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Comparing deliantra/server/socket/lowlevel.C (file contents):
Revision 1.1 by elmex, Sun Aug 13 17:16:06 2006 UTC vs.
Revision 1.3 by root, Tue Aug 29 08:01:38 2006 UTC

1 1
2/* 2/*
3 * static char *rcsid_sockets_c = 3 * static char *rcsid_sockets_c =
4 * "$Id: lowlevel.C,v 1.1 2006/08/13 17:16:06 elmex Exp $"; 4 * "$Id: lowlevel.C,v 1.3 2006/08/29 08:01:38 root Exp $";
5 */ 5 */
6 6
7/* 7/*
8 CrossFire, A Multiplayer game for X-windows 8 CrossFire, A Multiplayer game for X-windows
9 9
70 70
71 if (tcpi.tcpi_unacked 71 if (tcpi.tcpi_unacked
72 && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s 72 && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s
73 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s 73 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s
74 { 74 {
75 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", ns->fd, 75 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", ns->fd,
76 (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked); 76 (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked);
77 ns->status = Ns_Dead; 77 ns->status = Ns_Dead;
78 } 78 }
79 } 79 }
80 80
93void SockList_Init(SockList *sl) 93void SockList_Init(SockList *sl)
94{ 94{
95 sl->len=0; 95 sl->len=0;
96 sl->buf=NULL; 96 sl->buf=NULL;
97} 97}
98
99void SockList_AddChar(SockList *sl, char c)
100{
101 sl->buf[sl->len]=c;
102 sl->len++;
103}
104
105void SockList_AddShort(SockList *sl, uint16 data)
106{
107 sl->buf[sl->len++]= (data>>8)&0xff;
108 sl->buf[sl->len++] = data & 0xff;
109}
110
111 98
112void SockList_AddInt(SockList *sl, uint32 data) 99void SockList_AddInt(SockList *sl, uint32 data)
113{ 100{
114 sl->buf[sl->len++]= (data>>24)&0xff; 101 sl->buf[sl->len++]= (data>>24)&0xff;
115 sl->buf[sl->len++]= (data>>16)&0xff; 102 sl->buf[sl->len++]= (data>>16)&0xff;
160{ 147{
161 int stat,toread; 148 int stat,toread;
162 149
163 /* Sanity check - shouldn't happen */ 150 /* Sanity check - shouldn't happen */
164 if (sl->len < 0) { 151 if (sl->len < 0) {
165 abort(); 152 abort();
166 } 153 }
167 /* We already have a partial packet */ 154 /* We already have a partial packet */
168 if (sl->len<2) { 155 if (sl->len<2) {
169#ifdef WIN32 /* ***WIN32 SockList_ReadPacket: change read() to recv() */ 156#ifdef WIN32 /* ***WIN32 SockList_ReadPacket: change read() to recv() */
170 157
171 stat=recv(fd, sl->buf + sl->len, 2-sl->len,0); 158 stat=recv(fd, sl->buf + sl->len, 2-sl->len,0);
172 159
173#else 160#else
174 do { 161 do {
175 stat=read(fd, sl->buf + sl->len, 2-sl->len); 162 stat=read(fd, sl->buf + sl->len, 2-sl->len);
176 } while ((stat==-1) && (errno==EINTR)); 163 } while ((stat==-1) && (errno==EINTR));
177#endif 164#endif
178 if (stat<0) { 165 if (stat<0) {
179 /* In non blocking mode, EAGAIN is set when there is no 166 /* In non blocking mode, EAGAIN is set when there is no
180 * data available. 167 * data available.
181 */ 168 */
182#ifdef WIN32 /* ***WIN32 SockList_ReadPacket: error handling for win32 */ 169#ifdef WIN32 /* ***WIN32 SockList_ReadPacket: error handling for win32 */
183 if ((stat==-1) && WSAGetLastError() !=WSAEWOULDBLOCK) { 170 if ((stat==-1) && WSAGetLastError() !=WSAEWOULDBLOCK) {
184 if(WSAGetLastError() == WSAECONNRESET) 171 if(WSAGetLastError() == WSAECONNRESET)
185 LOG(llevDebug,"Connection closed by client\n"); 172 LOG(llevDebug,"Connection closed by client\n");
186 else 173 else
187 { 174 {
188 LOG(llevDebug,"ReadPacket got error %d, returning 0\n",WSAGetLastError()); 175 LOG(llevDebug,"ReadPacket got error %d, returning 0\n",WSAGetLastError());
189 } 176 }
190 return -1; /* kick this user! */ 177 return -1; /* kick this user! */
191 } 178 }
192#else 179#else
193 if (errno != EAGAIN && errno !=EWOULDBLOCK) { 180 if (errno != EAGAIN && errno !=EWOULDBLOCK) {
194 LOG(llevDebug, "ReadPacket got error %s, returning 0\n", strerror_local(errno)); 181 LOG(llevDebug, "ReadPacket got error %s, returning 0\n", strerror_local(errno));
195 } 182 }
196#endif 183#endif
197 return 0; /*Error */ 184 return 0; /*Error */
198 } 185 }
199 if (stat==0) return -1; 186 if (stat==0) return -1;
200 sl->len += stat; 187 sl->len += stat;
201#ifdef CS_LOGSTATS 188#ifdef CS_LOGSTATS
202 cst_tot.ibytes += stat; 189 cst_tot.ibytes += stat;
203 cst_lst.ibytes += stat; 190 cst_lst.ibytes += stat;
204#endif 191#endif
205 if (stat<2) return 0; /* Still don't have a full packet */ 192 if (stat<2) return 0; /* Still don't have a full packet */
206 } 193 }
207 /* Figure out how much more data we need to read. Add 2 from the 194 /* Figure out how much more data we need to read. Add 2 from the
208 * end of this - size header information is not included. 195 * end of this - size header information is not included.
209 */ 196 */
210 toread = 2+(sl->buf[0] << 8) + sl->buf[1] - sl->len; 197 toread = 2+(sl->buf[0] << 8) + sl->buf[1] - sl->len;
211 if ((toread + sl->len) >= len) { 198 if ((toread + sl->len) >= len) {
212 LOG(llevError,"SockList_ReadPacket: Want to read more bytes than will fit in buffer (%d>=%d).\n", 199 LOG(llevError,"SockList_ReadPacket: Want to read more bytes than will fit in buffer (%d>=%d).\n",
213 toread + sl->len, len); 200 toread + sl->len, len);
214 /* Quick hack in case for 'oldsocketmode' input. If we are 201 /* Quick hack in case for 'oldsocketmode' input. If we are
215 * closing the socket anyways, then reading this extra 100 bytes 202 * closing the socket anyways, then reading this extra 100 bytes
216 * shouldn't hurt. 203 * shouldn't hurt.
217 */ 204 */
218#ifdef WIN32 /* ***win32 SockList_ReadPacket: change read() to recv() */ 205#ifdef WIN32 /* ***win32 SockList_ReadPacket: change read() to recv() */
219 recv(fd, sl->buf+2, 100, 0); 206 recv(fd, sl->buf+2, 100, 0);
220#else 207#else
221 read(fd, sl->buf+2, 100); 208 read(fd, sl->buf+2, 100);
222#endif /* end win32 */ 209#endif /* end win32 */
223 210
224 /* return error so the socket is closed */ 211 /* return error so the socket is closed */
225 return -1; 212 return -1;
226 } 213 }
227 do { 214 do {
228#ifdef WIN32 /* ***win32 SockList_ReadPacket: change read() to recv() */ 215#ifdef WIN32 /* ***win32 SockList_ReadPacket: change read() to recv() */
229 stat = recv(fd, sl->buf+ sl->len, toread, 0); 216 stat = recv(fd, sl->buf+ sl->len, toread, 0);
230#else 217#else
231 do { 218 do {
232 stat = read(fd, sl->buf+ sl->len, toread); 219 stat = read(fd, sl->buf+ sl->len, toread);
233 } while ((stat<0) && (errno==EINTR)); 220 } while ((stat<0) && (errno==EINTR));
234#endif 221#endif
235 if (stat<0) { 222 if (stat<0) {
236 223
237#ifdef WIN32 /* ***win32 SockList_ReadPacket: change error handling for win32 */ 224#ifdef WIN32 /* ***win32 SockList_ReadPacket: change error handling for win32 */
238 if ((stat==-1) && WSAGetLastError() !=WSAEWOULDBLOCK) { 225 if ((stat==-1) && WSAGetLastError() !=WSAEWOULDBLOCK) {
239 if(WSAGetLastError() == WSAECONNRESET) 226 if(WSAGetLastError() == WSAECONNRESET)
240 LOG(llevDebug,"Connection closed by client\n"); 227 LOG(llevDebug,"Connection closed by client\n");
241 else 228 else
242 { 229 {
243 LOG(llevDebug,"ReadPacket got error %d, returning 0\n",WSAGetLastError()); 230 LOG(llevDebug,"ReadPacket got error %d, returning 0\n",WSAGetLastError());
244 } 231 }
245 return -1; /* kick this user! */ 232 return -1; /* kick this user! */
246 } 233 }
247#else 234#else
248 if (errno != EAGAIN && errno !=EWOULDBLOCK) { 235 if (errno != EAGAIN && errno !=EWOULDBLOCK) {
249 LOG(llevDebug, "ReadPacket got error %s, returning 0\n", strerror_local(errno)); 236 LOG(llevDebug, "ReadPacket got error %s, returning 0\n", strerror_local(errno));
250 } 237 }
251#endif 238#endif
252 return 0; /*Error */ 239 return 0; /*Error */
253 } 240 }
254 if (stat==0) return -1; 241 if (stat==0) return -1;
255 sl->len += stat; 242 sl->len += stat;
256#ifdef CS_LOGSTATS 243#ifdef CS_LOGSTATS
257 cst_tot.ibytes += stat; 244 cst_tot.ibytes += stat;
258 cst_lst.ibytes += stat; 245 cst_lst.ibytes += stat;
259#endif 246#endif
260 toread -= stat; 247 toread -= stat;
261 if (toread==0) return 1; 248 if (toread==0) return 1;
262 if (toread < 0) { 249 if (toread < 0) {
263 LOG(llevError,"SockList_ReadPacket: Read more bytes than desired.\n"); 250 LOG(llevError,"SockList_ReadPacket: Read more bytes than desired.\n");
264 return 1; 251 return 1;
265 } 252 }
266 } while (toread>0); 253 } while (toread>0);
267 return 0; 254 return 0;
268} 255}
269 256
270/******************************************************************************* 257/*******************************************************************************
283static void add_to_buffer(NewSocket *ns, char *buf, int len) 270static void add_to_buffer(NewSocket *ns, char *buf, int len)
284{ 271{
285 int avail, end; 272 int avail, end;
286 273
287 if ((len+ns->outputbuffer.len)>SOCKETBUFSIZE) { 274 if ((len+ns->outputbuffer.len)>SOCKETBUFSIZE) {
288 LOG(llevDebug,"Socket on fd %d has overrun internal buffer - marking as dead\n", 275 LOG(llevDebug,"Socket on fd %d has overrun internal buffer - marking as dead\n",
289 ns->fd); 276 ns->fd);
290 ns->status = Ns_Dead; 277 ns->status = Ns_Dead;
291 return; 278 return;
292 } 279 }
293 280
294 /* data + end is where we start putting the new data. The last byte 281 /* data + end is where we start putting the new data. The last byte
295 * currently in use is actually data + end -1 282 * currently in use is actually data + end -1
296 */ 283 */
300 if (end>=SOCKETBUFSIZE) end-=SOCKETBUFSIZE; 287 if (end>=SOCKETBUFSIZE) end-=SOCKETBUFSIZE;
301 avail=SOCKETBUFSIZE - end; 288 avail=SOCKETBUFSIZE - end;
302 289
303 /* We can all fit it behind the current data without wrapping */ 290 /* We can all fit it behind the current data without wrapping */
304 if (avail >=len ) { 291 if (avail >=len ) {
305 memcpy(ns->outputbuffer.data + end, buf, len); 292 memcpy(ns->outputbuffer.data + end, buf, len);
306 } 293 }
307 else { 294 else {
308 memcpy(ns->outputbuffer.data + end, buf, avail); 295 memcpy(ns->outputbuffer.data + end, buf, avail);
309 memcpy(ns->outputbuffer.data, buf+avail, len-avail); 296 memcpy(ns->outputbuffer.data, buf+avail, len-avail);
310 } 297 }
311 ns->outputbuffer.len += len; 298 ns->outputbuffer.len += len;
312#if 0 299#if 0
313 LOG(llevDebug,"Added %d to output buffer, total length now %d, start=%d\n", len, 300 LOG(llevDebug,"Added %d to output buffer, total length now %d, start=%d\n", len,
314 ns->outputbuffer.len, ns->outputbuffer.start); 301 ns->outputbuffer.len, ns->outputbuffer.start);
315#endif 302#endif
316} 303}
317 304
318/** 305/**
319 * Writes data to socket. 306 * Writes data to socket.
324void write_socket_buffer(NewSocket *ns) 311void write_socket_buffer(NewSocket *ns)
325{ 312{
326 int amt, max; 313 int amt, max;
327 314
328 if (ns->outputbuffer.len==0) { 315 if (ns->outputbuffer.len==0) {
329 LOG(llevDebug,"write_socket_buffer called when there is no data, fd=%d\n", 316 LOG(llevDebug,"write_socket_buffer called when there is no data, fd=%d\n",
330 ns->fd); 317 ns->fd);
331 return; 318 return;
332 } 319 }
333 320
334 do { 321 do {
335 max = SOCKETBUFSIZE - ns->outputbuffer.start; 322 max = SOCKETBUFSIZE - ns->outputbuffer.start;
336 if (ns->outputbuffer.len<max) max = ns->outputbuffer.len; 323 if (ns->outputbuffer.len<max) max = ns->outputbuffer.len;
337 324
338#ifdef WIN32 /* ***win32 write_socket_buffer: change write() to send() */ 325#ifdef WIN32 /* ***win32 write_socket_buffer: change write() to send() */
339 amt=send(ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max,0); 326 amt=send(ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max,0);
340#else 327#else
341 do { 328 do {
342 amt=write(ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max); 329 amt=write(ns->fd, ns->outputbuffer.data + ns->outputbuffer.start, max);
343 } while ((amt<0) && (errno==EINTR)); 330 } while ((amt<0) && (errno==EINTR));
344#endif 331#endif
345 332
346 if (amt < 0) { /* We got an error */ 333 if (amt < 0) { /* We got an error */
347 334
348#ifdef WIN32 /* ***win32 write_socket_buffer: change error handling */ 335#ifdef WIN32 /* ***win32 write_socket_buffer: change error handling */
349 if (amt == -1 && WSAGetLastError() !=WSAEWOULDBLOCK) { 336 if (amt == -1 && WSAGetLastError() !=WSAEWOULDBLOCK) {
350 LOG(llevError,"New socket write failed (wsb) (%d).\n", WSAGetLastError()); 337 LOG(llevError,"New socket write failed (wsb) (%d).\n", WSAGetLastError());
351#else 338#else
352 if (errno !=EWOULDBLOCK) { 339 if (errno !=EWOULDBLOCK) {
353 LOG(llevError,"New socket write failed (wsb) (%d: %s).\n", 340 LOG(llevError,"New socket write failed (wsb) (%d: %s).\n",
354 errno, strerror_local(errno)); 341 errno, strerror_local(errno));
355#endif 342#endif
356 ns->status=Ns_Dead; 343 ns->status=Ns_Dead;
357 return; 344 return;
358 } 345 }
359 else { /* EWOULDBLOCK */ 346 else { /* EWOULDBLOCK */
360 /* can't write it, so store it away. */ 347 /* can't write it, so store it away. */
361 ns->can_write=0; 348 ns->can_write=0;
362 return; 349 return;
363 } 350 }
364 } 351 }
365 ns->outputbuffer.start += amt; 352 ns->outputbuffer.start += amt;
366 /* wrap back to start of buffer */ 353 /* wrap back to start of buffer */
367 if (ns->outputbuffer.start==SOCKETBUFSIZE) ns->outputbuffer.start=0; 354 if (ns->outputbuffer.start==SOCKETBUFSIZE) ns->outputbuffer.start=0;
368 ns->outputbuffer.len -= amt; 355 ns->outputbuffer.len -= amt;
369#ifdef CS_LOGSTATS 356#ifdef CS_LOGSTATS
370 cst_tot.obytes += amt; 357 cst_tot.obytes += amt;
371 cst_lst.obytes += amt; 358 cst_lst.obytes += amt;
372 #endif 359 #endif
373 } while (ns->outputbuffer.len>0); 360 } while (ns->outputbuffer.len>0);
374} 361}
375 362
376/** 363/**
384{ 371{
385 int amt=0; 372 int amt=0;
386 char *pos=buf; 373 char *pos=buf;
387 374
388 if (ns->status == Ns_Dead || !buf) { 375 if (ns->status == Ns_Dead || !buf) {
389 LOG(llevDebug,"Write_To_Socket called with dead socket\n"); 376 LOG(llevDebug,"Write_To_Socket called with dead socket\n");
390 return; 377 return;
391 } 378 }
392 379
393#ifndef __GNU__ /* This caused problems on Hurd */ 380#ifndef __GNU__ /* This caused problems on Hurd */
394 if (!ns->can_write) { 381 if (!ns->can_write) {
395 add_to_buffer(ns, buf, len); 382 add_to_buffer(ns, buf, len);
396 return; 383 return;
397 } 384 }
398#endif 385#endif
399 /* If we manage to write more than we wanted, take it as a bonus */ 386 /* If we manage to write more than we wanted, take it as a bonus */
400 while (len>0) { 387 while (len>0) {
401 388
402#ifdef WIN32 /* ***win32 Write_To_Socket: change write() to send() */ 389#ifdef WIN32 /* ***win32 Write_To_Socket: change write() to send() */
403 amt=send(ns->fd, pos, len,0); 390 amt=send(ns->fd, pos, len,0);
404#else 391#else
405 do { 392 do {
406 amt=write(ns->fd, pos, len); 393 amt=write(ns->fd, pos, len);
407 } while ((amt<0) && (errno==EINTR)); 394 } while ((amt<0) && (errno==EINTR));
408#endif 395#endif
409 396
410 if (amt < 0) { /* We got an error */ 397 if (amt < 0) { /* We got an error */
411#ifdef WIN32 /* ***win32 Write_To_Socket: change error handling */ 398#ifdef WIN32 /* ***win32 Write_To_Socket: change error handling */
412 if (amt == -1 && WSAGetLastError() !=WSAEWOULDBLOCK) { 399 if (amt == -1 && WSAGetLastError() !=WSAEWOULDBLOCK) {
413 LOG(llevError,"New socket write failed WTS (%d).\n",WSAGetLastError()); 400 LOG(llevError,"New socket write failed WTS (%d).\n",WSAGetLastError());
414#else 401#else
415 if (errno !=EWOULDBLOCK) { 402 if (errno !=EWOULDBLOCK) {
416 LOG(llevError,"New socket write failed WTS (%d: %s).\n", /* ---WIN32 */ 403 LOG(llevError,"New socket write failed WTS (%d: %s).\n", /* ---WIN32 */
417 errno, strerror_local(errno)); 404 errno, strerror_local(errno));
418#endif 405#endif
419 ns->status=Ns_Dead; 406 ns->status=Ns_Dead;
420 return; 407 return;
421 } 408 }
422 else { /* EWOULDBLOCK */ 409 else { /* EWOULDBLOCK */
423 /* can't write it, so store it away. */ 410 /* can't write it, so store it away. */
424 add_to_buffer(ns, pos, len); 411 add_to_buffer(ns, pos, len);
425 ns->can_write=0; 412 ns->can_write=0;
426 return; 413 return;
427 } 414 }
428 } 415 }
429 /* amt gets set to 0 above in blocking code, so we do this as 416 /* amt gets set to 0 above in blocking code, so we do this as
430 * an else if to make sure we don't reprocess it. 417 * an else if to make sure we don't reprocess it.
431 */ 418 */
432 else if (amt==0) { 419 else if (amt==0) {
433 LOG(llevError,"Write_To_Socket: No data written out.\n"); 420 LOG(llevError,"Write_To_Socket: No data written out.\n");
434 } 421 }
435 len -= amt; 422 len -= amt;
436 pos += amt; 423 pos += amt;
437#ifdef CS_LOGSTATS 424#ifdef CS_LOGSTATS
438 cst_tot.obytes += amt; 425 cst_tot.obytes += amt;
439 cst_lst.obytes += amt; 426 cst_lst.obytes += amt;
440 #endif 427 #endif
441 } 428 }
442} 429}
443 430
444 431
465void Send_With_Handling(NewSocket *ns,SockList *msg) 452void Send_With_Handling(NewSocket *ns,SockList *msg)
466{ 453{
467 unsigned char sbuf[4]; 454 unsigned char sbuf[4];
468 455
469 if (ns->status == Ns_Dead || !msg) 456 if (ns->status == Ns_Dead || !msg)
470 return; 457 return;
471 458
472 if (msg->len >= MAXSOCKBUF) { 459 if (msg->len >= MAXSOCKBUF) {
473 LOG(llevError,"Trying to send a buffer beyond properly size, len =%d\n", 460 LOG(llevError,"Trying to send a buffer beyond properly size, len =%d\n",
474 msg->len); 461 msg->len);
475 /* Almost certainly we've overflowed a buffer, so quite now to make 462 /* Almost certainly we've overflowed a buffer, so quite now to make
476 * it easier to debug. 463 * it easier to debug.
477 */ 464 */
478 abort(); 465 abort();
479 } 466 }
480 sbuf[0] = ((uint32)(msg->len) >> 8) & 0xFF; 467 sbuf[0] = ((uint32)(msg->len) >> 8) & 0xFF;
481 sbuf[1] = ((uint32)(msg->len)) & 0xFF; 468 sbuf[1] = ((uint32)(msg->len)) & 0xFF;
482 if (ns->status != Ns_Old) 469 if (ns->status != Ns_Old)
483 Write_To_Socket(ns, (char *) sbuf, 2); 470 Write_To_Socket(ns, (char *) sbuf, 2);
484 Write_To_Socket(ns, (char*)msg->buf, msg->len); 471 Write_To_Socket(ns, (char*)msg->buf, msg->len);
485} 472}
486 473
487/** 474/**
488 * Takes a string of data, and writes it out to the socket. A very handy 475 * Takes a string of data, and writes it out to the socket. A very handy
520 /* If no connections recently, don't both to log anything */ 507 /* If no connections recently, don't both to log anything */
521 if (cst_lst.ibytes==0 && cst_lst.obytes==0) return; 508 if (cst_lst.ibytes==0 && cst_lst.obytes==0) return;
522 509
523 /* CSSTAT is put in so scripts can easily find the line */ 510 /* CSSTAT is put in so scripts can easily find the line */
524 LOG(llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n", 511 LOG(llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
525 ctime(&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn, 512 ctime(&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
526 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, 513 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes,
527 cst_lst.max_conn, now - cst_lst.time_start); 514 cst_lst.max_conn, now - cst_lst.time_start);
528 cst_lst.ibytes=0; 515 cst_lst.ibytes=0;
529 cst_lst.obytes=0; 516 cst_lst.obytes=0;
530 cst_lst.max_conn=socket_info.nconns; 517 cst_lst.max_conn=socket_info.nconns;
531 cst_lst.time_start=now; 518 cst_lst.time_start=now;
532} 519}

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