 247
190void 248void
191client_socket::skip_packet (int len) 249client::skip_packet (int len)
192{ 250{
193 inbuf_len -= len; 251 inbuf_len -= len;
194 memmove (inbuf, inbuf + len, inbuf_len); 252 memmove (inbuf, inbuf + len, inbuf_len);
195} 253}
196 254
204 * Adds data to a socket buffer for whatever reason. 262 * Adds data to a socket buffer for whatever reason.
205 * 263 *
206 * ns is the socket we are adding the data to, buf is the start of the 264 * ns is the socket we are adding the data to, buf is the start of the
207 * data, and len is the number of bytes to add. 265 * data, and len is the number of bytes to add.
208 */ 266 */
209 267void
210static void 268client::send (void *buf_, int len)
211add_to_buffer (client_socket *ns, char *buf, int len)
212{ 269{
270 char *buf = (char *)buf_;
271 char *pos = buf;
272 int amt = 0;
273
274 if (status == Ns_Dead || !buf)
275 {
276 LOG (llevDebug, "Write_To_Socket called with dead socket\n");
277 return;
278 }
279
280 if ((len + outputbuffer.len) > SOCKETBUFSIZE)
281 {
282 LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", fd);
283 status = Ns_Dead;
284 return;
285 }
286
213 int avail, end; 287 int avail, end;
214
215 if ((len + ns->outputbuffer.len) > SOCKETBUFSIZE)
216 {
217 LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", ns->fd);
218 ns->status = Ns_Dead;
219 return;
220 }
221 288
222 /* data + end is where we start putting the new data. The last byte 289 /* data + end is where we start putting the new data. The last byte
223 * currently in use is actually data + end -1 290 * currently in use is actually data + end -1
224 */ 291 */
225
226 end = ns->outputbuffer.start + ns->outputbuffer.len; 292 end = outputbuffer.start + outputbuffer.len;
227 /* The buffer is already in a wrapped state, so adjust end */ 293 /* The buffer is already in a wrapped state, so adjust end */
228 if (end >= SOCKETBUFSIZE) 294 if (end >= SOCKETBUFSIZE)
229 end -= SOCKETBUFSIZE; 295 end -= SOCKETBUFSIZE;
230 296
231 avail = SOCKETBUFSIZE - end; 297 avail = SOCKETBUFSIZE - end;
232 298
233 /* We can all fit it behind the current data without wrapping */ 299 /* We can all fit it behind the current data without wrapping */
234 if (avail >= len) 300 if (avail >= len)
235 memcpy (ns->outputbuffer.data + end, buf, len); 301 memcpy (outputbuffer.data + end, buf, len);
236 else 302 else
237 { 303 {
238 memcpy (ns->outputbuffer.data + end, buf, avail); 304 memcpy (outputbuffer.data + end, buf, avail);
239 memcpy (ns->outputbuffer.data, buf + avail, len - avail); 305 memcpy (outputbuffer.data, buf + avail, len - avail);
240 } 306 }
241 307
242 ns->outputbuffer.len += len; 308 outputbuffer.len += len;
243#if 0
244 LOG (llevDebug, "Added %d to output buffer, total length now %d, start=%d\n", len, ns->outputbuffer.len, ns->outputbuffer.start);
245#endif
246} 309}
247 310
248/**
249 * Writes data to socket.
250 *
251 * When the socket is clear to write, and we have backlogged data, this
252 * is called to write it out.
253 */
254void 311void
255write_socket_buffer (client_socket * ns) 312client::socket_cb (iow &w, int got)
256{ 313{
257 int amt, max; 314 write_outputbuffer ();
258 315
259 if (ns->outputbuffer.len == 0) 316 if (!outputbuffer.len)
260 { 317 socket_ev.poll (socket_ev.poll () & ~PE_W);
261 LOG (llevDebug, "write_socket_buffer called when there is no data, fd=%d\n", ns->fd);
262 return;
263 }
264
265 do
266 {
267 max = SOCKETBUFSIZE - ns->outputbuffer.start;
268 if (ns->outputbuffer.len < max)
269 max = ns->outputbuffer.len;
270
271 do
272 {
273 amt = write (ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max);
274 }
275 while ((amt < 0) && (errno == EINTR));
276
277 if (amt < 0)
278 { /* We got an error */
279
280 if (errno != EWOULDBLOCK)
281 {
282 LOG (llevError, "New socket write failed (wsb) (%d: %s).\n", errno, strerror (errno));
283 ns->status = Ns_Dead;
284 return;
285 }
286 else
287 { /* EWOULDBLOCK */
288 /* can't write it, so store it away. */
289 ns->can_write = 0;
290 return;
291 }
292 }
293 ns->outputbuffer.start += amt;
294 /* wrap back to start of buffer */
295 if (ns->outputbuffer.start == SOCKETBUFSIZE)
296 ns->outputbuffer.start = 0;
297 ns->outputbuffer.len -= amt;
298#ifdef CS_LOGSTATS
299 cst_tot.obytes += amt;
300 cst_lst.obytes += amt;
301#endif
302 }
303 while (ns->outputbuffer.len > 0);
304}
305
306/**
307 * This writes data to the socket. - It is very low level -
308 * all we try and do is write out the data to the socket
309 * provided (ns). buf is the data to write, len is the number
310 * of bytes to write. IT doesn't return anything - rather, it
311 * updates the ns structure if we get an error.
312 */
313void
314client_socket::send (void *buf_, int len)
315{
316 char *buf = (char *)buf_;
317 char *pos = buf;
318 int amt = 0;
319
320 if (status == Ns_Dead || !buf)
321 {
322 LOG (llevDebug, "Write_To_Socket called with dead socket\n");
323 return;
324 }
325
326#ifndef __GNU__ /* This caused problems on Hurd */
327 if (!can_write)
328 {
329 add_to_buffer (this, buf, len);
330 return;
331 }
332#endif
333
334 /* If we manage to write more than we wanted, take it as a bonus */
335 while (len > 0)
336 {
337 do
338 {
339 amt = write (fd, pos, len);
340 }
341 while ((amt < 0) && (errno == EINTR));
342
343 if (amt < 0)
344 { /* We got an error */
345 if (errno != EWOULDBLOCK)
346 {
347 LOG (llevError, "New socket write failed WTS (%d: %s).\n", /* ---WIN32 */
348 errno, strerror (errno));
349 status = Ns_Dead;
350 return;
351 }
352 else
353 { /* EWOULDBLOCK */
354 /* can't write it, so store it away. */
355 add_to_buffer (this, pos, len);
356 can_write = 0;
357 return;
358 }
359 }
360 /* amt gets set to 0 above in blocking code, so we do this as
361 * an else if to make sure we don't reprocess it.
362 */
363 else if (amt == 0)
364 LOG (llevError, "Write_To_Socket: No data written out.\n");
365
366 len -= amt;
367 pos += amt;
368#ifdef CS_LOGSTATS
369 cst_tot.obytes += amt;
370 cst_lst.obytes += amt;
371#endif
372 }
373} 318}
374 319
375/** 320/**
376 * Takes a string of data, and writes it out to the socket. A very handy 321 * Takes a string of data, and writes it out to the socket. A very handy
377 * shortcut function. 322 * shortcut function.
378 */ 323 */
379
380void 324void
381client_socket::send_packet (packet &sl) 325client::send_packet (packet &sl)
382{ 326{
383 Send_With_Handling (this, &sl);
384}
385
386void
387client_socket::send_packet (const char *buf, int len)
388{
389 packet sl;
390
391 sl << data (buf, len);
392 send_packet (sl);
393}
394
395void
396client_socket::send_packet (const char *buf)
397{
398 send_packet (buf, strlen (buf));
399}
400
401/**
402 * Calls Write_To_Socket to send data to the client.
403 *
404 * The only difference in this function is that we take a packet
405 *, and we prepend the length information.
406 */
407void
408Send_With_Handling (client_socket *ns, packet *msg)
409{
410 unsigned char sbuf[4];
411
412 if (ns->status == Ns_Dead || !msg) 327 if (status == Ns_Dead)
413 return; 328 return;
414 329
415 if (msg->length () >= MAXSOCKBUF) 330 if (sl.length () >= MAXSOCKBUF)
416 { 331 {
417 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", msg->length ()); 332 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
418 /* Almost certainly we've overflowed a buffer, so quite now to make 333 /* Almost certainly we've overflowed a buffer, so quit now to make
419 * it easier to debug. 334 * it easier to debug.
420 */ 335 */
421 abort (); 336 abort ();
422 } 337 }
423 338
424 sbuf[0] = ((uint32) (msg->length ()) >> 8); 339 if (!sl.length ())
425 sbuf[1] = ((uint32) (msg->length ()) ); 340 return;
426 341
427 //TODO: single write, or writev 342 assert (sl.hdrlen == 2);
428 ns->send (sbuf, 2); 343
429 ns->send (msg->buf, msg->length ()); 344 sl.buf_ [0] = sl.length () >> 8;
345 sl.buf_ [1] = sl.length () ;
346
347 send (sl.buf_, sl.length () + sl.hdrlen);
348}
349
350void
351client::send_packet (const char *buf, int len)
352{
353 packet sl;
354
355 sl << data (buf, len);
356 send_packet (sl);
357}
358
359void
360client::send_packet (const char *buf)
361{
362 send_packet (buf, strlen (buf));
430} 363}
431 364
432/****************************************************************************** 365/******************************************************************************
433 * 366 *
434 * statistics logging functions. 367 * statistics logging functions.

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