--- deliantra/server/socket/lowlevel.C 2007/06/09 22:54:28 1.44 +++ deliantra/server/socket/lowlevel.C 2007/07/29 13:36:40 1.55 @@ -1,45 +1,32 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . * * The authors can be reached via e-mail to */ -/** - * \file - * Low-level socket-related functions. - * - * \date 2003-12-02 - * - * Contains some base functions that both the client and server - * can use. As such, depending what we are being compiled for will - * determine what we can include. the client is designed have - * CFCLIENT defined as part of its compile flags. - */ - using namespace std; #include #include #include -#ifdef __linux__ +#if HAVE_TCP_INFO # include # include # include @@ -59,28 +46,37 @@ if (destroyed ()) return; -#ifdef __linux__ //TODO: this is available on bsds, too, use a configure test. - // check about once per second, spread evenly over all clients - if (!((pticks + fd) & 7)) - { - // check time of last ack, and, if too old, kill connection - struct tcp_info tcpi; - socklen_t len = sizeof (tcpi); +#if HAVE_TCP_INFO + // check time of last ack, and, if too old, kill connection + socklen_t len = sizeof (tcpi); + + if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) + { + if (tcpi.tcpi_snd_mss) + mss = tcpi.tcpi_snd_mss; + +#if 0 + fprintf (stderr, "uack %d ack %d lost %d ret %d fack %d sst %d cwnd %d mss %d pmtu %d advmss %d EXC %d\n", + tcpi.tcpi_unacked, + tcpi.tcpi_sacked, + tcpi.tcpi_lost, + tcpi.tcpi_retrans, + tcpi.tcpi_fackets, + tcpi.tcpi_snd_ssthresh, tcpi.tcpi_snd_cwnd, tcpi.tcpi_advmss, tcpi.tcpi_pmtu, tcpi.tcpi_advmss, + + tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked)); +#endif - if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi)) + // do this only when player is active + if (pl && pl->active + && tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000)) { - rtt = tcpi.tcpi_rtt; - rttvar = tcpi.tcpi_rttvar; - - if (tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000)) - { - send_msg (NDI_RED, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)"); - write_outputbuffer (); + send_msg (NDI_RED | NDI_REPLY, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)"); + write_outputbuffer (); - LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd, - (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked); - destroy (); - } + LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd, + (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked); + destroy (); } } #endif @@ -95,7 +91,7 @@ // write a nop to the socket at least every IDLE_NOP seconds. if (!outputbuffer.len) { - if (last_send + IDLE_PING <= NOW) + if (last_send + IDLE_PING <= NOW && pl && pl->active) { // this is a bit ugly, but map1/map1a seem to be the only // nop'able commands and they are quite small. @@ -176,7 +172,7 @@ if (inbuf_len == sizeof (inbuf)) { - send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED); + send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED | NDI_REPLY); destroy (); return -1; } @@ -280,7 +276,7 @@ ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this); } else - send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED, pkt->name); + send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED | NDI_REPLY, pkt->name); } bool @@ -331,7 +327,7 @@ } // If we get here, we didn't find a valid command. - send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED, (char *)inbuf + 2); + send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED | NDI_REPLY, (char *)inbuf + 2); next_packet: skip_packet (pkt_len); @@ -473,7 +469,7 @@ if (destroyed ()) return; - if (sl.length () >= MAXSOCKBUF) + if (sl.length () > MAXSOCKBUF) { LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ()); /* Almost certainly we've overflowed a buffer, so quit now to make @@ -521,26 +517,30 @@ send_packet (sl); } -void -client::send_drawinfo (const char *msg, int flags) -{ - send_packet_printf ("drawinfo %d %s", flags, msg); +// returns true when the message needs special (read: perl) treatment +static bool +msg_is_special (const char *msg) +{ + return msg [strcspn (msg, "<[&\n")]; } void client::send_msg (int color, const char *type, const char *msg) { - if (can_msg) - send_packet_printf ("msg %d %s %s", color, type, msg); + if (msg_is_special (msg)) + cfperl_send_msg (this, color, type, msg); + else if (can_msg) + send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg); else if (color < 0) return; // client cannot handle this - else if (strchr (msg, '<') || strchr (msg, '&')) - { - //TODO: should escape/modify to old syntax - send_packet_printf ("drawinfo %d %s", color, msg); - } else - send_packet_printf ("drawinfo %d %s", color, msg); + send_packet_printf ("drawinfo %d %s", color & NDI_COLOR_MASK, msg); +} + +void +client::send_drawinfo (const char *msg, int flags) +{ + send_msg (flags, "log", msg); } /***********************************************************************