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Comparing deliantra/server/socket/lowlevel.C (file contents):
Revision 1.9 by root, Wed Dec 13 18:08:02 2006 UTC vs.
Revision 1.18 by root, Thu Dec 14 05:09:32 2006 UTC

35using namespace std; 35using namespace std;
36 36
37#include <global.h> 37#include <global.h>
38#include <newclient.h> 38#include <newclient.h>
39#include <sproto.h> 39#include <sproto.h>
40#include <cstdarg>
40 41
41#ifdef __linux__ 42#ifdef __linux__
42# include <sys/types.h> 43# include <sys/types.h>
43# include <sys/socket.h> 44# include <sys/socket.h>
44# include <netinet/in.h> 45# include <netinet/in.h>
50// easily die in 20 seconds... 51// easily die in 20 seconds...
51#define SOCKET_TIMEOUT1 10 52#define SOCKET_TIMEOUT1 10
52#define SOCKET_TIMEOUT2 20 53#define SOCKET_TIMEOUT2 20
53 54
54void 55void
55Socket_Flush (NewSocket * ns) 56Socket_Flush (client_socket * ns)
56{ 57{
57#ifdef __linux__ 58#ifdef __linux__
58 // check time of last ack, and, if too old, kill connection 59 // check time of last ack, and, if too old, kill connection
59 struct tcp_info tcpi; 60 struct tcp_info tcpi;
60 socklen_t len = sizeof (tcpi); 61 socklen_t len = sizeof (tcpi);
79#endif 80#endif
80} 81}
81 82
82/*********************************************************************** 83/***********************************************************************
83 * 84 *
84 * SockList functions/utilities 85 * packet functions/utilities
85 * 86 *
86 **********************************************************************/ 87 **********************************************************************/
87 88
88SockList &SockList::operator <<(const data8 &v) 89packet &packet::operator <<(const data &v)
89{ 90{
90 *this << uint8 (v.len); 91 if (room () < v.len)
91 92 reset ();
92 memcpy (buf + len, v.data, v.len); 93 else
93 len += v.len; 94 {
95 if (v.len)
96 {
97 memcpy (cur, v.ptr, v.len);
98 cur += v.len;
99 }
100 }
94 101
95 return *this; 102 return *this;
96} 103}
97 104
105packet &packet::operator <<(const data8 &v)
106{
107 unsigned int len = min (v.len, 0x00FF);
108 return *this << uint8 (len) << data (v.ptr, len);
109}
110
98SockList &SockList::operator <<(const data16 &v) 111packet &packet::operator <<(const data16 &v)
99{ 112{
100 *this << uint16 (v.len); 113 unsigned int len = min (v.len, 0xFFFF);
101 114 return *this << uint16 (len) << data (v.ptr, len);
102 memcpy (buf + len, v.data, v.len);
103 len += v.len;
104
105 return *this;
106} 115}
107 116
108/* Basically does the reverse of SockList_AddInt, but on 117packet &packet::operator <<(const char *v)
109 * strings instead. Same for the GetShort, but for 16 bits. 118{
119 return *this << data (v, strlen (v ? v : 0));
120}
121
122void
123packet::printf (const char *format, ...)
124{
125 int size = room ();
126
127 va_list ap;
128 va_start (ap, format);
129 int len = vsnprintf ((char *)cur, size, format, ap);
130 va_end (ap);
131
132 if (len >= size)
133 return reset ();
134
135 cur += len;
136}
137
138/******************************************************************************
110 */ 139 *
140 * Start of read routines.
141 *
142 ******************************************************************************/
143
111int 144int
112GetInt_String (unsigned char *data) 145client_socket::read_packet ()
113{ 146{
114 return ((data[0] << 24) + (data[1] << 16) + (data[2] << 8) + data[3]); 147 for (;;)
115}
116
117short
118GetShort_String (unsigned char *data)
119{
120 return ((data[0] << 8) + data[1]);
121}
122
123/******************************************************************************
124 *
125 * Start of read routines.
126 *
127 ******************************************************************************/
128
129/**
130 * This reads from fd and puts the data in sl. We return true if we think
131 * we have a full packet, 0 if we have a partial packet. The only processing
132 * we do is remove the intial size value. len (As passed) is the size of the
133 * buffer allocated in the socklist. We make the assumption the buffer is
134 * at least 2 bytes long.
135 */
136
137int
138SockList_ReadPacket (int fd, SockList * sl, int len)
139{
140 int stat, toread;
141
142 /* Sanity check - shouldn't happen */
143 if (sl->len < 0)
144 {
145 abort ();
146 } 148 {
147 /* We already have a partial packet */ 149 if (inbuf_len >= 2)
148 if (sl->len < 2)
149 {
150 do
151 {
152 stat = read (fd, sl->buf + sl->len, 2 - sl->len);
153 } 150 {
154 while ((stat == -1) && (errno == EINTR)); 151 unsigned int pkt_len = (inbuf [0] << 8) | inbuf [1];
155 152
156 if (stat < 0) 153 if (inbuf_len >= 2 + pkt_len)
154 return pkt_len + 2;
157 { 155 }
158 /* In non blocking mode, EAGAIN is set when there is no 156
159 * data available. 157 int amount = sizeof (inbuf) - inbuf_len;
160 */ 158
159 if (amount <= 0)
160 {
161 LOG (llevError, "packet too large");//TODO
162 return -1;
163 }
164
165 amount = read (fd, inbuf + inbuf_len, amount);
166
167 if (!amount)
168 {
169 status = Ns_Dead;
170 return -1;
171 }
172 else if (amount < 0)
173 {
161 if (errno != EAGAIN && errno != EWOULDBLOCK) 174 if (errno != EAGAIN && errno != EINTR)
162 { 175 {
163 LOG (llevDebug, "ReadPacket got error %s, returning 0\n", strerror (errno)); 176 LOG (llevError, "read error: %s", strerror (errno));
177 return -1;
164 } 178 }
165 return 0; /*Error */
166 }
167 if (stat == 0)
168 return -1;
169 sl->len += stat;
170#ifdef CS_LOGSTATS
171 cst_tot.ibytes += stat;
172 cst_lst.ibytes += stat;
173#endif
174 if (stat < 2)
175 return 0; /* Still don't have a full packet */
176 }
177 /* Figure out how much more data we need to read. Add 2 from the
178 * end of this - size header information is not included.
179 */
180 toread = 2 + (sl->buf[0] << 8) + sl->buf[1] - sl->len;
181 if ((toread + sl->len) >= len)
182 {
183 LOG (llevError, "SockList_ReadPacket: Want to read more bytes than will fit in buffer (%d>=%d).\n", toread + sl->len, len);
184 /* Quick hack in case for 'oldsocketmode' input. If we are
185 * closing the socket anyways, then reading this extra 100 bytes
186 * shouldn't hurt.
187 */
188 read (fd, sl->buf + 2, 100);
189 179
190 /* return error so the socket is closed */
191 return -1;
192 }
193 do
194 {
195 do
196 {
197 stat = read (fd, sl->buf + sl->len, toread);
198 }
199 while ((stat < 0) && (errno == EINTR));
200 if (stat < 0)
201 {
202
203 if (errno != EAGAIN && errno != EWOULDBLOCK)
204 {
205 LOG (llevDebug, "ReadPacket got error %s, returning 0\n", strerror (errno));
206 }
207 return 0; /*Error */
208 }
209 if (stat == 0)
210 return -1;
211 sl->len += stat;
212#ifdef CS_LOGSTATS
213 cst_tot.ibytes += stat;
214 cst_lst.ibytes += stat;
215#endif
216 toread -= stat;
217 if (toread == 0)
218 return 1;
219 if (toread < 0)
220 {
221 LOG (llevError, "SockList_ReadPacket: Read more bytes than desired.\n");
222 return 1; 180 return 0;
223 } 181 }
182
183 inbuf_len += amount;
184
185 cst_tot.ibytes += amount;
186 cst_lst.ibytes += amount;
224 } 187 }
225 while (toread > 0); 188}
226 return 0; 189
190void
191client_socket::skip_packet (int len)
192{
193 inbuf_len -= len;
194 memmove (inbuf, inbuf + len, inbuf_len);
227} 195}
228 196
229/******************************************************************************* 197/*******************************************************************************
230 * 198 *
231 * Start of write related routines. 199 * Start of write related routines.
238 * ns is the socket we are adding the data to, buf is the start of the 206 * ns is the socket we are adding the data to, buf is the start of the
239 * data, and len is the number of bytes to add. 207 * data, and len is the number of bytes to add.
240 */ 208 */
241 209
242static void 210static void
243add_to_buffer (NewSocket * ns, char *buf, int len) 211add_to_buffer (client_socket *ns, char *buf, int len)
244{ 212{
245 int avail, end; 213 int avail, end;
246 214
247 if ((len + ns->outputbuffer.len) > SOCKETBUFSIZE) 215 if ((len + ns->outputbuffer.len) > SOCKETBUFSIZE)
248 { 216 {
282 * 250 *
283 * When the socket is clear to write, and we have backlogged data, this 251 * When the socket is clear to write, and we have backlogged data, this
284 * is called to write it out. 252 * is called to write it out.
285 */ 253 */
286void 254void
287write_socket_buffer (NewSocket * ns) 255write_socket_buffer (client_socket * ns)
288{ 256{
289 int amt, max; 257 int amt, max;
290 258
291 if (ns->outputbuffer.len == 0) 259 if (ns->outputbuffer.len == 0)
292 { 260 {
341 * provided (ns). buf is the data to write, len is the number 309 * provided (ns). buf is the data to write, len is the number
342 * of bytes to write. IT doesn't return anything - rather, it 310 * of bytes to write. IT doesn't return anything - rather, it
343 * updates the ns structure if we get an error. 311 * updates the ns structure if we get an error.
344 */ 312 */
345void 313void
346Write_To_Socket (NewSocket * ns, char *buf, int len) 314client_socket::send (void *buf_, int len)
347{ 315{
316 char *buf = (char *)buf_;
317 char *pos = buf;
348 int amt = 0; 318 int amt = 0;
349 char *pos = buf;
350 319
351 if (ns->status == Ns_Dead || !buf) 320 if (status == Ns_Dead || !buf)
352 { 321 {
353 LOG (llevDebug, "Write_To_Socket called with dead socket\n"); 322 LOG (llevDebug, "Write_To_Socket called with dead socket\n");
354 return; 323 return;
355 } 324 }
356 325
357#ifndef __GNU__ /* This caused problems on Hurd */ 326#ifndef __GNU__ /* This caused problems on Hurd */
358 if (!ns->can_write) 327 if (!can_write)
359 { 328 {
360 add_to_buffer (ns, buf, len); 329 add_to_buffer (this, buf, len);
361 return; 330 return;
362 } 331 }
363#endif 332#endif
333
364 /* If we manage to write more than we wanted, take it as a bonus */ 334 /* If we manage to write more than we wanted, take it as a bonus */
365 while (len > 0) 335 while (len > 0)
366 { 336 {
367
368 do 337 do
369 { 338 {
370 amt = write (ns->fd, pos, len); 339 amt = write (fd, pos, len);
371 } 340 }
372 while ((amt < 0) && (errno == EINTR)); 341 while ((amt < 0) && (errno == EINTR));
373 342
374 if (amt < 0) 343 if (amt < 0)
375 { /* We got an error */ 344 { /* We got an error */
376 if (errno != EWOULDBLOCK) 345 if (errno != EWOULDBLOCK)
377 { 346 {
378 LOG (llevError, "New socket write failed WTS (%d: %s).\n", /* ---WIN32 */ 347 LOG (llevError, "New socket write failed WTS (%d: %s).\n", /* ---WIN32 */
379 errno, strerror (errno)); 348 errno, strerror (errno));
380 ns->status = Ns_Dead; 349 status = Ns_Dead;
381 return; 350 return;
382 } 351 }
383 else 352 else
384 { /* EWOULDBLOCK */ 353 { /* EWOULDBLOCK */
385 /* can't write it, so store it away. */ 354 /* can't write it, so store it away. */
386 add_to_buffer (ns, pos, len); 355 add_to_buffer (this, pos, len);
387 ns->can_write = 0; 356 can_write = 0;
388 return; 357 return;
389 } 358 }
390 } 359 }
391 /* amt gets set to 0 above in blocking code, so we do this as 360 /* amt gets set to 0 above in blocking code, so we do this as
392 * an else if to make sure we don't reprocess it. 361 * an else if to make sure we don't reprocess it.
393 */ 362 */
394 else if (amt == 0) 363 else if (amt == 0)
395 {
396 LOG (llevError, "Write_To_Socket: No data written out.\n"); 364 LOG (llevError, "Write_To_Socket: No data written out.\n");
397 } 365
398 len -= amt; 366 len -= amt;
399 pos += amt; 367 pos += amt;
400#ifdef CS_LOGSTATS 368#ifdef CS_LOGSTATS
401 cst_tot.obytes += amt; 369 cst_tot.obytes += amt;
402 cst_lst.obytes += amt; 370 cst_lst.obytes += amt;
403#endif 371#endif
404 } 372 }
405} 373}
406 374
407
408/** 375/**
409 * Takes a string of data, and writes it out to the socket. A very handy 376 * Takes a string of data, and writes it out to the socket. A very handy
410 * shortcut function. 377 * shortcut function.
411 */ 378 */
412void
413cs_write_string (NewSocket * ns, const char *buf, int len)
414{
415 SockList sl;
416 379
417 sl.len = len; 380void
418 sl.buf = (unsigned char *) buf; 381client_socket::send_packet (packet &sl)
382{
419 Send_With_Handling (ns, &sl); 383 Send_With_Handling (this, &sl);
420} 384}
421 385
386void
387client_socket::send_packet (const char *buf, int len)
388{
389 packet sl;
390
391 sl << data (buf, len);
392 send_packet (sl);
393}
394
395void
396client_socket::send_packet (const char *buf)
397{
398 send_packet (buf, strlen (buf));
399}
422 400
423/** 401/**
424 * Calls Write_To_Socket to send data to the client. 402 * Calls Write_To_Socket to send data to the client.
425 * 403 *
426 * The only difference in this function is that we take a SockList 404 * The only difference in this function is that we take a packet
427 *, and we prepend the length information. 405 *, and we prepend the length information.
428 */ 406 */
429void 407void
430Send_With_Handling (NewSocket * ns, SockList * msg) 408Send_With_Handling (client_socket *ns, packet *msg)
431{ 409{
432 unsigned char sbuf[4]; 410 unsigned char sbuf[4];
433 411
434 if (ns->status == Ns_Dead || !msg) 412 if (ns->status == Ns_Dead || !msg)
435 return; 413 return;
436 414
437 if (msg->len >= MAXSOCKBUF) 415 if (msg->length () >= MAXSOCKBUF)
438 { 416 {
439 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", msg->len); 417 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", msg->length ());
440 /* Almost certainly we've overflowed a buffer, so quite now to make 418 /* Almost certainly we've overflowed a buffer, so quite now to make
441 * it easier to debug. 419 * it easier to debug.
442 */ 420 */
443 abort (); 421 abort ();
444 } 422 }
423
445 sbuf[0] = ((uint32) (msg->len) >> 8) & 0xFF; 424 sbuf[0] = ((uint32) (msg->length ()) >> 8);
446 sbuf[1] = ((uint32) (msg->len)) & 0xFF; 425 sbuf[1] = ((uint32) (msg->length ()) );
447 if (ns->status != Ns_Old)
448 Write_To_Socket (ns, (char *) sbuf, 2);
449 Write_To_Socket (ns, (char *) msg->buf, msg->len);
450}
451 426
452/** 427 //TODO: single write, or writev
453 * Takes a string of data, and writes it out to the socket. A very handy 428 ns->send (sbuf, 2);
454 * shortcut function. 429 ns->send (msg->buf, msg->length ());
455 */
456void
457Write_String_To_Socket (NewSocket * ns, char *buf, int len)
458{
459 SockList sl;
460
461 sl.len = len;
462 sl.buf = (unsigned char *) buf;
463 Send_With_Handling (ns, &sl);
464} 430}
465
466 431
467/****************************************************************************** 432/******************************************************************************
468 * 433 *
469 * statistics logging functions. 434 * statistics logging functions.
470 * 435 *
493 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n", 458 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
494 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn, 459 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
495 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start); 460 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
496 cst_lst.ibytes = 0; 461 cst_lst.ibytes = 0;
497 cst_lst.obytes = 0; 462 cst_lst.obytes = 0;
498 cst_lst.max_conn = socket_info.nconns;
499 cst_lst.time_start = now; 463 cst_lst.time_start = now;
500} 464}
501#endif 465#endif
502 466

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