/* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * * Deliantra is free software: you can redistribute it and/or modify it under * the terms of the Affero GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the Affero GNU General Public License * and the GNU General Public License along with this program. If not, see * . * * The authors can be reached via e-mail to */ using namespace std; #include #include #include #if HAVE_TCP_INFO # include # include # include # include #endif // force a packet when idle for more than this many seconds, // forcing an ack regularly. #define IDLE_PING 2. void client::flush () { if (destroyed ()) return; /** * Writes data to socket. * * When the socket is clear to write, and we have backlogged data, this * is called to write it out. */ // write a nop to the socket at least every IDLE_NOP seconds. if (!outputbuffer.len) { if (last_send + IDLE_PING <= NOW && pl && pl->active) { // this is a bit ugly, but map1/map1a seem to be the only // nop'able commands and they are quite small. packet sl (mapmode == Map1Cmd ? "map1" : "map1a"); send_packet (sl); } else return; } if (socket_ev.poll () & EV_WRITE) return; last_send = NOW; write_outputbuffer (); } void client::write_outputbuffer () { while (outputbuffer.len) { int res = write (fd, outputbuffer.data + outputbuffer.start, min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start)); if (res > 0) { outputbuffer.start += res; /* wrap back to start of buffer */ if (outputbuffer.start == SOCKETBUFSIZE) outputbuffer.start = 0; outputbuffer.len -= res; } else if (res == 0) { LOG (llevError, "socket write failed, connection closed.\n"); destroy (); return; } else if (errno == EINTR) { // just retry } else if (errno == EAGAIN) { // delay till ready socket_ev.poll (socket_ev.poll () | EV_WRITE); socket_ev.start (); return; } else { LOG (llevError, "socket write failed: %s\n", strerror (errno)); destroy (); return; } } socket_ev.poll (socket_ev.poll () & ~EV_WRITE); } /****************************************************************************** * * Start of read routines. * ******************************************************************************/ int client::next_packet () { if (inbuf_len >= 2) { int pkt_len = (inbuf [0] << 8) | inbuf [1]; if (inbuf_len >= 2 + pkt_len) return 2 + pkt_len; if (inbuf_len == sizeof (inbuf)) { send_packet_printf ("drawinfo %d input buffer overflow - closing connection.", NDI_RED | NDI_REPLY); destroy (); return -1; } } return 0; } void client::skip_packet (int len) { inbuf_len -= len; memmove (inbuf, inbuf + len, inbuf_len); } /***************************************************************************** * Start of command dispatch area. * The commands here are protocol commands. ****************************************************************************/ // SocketCommand, PlayingCommand, should not exist with those ugly casts #define SC(cb) (void *)static_cast(cb), #define PC(cb) (void *)static_cast(cb), PF_PLAYER | /** * Dispatch table for the server. */ static struct packet_type packets[] = { {"ncom", PC(NewPlayerCmd) PF_PLAYING | PF_COMMAND6 }, {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND0 }, {"examine", PC(ExamineCmd) PF_PLAYING }, {"ex", PC(ExCmd) PF_PLAYING }, {"apply", PC(ApplyCmd) PF_PLAYING }, {"lookat", PC(LookAt) PF_PLAYING }, {"lock", PC(LockItem) PF_PLAYING }, {"mark", PC(MarkItem) PF_PLAYING }, {"move", PC(MoveCmd) PF_PLAYING }, {"ext", PC(ExtCmd) 0 }, // CF+ {"mapredraw", PC(MapRedrawCmd) 0 }, {"mapinfo", PC(MapInfoCmd) 0 }, // CF+ {"reply", SC(ReplyCmd) 0 }, {"exti", SC(ExtiCmd) 0 }, // CF+ {"addme", SC(AddMeCmd) 0 }, {"askface", SC(AskFaceCmd) 0 }, {"requestinfo", SC(RequestInfo) 0 }, {"setsound", SC(SetSound) 0 }, {"setup", SC(SetUp) 0 }, {"version", SC(VersionCmd) 0 }, {"toggleextendedtext", SC(ToggleExtendedText) 0 }, /*Added: tchize */ }; bool client::may_execute (const packet_type *pkt) const { return (!(pkt->flags & PF_PLAYER) || pl) && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING); } // HACK: some commands currently should be executed // even when the player is frozen. this hack detects // those commands. it should be folded into may_execute, // but kept seperate to emphasise the hack aspect, i.e. // do it better, then remove. static bool always_immediate (const client *ns, const packet_type *pkt, const char *data, int len) { if (!(pkt->flags & (PF_COMMAND0 | PF_COMMAND6))) return false; if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map) return false; if (pkt->flags & PF_COMMAND6) { data += 6; len -= 6; } if (len > 4 && data [ 3] == ' ' && !strncmp (data, "say " , 4)) return true; if (len > 5 && data [ 4] == ' ' && !strncmp (data, "chat " , 5)) return true; if (len > 6 && data [ 5] == ' ' && !strncmp (data, "shout " , 6)) return true; if (len > 8 && data [ 7] == ' ' && !strncmp (data, "suicide " , 8)) return true; if (len > 18 && data [17] == ' ' && !strncmp (data, "accept-invitation ", 18)) return true; if (len == 7 && !strcmp (data, "suicide")) return true; return false; } void client::execute (const packet_type *pkt, char *data, int datalen) { if (may_execute (pkt) || always_immediate (this, pkt, data, datalen)) { //TODO: only one format if (pkt->flags & PF_PLAYER) { ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl); pl->need_updated_stats (); } else ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this); } else send_packet_printf ("drawinfo %d ERROR: you cannot execute '%s' now.", NDI_RED | NDI_REPLY, pkt->name); } bool client::handle_packet () { int pkt_len = next_packet (); if (!pkt_len) return false; else if (pkt_len < 0) { LOG (llevError, "read error on player %s\n", pl && pl->ob ? &pl->ob->name : "[anonymous]"); destroy (); return false; } uint8_t save_byte = inbuf [pkt_len]; // rather ugly inbuf [pkt_len] = 0; /* temporarily terminate buffer - useful for string data */ /* First, break out beginning word. There are at least * a few commands that do not have any paremeters. If * we get such a command, don't worry about trying * to break it up. */ int datalen; char *data = strchr ((char *)inbuf + 2, ' '); if (data) { *data++ = 0; datalen = pkt_len - (data - (char *)inbuf); } else { data = (char *)inbuf + 2; // better read garbage than segfault datalen = 0; } for (packet_type *pkt = packets; pkt < packets + (sizeof (packets) / sizeof (packets[0])); ++pkt) if (!strcmp ((char *)inbuf + 2, pkt->name)) { if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen)) queue_command (pkt, data, datalen); else execute (pkt, data, datalen); goto next_packet; } // If we get here, we didn't find a valid command. send_packet_printf ("drawinfo %d ERROR: command '%s' not supported.", NDI_RED | NDI_REPLY, (char *)inbuf + 2); next_packet: inbuf [pkt_len] = save_byte; // rather ugly skip_packet (pkt_len); // input buffer has space again socket_ev.poll (socket_ev.poll () | EV_READ); return true; } // callback called when socket is either readable or writable void client::socket_cb (iow &w, int revents) { //TODO remove when we have better socket cleanup logic if (destroyed ()) { socket_ev.poll (0); return; } if (revents & EV_WRITE) { write_outputbuffer (); if (!outputbuffer.len) socket_ev.poll (socket_ev.poll () & ~EV_WRITE); } if (revents & EV_READ) { //TODO: rate-limit tcp connection in better ways, important int amount = sizeof (inbuf) - inbuf_len; if (!amount) { // input buffer full socket_ev.poll (socket_ev.poll () & ~EV_READ); return; } amount = read (fd, inbuf + inbuf_len, amount); if (!amount) { destroy (); return; } else if (amount < 0) { if (errno != EAGAIN && errno != EINTR) { LOG (llevError, "read error: %s\n", strerror (errno)); destroy (); return; } // should not be here, normally } else { inbuf_len += amount; if (handle_packet ()) { while (handle_packet ()) ; flush (); } } } } /******************************************************************************* * * Start of write related routines. * ******************************************************************************/ /** * Adds data to a socket buffer for whatever reason. * * ns is the socket we are adding the data to, buf is the start of the * data, and len is the number of bytes to add. */ void client::send (void *buf_, int len) { char *buf = (char *)buf_; if (destroyed () || !buf) return; if (len + outputbuffer.len > SOCKETBUFSIZE) { LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd); // shutdown the socket, this is safer than destroying it immediately // as lots of code in the callchain might still access the map etc. shutdown (fd, SHUT_RDWR); return; } int avail, end; /* data + end is where we start putting the new data. The last byte * currently in use is actually data + end -1 */ end = outputbuffer.start + outputbuffer.len; /* The buffer is already in a wrapped state, so adjust end */ if (end >= SOCKETBUFSIZE) end -= SOCKETBUFSIZE; avail = SOCKETBUFSIZE - end; /* We can all fit it behind the current data without wrapping */ if (avail >= len) memcpy (outputbuffer.data + end, buf, len); else { memcpy (outputbuffer.data + end, buf, avail); memcpy (outputbuffer.data, buf + avail, len - avail); } outputbuffer.len += len; } /** * Takes a string of data, and writes it out to the socket. A very handy * shortcut function. */ void client::send_packet (packet &sl) { if (destroyed ()) return; if (sl.length () > MAXSOCKBUF) { LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ()); /* Almost certainly we've overflowed a buffer, so quit now to make * it easier to debug. */ abort (); } if (!sl.length ()) return; assert (sl.hdrlen == 2); sl.buf_ [0] = sl.length () >> 8; sl.buf_ [1] = sl.length () ; send (sl.buf_, sl.length () + sl.hdrlen); } void client::send_packet (const char *buf, int len) { packet sl; sl << data (buf, len); send_packet (sl); } void client::send_packet (const char *buf) { send_packet (buf, strlen (buf)); } void client::send_packet_printf (const char *format, ...) { packet sl; va_list ap; va_start (ap, format); sl.vprintf (format, ap); va_end (ap); send_packet (sl); } void client::send_msg (int color, const char *type, const char *msg) { if (!msg || !type) // it can happen (for example, missing attack messages cause this) { LOG (logBacktrace | llevError, "send_msg(%d,%p,%p) called with NULL msg or type.\n", color, type, msg); return; } int len = strlen (msg); if (!(color & NDI_VERBATIM) && (msg_is_special (msg) || (type [0] == 'c' && type [1] == '/') || len > (MAXSOCKBUF - 128))) cfperl_send_msg (this, color, type, msg); else send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg); } void client::send_drawinfo (const char *msg, int flags) { send_msg (flags, "log", msg); } /*********************************************************************** * * packet functions/utilities * **********************************************************************/ packet::packet (const char *name) { reset (); int len = strlen (name); memcpy (cur, name, len); cur += len; *cur++ = ' '; } packet &packet::operator <<(const ber32 v) { enum { maxlen = 32 / 7 + 1}; uint8 buf[maxlen]; uint8 *p = buf + maxlen; uint32 val = v.val; *--p = val & 0x7F; while (val > 0x7F) { val >>= 7; *--p = (val & 0x7F) | 0x80; } return *this << data (p, buf + maxlen - p); } packet &packet::operator <<(const data &v) { if (room () < v.len) reset (); else { if (v.len) { memcpy (cur, v.ptr, v.len); cur += v.len; } } return *this; } packet &packet::operator <<(const data8 &v) { unsigned int len = min (v.len, 0x00FF); return *this << uint8 (len) << data (v.ptr, len); } packet &packet::operator <<(const data16 &v) { unsigned int len = min (v.len, 0xFFFF); return *this << uint16 (len) << data (v.ptr, len); } packet &packet::operator <<(const char *v) { return *this << data (v, strlen (v ? v : 0)); } void packet::vprintf (const char *format, va_list ap) { int size = room (); int len = vsnprintf ((char *)cur, size, format, ap); if (len >= size) return reset (); cur += len; }