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Revision 1.20 by root, Thu Dec 14 21:46:34 2006 UTC vs.
Revision 1.91 by root, Thu Nov 8 02:50:14 2012 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 Copyright (C) 1992 Frank Tore Johansen 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 5 *
6 This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
8 the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
9 (at your option) any later version. 9 * option) any later version.
10 10 *
11 This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details. 14 * GNU General Public License for more details.
15 15 *
16 You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
17 along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
18 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 18 * <http://www.gnu.org/licenses/>.
19
20 The author can be reached via e-mail to mark@pyramid.com
21*/
22
23/**
24 * \file
25 * Low-level socket-related functions.
26 * 19 *
27 * \date 2003-12-02 20 * The authors can be reached via e-mail to <support@deliantra.net>
28 *
29 * Contains some base functions that both the client and server
30 * can use. As such, depending what we are being compiled for will
31 * determine what we can include. the client is designed have
32 * CFCLIENT defined as part of its compile flags.
33 */ 21 */
34 22
35using namespace std; 23using namespace std;
36 24
37#include <global.h> 25#include <global.h>
38#include <newclient.h>
39#include <sproto.h> 26#include <sproto.h>
40#include <cstdarg> 27#include <cstdarg>
41 28
42#ifdef __linux__ 29#if HAVE_TCP_INFO
43# include <sys/types.h> 30# include <sys/types.h>
44# include <sys/socket.h> 31# include <sys/socket.h>
45# include <netinet/in.h> 32# include <netinet/in.h>
46# define TCP_HZ 1000 // sorry...
47# include <netinet/tcp.h> 33# include <netinet/tcp.h>
48#endif 34#endif
49 35
50// use a really low timeout, as it doesn't cost any bandwidth, and you can 36// force a packet when idle for more than this many seconds,
51// easily die in 20 seconds... 37// forcing an ack regularly.
52#define SOCKET_TIMEOUT1 10 38#define IDLE_PING 2.
53#define SOCKET_TIMEOUT2 20
54 39
55void 40void
56client_socket::flush () 41client::flush ()
57{ 42{
58#ifdef __linux__ 43 if (destroyed ())
59 // check time of last ack, and, if too old, kill connection 44 return;
60 struct tcp_info tcpi;
61 socklen_t len = sizeof (tcpi);
62
63 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
64 {
65 unsigned int diff = tcpi.tcpi_last_ack_recv - tcpi.tcpi_last_data_sent;
66
67 if (tcpi.tcpi_unacked && SOCKET_TIMEOUT1 * TCP_HZ < diff && diff < 0x80000000UL // ack delayed for 20s
68 && SOCKET_TIMEOUT2 * TCP_HZ < tcpi.tcpi_last_data_sent) // no data sent for 10s
69 {
70 LOG (llevDebug, "Connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
71 (unsigned) tcpi.tcpi_last_ack_recv, (unsigned) tcpi.tcpi_last_data_sent, (unsigned) tcpi.tcpi_unacked);
72 status = Ns_Dead;
73 }
74 }
75#endif
76 45
77 /** 46 /**
78 * Writes data to socket. 47 * Writes data to socket.
79 * 48 *
80 * When the socket is clear to write, and we have backlogged data, this 49 * When the socket is clear to write, and we have backlogged data, this
81 * is called to write it out. 50 * is called to write it out.
82 */ 51 */
83 52
84 if (!outputbuffer.len || socket_ev.poll () & PE_W) 53 // write a nop to the socket at least every IDLE_PING seconds.
54 if (!outputbuffer.len)
55 {
56 if (last_send + IDLE_PING <= NOW && pl && pl->active)
57 {
58 // this is a bit ugly, but map1a seems to be the only
59 // nop'able command and it is quite small.
60 packet sl ("map1a");
61 send_packet (sl);
62 }
63 else
64 return;
65 }
66
67 if (socket_ev.poll () & EV_WRITE)
85 return; 68 return;
86 69
70 last_send = NOW;
87 write_outputbuffer (); 71 write_outputbuffer ();
88} 72}
89 73
90void 74void
91client_socket::write_outputbuffer () 75client::write_outputbuffer ()
92{ 76{
93 while (outputbuffer.len) 77 while (outputbuffer.len)
94 { 78 {
95 int res = write (fd, outputbuffer.data + outputbuffer.start, 79 int res = write (fd, outputbuffer.data + outputbuffer.start,
96 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start)); 80 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
101 /* wrap back to start of buffer */ 85 /* wrap back to start of buffer */
102 if (outputbuffer.start == SOCKETBUFSIZE) 86 if (outputbuffer.start == SOCKETBUFSIZE)
103 outputbuffer.start = 0; 87 outputbuffer.start = 0;
104 88
105 outputbuffer.len -= res; 89 outputbuffer.len -= res;
106#ifdef CS_LOGSTATS
107 cst_tot.obytes += res;
108 cst_lst.obytes += res;
109#endif
110 } 90 }
111 else if (res == 0) 91 else if (res == 0)
112 { 92 {
113 LOG (llevError, "socket write failed, connection closed.\n"); 93 LOG (llevError, "socket write failed, connection closed.\n");
114 status = Ns_Dead; 94 destroy ();
115 return; 95 return;
116 } 96 }
117 else if (errno == EINTR) 97 else if (errno == EINTR)
118 { 98 {
119 // just retry 99 // just retry
120 } 100 }
121 else if (errno == EAGAIN) 101 else if (errno == EAGAIN)
122 { 102 {
123 // delay till ready 103 // delay till ready
124 socket_ev.poll (socket_ev.poll () | PE_W); 104 socket_ev.poll (socket_ev.poll () | EV_WRITE);
125 socket_ev.start (); 105 socket_ev.start ();
126 return; 106 return;
127 } 107 }
128 else 108 else
129 { 109 {
130 LOG (llevError, "socket write failed: %s\n", strerror (errno)); 110 LOG (llevError, "socket write failed: %s\n", strerror (errno));
131 status = Ns_Dead; 111 destroy ();
132 return; 112 return;
133 } 113 }
134 } 114 }
135 115
136 socket_ev.poll (socket_ev.poll () & ~PE_W); 116 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
137} 117}
138 118
119/******************************************************************************
120 *
121 * Start of read routines.
122 *
123 ******************************************************************************/
124
125int
126client::next_packet ()
127{
128 if (inbuf_len >= 2)
129 {
130 int pkt_len = (inbuf [0] << 8) | inbuf [1];
131
132 if (inbuf_len >= 2 + pkt_len)
133 return 2 + pkt_len;
134
135 if (inbuf_len == sizeof (inbuf))
136 {
137 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED | NDI_REPLY);
138 destroy ();
139 return -1;
140 }
141 }
142
143 return 0;
144}
145
146void
147client::skip_packet (int len)
148{
149 inbuf_len -= len;
150 memmove (inbuf, inbuf + len, inbuf_len);
151}
152
139/*********************************************************************** 153/*****************************************************************************
140 * 154 * Start of command dispatch area.
141 * packet functions/utilities 155 * The commands here are protocol commands.
142 *
143 **********************************************************************/ 156 ****************************************************************************/
144 157
145packet &packet::operator <<(const data &v) 158// SocketCommand, PlayingCommand, should not exist with those ugly casts
159#define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
160#define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
161
162static void
163NopCmd (char *, int, client *)
146{ 164{
147 if (room () < v.len) 165 // do nothing
148 reset (); 166}
167
168/**
169 * Dispatch table for the server.
170 */
171static struct packet_type packets[] = {
172 {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 },
173 {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 },
174
175 {"examine", PC(ExamineCmd) PF_PLAYING },
176 {"ex", PC(ExCmd) PF_PLAYING },
177 {"apply", PC(ApplyCmd) PF_PLAYING },
178 {"lookat", PC(LookAt) PF_PLAYING },
179 {"lock", PC(LockItem) PF_PLAYING },
180 {"mark", PC(MarkItem) PF_PLAYING },
181 {"move", PC(MoveCmd) PF_PLAYING },
182 {"ext", PC(ExtCmd) 0 }, // CF+/Deliantra
183 {"mapredraw", PC(MapRedrawCmd) 0 },
184 {"mapinfo", PC(MapInfoCmd) 0 }, // CF+/Deliantra
185
186 {"reply", SC(ReplyCmd) 0 },
187 {"exti", SC(ExtiCmd) 0 }, // CF+/Deliantra
188 {"addme", SC(AddMeCmd) 0 },
189 {"askface", SC(AskFaceCmd) 0 },
190 {"requestinfo", SC(RequestInfo) 0 },
191 {"setsound", SC(SetSound) 0 },
192 {"setup", SC(SetUp) 0 },
193 {"version", SC(VersionCmd) 0 },
194
195 {"toggleextendedtext", SC(NopCmd) 0 }, // deliantra: disabled
196};
197
198bool
199client::may_execute (const packet_type *pkt) const
200{
201 return (!(pkt->flags & PF_PLAYER) || pl)
202 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
203}
204
205// HACK: some commands currently should be executed
206// even when the player is frozen. this hack detects
207// those commands. it should be folded into may_execute,
208// but kept seperate to emphasise the hack aspect, i.e.
209// do it better, then remove.
210static bool
211always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
212{
213 if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6)))
214 return false;
215
216 if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
217 return false;
218
219 if (pkt->flags & PF_COMMAND6)
220 {
221 data += 6;
222 len -= 6;
223 }
224
225 if (len > 4 && data [ 3] == ' ' && !strncmp (data, "say " , 4)) return true;
226 if (len > 5 && data [ 4] == ' ' && !strncmp (data, "chat " , 5)) return true;
227 if (len > 6 && data [ 5] == ' ' && !strncmp (data, "shout " , 6)) return true;
228 if (len > 8 && data [ 7] == ' ' && !strncmp (data, "suicide " , 8)) return true;
229 if (len > 18 && data [17] == ' ' && !strncmp (data, "accept-invitation ", 18)) return true;
230
231 if (len == 7 && !strcmp (data, "suicide")) return true;
232
233 return false;
234}
235
236void
237client::execute (const packet_type *pkt, char *data, int datalen)
238{
239 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
240 {
241 //TODO: only one format
242 if (pkt->flags & PF_PLAYER)
243 {
244 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
245 pl->need_updated_stats ();
246 }
247 else
248 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
249 }
149 else 250 else
251 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED | NDI_REPLY, pkt->name);
252}
253
254bool
255client::handle_packet ()
256{
257 int pkt_len = next_packet ();
258
259 if (!pkt_len)
260 return false;
261 else if (pkt_len < 0)
262 {
263 LOG (llevError, "read error on player %s\n",
264 pl && pl->ob ? &pl->ob->name : "[anonymous]");
265 destroy ();
266 return false;
150 { 267 }
151 if (v.len) 268
269 uint8_t save_byte = inbuf [pkt_len]; // rather ugly
270 inbuf [pkt_len] = 0; /* temporarily terminate buffer - useful for string data */
271
272 /* First, break out beginning word. There are at least
273 * a few commands that do not have any paremeters. If
274 * we get such a command, don't worry about trying
275 * to break it up.
276 */
277 int datalen;
278 char *data = strchr ((char *)inbuf + 2, ' ');
279
280 if (data)
281 {
282 *data++ = 0;
283 datalen = pkt_len - (data - (char *)inbuf);
284 }
285 else
286 {
287 data = (char *)inbuf + 2; // better read garbage than segfault
288 datalen = 0;
289 }
290
291 for (packet_type *pkt = packets; pkt < packets + array_length (packets); ++pkt)
292 if (!strcmp ((char *)inbuf + 2, pkt->name))
152 { 293 {
153 memcpy (cur, v.ptr, v.len); 294 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
154 cur += v.len; 295 queue_command (pkt, data, datalen);
296 else
297 execute (pkt, data, datalen);
298
299 goto next_packet;
300 }
301
302 // If we get here, we didn't find a valid command.
303 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED | NDI_REPLY, (char *)inbuf + 2);
304
305next_packet:
306 inbuf [pkt_len] = save_byte; // rather ugly
307 skip_packet (pkt_len);
308
309 // input buffer has space again
310 socket_ev.poll (socket_ev.poll () | EV_READ);
311
312 return true;
313}
314
315void
316client::inbuf_handle ()
317{
318 if (!handle_packet ())
319 return;
320
321 while (handle_packet ())
322 ;
323
324 flush ();
325}
326
327// callback called when socket is either readable or writable
328void
329client::socket_cb (iow &w, int revents)
330{
331 //TODO remove when we have better socket cleanup logic
332 if (destroyed ())
333 {
334 socket_ev.poll (0);
335 return;
336 }
337
338 if (revents & EV_WRITE)
339 {
340 write_outputbuffer ();
341
342 if (!outputbuffer.len)
343 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
344 }
345
346 if (revents & EV_READ)
347 {
348 int amount;
349 uint8 *rbuf;
350
351 if (ws_version)
155 } 352 {
156 } 353 if (ws_inbuf_len + 2048 > ws_inbuf_alloc)
354 ws_inbuf = (uint8 *)realloc (ws_inbuf, ws_inbuf_alloc += 4096);
157 355
158 return *this; 356 rbuf = ws_inbuf + ws_inbuf_len;
159} 357 amount = ws_inbuf_alloc - ws_inbuf_len;
160
161packet &packet::operator <<(const data8 &v)
162{
163 unsigned int len = min (v.len, 0x00FF);
164 return *this << uint8 (len) << data (v.ptr, len);
165}
166
167packet &packet::operator <<(const data16 &v)
168{
169 unsigned int len = min (v.len, 0xFFFF);
170 return *this << uint16 (len) << data (v.ptr, len);
171}
172
173packet &packet::operator <<(const char *v)
174{
175 return *this << data (v, strlen (v ? v : 0));
176}
177
178void
179packet::printf (const char *format, ...)
180{
181 int size = room ();
182
183 va_list ap;
184 va_start (ap, format);
185 int len = vsnprintf ((char *)cur, size, format, ap);
186 va_end (ap);
187
188 if (len >= size)
189 return reset ();
190
191 cur += len;
192}
193
194/******************************************************************************
195 *
196 * Start of read routines.
197 *
198 ******************************************************************************/
199
200int
201client_socket::read_packet ()
202{
203 for (;;)
204 {
205 if (inbuf_len >= 2)
206 { 358 }
207 unsigned int pkt_len = (inbuf [0] << 8) | inbuf [1]; 359 else
208
209 if (inbuf_len >= 2 + pkt_len)
210 return pkt_len + 2;
211 } 360 {
212 361 rbuf = inbuf + inbuf_len;
213 int amount = sizeof (inbuf) - inbuf_len; 362 amount = sizeof (inbuf) - inbuf_len;
214
215 if (amount <= 0)
216 { 363 }
217 LOG (llevError, "packet too large");//TODO
218 return -1;
219 }
220
221 amount = read (fd, inbuf + inbuf_len, amount);
222 364
223 if (!amount) 365 if (!amount)
224 { 366 {
225 status = Ns_Dead; 367 // input buffer full
368 LOG (llevError, "input buffer overflow.");
369 destroy ();
226 return -1; 370 return;
371 }
372
373 amount = read (fd, rbuf, amount);
374
375 if (!amount)
376 {
377 destroy ();
378 return;
227 } 379 }
228 else if (amount < 0) 380 else if (amount < 0)
229 { 381 {
230 if (errno != EAGAIN && errno != EINTR) 382 if (errno != EAGAIN && errno != EINTR)
231 { 383 {
232 LOG (llevError, "read error: %s\n", strerror (errno)); 384 LOG (llevError, "read error: %s\n", strerror (errno));
385 destroy ();
233 return -1; 386 return;
234 } 387 }
235 388
236 return 0; 389 // should not be here, normally
390 }
391
392 if (ws_version)
237 } 393 {
394 ws_inbuf_len += amount;
238 395
396 while (ws_inbuf_len)
397 {
398 if (ws_inbuf_len < 2 + 4) // 6 is minimum length: op, len, mask
399 break;
400
401 int d = 2;
402 int fin = ws_inbuf [0] & 0x80;
403 int op = ws_inbuf [0] & 0x0f;
404 int len = ws_inbuf [1] & 0x7f;
405
406 if (len == 126)
407 {
408 len = (ws_inbuf [2] << 8) | ws_inbuf [3];
409 d += 2;
410 }
411 else if (len == 127)
412 {
413 if (ws_inbuf_len < 2 + 8)
414 return;
415
416 // we don't do extra long frames, if a browser wants to send >2**32 bytes,
417 // there are bigger issues to fix.
418 len = (ws_inbuf [8] << 8) | ws_inbuf [9];
419 d += 8;
420 }
421
422 // we only continue if we have a complete frame
423 if (ws_inbuf_len < d + 4 + len)
424 return;
425
426 switch (op)
427 {
428 case 0: op = ws_inbuf_type; break; // continuation
429 case 1: ws_inbuf_type = 1; break; // utf-8
430 case 2: ws_inbuf_type = 2; break; // binary
431 }
432
433 if (len > sizeof (inbuf) - inbuf_len)
434 {
435 // input buffer full
436 LOG (llevError, "input buffer overflow (ws).");
437 destroy ();
438 return;
439 }
440
441 uint8 *buf = inbuf + inbuf_len + 2;
442
443 for (int i = 0; i < len; ++i)
444 buf [i] = ws_inbuf [d + 4 + i] ^ ws_inbuf [d + (i & 3)];
445
446 // remove frame
447 ws_inbuf_len -= d + 4 + len;
448 memmove (ws_inbuf, ws_inbuf + d + 4 + len, ws_inbuf_len);
449
450 switch (op)
451 {
452 case 1: // utf-8
453 // utf-8 encoded frames cannot have full length (MAXSOCKBUF) in all cases
454 // but we assume that these extra-long packets will be rare.
455 {
456 uint8 *a = buf;
457 uint8 *b = a;
458 uint8 *c = a + len;
459
460 for (; a < c; ++a, ++b)
461 {
462 *b = *a;
463
464 if (*a >= 0x80)
465 *b = (a [0] & 0x1f) << 6 | (a [1] & 0x3f), ++a;
466 }
467
468 len -= a - b;
469 }
470 /* FALLTHROUGH */
471 case 2: // binary
472 inbuf_len += len;
473
474 if (fin)
475 {
476 inbuf [0] = inbuf_len >> 8;
477 inbuf [1] = inbuf_len;
478
479 inbuf_len += 2;
480
481 inbuf_handle ();
482 }
483 break;
484
485 case 9: // ping
486 {
487 // send pong - we assume ping messages are <64k
488 // as we can't handle >10k at the moment anyway.
489 uint8 hdr [] = { 0x8a, 126, len >> 8, len };
490 send (hdr, sizeof (hdr));
491 send (inbuf + inbuf_len, len);
492 }
493 break;
494
495 case 10: // pong
496 break;
497
498 case 8: // close
499 default:
500 destroy ();
501 return;
502 }
503 }
504 }
505 else
506 {
239 inbuf_len += amount; 507 inbuf_len += amount;
240 508 inbuf_handle ();
241 cst_tot.ibytes += amount; 509 }
242 cst_lst.ibytes += amount;
243 } 510 }
244}
245
246void
247client_socket::skip_packet (int len)
248{
249 inbuf_len -= len;
250 memmove (inbuf, inbuf + len, inbuf_len);
251} 511}
252 512
253/******************************************************************************* 513/*******************************************************************************
254 * 514 *
255 * Start of write related routines. 515 * Start of write related routines.
261 * 521 *
262 * ns is the socket we are adding the data to, buf is the start of the 522 * ns is the socket we are adding the data to, buf is the start of the
263 * data, and len is the number of bytes to add. 523 * data, and len is the number of bytes to add.
264 */ 524 */
265void 525void
266client_socket::send (void *buf_, int len) 526client::send (void *buf_, int len)
267{ 527{
268 char *buf = (char *)buf_; 528 char *buf = (char *)buf_;
269 char *pos = buf;
270 int amt = 0;
271 529
272 if (status == Ns_Dead || !buf) 530 if (destroyed () || !buf)
273 {
274 LOG (llevDebug, "Write_To_Socket called with dead socket\n");
275 return; 531 return;
276 }
277 532
278 if ((len + outputbuffer.len) > SOCKETBUFSIZE) 533 if (len + outputbuffer.len > SOCKETBUFSIZE)
279 { 534 {
280 LOG (llevDebug, "Socket on fd %d has overrun internal buffer - marking as dead\n", fd); 535 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
281 status = Ns_Dead; 536 // shutdown the socket, this is safer than destroying it immediately
537 // as lots of code in the callchain might still access the map etc.
538 shutdown (fd, SHUT_RDWR);
282 return; 539 return;
283 } 540 }
284 541
285 int avail, end; 542 int avail, end;
286 543
304 } 561 }
305 562
306 outputbuffer.len += len; 563 outputbuffer.len += len;
307} 564}
308 565
309void
310client_socket::socket_cb (iow &w, int got)
311{
312 write_outputbuffer ();
313
314 if (!outputbuffer.len)
315 socket_ev.poll (socket_ev.poll () & ~PE_W);
316}
317
318/** 566/**
319 * Takes a string of data, and writes it out to the socket. A very handy 567 * Takes a string of data, and writes it out to the socket. A very handy
320 * shortcut function. 568 * shortcut function.
321 */ 569 */
322void 570void
323client_socket::send_packet (packet &sl) 571client::send_packet (packet &sl)
324{ 572{
325 if (status == Ns_Dead) 573 if (destroyed ())
326 return; 574 return;
327 575
328 if (sl.length () >= MAXSOCKBUF) 576 if (sl.length () > MAXSOCKBUF)
329 { 577 {
330 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ()); 578 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
331 /* Almost certainly we've overflowed a buffer, so quit now to make 579 /* Almost certainly we've overflowed a buffer, so quit now to make
332 * it easier to debug. 580 * it easier to debug.
333 */ 581 */
335 } 583 }
336 584
337 if (!sl.length ()) 585 if (!sl.length ())
338 return; 586 return;
339 587
588 if (ws_version == 8)
589 {
590 static uint8 buf [MAXSOCKBUF * 2 + 4];
591
592 uint8 *b = buf + 4;
593 for (uint8 *a = sl.buf_ + sl.hdrlen; a < sl.cur; ++a)
594 {
595 if (*a < 0x80)
596 *b++ = *a;
597 else
598 {
599 *b++ = 0xc0 | ((*a >> 6) & 0x1f);
600 *b++ = 0x80 | ( *a & 0x3f);
601 }
602 }
603
604 assert (b - buf < sizeof (buf));
605
606 int len = b - (buf + 4);
607
608 if (len < 126)
609 {
610 buf [2] = 0x81;
611 buf [3] = len;
612
613 send (buf + 2, len + 2);
614 }
615 else
616 {
617 buf [0] = 0x81;
618 buf [1] = 126;
619 buf [2] = len >> 8;
620 buf [3] = len;
621
622 send (buf, len + 4);
623 }
624 }
625 else if (ws_version == 13)
626 {
627 int len = sl.length ();
628
629 if (len < 126)
630 {
631 uint8 hdr [] = { 0x82, len };
632 send (hdr, sizeof (hdr));
633 }
634 else
635 {
636 uint8 hdr [] = { 0x82, 126, len >> 8, len };
637 send (hdr, sizeof (hdr));
638 }
639
640 send (sl.buf_ + sl.hdrlen, len);
641 }
642 else
643 {
340 assert (sl.hdrlen == 2); 644 assert (sl.hdrlen == 2);
341 645
342 sl.buf_ [0] = sl.length () >> 8; 646 sl.buf_ [0] = sl.length () >> 8;
343 sl.buf_ [1] = sl.length () ; 647 sl.buf_ [1] = sl.length () ;
344 648
345 send (sl.buf_, sl.length () + sl.hdrlen); 649 send (sl.buf_, sl.length () + sl.hdrlen);
650 }
346} 651}
347 652
348void 653void
349client_socket::send_packet (const char *buf, int len) 654client::send_packet (const char *buf, int len)
350{ 655{
351 packet sl; 656 packet sl;
352 657
353 sl << data (buf, len); 658 sl << data (buf, len);
354 send_packet (sl); 659 send_packet (sl);
355} 660}
356 661
357void 662void
358client_socket::send_packet (const char *buf) 663client::send_packet (const char *buf)
359{ 664{
360 send_packet (buf, strlen (buf)); 665 send_packet (buf, strlen (buf));
361} 666}
362 667
668void
669client::send_packet_printf (const char *format, ...)
670{
671 packet sl;
672
673 va_list ap;
674 va_start (ap, format);
675 sl.vprintf (format, ap);
676 va_end (ap);
677
678 send_packet (sl);
679}
680
681void
682client::send_msg (int color, const char *type, const char *msg)
683{
684 if (!msg || !type) // it can happen (for example, missing attack messages cause this)
685 {
686 LOG (logBacktrace | llevError, "send_msg(%d,%p,%p) called with NULL msg or type.\n", color, type, msg);
687 return;
688 }
689
690 int len = strlen (msg);
691
692 if (!(color & NDI_VERBATIM)
693 && (msg_is_special (msg)
694 || (type [0] == 'c' && type [1] == '/') || len > (MAXSOCKBUF - 128)))
695 cfperl_send_msg (this, color, type, msg);
696 else
697 send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg);
698}
699
700void
701client::send_drawinfo (const char *msg, int flags)
702{
703 send_msg (flags, "log", msg);
704}
705
363/****************************************************************************** 706/***********************************************************************
364 * 707 *
365 * statistics logging functions. 708 * packet functions/utilities
366 * 709 *
367 ******************************************************************************/ 710 **********************************************************************/
368 711
369#ifdef CS_LOGSTATS 712packet::packet (const char *name)
370
371/* cst_tot is for the life of the server, cst_last is for the last series of
372 * stats
373 */
374CS_Stats cst_tot, cst_lst;
375
376/**
377 * Writes out the gathered stats. We clear cst_lst.
378 */
379void
380write_cs_stats (void)
381{ 713{
382 time_t now = time (NULL); 714 reset ();
383 715
384 /* If no connections recently, don't both to log anything */ 716 int len = strlen (name);
385 if (cst_lst.ibytes == 0 && cst_lst.obytes == 0) 717 memcpy (cur, name, len); cur += len;
386 return; 718 *cur++ = ' ';
387
388 /* CSSTAT is put in so scripts can easily find the line */
389 LOG (llevInfo, "CSSTAT: %.16s tot %d %d %d %d inc %d %d %d %d\n",
390 ctime (&now), cst_tot.ibytes, cst_tot.obytes, cst_tot.max_conn,
391 now - cst_tot.time_start, cst_lst.ibytes, cst_lst.obytes, cst_lst.max_conn, now - cst_lst.time_start);
392 cst_lst.ibytes = 0;
393 cst_lst.obytes = 0;
394 cst_lst.time_start = now;
395} 719}
396#endif
397 720
721packet &packet::operator <<(const ber32 v)
722{
723 enum { maxlen = 32 / 7 + 1 };
724 uint8 buf[maxlen];
725 uint8 *p = buf + maxlen;
726 uint32 val = v.val;
727
728 *--p = val & 0x7F;
729
730 while (val > 0x7F)
731 {
732 val >>= 7;
733 *--p = (val & 0x7F) | 0x80;
734 }
735
736 return *this << data (p, buf + maxlen - p);
737}
738
739packet &packet::operator <<(const data &v)
740{
741 if (room () < v.len)
742 reset ();
743 else
744 {
745 if (v.len)
746 {
747 memcpy (cur, v.ptr, v.len);
748 cur += v.len;
749 }
750 }
751
752 return *this;
753}
754
755packet &packet::operator <<(const data8 &v)
756{
757 unsigned int len = min (v.len, 0x00FF);
758 return *this << uint8 (len) << data (v.ptr, len);
759}
760
761packet &packet::operator <<(const data16 &v)
762{
763 unsigned int len = min (v.len, 0xFFFF);
764 return *this << uint16 (len) << data (v.ptr, len);
765}
766
767packet &packet::operator <<(const char *v)
768{
769 return *this << data (v, strlen (v ? v : 0));
770}
771
772void
773packet::vprintf (const char *format, va_list ap)
774{
775 int size = room ();
776
777 int len = vsnprintf ((char *)cur, size, format, ap);
778
779 if (len >= size)
780 return reset ();
781
782 cur += len;
783}
784

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