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Comparing deliantra/server/socket/lowlevel.C (file contents):
Revision 1.18 by root, Thu Dec 14 05:09:32 2006 UTC vs.
Revision 1.26 by root, Tue Dec 19 04:58:05 2006 UTC

33 */ 33 */
34 34
35using namespace std; 35using namespace std;
36 36
37#include <global.h> 37#include <global.h>
38#include <newclient.h>
39#include <sproto.h> 38#include <sproto.h>
40#include <cstdarg> 39#include <cstdarg>
41 40
42#ifdef __linux__ 41#ifdef __linux__
43# include <sys/types.h> 42# include <sys/types.h>
44# include <sys/socket.h> 43# include <sys/socket.h>
45# include <netinet/in.h> 44# include <netinet/in.h>
46# define TCP_HZ 1000 // sorry...
47# include <netinet/tcp.h> 45# include <netinet/tcp.h>
48#endif 46#endif
49 47
50// use a really low timeout, as it doesn't cost any bandwidth, and you can 48// use a really low timeout, as it doesn't cost any bandwidth, and you can
51// easily die in 20 seconds... 49// easily die in 20 seconds...
52#define SOCKET_TIMEOUT1 10 50#define SOCKET_TIMEOUT1 10 * 1000
53#define SOCKET_TIMEOUT2 20 51#define SOCKET_TIMEOUT2 20 * 1000
54 52
55void 53void
56Socket_Flush (client_socket * ns) 54client::flush ()
57{ 55{
58#ifdef __linux__ 56#ifdef __linux__
59 // check time of last ack, and, if too old, kill connection 57 // check time of last ack, and, if too old, kill connection
60 struct tcp_info tcpi; 58 struct tcp_info tcpi;
61 socklen_t len = sizeof (tcpi); 59 socklen_t len = sizeof (tcpi);
62 60
63 if (!getsockopt (ns->fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) 61 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
64 { 62 {
65 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent; 63 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
66 64
65 rtt = tcpi.tcpi_rtt;
66 rttvar = tcpi.tcpi_rttvar;
67
67 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s 68 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 < diff && diff < 0x80000000UL // ack delayed for 20s
68 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s 69 && SOCKET_TIMEOUT2 < tcpi.tcpi_last_data_sent) // no data sent for 10s
69 { 70 {
70 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", ns->fd, 71 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
71 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked); 72 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
72 ns->status = Ns_Dead; 73 destroy ();
73 } 74 }
74 } 75 }
75
76 int val;
77
78 val = 0; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
79 val = 1; setsockopt (ns->fd, IPPROTO_TCP, TCP_CORK, &val, sizeof (val));
80#endif 76#endif
81}
82 77
78 /**
79 * Writes data to socket.
80 *
81 * When the socket is clear to write, and we have backlogged data, this
82 * is called to write it out.
83 */
84
85 if (!outputbuffer.len || socket_ev.poll () & PE_W)
86 return;
87
88 write_outputbuffer ();
89}
90
91void
92client::write_outputbuffer ()
93{
94 while (outputbuffer.len)
95 {
96 int res = write (fd, outputbuffer.data + outputbuffer.start,
97 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
98
99 if (res > 0)
100 {
101 outputbuffer.start += res;
102 /* wrap back to start of buffer */
103 if (outputbuffer.start == SOCKETBUFSIZE)
104 outputbuffer.start = 0;
105
106 outputbuffer.len -= res;
107#ifdef CS_LOGSTATS
108 cst_tot.obytes += res;
109 cst_lst.obytes += res;
110#endif
111 }
112 else if (res == 0)
113 {
114 LOG (llevError, "socket write failed, connection closed.\n");
115 destroy ();
116 return;
117 }
118 else if (errno == EINTR)
119 {
120 // just retry
121 }
122 else if (errno == EAGAIN)
123 {
124 // delay till ready
125 socket_ev.poll (socket_ev.poll () | PE_W);
126 socket_ev.start ();
127 return;
128 }
129 else
130 {
131 LOG (llevError, "socket write failed: %s\n", strerror (errno));
132 destroy ();
133 return;
134 }
135 }
136
137 socket_ev.poll (socket_ev.poll () & ~PE_W);
138}
139
140/******************************************************************************
141 *
142 * Start of read routines.
143 *
144 ******************************************************************************/
145
146int
147client::next_packet ()
148{
149 if (inbuf_len >= 2)
150 {
151 int pkt_len = (inbuf [0] << 8) | inbuf [1];
152
153 if (inbuf_len >= 2 + pkt_len)
154 return 2 + pkt_len;
155
156 if (inbuf_len == sizeof (inbuf))
157 {
158 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED);
159 destroy ();
160 return -1;
161 }
162 }
163
164 return 0;
165}
166
167void
168client::skip_packet (int len)
169{
170 inbuf_len -= len;
171 memmove (inbuf, inbuf + len, inbuf_len);
172}
173
83/*********************************************************************** 174/*****************************************************************************
84 * 175 * Start of command dispatch area.
85 * packet functions/utilities 176 * The commands here are protocol commands.
86 *
87 **********************************************************************/ 177 ****************************************************************************/
88 178
89packet &packet::operator <<(const data &v) 179// SocketCommand, PlayingCommand, should not exist with those ugly casts
180#define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
181#define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
182
183/**
184 * Dispatch table for the server.
185 */
186static struct packet_type packets[] = {
187 {"ncom", PC(NewPlayerCmd) PF_PLAYING },
188 {"command", PC(PlayerCmd) PF_PLAYING },
189
190 {"examine", PC(ExamineCmd) PF_PLAYING },
191 {"apply", PC(ApplyCmd) PF_PLAYING },
192 {"reply", PC(ReplyCmd) 0 },
193 {"lookat", PC(LookAt) PF_PLAYING },
194 {"lock", PC(LockItem) PF_PLAYING },
195 {"mark", PC(MarkItem) PF_PLAYING },
196 {"move", PC(MoveCmd) PF_PLAYING },
197 {"ext", PC(ExtCmd) 0 }, /* CF+ */
198 {"mapredraw", PC(MapRedrawCmd) 0 }, /* Added: phil */
199 {"mapinfo", PC(MapInfoCmd) 0 }, /* CF+ */
200
201 {"exti", SC(ExtiCmd) 0 }, /* CF+ */
202 {"addme", SC(AddMeCmd) 0 },
203 {"askface", SC(SendFaceCmd) 0 }, /* Added: phil */
204 {"requestinfo", SC(RequestInfo) 0 },
205 {"setfacemode", SC(SetFaceMode) 0 },
206 {"setsound", SC(SetSound) 0 },
207 {"setup", SC(SetUp) 0 },
208 {"version", SC(VersionCmd) 0 },
209 {"toggleextendedinfos", SC(ToggleExtendedInfos) 0 }, /*Added: tchize */
210 {"toggleextendedtext", SC(ToggleExtendedText) 0 }, /*Added: tchize */
211 {"asksmooth", SC(AskSmooth) 0 }, /*Added: tchize (smoothing technologies) */
212};
213
214bool
215client::may_execute (const packet_type *pkt) const
90{ 216{
91 if (room () < v.len) 217 return (!(pkt->flags & PF_PLAYER) || pl)
92 reset (); 218 && (!(pkt->flags & PF_PLAYING) || (pl && pl->state == ST_PLAYING));
219}
220
221void
222client::execute (const packet_type *pkt, char *data, int datalen)
223{
224 if (may_execute (pkt))
225 {
226 //TODO: only one format
227 if (pkt->flags & PF_PLAYER)
228 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
229 else
230 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
231 }
93 else 232 else
233 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED, pkt->name);
234}
235
236bool
237client::handle_packet ()
238{
239 int pkt_len = next_packet ();
240
241 if (!pkt_len)
242 return false;
243 else if (pkt_len < 0)
244 {
245 LOG (llevError, "read error on player %s\n",
246 pl && pl->ob ? &pl->ob->name : "[anonymous]");
247 destroy ();
248 return false;
94 { 249 }
95 if (v.len) 250
251 inbuf [pkt_len] = 0; /* Terminate buffer - useful for string data */
252
253 /* First, break out beginning word. There are at least
254 * a few commands that do not have any paremeters. If
255 * we get such a command, don't worry about trying
256 * to break it up.
257 */
258 int datalen;
259 char *data = strchr ((char *)inbuf + 2, ' ');
260
261 if (data)
262 {
263 *data++ = 0;
264 datalen = pkt_len - (data - (char *)inbuf);
265 }
266 else
267 {
268 data = (char *)inbuf + 2; // better read garbage than segfault
269 datalen = 0;
270 }
271
272 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
273 if (!strcmp ((char *)inbuf + 2, pkt->name))
96 { 274 {
97 memcpy (cur, v.ptr, v.len); 275 if (pkt->flags & PF_PLAYER)
98 cur += v.len; 276 queue_command (pkt, data, datalen);
277 else
278 execute (pkt, data, datalen);
279
280 goto next_packet;
99 } 281 }
282
283 // If we get here, we didn't find a valid command.
284 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED, (char *)inbuf + 2);
285next_packet:
286 skip_packet (pkt_len);
287
288 // input buffer has space again
289 socket_ev.poll (socket_ev.poll () | PE_R);
290
291 return true;
292}
293
294// callback called when socket is either readable or writable
295void
296client::socket_cb (iow &w, int got)
297{
298 //TODO remove when we have better socket cleanup logic
299 if (status == Ns_Dead)
100 } 300 {
101 301 socket_ev.poll (0);
102 return *this; 302 return;
103}
104
105packet &packet::operator <<(const data8 &v)
106{
107 unsigned int len = min (v.len, 0x00FF);
108 return *this << uint8 (len) << data (v.ptr, len);
109}
110
111packet &packet::operator <<(const data16 &v)
112{
113 unsigned int len = min (v.len, 0xFFFF);
114 return *this << uint16 (len) << data (v.ptr, len);
115}
116
117packet &packet::operator <<(const char *v)
118{
119 return *this << data (v, strlen (v ? v : 0));
120}
121
122void
123packet::printf (const char *format, ...)
124{
125 int size = room ();
126
127 va_list ap;
128 va_start (ap, format);
129 int len = vsnprintf ((char *)cur, size, format, ap);
130 va_end (ap);
131
132 if (len >= size)
133 return reset ();
134
135 cur += len;
136}
137
138/******************************************************************************
139 *
140 * Start of read routines.
141 *
142 ******************************************************************************/
143
144int
145client_socket::read_packet ()
146{
147 for (;;)
148 { 303 }
149 if (inbuf_len >= 2)
150 {
151 unsigned int pkt_len = (inbuf [0] << 8) | inbuf [1];
152 304
153 if (inbuf_len >= 2 + pkt_len) 305 if (got & PE_W)
154 return pkt_len + 2; 306 {
155 } 307 write_outputbuffer ();
308
309 if (!outputbuffer.len)
310 socket_ev.poll (socket_ev.poll () & ~PE_W);
311 }
312
313 if (got & PE_R)
314 {
315 //TODO: rate-limit tcp connection in better ways, important
156 316
157 int amount = sizeof (inbuf) - inbuf_len; 317 int amount = sizeof (inbuf) - inbuf_len;
158 318
159 if (amount <= 0) 319 if (!amount)
160 { 320 {
161 LOG (llevError, "packet too large");//TODO 321 // input buffer full
322 socket_ev.poll (socket_ev.poll () & ~PE_R);
162 return -1; 323 return;
163 } 324 }
164 325
165 amount = read (fd, inbuf + inbuf_len, amount); 326 amount = read (fd, inbuf + inbuf_len, amount);
166 327
167 if (!amount) 328 if (!amount)
168 { 329 {
169 status = Ns_Dead; 330 destroy ();
170 return -1; 331 return;
171 } 332 }
172 else if (amount < 0) 333 else if (amount < 0)
173 { 334 {
174 if (errno != EAGAIN && errno != EINTR) 335 if (errno != EAGAIN && errno != EINTR)
175 { 336 {
176 LOG (llevError, "read error: %s", strerror (errno)); 337 LOG (llevError, "read error: %s\n", strerror (errno));
338 destroy ();
177 return -1; 339 return;
178 } 340 }
179 341
180 return 0; 342 // should not be here, normally
343 }
344 else
181 } 345 {
182
183 inbuf_len += amount; 346 inbuf_len += amount;
184 347
185 cst_tot.ibytes += amount; 348 cst_tot.ibytes += amount;
186 cst_lst.ibytes += amount; 349 cst_lst.ibytes += amount;
187 }
188}
189 350
351 cmd_ev.start ();
352 }
353 }
354}
355
356// called whenever we have additional commands to process
190void 357void
191client_socket::skip_packet (int len) 358client::cmd_cb (iw &w)
192{ 359{
193 inbuf_len -= len; 360 if (handle_packet ())
194 memmove (inbuf, inbuf + len, inbuf_len); 361 w.start ();
362 else
363 flush ();
195} 364}
196 365
197/******************************************************************************* 366/*******************************************************************************
198 * 367 *
199 * Start of write related routines. 368 * Start of write related routines.
204 * Adds data to a socket buffer for whatever reason. 373 * Adds data to a socket buffer for whatever reason.
205 * 374 *
206 * ns is the socket we are adding the data to, buf is the start of the 375 * ns is the socket we are adding the data to, buf is the start of the
207 * data, and len is the number of bytes to add. 376 * data, and len is the number of bytes to add.
208 */ 377 */
209 378void
210static void 379client::send (void *buf_, int len)
211add_to_buffer (client_socket *ns, char *buf, int len)
212{ 380{
381 char *buf = (char *)buf_;
382 char *pos = buf;
383 int amt = 0;
384
385 if (status == Ns_Dead || !buf)
386 return;
387
388 if ((len + outputbuffer.len) > SOCKETBUFSIZE)
389 {
390 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
391 destroy ();
392 return;
393 }
394
213 int avail, end; 395 int avail, end;
214
215 if ((len + ns->outputbuffer.len) > SOCKETBUFSIZE)
216 {
217 LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", ns->fd);
218 ns->status = Ns_Dead;
219 return;
220 }
221 396
222 /* data + end is where we start putting the new data. The last byte 397 /* data + end is where we start putting the new data. The last byte
223 * currently in use is actually data + end -1 398 * currently in use is actually data + end -1
224 */ 399 */
225
226 end = ns->outputbuffer.start + ns->outputbuffer.len; 400 end = outputbuffer.start + outputbuffer.len;
227 /* The buffer is already in a wrapped state, so adjust end */ 401 /* The buffer is already in a wrapped state, so adjust end */
228 if (end >= SOCKETBUFSIZE) 402 if (end >= SOCKETBUFSIZE)
229 end -= SOCKETBUFSIZE; 403 end -= SOCKETBUFSIZE;
230 404
231 avail = SOCKETBUFSIZE - end; 405 avail = SOCKETBUFSIZE - end;
232 406
233 /* We can all fit it behind the current data without wrapping */ 407 /* We can all fit it behind the current data without wrapping */
234 if (avail >= len) 408 if (avail >= len)
235 memcpy (ns->outputbuffer.data + end, buf, len); 409 memcpy (outputbuffer.data + end, buf, len);
236 else 410 else
237 { 411 {
238 memcpy (ns->outputbuffer.data + end, buf, avail); 412 memcpy (outputbuffer.data + end, buf, avail);
239 memcpy (ns->outputbuffer.data, buf + avail, len - avail); 413 memcpy (outputbuffer.data, buf + avail, len - avail);
240 } 414 }
241 415
242 ns->outputbuffer.len += len; 416 outputbuffer.len += len;
243#if 0
244 LOG (llevDebug, "Added %d to output buffer, total length now %d, start=%d\n", len, ns->outputbuffer.len, ns->outputbuffer.start);
245#endif
246}
247
248/**
249 * Writes data to socket.
250 *
251 * When the socket is clear to write, and we have backlogged data, this
252 * is called to write it out.
253 */
254void
255write_socket_buffer (client_socket * ns)
256{
257 int amt, max;
258
259 if (ns->outputbuffer.len == 0)
260 {
261 LOG (llevDebug, "write_socket_buffer called when there is no data, fd=%d\n", ns->fd);
262 return;
263 }
264
265 do
266 {
267 max = SOCKETBUFSIZE - ns->outputbuffer.start;
268 if (ns->outputbuffer.len < max)
269 max = ns->outputbuffer.len;
270
271 do
272 {
273 amt = write (ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max);
274 }
275 while ((amt < 0) && (errno == EINTR));
276
277 if (amt < 0)
278 { /* We got an error */
279
280 if (errno != EWOULDBLOCK)
281 {
282 LOG (llevError, "New socket write failed (wsb) (%d: %s).\n", errno, strerror (errno));
283 ns->status = Ns_Dead;
284 return;
285 }
286 else
287 { /* EWOULDBLOCK */
288 /* can't write it, so store it away. */
289 ns->can_write = 0;
290 return;
291 }
292 }
293 ns->outputbuffer.start += amt;
294 /* wrap back to start of buffer */
295 if (ns->outputbuffer.start == SOCKETBUFSIZE)
296 ns->outputbuffer.start = 0;
297 ns->outputbuffer.len -= amt;
298#ifdef CS_LOGSTATS
299 cst_tot.obytes += amt;
300 cst_lst.obytes += amt;
301#endif
302 }
303 while (ns->outputbuffer.len > 0);
304}
305
306/**
307 * This writes data to the socket. - It is very low level -
308 * all we try and do is write out the data to the socket
309 * provided (ns). buf is the data to write, len is the number
310 * of bytes to write. IT doesn't return anything - rather, it
311 * updates the ns structure if we get an error.
312 */
313void
314client_socket::send (void *buf_, int len)
315{
316 char *buf = (char *)buf_;
317 char *pos = buf;
318 int amt = 0;
319
320 if (status == Ns_Dead || !buf)
321 {
322 LOG (llevDebug, "Write_To_Socket called with dead socket\n");
323 return;
324 }
325
326#ifndef __GNU__ /* This caused problems on Hurd */
327 if (!can_write)
328 {
329 add_to_buffer (this, buf, len);
330 return;
331 }
332#endif
333
334 /* If we manage to write more than we wanted, take it as a bonus */
335 while (len > 0)
336 {
337 do
338 {
339 amt = write (fd, pos, len);
340 }
341 while ((amt < 0) && (errno == EINTR));
342
343 if (amt < 0)
344 { /* We got an error */
345 if (errno != EWOULDBLOCK)
346 {
347 LOG (llevError, "New socket write failed WTS (%d: %s).\n", /* ---WIN32 */
348 errno, strerror (errno));
349 status = Ns_Dead;
350 return;
351 }
352 else
353 { /* EWOULDBLOCK */
354 /* can't write it, so store it away. */
355 add_to_buffer (this, pos, len);
356 can_write = 0;
357 return;
358 }
359 }
360 /* amt gets set to 0 above in blocking code, so we do this as
361 * an else if to make sure we don't reprocess it.
362 */
363 else if (amt == 0)
364 LOG (llevError, "Write_To_Socket: No data written out.\n");
365
366 len -= amt;
367 pos += amt;
368#ifdef CS_LOGSTATS
369 cst_tot.obytes += amt;
370 cst_lst.obytes += amt;
371#endif
372 }
373} 417}
374 418
375/** 419/**
376 * Takes a string of data, and writes it out to the socket. A very handy 420 * Takes a string of data, and writes it out to the socket. A very handy
377 * shortcut function. 421 * shortcut function.
378 */ 422 */
379
380void 423void
381client_socket::send_packet (packet &sl) 424client::send_packet (packet &sl)
382{ 425{
383 Send_With_Handling (this, &sl);
384}
385
386void
387client_socket::send_packet (const char *buf, int len)
388{
389 packet sl;
390
391 sl << data (buf, len);
392 send_packet (sl);
393}
394
395void
396client_socket::send_packet (const char *buf)
397{
398 send_packet (buf, strlen (buf));
399}
400
401/**
402 * Calls Write_To_Socket to send data to the client.
403 *
404 * The only difference in this function is that we take a packet
405 *, and we prepend the length information.
406 */
407void
408Send_With_Handling (client_socket *ns, packet *msg)
409{
410 unsigned char sbuf[4];
411
412 if (ns->status == Ns_Dead || !msg) 426 if (status == Ns_Dead)
413 return; 427 return;
414 428
415 if (msg->length () >= MAXSOCKBUF) 429 if (sl.length () >= MAXSOCKBUF)
416 { 430 {
417 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", msg->length ()); 431 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
418 /* Almost certainly we've overflowed a buffer, so quite now to make 432 /* Almost certainly we've overflowed a buffer, so quit now to make
419 * it easier to debug. 433 * it easier to debug.
420 */ 434 */
421 abort (); 435 abort ();
422 } 436 }
423 437
424 sbuf[0] = ((uint32) (msg->length ()) >> 8); 438 if (!sl.length ())
425 sbuf[1] = ((uint32) (msg->length ()) ); 439 return;
426 440
427 //TODO: single write, or writev 441 assert (sl.hdrlen == 2);
428 ns->send (sbuf, 2); 442
429 ns->send (msg->buf, msg->length ()); 443 sl.buf_ [0] = sl.length () >> 8;
444 sl.buf_ [1] = sl.length () ;
445
446 send (sl.buf_, sl.length () + sl.hdrlen);
447}
448
449void
450client::send_packet (const char *buf, int len)
451{
452 packet sl;
453
454 sl << data (buf, len);
455 send_packet (sl);
456}
457
458void
459client::send_packet (const char *buf)
460{
461 send_packet (buf, strlen (buf));
462}
463
464void
465client::send_packet_printf (const char *format, ...)
466{
467 packet sl;
468
469 va_list ap;
470 va_start (ap, format);
471 sl.vprintf (format, ap);
472 va_end (ap);
473
474 send_packet (sl);
475}
476
477/***********************************************************************
478 *
479 * packet functions/utilities
480 *
481 **********************************************************************/
482
483packet &packet::operator <<(const data &v)
484{
485 if (room () < v.len)
486 reset ();
487 else
488 {
489 if (v.len)
490 {
491 memcpy (cur, v.ptr, v.len);
492 cur += v.len;
493 }
494 }
495
496 return *this;
497}
498
499packet &packet::operator <<(const data8 &v)
500{
501 unsigned int len = min (v.len, 0x00FF);
502 return *this << uint8 (len) << data (v.ptr, len);
503}
504
505packet &packet::operator <<(const data16 &v)
506{
507 unsigned int len = min (v.len, 0xFFFF);
508 return *this << uint16 (len) << data (v.ptr, len);
509}
510
511packet &packet::operator <<(const char *v)
512{
513 return *this << data (v, strlen (v ? v : 0));
514}
515
516void
517packet::vprintf (const char *format, va_list ap)
518{
519 int size = room ();
520
521 int len = vsnprintf ((char *)cur, size, format, ap);
522
523 if (len >= size)
524 return reset ();
525
526 cur += len;
430} 527}
431 528
432/****************************************************************************** 529/******************************************************************************
433 * 530 *
434 * statistics logging functions. 531 * statistics logging functions.

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