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Revision 1.31 by root, Mon Jan 15 02:39:41 2007 UTC vs.
Revision 1.73 by root, Tue Nov 3 23:44:21 2009 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 Copyright (C) 1992 Frank Tore Johansen 5 *
6 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
9 the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
10 (at your option) any later version. 9 * option) any later version.
11 10 *
12 This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 14 * GNU General Public License for more details.
16 15 *
17 You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
18 along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 18 * <http://www.gnu.org/licenses/>.
20
21 The author can be reached via e-mail to mark@pyramid.com
22*/
23
24/**
25 * \file
26 * Low-level socket-related functions.
27 * 19 *
28 * \date 2003-12-02 20 * The authors can be reached via e-mail to <support@deliantra.net>
29 *
30 * Contains some base functions that both the client and server
31 * can use. As such, depending what we are being compiled for will
32 * determine what we can include. the client is designed have
33 * CFCLIENT defined as part of its compile flags.
34 */ 21 */
35 22
36using namespace std; 23using namespace std;
37 24
38#include <global.h> 25#include <global.h>
39#include <sproto.h> 26#include <sproto.h>
40#include <cstdarg> 27#include <cstdarg>
41 28
42#ifdef __linux__ 29#if HAVE_TCP_INFO
43# include <sys/types.h> 30# include <sys/types.h>
44# include <sys/socket.h> 31# include <sys/socket.h>
45# include <netinet/in.h> 32# include <netinet/in.h>
46# include <netinet/tcp.h> 33# include <netinet/tcp.h>
47#endif 34#endif
48 35
49// use a really low timeout, as it doesn't cost any bandwidth, and you can 36// force a packet when idle for more than this many seconds,
50// easily die in 20 seconds... 37// forcing an ack regularly.
51#define SOCKET_TIMEOUT1 10 * 1000 38#define IDLE_PING 2.
52#define SOCKET_TIMEOUT2 20 * 1000
53 39
54void 40void
55client::flush () 41client::flush ()
56{ 42{
57 if (destroyed ()) 43 if (destroyed ())
58 return; 44 return;
59
60#ifdef __linux__
61 // check time of last ack, and, if too old, kill connection
62 struct tcp_info tcpi;
63 socklen_t len = sizeof (tcpi);
64
65 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
66 {
67 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
68
69 rtt = tcpi.tcpi_rtt;
70 rttvar = tcpi.tcpi_rttvar;
71
72 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 < diff && diff < 0x80000000UL // ack delayed for 20s
73 && SOCKET_TIMEOUT2 < tcpi.tcpi_last_data_sent) // no data sent for 10s
74 {
75 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
76 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
77 destroy ();
78 }
79 }
80#endif
81 45
82 /** 46 /**
83 * Writes data to socket. 47 * Writes data to socket.
84 * 48 *
85 * When the socket is clear to write, and we have backlogged data, this 49 * When the socket is clear to write, and we have backlogged data, this
86 * is called to write it out. 50 * is called to write it out.
87 */ 51 */
88 52
89 if (!outputbuffer.len || socket_ev.poll () & PE_W) 53 // write a nop to the socket at least every IDLE_NOP seconds.
54 if (!outputbuffer.len)
55 {
56 if (last_send + IDLE_PING <= NOW && pl && pl->active)
57 {
58 // this is a bit ugly, but map1/map1a seem to be the only
59 // nop'able commands and they are quite small.
60 packet sl (mapmode == Map1Cmd ? "map1" : "map1a");
61 send_packet (sl);
62 }
63 else
64 return;
65 }
66
67 if (socket_ev.poll () & EV_WRITE)
90 return; 68 return;
91 69
70 last_send = NOW;
92 write_outputbuffer (); 71 write_outputbuffer ();
93} 72}
94 73
95void 74void
96client::write_outputbuffer () 75client::write_outputbuffer ()
106 /* wrap back to start of buffer */ 85 /* wrap back to start of buffer */
107 if (outputbuffer.start == SOCKETBUFSIZE) 86 if (outputbuffer.start == SOCKETBUFSIZE)
108 outputbuffer.start = 0; 87 outputbuffer.start = 0;
109 88
110 outputbuffer.len -= res; 89 outputbuffer.len -= res;
111#ifdef CS_LOGSTATS
112 cst_tot.obytes += res;
113 cst_lst.obytes += res;
114#endif
115 } 90 }
116 else if (res == 0) 91 else if (res == 0)
117 { 92 {
118 LOG (llevError, "socket write failed, connection closed.\n"); 93 LOG (llevError, "socket write failed, connection closed.\n");
119 destroy (); 94 destroy ();
124 // just retry 99 // just retry
125 } 100 }
126 else if (errno == EAGAIN) 101 else if (errno == EAGAIN)
127 { 102 {
128 // delay till ready 103 // delay till ready
129 socket_ev.poll (socket_ev.poll () | PE_W); 104 socket_ev.poll (socket_ev.poll () | EV_WRITE);
130 socket_ev.start (); 105 socket_ev.start ();
131 return; 106 return;
132 } 107 }
133 else 108 else
134 { 109 {
136 destroy (); 111 destroy ();
137 return; 112 return;
138 } 113 }
139 } 114 }
140 115
141 socket_ev.poll (socket_ev.poll () & ~PE_W); 116 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
142} 117}
143 118
144/****************************************************************************** 119/******************************************************************************
145 * 120 *
146 * Start of read routines. 121 * Start of read routines.
157 if (inbuf_len >= 2 + pkt_len) 132 if (inbuf_len >= 2 + pkt_len)
158 return 2 + pkt_len; 133 return 2 + pkt_len;
159 134
160 if (inbuf_len == sizeof (inbuf)) 135 if (inbuf_len == sizeof (inbuf))
161 { 136 {
162 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED); 137 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED | NDI_REPLY);
163 destroy (); 138 destroy ();
164 return -1; 139 return -1;
165 } 140 }
166 } 141 }
167 142
186 161
187/** 162/**
188 * Dispatch table for the server. 163 * Dispatch table for the server.
189 */ 164 */
190static struct packet_type packets[] = { 165static struct packet_type packets[] = {
191 {"ncom", PC(NewPlayerCmd) PF_PLAYING }, 166 {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 },
192 {"command", PC(PlayerCmd) PF_PLAYING }, 167 {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 },
193 168
194 {"examine", PC(ExamineCmd) PF_PLAYING }, 169 {"examine", PC(ExamineCmd) PF_PLAYING },
170 {"ex", PC(ExCmd) PF_PLAYING },
195 {"apply", PC(ApplyCmd) PF_PLAYING }, 171 {"apply", PC(ApplyCmd) PF_PLAYING },
196 {"lookat", PC(LookAt) PF_PLAYING }, 172 {"lookat", PC(LookAt) PF_PLAYING },
197 {"lock", PC(LockItem) PF_PLAYING }, 173 {"lock", PC(LockItem) PF_PLAYING },
198 {"mark", PC(MarkItem) PF_PLAYING }, 174 {"mark", PC(MarkItem) PF_PLAYING },
199 {"move", PC(MoveCmd) PF_PLAYING }, 175 {"move", PC(MoveCmd) PF_PLAYING },
200 {"ext", PC(ExtCmd) 0 }, /* CF+ */ 176 {"ext", PC(ExtCmd) 0 }, // CF+
201 {"mapredraw", PC(MapRedrawCmd) 0 }, /* Added: phil */ 177 {"mapredraw", PC(MapRedrawCmd) 0 },
202 {"mapinfo", PC(MapInfoCmd) 0 }, /* CF+ */ 178 {"mapinfo", PC(MapInfoCmd) 0 }, // CF+
203 179
204 {"reply", SC(ReplyCmd) 0 }, 180 {"reply", SC(ReplyCmd) 0 },
205 {"exti", SC(ExtiCmd) 0 }, /* CF+ */ 181 {"exti", SC(ExtiCmd) 0 }, // CF+
206 {"addme", SC(AddMeCmd) 0 }, 182 {"addme", SC(AddMeCmd) 0 },
207 {"askface", SC(SendFaceCmd) 0 }, /* Added: phil */ 183 {"askface", SC(AskFaceCmd) 0 },
208 {"requestinfo", SC(RequestInfo) 0 }, 184 {"requestinfo", SC(RequestInfo) 0 },
209 {"setfacemode", SC(SetFaceMode) 0 },
210 {"setsound", SC(SetSound) 0 }, 185 {"setsound", SC(SetSound) 0 },
211 {"setup", SC(SetUp) 0 }, 186 {"setup", SC(SetUp) 0 },
212 {"version", SC(VersionCmd) 0 }, 187 {"version", SC(VersionCmd) 0 },
213 {"toggleextendedinfos", SC(ToggleExtendedInfos) 0 }, /*Added: tchize */
214 {"toggleextendedtext", SC(ToggleExtendedText) 0 }, /*Added: tchize */ 188 {"toggleextendedtext", SC(ToggleExtendedText) 0 }, /*Added: tchize */
215 {"asksmooth", SC(AskSmooth) 0 }, /*Added: tchize (smoothing technologies) */
216}; 189};
217 190
218bool 191bool
219client::may_execute (const packet_type *pkt) const 192client::may_execute (const packet_type *pkt) const
220{ 193{
221 return (!(pkt->flags & PF_PLAYER) || pl) 194 return (!(pkt->flags & PF_PLAYER) || pl)
222 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING); 195 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
223} 196}
224 197
198// HACK: some commands currently should be executed
199// even when the player is frozen. this hack detects
200// those commands. it should be folded into may_execute,
201// but kept seperate to emphasise the hack aspect, i.e.
202// do it better, then remove.
203static bool
204always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
205{
206 if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6)))
207 return false;
208
209 if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
210 return false;
211
212 if (pkt->flags & PF_COMMAND6)
213 {
214 data += 6;
215 len -= 6;
216 }
217
218 if (len > 4 && data [ 3] == ' ' && !strncmp (data, "say " , 4)) return true;
219 if (len > 5 && data [ 4] == ' ' && !strncmp (data, "chat " , 5)) return true;
220 if (len > 6 && data [ 5] == ' ' && !strncmp (data, "shout " , 6)) return true;
221 if (len > 8 && data [ 7] == ' ' && !strncmp (data, "suicide " , 8)) return true;
222 if (len > 18 && data [17] == ' ' && !strncmp (data, "accept-invitation ", 18)) return true;
223
224 if (len == 7 && !strcmp (data, "suicide")) return true;
225
226 return false;
227}
228
225void 229void
226client::execute (const packet_type *pkt, char *data, int datalen) 230client::execute (const packet_type *pkt, char *data, int datalen)
227{ 231{
228 if (may_execute (pkt)) 232 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
229 { 233 {
230 //TODO: only one format 234 //TODO: only one format
231 if (pkt->flags & PF_PLAYER) 235 if (pkt->flags & PF_PLAYER)
232 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl); 236 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
233 else 237 else
234 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this); 238 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
235 } 239 }
236 else 240 else
237 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED, pkt->name); 241 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED | NDI_REPLY, pkt->name);
238} 242}
239 243
240bool 244bool
241client::handle_packet () 245client::handle_packet ()
242{ 246{
250 pl && pl->ob ? &pl->ob->name : "[anonymous]"); 254 pl && pl->ob ? &pl->ob->name : "[anonymous]");
251 destroy (); 255 destroy ();
252 return false; 256 return false;
253 } 257 }
254 258
259 uint8_t save_byte = inbuf [pkt_len]; // rather ugly
255 inbuf [pkt_len] = 0; /* Terminate buffer - useful for string data */ 260 inbuf [pkt_len] = 0; /* temporarily terminate buffer - useful for string data */
256 261
257 /* First, break out beginning word. There are at least 262 /* First, break out beginning word. There are at least
258 * a few commands that do not have any paremeters. If 263 * a few commands that do not have any paremeters. If
259 * we get such a command, don't worry about trying 264 * we get such a command, don't worry about trying
260 * to break it up. 265 * to break it up.
274 } 279 }
275 280
276 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt) 281 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
277 if (!strcmp ((char *)inbuf + 2, pkt->name)) 282 if (!strcmp ((char *)inbuf + 2, pkt->name))
278 { 283 {
279 if (pkt->flags & PF_PLAYER) 284 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
280 queue_command (pkt, data, datalen); 285 queue_command (pkt, data, datalen);
281 else 286 else
282 execute (pkt, data, datalen); 287 execute (pkt, data, datalen);
283 288
284 goto next_packet; 289 goto next_packet;
285 } 290 }
286 291
287 // If we get here, we didn't find a valid command. 292 // If we get here, we didn't find a valid command.
288 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED, (char *)inbuf + 2); 293 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED | NDI_REPLY, (char *)inbuf + 2);
294
289next_packet: 295next_packet:
296 inbuf [pkt_len] = save_byte; // rather ugly
290 skip_packet (pkt_len); 297 skip_packet (pkt_len);
291 298
292 // input buffer has space again 299 // input buffer has space again
293 socket_ev.poll (socket_ev.poll () | PE_R); 300 socket_ev.poll (socket_ev.poll () | EV_READ);
294 301
295 return true; 302 return true;
296} 303}
297 304
298// callback called when socket is either readable or writable 305// callback called when socket is either readable or writable
299void 306void
300client::socket_cb (iow &w, int got) 307client::socket_cb (iow &w, int revents)
301{ 308{
302 //TODO remove when we have better socket cleanup logic 309 //TODO remove when we have better socket cleanup logic
303 if (destroyed ()) 310 if (destroyed ())
304 { 311 {
305 socket_ev.poll (0); 312 socket_ev.poll (0);
306 return; 313 return;
307 } 314 }
308 315
309 if (got & PE_W) 316 if (revents & EV_WRITE)
310 { 317 {
311 write_outputbuffer (); 318 write_outputbuffer ();
312 319
313 if (!outputbuffer.len) 320 if (!outputbuffer.len)
314 socket_ev.poll (socket_ev.poll () & ~PE_W); 321 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
315 } 322 }
316 323
317 if (got & PE_R) 324 if (revents & EV_READ)
318 { 325 {
319 //TODO: rate-limit tcp connection in better ways, important 326 //TODO: rate-limit tcp connection in better ways, important
320 327
321 int amount = sizeof (inbuf) - inbuf_len; 328 int amount = sizeof (inbuf) - inbuf_len;
322 329
323 if (!amount) 330 if (!amount)
324 { 331 {
325 // input buffer full 332 // input buffer full
326 socket_ev.poll (socket_ev.poll () & ~PE_R); 333 socket_ev.poll (socket_ev.poll () & ~EV_READ);
327 return; 334 return;
328 } 335 }
329 336
330 amount = read (fd, inbuf + inbuf_len, amount); 337 amount = read (fd, inbuf + inbuf_len, amount);
331 338
347 } 354 }
348 else 355 else
349 { 356 {
350 inbuf_len += amount; 357 inbuf_len += amount;
351 358
352 cst_tot.ibytes += amount;
353 cst_lst.ibytes += amount;
354
355 cmd_ev.start ();
356 }
357 }
358}
359
360// called whenever we have additional commands to process
361void
362client::cmd_cb (iw &w)
363{
364 if (handle_packet ()) 359 if (handle_packet ())
365 w.start (); 360 {
366 else 361 while (handle_packet ())
367 flush (); 362 ;
363
364 flush ();
365 }
366 }
367 }
368} 368}
369 369
370/******************************************************************************* 370/*******************************************************************************
371 * 371 *
372 * Start of write related routines. 372 * Start of write related routines.
381 */ 381 */
382void 382void
383client::send (void *buf_, int len) 383client::send (void *buf_, int len)
384{ 384{
385 char *buf = (char *)buf_; 385 char *buf = (char *)buf_;
386 char *pos = buf;
387 int amt = 0;
388 386
389 if (destroyed () || !buf) 387 if (destroyed () || !buf)
390 return; 388 return;
391 389
392 if (len + outputbuffer.len > SOCKETBUFSIZE) 390 if (len + outputbuffer.len > SOCKETBUFSIZE)
393 { 391 {
394 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd); 392 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
395 destroy (); 393 // shutdown the socket, this is safer than destroying it immediately
394 // as lots of code in the callchain might still access the map etc.
395 shutdown (fd, SHUT_RDWR);
396 return; 396 return;
397 } 397 }
398 398
399 int avail, end; 399 int avail, end;
400 400
428client::send_packet (packet &sl) 428client::send_packet (packet &sl)
429{ 429{
430 if (destroyed ()) 430 if (destroyed ())
431 return; 431 return;
432 432
433 if (sl.length () >= MAXSOCKBUF) 433 if (sl.length () > MAXSOCKBUF)
434 { 434 {
435 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ()); 435 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
436 /* Almost certainly we've overflowed a buffer, so quit now to make 436 /* Almost certainly we've overflowed a buffer, so quit now to make
437 * it easier to debug. 437 * it easier to debug.
438 */ 438 */
476 va_end (ap); 476 va_end (ap);
477 477
478 send_packet (sl); 478 send_packet (sl);
479} 479}
480 480
481void
482client::send_msg (int color, const char *type, const char *msg)
483{
484 if (!msg || !type) // it can happen (for example, missing attack messages cause this)
485 {
486 LOG (logBacktrace | llevError, "send_msg(%d,%p,%p) called with NULL msg or type.\n", color, type, msg);
487 return;
488 }
489
490 int len = strlen (msg);
491
492 if (!(color & NDI_VERBATIM)
493 && (msg_is_special (msg)
494 || (type [0] == 'c' && type [1] == '/') || len > (MAXSOCKBUF - 128)))
495 cfperl_send_msg (this, color, type, msg);
496 else
497 send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg);
498}
499
500void
501client::send_drawinfo (const char *msg, int flags)
502{
503 send_msg (flags, "log", msg);
504}
505
481/*********************************************************************** 506/***********************************************************************
482 * 507 *
483 * packet functions/utilities 508 * packet functions/utilities
484 * 509 *
485 **********************************************************************/ 510 **********************************************************************/
491 int len = strlen (name); 516 int len = strlen (name);
492 memcpy (cur, name, len); cur += len; 517 memcpy (cur, name, len); cur += len;
493 *cur++ = ' '; 518 *cur++ = ' ';
494} 519}
495 520
521packet &packet::operator <<(const ber32 v)
522{
523 enum { maxlen = 32 / 7 + 1};
524 uint8 buf[maxlen];
525 uint8 *p = buf + maxlen;
526 uint32 val = v.val;
527
528 *--p = val & 0x7F;
529
530 while (val > 0x7F)
531 {
532 val >>= 7;
533 *--p = (val & 0x7F) | 0x80;
534 }
535
536 return *this << data (p, buf + maxlen - p);
537}
538
496packet &packet::operator <<(const data &v) 539packet &packet::operator <<(const data &v)
497{ 540{
498 if (room () < v.len) 541 if (room () < v.len)
499 reset (); 542 reset ();
500 else 543 else
537 return reset (); 580 return reset ();
538 581
539 cur += len; 582 cur += len;
540} 583}
541 584
542/******************************************************************************
543 *
544 * statistics logging functions.
545 *
546 ******************************************************************************/
547
548#ifdef CS_LOGSTATS
549
550/* cst_tot is for the life of the server, cst_last is for the last series of
551 * stats
552 */
553CS_Stats cst_tot, cst_lst;
554
555/**
556 * Writes out the gathered stats. We clear cst_lst.
557 */
558void
559write_cs_stats (void)
560{
561 time_t now = time (NULL);
562
563 /* If no connections recently, don't both to log anything */
564 if (cst_lst.ibytes == 0 && cst_lst.obytes == 0)
565 return;
566
567 /* CSSTAT is put in so scripts can easily find the line */
568 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
569 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
570 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
571 cst_lst.ibytes = 0;
572 cst_lst.obytes = 0;
573 cst_lst.time_start = now;
574}
575#endif
576

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