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Comparing deliantra/server/socket/lowlevel.C (file contents):
Revision 1.32 by pippijn, Sat Jan 20 13:47:17 2007 UTC vs.
Revision 1.57 by root, Sat Sep 1 08:03:46 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 1992 Frank Tore Johansen 5 * Copyright (©) 1992,2007 Frank Tore Johansen
6 * 6 *
7 * This program is free software; you can redistribute it and/or modify 7 * Crossfire TRT is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by 8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or 9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version. 10 * (at your option) any later version.
11 * 11 *
12 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details. 15 * GNU General Public License for more details.
16 * 16 *
17 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software 18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 * 19 *
21 * The author can be reached via e-mail to mark@pyramid.com 20 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24/**
25 * \file
26 * Low-level socket-related functions.
27 *
28 * \date 2003-12-02
29 *
30 * Contains some base functions that both the client and server
31 * can use. As such, depending what we are being compiled for will
32 * determine what we can include. the client is designed have
33 * CFCLIENT defined as part of its compile flags.
34 */ 21 */
35 22
36using namespace std; 23using namespace std;
37 24
38#include <global.h> 25#include <global.h>
39#include <sproto.h> 26#include <sproto.h>
40#include <cstdarg> 27#include <cstdarg>
41 28
42#ifdef __linux__ 29#if HAVE_TCP_INFO
43# include <sys/types.h> 30# include <sys/types.h>
44# include <sys/socket.h> 31# include <sys/socket.h>
45# include <netinet/in.h> 32# include <netinet/in.h>
46# include <netinet/tcp.h> 33# include <netinet/tcp.h>
47#endif 34#endif
48 35
49// use a really low timeout, as it doesn't cost any bandwidth, and you can 36// force a packet when idle for more than this many seconds,
50// easily die in 20 seconds... 37// forcing an ack regularly.
51#define SOCKET_TIMEOUT1 10 * 1000 38#define IDLE_PING 2.
52#define SOCKET_TIMEOUT2 20 * 1000
53 39
54void 40void
55client::flush () 41client::flush ()
56{ 42{
57 if (destroyed ()) 43 if (destroyed ())
58 return; 44 return;
59
60#ifdef __linux__
61 // check time of last ack, and, if too old, kill connection
62 struct tcp_info tcpi;
63 socklen_t len = sizeof (tcpi);
64
65 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
66 {
67 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
68
69 rtt = tcpi.tcpi_rtt;
70 rttvar = tcpi.tcpi_rttvar;
71
72 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 < diff && diff < 0x80000000UL // ack delayed for 20s
73 && SOCKET_TIMEOUT2 < tcpi.tcpi_last_data_sent) // no data sent for 10s
74 {
75 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
76 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
77 destroy ();
78 }
79 }
80#endif
81 45
82 /** 46 /**
83 * Writes data to socket. 47 * Writes data to socket.
84 * 48 *
85 * When the socket is clear to write, and we have backlogged data, this 49 * When the socket is clear to write, and we have backlogged data, this
86 * is called to write it out. 50 * is called to write it out.
87 */ 51 */
88 52
89 if (!outputbuffer.len || socket_ev.poll () & PE_W) 53 // write a nop to the socket at least every IDLE_NOP seconds.
54 if (!outputbuffer.len)
55 {
56 if (last_send + IDLE_PING <= NOW && pl && pl->active)
57 {
58 // this is a bit ugly, but map1/map1a seem to be the only
59 // nop'able commands and they are quite small.
60 packet sl (mapmode == Map1Cmd ? "map1" : "map1a");
61 send_packet (sl);
62 }
63 else
64 return;
65 }
66
67 if (socket_ev.poll () & PE_W)
90 return; 68 return;
91 69
70 last_send = NOW;
92 write_outputbuffer (); 71 write_outputbuffer ();
93} 72}
94 73
95void 74void
96client::write_outputbuffer () 75client::write_outputbuffer ()
106 /* wrap back to start of buffer */ 85 /* wrap back to start of buffer */
107 if (outputbuffer.start == SOCKETBUFSIZE) 86 if (outputbuffer.start == SOCKETBUFSIZE)
108 outputbuffer.start = 0; 87 outputbuffer.start = 0;
109 88
110 outputbuffer.len -= res; 89 outputbuffer.len -= res;
111#ifdef CS_LOGSTATS
112 cst_tot.obytes += res;
113 cst_lst.obytes += res;
114#endif
115 } 90 }
116 else if (res == 0) 91 else if (res == 0)
117 { 92 {
118 LOG (llevError, "socket write failed, connection closed.\n"); 93 LOG (llevError, "socket write failed, connection closed.\n");
119 destroy (); 94 destroy ();
157 if (inbuf_len >= 2 + pkt_len) 132 if (inbuf_len >= 2 + pkt_len)
158 return 2 + pkt_len; 133 return 2 + pkt_len;
159 134
160 if (inbuf_len == sizeof (inbuf)) 135 if (inbuf_len == sizeof (inbuf))
161 { 136 {
162 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED); 137 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED | NDI_REPLY);
163 destroy (); 138 destroy ();
164 return -1; 139 return -1;
165 } 140 }
166 } 141 }
167 142
186 161
187/** 162/**
188 * Dispatch table for the server. 163 * Dispatch table for the server.
189 */ 164 */
190static struct packet_type packets[] = { 165static struct packet_type packets[] = {
191 {"ncom", PC(NewPlayerCmd) PF_PLAYING }, 166 {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 },
192 {"command", PC(PlayerCmd) PF_PLAYING }, 167 {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 },
193 168
194 {"examine", PC(ExamineCmd) PF_PLAYING }, 169 {"examine", PC(ExamineCmd) PF_PLAYING },
170 {"ex", PC(ExCmd) PF_PLAYING },
195 {"apply", PC(ApplyCmd) PF_PLAYING }, 171 {"apply", PC(ApplyCmd) PF_PLAYING },
196 {"lookat", PC(LookAt) PF_PLAYING }, 172 {"lookat", PC(LookAt) PF_PLAYING },
197 {"lock", PC(LockItem) PF_PLAYING }, 173 {"lock", PC(LockItem) PF_PLAYING },
198 {"mark", PC(MarkItem) PF_PLAYING }, 174 {"mark", PC(MarkItem) PF_PLAYING },
199 {"move", PC(MoveCmd) PF_PLAYING }, 175 {"move", PC(MoveCmd) PF_PLAYING },
200 {"ext", PC(ExtCmd) 0 }, /* CF+ */ 176 {"ext", PC(ExtCmd) 0 }, // CF+
201 {"mapredraw", PC(MapRedrawCmd) 0 }, /* Added: phil */ 177 {"mapredraw", PC(MapRedrawCmd) 0 },
202 {"mapinfo", PC(MapInfoCmd) 0 }, /* CF+ */ 178 {"mapinfo", PC(MapInfoCmd) 0 }, // CF+
203 179
204 {"reply", SC(ReplyCmd) 0 }, 180 {"reply", SC(ReplyCmd) 0 },
205 {"exti", SC(ExtiCmd) 0 }, /* CF+ */ 181 {"exti", SC(ExtiCmd) 0 }, // CF+
206 {"addme", SC(AddMeCmd) 0 }, 182 {"addme", SC(AddMeCmd) 0 },
207 {"askface", SC(SendFaceCmd) 0 }, /* Added: phil */ 183 {"askface", SC(AskFaceCmd) 0 },
208 {"requestinfo", SC(RequestInfo) 0 }, 184 {"requestinfo", SC(RequestInfo) 0 },
209 {"setfacemode", SC(SetFaceMode) 0 }, 185 {"setfacemode", SC(SetFaceMode) 0 },
210 {"setsound", SC(SetSound) 0 }, 186 {"setsound", SC(SetSound) 0 },
211 {"setup", SC(SetUp) 0 }, 187 {"setup", SC(SetUp) 0 },
212 {"version", SC(VersionCmd) 0 }, 188 {"version", SC(VersionCmd) 0 },
220{ 196{
221 return (!(pkt->flags & PF_PLAYER) || pl) 197 return (!(pkt->flags & PF_PLAYER) || pl)
222 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING); 198 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
223} 199}
224 200
201// HACK: some commands currently should be executed
202// even when the player is frozen. this hack detects
203// those commands. it should be folded into may_execute,
204// but kept seperate to emphasise the hack aspect, i.e.
205// do it better, then remove.
206static bool
207always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
208{
209 if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6)))
210 return false;
211
212 if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
213 return false;
214
215 if (pkt->flags & PF_COMMAND6)
216 {
217 data += 6;
218 len -= 6;
219 }
220
221 if (len > 4 && !strncmp (data, "say " , 4))
222 return true;
223 if (len > 5 && !strncmp (data, "chat ", 5))
224 return true;
225
226 return false;
227}
228
225void 229void
226client::execute (const packet_type *pkt, char *data, int datalen) 230client::execute (const packet_type *pkt, char *data, int datalen)
227{ 231{
228 if (may_execute (pkt)) 232 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
229 { 233 {
230 //TODO: only one format 234 //TODO: only one format
231 if (pkt->flags & PF_PLAYER) 235 if (pkt->flags & PF_PLAYER)
232 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl); 236 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
233 else 237 else
234 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this); 238 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
235 } 239 }
236 else 240 else
237 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED, pkt->name); 241 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED | NDI_REPLY, pkt->name);
238} 242}
239 243
240bool 244bool
241client::handle_packet () 245client::handle_packet ()
242{ 246{
274 } 278 }
275 279
276 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt) 280 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
277 if (!strcmp ((char *)inbuf + 2, pkt->name)) 281 if (!strcmp ((char *)inbuf + 2, pkt->name))
278 { 282 {
279 if (pkt->flags & PF_PLAYER) 283 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
280 queue_command (pkt, data, datalen); 284 queue_command (pkt, data, datalen);
281 else 285 else
282 execute (pkt, data, datalen); 286 execute (pkt, data, datalen);
283 287
284 goto next_packet; 288 goto next_packet;
285 } 289 }
286 290
287 // If we get here, we didn't find a valid command. 291 // If we get here, we didn't find a valid command.
288 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED, (char *)inbuf + 2); 292 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED | NDI_REPLY, (char *)inbuf + 2);
289next_packet: 293next_packet:
290 skip_packet (pkt_len); 294 skip_packet (pkt_len);
291 295
292 // input buffer has space again 296 // input buffer has space again
293 socket_ev.poll (socket_ev.poll () | PE_R); 297 socket_ev.poll (socket_ev.poll () | PE_R);
347 } 351 }
348 else 352 else
349 { 353 {
350 inbuf_len += amount; 354 inbuf_len += amount;
351 355
352 cst_tot.ibytes += amount;
353 cst_lst.ibytes += amount;
354
355 cmd_ev.start (); 356 cmd_ev.start ();
356 } 357 }
357 } 358 }
358} 359}
359 360
381 */ 382 */
382void 383void
383client::send (void *buf_, int len) 384client::send (void *buf_, int len)
384{ 385{
385 char *buf = (char *)buf_; 386 char *buf = (char *)buf_;
386 char *pos = buf;
387 int amt = 0;
388 387
389 if (destroyed () || !buf) 388 if (destroyed () || !buf)
390 return; 389 return;
391 390
392 if (len + outputbuffer.len > SOCKETBUFSIZE) 391 if (len + outputbuffer.len > SOCKETBUFSIZE)
393 { 392 {
394 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd); 393 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
395 destroy (); 394 // shutdown the socket, this is safer than destroying it immediately
395 // as lots of code in the callchain might still access the map etc.
396 shutdown (fd, SHUT_RDWR);
396 return; 397 return;
397 } 398 }
398 399
399 int avail, end; 400 int avail, end;
400 401
428client::send_packet (packet &sl) 429client::send_packet (packet &sl)
429{ 430{
430 if (destroyed ()) 431 if (destroyed ())
431 return; 432 return;
432 433
433 if (sl.length () >= MAXSOCKBUF) 434 if (sl.length () > MAXSOCKBUF)
434 { 435 {
435 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ()); 436 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
436 /* Almost certainly we've overflowed a buffer, so quit now to make 437 /* Almost certainly we've overflowed a buffer, so quit now to make
437 * it easier to debug. 438 * it easier to debug.
438 */ 439 */
476 va_end (ap); 477 va_end (ap);
477 478
478 send_packet (sl); 479 send_packet (sl);
479} 480}
480 481
482// returns true when the message needs special (read: perl) treatment
483static bool
484msg_is_special (const char *msg)
485{
486 return msg [strcspn (msg, "<[&\n")];
487}
488
489void
490client::send_msg (int color, const char *type, const char *msg)
491{
492 if (msg_is_special (msg) || (type [0] == 'c' && type [1] == '/'))
493 cfperl_send_msg (this, color, type, msg);
494 else if (can_msg)
495 send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg);
496 else if (color < 0)
497 return; // client cannot handle this
498 else
499 send_packet_printf ("drawinfo %d %s", color & NDI_COLOR_MASK, msg);
500}
501
502void
503client::send_drawinfo (const char *msg, int flags)
504{
505 send_msg (flags, "log", msg);
506}
507
481/*********************************************************************** 508/***********************************************************************
482 * 509 *
483 * packet functions/utilities 510 * packet functions/utilities
484 * 511 *
485 **********************************************************************/ 512 **********************************************************************/
491 int len = strlen (name); 518 int len = strlen (name);
492 memcpy (cur, name, len); cur += len; 519 memcpy (cur, name, len); cur += len;
493 *cur++ = ' '; 520 *cur++ = ' ';
494} 521}
495 522
523packet &packet::operator <<(const ber32 v)
524{
525 enum { maxlen = 32 / 7 + 1};
526 uint8 buf[maxlen];
527 uint8 *p = buf + maxlen;
528 uint32 val = v.val;
529
530 *--p = val & 0x7F;
531
532 while (val > 0x7F)
533 {
534 val >>= 7;
535 *--p = (val & 0x7F) | 0x80;
536 }
537
538 return *this << data (p, buf + maxlen - p);
539}
540
496packet &packet::operator <<(const data &v) 541packet &packet::operator <<(const data &v)
497{ 542{
498 if (room () < v.len) 543 if (room () < v.len)
499 reset (); 544 reset ();
500 else 545 else
537 return reset (); 582 return reset ();
538 583
539 cur += len; 584 cur += len;
540} 585}
541 586
542/******************************************************************************
543 *
544 * statistics logging functions.
545 *
546 ******************************************************************************/
547
548#ifdef CS_LOGSTATS
549
550/* cst_tot is for the life of the server, cst_last is for the last series of
551 * stats
552 */
553CS_Stats cst_tot, cst_lst;
554
555/**
556 * Writes out the gathered stats. We clear cst_lst.
557 */
558void
559write_cs_stats (void)
560{
561 time_t now = time (NULL);
562
563 /* If no connections recently, don't both to log anything */
564 if (cst_lst.ibytes == 0 && cst_lst.obytes == 0)
565 return;
566
567 /* CSSTAT is put in so scripts can easily find the line */
568 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
569 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
570 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
571 cst_lst.ibytes = 0;
572 cst_lst.obytes = 0;
573 cst_lst.time_start = now;
574}
575#endif
576

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