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/cvs/deliantra/server/socket/lowlevel.C
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Comparing deliantra/server/socket/lowlevel.C (file contents):
Revision 1.55 by root, Sun Jul 29 13:36:40 2007 UTC vs.
Revision 1.60 by root, Mon Oct 1 01:09:10 2007 UTC

31# include <sys/socket.h> 31# include <sys/socket.h>
32# include <netinet/in.h> 32# include <netinet/in.h>
33# include <netinet/tcp.h> 33# include <netinet/tcp.h>
34#endif 34#endif
35 35
36// disconnect a socket after this many seconds without an ack
37#define SOCKET_TIMEOUT 8.
38
39// force a packet when idle for more than this many seconds, 36// force a packet when idle for more than this many seconds,
40// forcing an ack regularly. 37// forcing an ack regularly.
41#define IDLE_PING 2. 38#define IDLE_PING 2.
42 39
43void 40void
44client::flush () 41client::flush ()
45{ 42{
46 if (destroyed ()) 43 if (destroyed ())
47 return; 44 return;
48
49#if HAVE_TCP_INFO
50 // check time of last ack, and, if too old, kill connection
51 socklen_t len = sizeof (tcpi);
52
53 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
54 {
55 if (tcpi.tcpi_snd_mss)
56 mss = tcpi.tcpi_snd_mss;
57
58#if 0
59 fprintf (stderr, "uack %d ack %d lost %d ret %d fack %d sst %d cwnd %d mss %d pmtu %d advmss %d EXC %d\n",
60 tcpi.tcpi_unacked,
61 tcpi.tcpi_sacked,
62 tcpi.tcpi_lost,
63 tcpi.tcpi_retrans,
64 tcpi.tcpi_fackets,
65 tcpi.tcpi_snd_ssthresh, tcpi.tcpi_snd_cwnd, tcpi.tcpi_advmss, tcpi.tcpi_pmtu, tcpi.tcpi_advmss,
66
67 tcpi.tcpi_snd_cwnd - (tcpi.tcpi_unacked - tcpi.tcpi_sacked));
68#endif
69
70 // do this only when player is active
71 if (pl && pl->active
72 && tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000))
73 {
74 send_msg (NDI_RED | NDI_REPLY, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)");
75 write_outputbuffer ();
76
77 LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
78 (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked);
79 destroy ();
80 }
81 }
82#endif
83 45
84 /** 46 /**
85 * Writes data to socket. 47 * Writes data to socket.
86 * 48 *
87 * When the socket is clear to write, and we have backlogged data, this 49 * When the socket is clear to write, and we have backlogged data, this
389 } 351 }
390 else 352 else
391 { 353 {
392 inbuf_len += amount; 354 inbuf_len += amount;
393 355
394 cmd_ev.start ();
395 }
396 }
397}
398
399// called whenever we have additional commands to process
400void
401client::cmd_cb (iw &w)
402{
403 if (handle_packet ()) 356 if (handle_packet ())
404 w.start (); 357 {
405 else 358 while (handle_packet ())
406 flush (); 359 ;
360
361 flush ();
362 }
363 }
364 }
407} 365}
408 366
409/******************************************************************************* 367/*******************************************************************************
410 * 368 *
411 * Start of write related routines. 369 * Start of write related routines.
525} 483}
526 484
527void 485void
528client::send_msg (int color, const char *type, const char *msg) 486client::send_msg (int color, const char *type, const char *msg)
529{ 487{
530 if (msg_is_special (msg)) 488 if (!msg || !type) // it can happen (for example, missing attack messages cause this)
489 {
490 LOG (logBacktrace | llevError, "send_msg(%d,%p,%p) called with NULL msg or type.\n", color, type, msg);
491 return;
492 }
493
494 int len = strlen (msg);
495
496 if (msg_is_special (msg) || (type [0] == 'c' && type [1] == '/') || len > (MAXSOCKBUF - 128))
531 cfperl_send_msg (this, color, type, msg); 497 cfperl_send_msg (this, color, type, msg);
532 else if (can_msg) 498 else if (can_msg)
533 send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg); 499 send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg);
534 else if (color < 0) 500 else if (color < 0)
535 return; // client cannot handle this 501 return; // client cannot handle this

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