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/cvs/deliantra/server/socket/lowlevel.C
Revision: 1.43
Committed: Sat Jun 9 22:54:04 2007 UTC (16 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.42: +40 -61 lines
Log Message:
- introduce global NOW variable storing current tick time.
- force some packet send at least every 2 seconds, forcing
  an ack reply.
- timeout connections on ack delay exclusively, by default disconnect
  after 8 seconds (allowing for at least 5.5s of network hiccups).
  (linux only, should port to bsds).
- nuke ericserver stats code.
- reduce number of syscalls (less gettimeofday, only get tcp_info
  about once/second).
- get rid of coroapi.time () in favour of now ().

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 1992,2007 Frank Tore Johansen
6 *
7 * Crossfire TRT is free software; you can redistribute it and/or modify it
8 * under the terms of the GNU General Public License as published by the Free
9 * Software Foundation; either version 2 of the License, or (at your option)
10 * any later version.
11 *
12 * This program is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
14 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
15 * for more details.
16 *
17 * You should have received a copy of the GNU General Public License along
18 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
19 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /**
25 * \file
26 * Low-level socket-related functions.
27 *
28 * \date 2003-12-02
29 *
30 * Contains some base functions that both the client and server
31 * can use. As such, depending what we are being compiled for will
32 * determine what we can include. the client is designed have
33 * CFCLIENT defined as part of its compile flags.
34 */
35
36 using namespace std;
37
38 #include <global.h>
39 #include <sproto.h>
40 #include <cstdarg>
41
42 #ifdef __linux__
43 # include <sys/types.h>
44 # include <sys/socket.h>
45 # include <netinet/in.h>
46 # include <netinet/tcp.h>
47 #endif
48
49 // disconnect a socket after this many seconds without an ack
50 #define SOCKET_TIMEOUT 8.
51
52 // force a packet when idle for more than this many seconds,
53 // forcing an ack regularly.
54 #define IDLE_PING 2.
55
56 void
57 client::flush ()
58 {
59 if (destroyed ())
60 return;
61
62 #ifdef __linux__
63 // check about once per second, spread evenly over all clients
64 if (!((pticks + fd) & 7))
65 {
66 // check time of last ack, and, if too old, kill connection
67 struct tcp_info tcpi;
68 socklen_t len = sizeof (tcpi);
69
70 if (!getsockopt (fd, IPPROTO_TCP, TCP_INFO, &tcpi, &len) && len == sizeof (tcpi))
71 {
72 rtt = tcpi.tcpi_rtt;
73 rttvar = tcpi.tcpi_rttvar;
74
75 if (tcpi.tcpi_last_ack_recv > int (SOCKET_TIMEOUT * 1000))
76 {
77 send_msg (NDI_RED, "connection-timeout", "safety disconnect due to tcp/ip timeout (no packets received)");
78 write_outputbuffer ();
79
80 LOG (llevDebug, "connection on fd %d closed due to ack timeout (%u/%u/%u)\n", fd,
81 (unsigned)tcpi.tcpi_last_ack_recv, (unsigned)tcpi.tcpi_last_data_sent, (unsigned)tcpi.tcpi_unacked);
82 destroy ();
83 }
84 }
85 }
86 #endif
87
88 /**
89 * Writes data to socket.
90 *
91 * When the socket is clear to write, and we have backlogged data, this
92 * is called to write it out.
93 */
94
95 // write a nop to the socket at least every IDLE_NOP seconds.
96 if (!outputbuffer.len)
97 {
98 if (last_send + IDLE_PING <= NOW)
99 {
100 // this is a bit ugly, but map1/map1a seem to be the only
101 // nop'able commands and they are quite small.
102 packet sl (mapmode == Map1Cmd ? "map1" : "map1a");
103 send_packet (sl);
104 }
105 else
106 return;
107 }
108
109 if (socket_ev.poll () & PE_W)
110 return;
111
112 last_send = NOW;
113 write_outputbuffer ();
114 }
115
116 void
117 client::write_outputbuffer ()
118 {
119 while (outputbuffer.len)
120 {
121 int res = write (fd, outputbuffer.data + outputbuffer.start,
122 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
123
124 if (res > 0)
125 {
126 outputbuffer.start += res;
127 /* wrap back to start of buffer */
128 if (outputbuffer.start == SOCKETBUFSIZE)
129 outputbuffer.start = 0;
130
131 outputbuffer.len -= res;
132 }
133 else if (res == 0)
134 {
135 LOG (llevError, "socket write failed, connection closed.\n");
136 destroy ();
137 return;
138 }
139 else if (errno == EINTR)
140 {
141 // just retry
142 }
143 else if (errno == EAGAIN)
144 {
145 // delay till ready
146 socket_ev.poll (socket_ev.poll () | PE_W);
147 socket_ev.start ();
148 return;
149 }
150 else
151 {
152 LOG (llevError, "socket write failed: %s\n", strerror (errno));
153 destroy ();
154 return;
155 }
156 }
157
158 socket_ev.poll (socket_ev.poll () & ~PE_W);
159 }
160
161 /******************************************************************************
162 *
163 * Start of read routines.
164 *
165 ******************************************************************************/
166
167 int
168 client::next_packet ()
169 {
170 if (inbuf_len >= 2)
171 {
172 int pkt_len = (inbuf [0] << 8) | inbuf [1];
173
174 if (inbuf_len >= 2 + pkt_len)
175 return 2 + pkt_len;
176
177 if (inbuf_len == sizeof (inbuf))
178 {
179 send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED);
180 destroy ();
181 return -1;
182 }
183 }
184
185 return 0;
186 }
187
188 void
189 client::skip_packet (int len)
190 {
191 inbuf_len -= len;
192 memmove (inbuf, inbuf + len, inbuf_len);
193 }
194
195 /*****************************************************************************
196 * Start of command dispatch area.
197 * The commands here are protocol commands.
198 ****************************************************************************/
199
200 // SocketCommand, PlayingCommand, should not exist with those ugly casts
201 #define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
202 #define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
203
204 /**
205 * Dispatch table for the server.
206 */
207 static struct packet_type packets[] = {
208 {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 },
209 {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 },
210
211 {"examine", PC(ExamineCmd) PF_PLAYING },
212 {"ex", PC(ExCmd) PF_PLAYING },
213 {"apply", PC(ApplyCmd) PF_PLAYING },
214 {"lookat", PC(LookAt) PF_PLAYING },
215 {"lock", PC(LockItem) PF_PLAYING },
216 {"mark", PC(MarkItem) PF_PLAYING },
217 {"move", PC(MoveCmd) PF_PLAYING },
218 {"ext", PC(ExtCmd) 0 }, // CF+
219 {"mapredraw", PC(MapRedrawCmd) 0 },
220 {"mapinfo", PC(MapInfoCmd) 0 }, // CF+
221
222 {"reply", SC(ReplyCmd) 0 },
223 {"exti", SC(ExtiCmd) 0 }, // CF+
224 {"addme", SC(AddMeCmd) 0 },
225 {"askface", SC(AskFaceCmd) 0 },
226 {"requestinfo", SC(RequestInfo) 0 },
227 {"setfacemode", SC(SetFaceMode) 0 },
228 {"setsound", SC(SetSound) 0 },
229 {"setup", SC(SetUp) 0 },
230 {"version", SC(VersionCmd) 0 },
231 {"toggleextendedinfos", SC(ToggleExtendedInfos) 0 }, /*Added: tchize */
232 {"toggleextendedtext", SC(ToggleExtendedText) 0 }, /*Added: tchize */
233 {"asksmooth", SC(AskSmooth) 0 }, /*Added: tchize (smoothing technologies) */
234 };
235
236 bool
237 client::may_execute (const packet_type *pkt) const
238 {
239 return (!(pkt->flags & PF_PLAYER) || pl)
240 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
241 }
242
243 // HACK: some commands currently should be executed
244 // even when the player is frozen. this hack detects
245 // those commands. it should be folded into may_execute,
246 // but kept seperate to emphasise the hack aspect, i.e.
247 // do it better, then remove.
248 static bool
249 always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
250 {
251 if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6)))
252 return false;
253
254 if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
255 return false;
256
257 if (pkt->flags & PF_COMMAND6)
258 {
259 data += 6;
260 len -= 6;
261 }
262
263 if (len > 4 && !strncmp (data, "say " , 4))
264 return true;
265 if (len > 5 && !strncmp (data, "chat ", 5))
266 return true;
267
268 return false;
269 }
270
271 void
272 client::execute (const packet_type *pkt, char *data, int datalen)
273 {
274 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
275 {
276 //TODO: only one format
277 if (pkt->flags & PF_PLAYER)
278 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
279 else
280 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
281 }
282 else
283 send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED, pkt->name);
284 }
285
286 bool
287 client::handle_packet ()
288 {
289 int pkt_len = next_packet ();
290
291 if (!pkt_len)
292 return false;
293 else if (pkt_len < 0)
294 {
295 LOG (llevError, "read error on player %s\n",
296 pl && pl->ob ? &pl->ob->name : "[anonymous]");
297 destroy ();
298 return false;
299 }
300
301 inbuf [pkt_len] = 0; /* Terminate buffer - useful for string data */
302
303 /* First, break out beginning word. There are at least
304 * a few commands that do not have any paremeters. If
305 * we get such a command, don't worry about trying
306 * to break it up.
307 */
308 int datalen;
309 char *data = strchr ((char *)inbuf + 2, ' ');
310
311 if (data)
312 {
313 *data++ = 0;
314 datalen = pkt_len - (data - (char *)inbuf);
315 }
316 else
317 {
318 data = (char *)inbuf + 2; // better read garbage than segfault
319 datalen = 0;
320 }
321
322 for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt)
323 if (!strcmp ((char *)inbuf + 2, pkt->name))
324 {
325 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
326 queue_command (pkt, data, datalen);
327 else
328 execute (pkt, data, datalen);
329
330 goto next_packet;
331 }
332
333 // If we get here, we didn't find a valid command.
334 send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED, (char *)inbuf + 2);
335 next_packet:
336 skip_packet (pkt_len);
337
338 // input buffer has space again
339 socket_ev.poll (socket_ev.poll () | PE_R);
340
341 return true;
342 }
343
344 // callback called when socket is either readable or writable
345 void
346 client::socket_cb (iow &w, int got)
347 {
348 //TODO remove when we have better socket cleanup logic
349 if (destroyed ())
350 {
351 socket_ev.poll (0);
352 return;
353 }
354
355 if (got & PE_W)
356 {
357 write_outputbuffer ();
358
359 if (!outputbuffer.len)
360 socket_ev.poll (socket_ev.poll () & ~PE_W);
361 }
362
363 if (got & PE_R)
364 {
365 //TODO: rate-limit tcp connection in better ways, important
366
367 int amount = sizeof (inbuf) - inbuf_len;
368
369 if (!amount)
370 {
371 // input buffer full
372 socket_ev.poll (socket_ev.poll () & ~PE_R);
373 return;
374 }
375
376 amount = read (fd, inbuf + inbuf_len, amount);
377
378 if (!amount)
379 {
380 destroy ();
381 return;
382 }
383 else if (amount < 0)
384 {
385 if (errno != EAGAIN && errno != EINTR)
386 {
387 LOG (llevError, "read error: %s\n", strerror (errno));
388 destroy ();
389 return;
390 }
391
392 // should not be here, normally
393 }
394 else
395 {
396 inbuf_len += amount;
397
398 cmd_ev.start ();
399 }
400 }
401 }
402
403 // called whenever we have additional commands to process
404 void
405 client::cmd_cb (iw &w)
406 {
407 if (handle_packet ())
408 w.start ();
409 else
410 flush ();
411 }
412
413 /*******************************************************************************
414 *
415 * Start of write related routines.
416 *
417 ******************************************************************************/
418
419 /**
420 * Adds data to a socket buffer for whatever reason.
421 *
422 * ns is the socket we are adding the data to, buf is the start of the
423 * data, and len is the number of bytes to add.
424 */
425 void
426 client::send (void *buf_, int len)
427 {
428 char *buf = (char *)buf_;
429
430 if (destroyed () || !buf)
431 return;
432
433 if (len + outputbuffer.len > SOCKETBUFSIZE)
434 {
435 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
436 // shutdown the socket, this is safer than destroying it immediately
437 // as lots of code in the callchain might still access the map etc.
438 shutdown (fd, SHUT_RDWR);
439 return;
440 }
441
442 int avail, end;
443
444 /* data + end is where we start putting the new data. The last byte
445 * currently in use is actually data + end -1
446 */
447 end = outputbuffer.start + outputbuffer.len;
448 /* The buffer is already in a wrapped state, so adjust end */
449 if (end >= SOCKETBUFSIZE)
450 end -= SOCKETBUFSIZE;
451
452 avail = SOCKETBUFSIZE - end;
453
454 /* We can all fit it behind the current data without wrapping */
455 if (avail >= len)
456 memcpy (outputbuffer.data + end, buf, len);
457 else
458 {
459 memcpy (outputbuffer.data + end, buf, avail);
460 memcpy (outputbuffer.data, buf + avail, len - avail);
461 }
462
463 outputbuffer.len += len;
464 }
465
466 /**
467 * Takes a string of data, and writes it out to the socket. A very handy
468 * shortcut function.
469 */
470 void
471 client::send_packet (packet &sl)
472 {
473 if (destroyed ())
474 return;
475
476 if (sl.length () >= MAXSOCKBUF)
477 {
478 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
479 /* Almost certainly we've overflowed a buffer, so quit now to make
480 * it easier to debug.
481 */
482 abort ();
483 }
484
485 if (!sl.length ())
486 return;
487
488 assert (sl.hdrlen == 2);
489
490 sl.buf_ [0] = sl.length () >> 8;
491 sl.buf_ [1] = sl.length () ;
492
493 send (sl.buf_, sl.length () + sl.hdrlen);
494 }
495
496 void
497 client::send_packet (const char *buf, int len)
498 {
499 packet sl;
500
501 sl << data (buf, len);
502 send_packet (sl);
503 }
504
505 void
506 client::send_packet (const char *buf)
507 {
508 send_packet (buf, strlen (buf));
509 }
510
511 void
512 client::send_packet_printf (const char *format, ...)
513 {
514 packet sl;
515
516 va_list ap;
517 va_start (ap, format);
518 sl.vprintf (format, ap);
519 va_end (ap);
520
521 send_packet (sl);
522 }
523
524 void
525 client::send_drawinfo (const char *msg, int flags)
526 {
527 send_packet_printf ("drawinfo %d %s", flags, msg);
528 }
529
530 void
531 client::send_msg (int color, const char *type, const char *msg)
532 {
533 if (can_msg)
534 send_packet_printf ("msg %d %s %s", color, type, msg);
535 else if (color < 0)
536 return; // client cannot handle this
537 else if (strchr (msg, '<') || strchr (msg, '&'))
538 {
539 //TODO: should escape/modify to old syntax
540 send_packet_printf ("drawinfo %d %s", color, msg);
541 }
542 else
543 send_packet_printf ("drawinfo %d %s", color, msg);
544 }
545
546 /***********************************************************************
547 *
548 * packet functions/utilities
549 *
550 **********************************************************************/
551
552 packet::packet (const char *name)
553 {
554 reset ();
555
556 int len = strlen (name);
557 memcpy (cur, name, len); cur += len;
558 *cur++ = ' ';
559 }
560
561 packet &packet::operator <<(const ber32 v)
562 {
563 enum { maxlen = 32 / 7 + 1};
564 uint8 buf[maxlen];
565 uint8 *p = buf + maxlen;
566 uint32 val = v.val;
567
568 *--p = val & 0x7F;
569
570 while (val > 0x7F)
571 {
572 val >>= 7;
573 *--p = (val & 0x7F) | 0x80;
574 }
575
576 return *this << data (p, buf + maxlen - p);
577 }
578
579 packet &packet::operator <<(const data &v)
580 {
581 if (room () < v.len)
582 reset ();
583 else
584 {
585 if (v.len)
586 {
587 memcpy (cur, v.ptr, v.len);
588 cur += v.len;
589 }
590 }
591
592 return *this;
593 }
594
595 packet &packet::operator <<(const data8 &v)
596 {
597 unsigned int len = min (v.len, 0x00FF);
598 return *this << uint8 (len) << data (v.ptr, len);
599 }
600
601 packet &packet::operator <<(const data16 &v)
602 {
603 unsigned int len = min (v.len, 0xFFFF);
604 return *this << uint16 (len) << data (v.ptr, len);
605 }
606
607 packet &packet::operator <<(const char *v)
608 {
609 return *this << data (v, strlen (v ? v : 0));
610 }
611
612 void
613 packet::vprintf (const char *format, va_list ap)
614 {
615 int size = room ();
616
617 int len = vsnprintf ((char *)cur, size, format, ap);
618
619 if (len >= size)
620 return reset ();
621
622 cur += len;
623 }
624