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Revision: 1.96
Committed: Sun Nov 18 09:39:11 2012 UTC (11 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.95: +0 -6 lines
Log Message:
drawinfo

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 using namespace std;
24
25 #include <global.h>
26 #include <sproto.h>
27 #include <cstdarg>
28
29 #if HAVE_TCP_INFO
30 # include <sys/types.h>
31 # include <sys/socket.h>
32 # include <netinet/in.h>
33 # include <netinet/tcp.h>
34 #endif
35
36 // force a packet when idle for more than this many seconds,
37 // forcing an ack regularly.
38 #define IDLE_PING 2.
39
40 void
41 client::flush ()
42 {
43 if (destroyed ())
44 return;
45
46 /**
47 * Writes data to socket.
48 *
49 * When the socket is clear to write, and we have backlogged data, this
50 * is called to write it out.
51 */
52
53 // write a nop to the socket at least every IDLE_PING seconds.
54 if (!outputbuffer.len)
55 {
56 if (last_send + IDLE_PING <= NOW && pl && pl->active)
57 {
58 // this is a bit ugly, but map1a seems to be the only
59 // nop'able command and it is quite small.
60 packet sl ("map1a");
61 send_packet (sl);
62 }
63 else
64 return;
65 }
66
67 if (socket_ev.poll () & EV_WRITE)
68 return;
69
70 last_send = NOW;
71 write_outputbuffer ();
72 }
73
74 void
75 client::write_outputbuffer ()
76 {
77 while (outputbuffer.len)
78 {
79 int res = write (fd, outputbuffer.data + outputbuffer.start,
80 min (outputbuffer.len, SOCKETBUFSIZE - outputbuffer.start));
81
82 if (res > 0)
83 {
84 outputbuffer.start += res;
85 /* wrap back to start of buffer */
86 if (outputbuffer.start == SOCKETBUFSIZE)
87 outputbuffer.start = 0;
88
89 outputbuffer.len -= res;
90 }
91 else if (res == 0)
92 {
93 LOG (llevError, "socket write failed, connection closed.\n");
94 destroy ();
95 return;
96 }
97 else if (errno == EINTR)
98 {
99 // just retry
100 }
101 else if (errno == EAGAIN)
102 {
103 // delay till ready
104 socket_ev.poll (socket_ev.poll () | EV_WRITE);
105 socket_ev.start ();
106 return;
107 }
108 else
109 {
110 LOG (llevError, "socket write failed: %s\n", strerror (errno));
111 destroy ();
112 return;
113 }
114 }
115
116 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
117 }
118
119 /******************************************************************************
120 *
121 * Start of read routines.
122 *
123 ******************************************************************************/
124
125 int
126 client::next_packet ()
127 {
128 if (inbuf_len >= 2)
129 {
130 int pkt_len = (inbuf [0] << 8) | inbuf [1];
131
132 if (inbuf_len >= 2 + pkt_len)
133 return 2 + pkt_len;
134
135 if (inbuf_len == sizeof (inbuf))
136 {
137 send_packet_printf ("msg %d log input buffer overflow - closing connection.", NDI_RED | NDI_REPLY);
138 destroy ();
139 return -1;
140 }
141 }
142
143 return 0;
144 }
145
146 void
147 client::skip_packet (int len)
148 {
149 inbuf_len -= len;
150 memmove (inbuf, inbuf + len, inbuf_len);
151 }
152
153 /*****************************************************************************
154 * Start of command dispatch area.
155 * The commands here are protocol commands.
156 ****************************************************************************/
157
158 // SocketCommand, PlayingCommand, should not exist with those ugly casts
159 #define SC(cb) (void *)static_cast<void (*)(char *, int, client *)>(cb),
160 #define PC(cb) (void *)static_cast<void (*)(char *, int, player *)>(cb), PF_PLAYER |
161
162 static void
163 NopCmd (char *, int, client *)
164 {
165 // do nothing
166 }
167
168 /**
169 * Dispatch table for the server.
170 */
171 static struct packet_type packets[] = {
172 {"command", PC(PlayerCmd) PF_PLAYING | PF_COMMAND },
173
174 {"examine", PC(ExamineCmd) PF_PLAYING },
175 {"ex", PC(ExCmd) PF_PLAYING },
176 {"apply", PC(ApplyCmd) PF_PLAYING },
177 {"lookat", PC(LookAt) PF_PLAYING },
178 {"lock", PC(LockItem) PF_PLAYING },
179 {"mark", PC(MarkItem) PF_PLAYING },
180 {"move", PC(MoveCmd) PF_PLAYING },
181 {"ext", PC(ExtCmd) 0 }, // CF+/Deliantra
182 {"mapredraw", PC(MapRedrawCmd) 0 },
183 {"mapinfo", PC(MapInfoCmd) 0 }, // CF+/Deliantra
184
185 {"reply", SC(ReplyCmd) 0 },
186 {"exti", SC(ExtiCmd) 0 }, // CF+/Deliantra
187 {"addme", SC(AddMeCmd) 0 },
188 {"askface", SC(AskFaceCmd) 0 },
189 {"requestinfo", SC(RequestInfo) 0 },
190 {"setsound", SC(SetSound) 0 },
191 {"setup", SC(SetUp) 0 },
192 {"version", SC(VersionCmd) 0 },
193
194 {"toggleextendedtext", SC(NopCmd) 0 }, // deliantra: disabled
195 };
196
197 bool
198 client::may_execute (const packet_type *pkt) const
199 {
200 return (!(pkt->flags & PF_PLAYER) || pl)
201 && (!(pkt->flags & PF_PLAYING) || state == ST_PLAYING);
202 }
203
204 // HACK: some commands currently should be executed
205 // even when the player is frozen. this hack detects
206 // those commands. it should be folded into may_execute,
207 // but kept seperate to emphasise the hack aspect, i.e.
208 // do it better, then remove.
209 static bool
210 always_immediate (const client *ns, const packet_type *pkt, const char *data, int len)
211 {
212 if (!(pkt->flags & PF_COMMAND))
213 return false;
214
215 if (!ns->pl || !ns->pl->ob || !ns->pl->ob->map)
216 return false;
217
218 if (len > 4 && data [ 3] == ' ' && !strncmp (data, "say " , 4)) return true;
219 if (len > 5 && data [ 4] == ' ' && !strncmp (data, "chat " , 5)) return true;
220 if (len > 6 && data [ 5] == ' ' && !strncmp (data, "shout " , 6)) return true;
221 if (len > 8 && data [ 7] == ' ' && !strncmp (data, "suicide " , 8)) return true;
222 if (len > 18 && data [17] == ' ' && !strncmp (data, "accept-invitation ", 18)) return true;
223
224 if (len == 7 && !strcmp (data, "suicide")) return true;
225
226 return false;
227 }
228
229 void
230 client::execute (const packet_type *pkt, char *data, int datalen)
231 {
232 if (may_execute (pkt) || always_immediate (this, pkt, data, datalen))
233 {
234 //TODO: only one format
235 if (pkt->flags & PF_PLAYER)
236 {
237 ((void (*)(char *, int, player *))pkt->cb)((char *)data, datalen, pl);
238 pl->need_updated_stats ();
239 }
240 else
241 ((void (*)(char *, int, client *))pkt->cb)((char *)data, datalen, this);
242 }
243 else
244 send_packet_printf ("drawinfo %d log ERROR: you cannot execute '%s' now.", NDI_RED | NDI_REPLY, pkt->name);
245 }
246
247 bool
248 client::handle_packet ()
249 {
250 int pkt_len = next_packet ();
251
252 if (!pkt_len)
253 return false;
254 else if (pkt_len < 0)
255 {
256 LOG (llevError, "read error on player %s\n",
257 pl && pl->ob ? &pl->ob->name : "[anonymous]");
258 destroy ();
259 return false;
260 }
261
262 uint8_t save_byte = inbuf [pkt_len]; // rather ugly
263 inbuf [pkt_len] = 0; /* temporarily terminate buffer - useful for string data */
264
265 /* First, break out beginning word. There are at least
266 * a few commands that do not have any paremeters. If
267 * we get such a command, don't worry about trying
268 * to break it up.
269 */
270 int datalen;
271 char *data = strchr ((char *)inbuf + 2, ' ');
272
273 if (data)
274 {
275 *data++ = 0;
276 datalen = pkt_len - (data - (char *)inbuf);
277 }
278 else
279 {
280 data = (char *)inbuf + 2; // better read garbage than segfault
281 datalen = 0;
282 }
283
284 for (packet_type *pkt = packets; pkt < packets + array_length (packets); ++pkt)
285 if (!strcmp ((char *)inbuf + 2, pkt->name))
286 {
287 if (pkt->flags & PF_PLAYER && !always_immediate (this, pkt, data, datalen))
288 queue_command (pkt, data, datalen);
289 else
290 execute (pkt, data, datalen);
291
292 goto next_packet;
293 }
294
295 // If we get here, we didn't find a valid command.
296 send_packet_printf ("msg %d log ERROR: command '%s' not supported.", NDI_RED | NDI_REPLY, (char *)inbuf + 2);
297
298 next_packet:
299 inbuf [pkt_len] = save_byte; // rather ugly
300 skip_packet (pkt_len);
301
302 // input buffer has space again
303 socket_ev.poll (socket_ev.poll () | EV_READ);
304
305 return true;
306 }
307
308 void
309 client::inbuf_handle ()
310 {
311 if (!handle_packet ())
312 return;
313
314 while (handle_packet ())
315 ;
316
317 flush ();
318 }
319
320 // callback called when socket is either readable or writable
321 void
322 client::socket_cb (iow &w, int revents)
323 {
324 //TODO remove when we have better socket cleanup logic
325 if (destroyed ())
326 {
327 socket_ev.poll (0);
328 return;
329 }
330
331 if (revents & EV_WRITE)
332 {
333 write_outputbuffer ();
334
335 if (!outputbuffer.len)
336 socket_ev.poll (socket_ev.poll () & ~EV_WRITE);
337 }
338
339 if (revents & EV_READ)
340 {
341 int amount;
342 uint8 *rbuf;
343
344 if (ws_version)
345 {
346 if (ws_inbuf_len + 2048 > ws_inbuf_alloc)
347 ws_inbuf = (uint8 *)realloc (ws_inbuf, ws_inbuf_alloc += 4096);
348
349 rbuf = ws_inbuf + ws_inbuf_len;
350 amount = ws_inbuf_alloc - ws_inbuf_len;
351 }
352 else
353 {
354 rbuf = inbuf + inbuf_len;
355 amount = sizeof (inbuf) - inbuf_len;
356 }
357
358 if (!amount)
359 {
360 // input buffer full
361 LOG (llevError, "input buffer overflow.");
362 destroy ();
363 return;
364 }
365
366 amount = read (fd, rbuf, amount);
367
368 if (!amount)
369 {
370 destroy ();
371 return;
372 }
373 else if (amount < 0)
374 {
375 if (errno != EAGAIN && errno != EINTR)
376 {
377 LOG (llevError, "read error: %s\n", strerror (errno));
378 destroy ();
379 return;
380 }
381
382 // should not be here, normally
383 }
384
385 if (ws_version)
386 {
387 ws_inbuf_len += amount;
388
389 while (ws_inbuf_len)
390 {
391 if (ws_inbuf_len < 2 + 4) // 6 is minimum length: op, len, mask
392 break;
393
394 int d = 2;
395 int fin = ws_inbuf [0] & 0x80;
396 int op = ws_inbuf [0] & 0x0f;
397 int len = ws_inbuf [1] & 0x7f;
398
399 if (len == 126)
400 {
401 len = (ws_inbuf [2] << 8) | ws_inbuf [3];
402 d += 2;
403 }
404 else if (len == 127)
405 {
406 if (ws_inbuf_len < 2 + 8)
407 return;
408
409 // we don't do extra long frames, if a browser wants to send >2**32 bytes,
410 // there are bigger issues to fix.
411 len = (ws_inbuf [8] << 8) | ws_inbuf [9];
412 d += 8;
413 }
414
415 // we only continue if we have a complete frame
416 if (ws_inbuf_len < d + 4 + len)
417 return;
418
419 switch (op)
420 {
421 case 0: op = ws_inbuf_type; break; // continuation
422 case 1: ws_inbuf_type = 1; break; // utf-8
423 case 2: ws_inbuf_type = 2; break; // binary
424 }
425
426 if (len > sizeof (inbuf) - inbuf_len)
427 {
428 // input buffer full
429 LOG (llevError, "input buffer overflow (ws).");
430 destroy ();
431 return;
432 }
433
434 uint8 *buf = inbuf + inbuf_len + 2;
435
436 for (int i = 0; i < len; ++i)
437 buf [i] = ws_inbuf [d + 4 + i] ^ ws_inbuf [d + (i & 3)];
438
439 // remove frame
440 ws_inbuf_len -= d + 4 + len;
441 memmove (ws_inbuf, ws_inbuf + d + 4 + len, ws_inbuf_len);
442
443 switch (op)
444 {
445 case 1: // utf-8
446 // utf-8 encoded frames cannot have full length (MAXSOCKBUF) in all cases
447 // but we assume that these extra-long packets will be rare.
448 {
449 uint8 *a = buf;
450 uint8 *b = a;
451 uint8 *c = a + len;
452
453 for (; a < c; ++a, ++b)
454 {
455 *b = *a;
456
457 if (*a >= 0x80)
458 *b = (a [0] & 0x1f) << 6 | (a [1] & 0x3f), ++a;
459 }
460
461 len -= a - b;
462 }
463 /* FALLTHROUGH */
464 case 2: // binary
465 inbuf_len += len;
466
467 if (fin)
468 {
469 inbuf [0] = inbuf_len >> 8;
470 inbuf [1] = inbuf_len;
471
472 inbuf_len += 2;
473
474 inbuf_handle ();
475 }
476 break;
477
478 case 9: // ping
479 {
480 // send pong - we assume ping messages are <64k
481 // as we can't handle >10k at the moment anyway.
482 uint8 hdr [] = { 0x8a, 126, len >> 8, len };
483 send (hdr, sizeof (hdr));
484 send (inbuf + inbuf_len, len);
485 }
486 break;
487
488 case 10: // pong
489 break;
490
491 case 8: // close
492 default:
493 destroy ();
494 return;
495 }
496 }
497 }
498 else
499 {
500 inbuf_len += amount;
501 inbuf_handle ();
502 }
503 }
504 }
505
506 /*******************************************************************************
507 *
508 * Start of write related routines.
509 *
510 ******************************************************************************/
511
512 /**
513 * Adds data to a socket buffer for whatever reason.
514 *
515 * ns is the socket we are adding the data to, buf is the start of the
516 * data, and len is the number of bytes to add.
517 */
518 void
519 client::send (void *buf_, int len)
520 {
521 char *buf = (char *)buf_;
522
523 if (destroyed () || !buf)
524 return;
525
526 if (len + outputbuffer.len > SOCKETBUFSIZE)
527 {
528 LOG (llevDebug, "socket on fd %d has overrun internal buffer - marking as dead\n", fd);
529 // shutdown the socket, this is safer than destroying it immediately
530 // as lots of code in the callchain might still access the map etc.
531 shutdown (fd, SHUT_RDWR);
532 return;
533 }
534
535 int avail, end;
536
537 /* data + end is where we start putting the new data. The last byte
538 * currently in use is actually data + end -1
539 */
540 end = outputbuffer.start + outputbuffer.len;
541 /* The buffer is already in a wrapped state, so adjust end */
542 if (end >= SOCKETBUFSIZE)
543 end -= SOCKETBUFSIZE;
544
545 avail = SOCKETBUFSIZE - end;
546
547 /* We can all fit it behind the current data without wrapping */
548 if (avail >= len)
549 memcpy (outputbuffer.data + end, buf, len);
550 else
551 {
552 memcpy (outputbuffer.data + end, buf, avail);
553 memcpy (outputbuffer.data, buf + avail, len - avail);
554 }
555
556 outputbuffer.len += len;
557 }
558
559 /**
560 * Takes a string of data, and writes it out to the socket. A very handy
561 * shortcut function.
562 */
563 void
564 client::send_packet (packet &sl)
565 {
566 if (destroyed ())
567 return;
568
569 if (sl.length () > MAXSOCKBUF)
570 {
571 LOG (llevError, "Trying to send a buffer beyond properly size, len =%d\n", sl.length ());
572 /* Almost certainly we've overflowed a buffer, so quit now to make
573 * it easier to debug.
574 */
575 abort ();
576 }
577
578 if (!sl.length ())
579 return;
580
581 if (ws_version == 8)
582 {
583 static uint8 buf [MAXSOCKBUF * 2 + 4];
584
585 uint8 *b = buf + 4;
586 for (uint8 *a = sl.buf_ + sl.hdrlen; a < sl.cur; ++a)
587 {
588 if (*a < 0x80)
589 *b++ = *a;
590 else
591 {
592 *b++ = 0xc0 | ((*a >> 6) & 0x1f);
593 *b++ = 0x80 | ( *a & 0x3f);
594 }
595 }
596
597 assert (b - buf < sizeof (buf));
598
599 int len = b - (buf + 4);
600
601 if (len < 126)
602 {
603 buf [2] = 0x81;
604 buf [3] = len;
605
606 send (buf + 2, len + 2);
607 }
608 else
609 {
610 buf [0] = 0x81;
611 buf [1] = 126;
612 buf [2] = len >> 8;
613 buf [3] = len;
614
615 send (buf, len + 4);
616 }
617 }
618 else if (ws_version == 13)
619 {
620 int len = sl.length ();
621
622 if (len < 126)
623 {
624 uint8 hdr [] = { 0x82, len };
625 send (hdr, sizeof (hdr));
626 }
627 else
628 {
629 uint8 hdr [] = { 0x82, 126, len >> 8, len };
630 send (hdr, sizeof (hdr));
631 }
632
633 send (sl.buf_ + sl.hdrlen, len);
634 }
635 else
636 {
637 assert (sl.hdrlen == 2);
638
639 sl.buf_ [0] = sl.length () >> 8;
640 sl.buf_ [1] = sl.length () ;
641
642 send (sl.buf_, sl.length () + sl.hdrlen);
643 }
644 }
645
646 void
647 client::send_packet (const char *buf, int len)
648 {
649 packet sl;
650
651 sl << data (buf, len);
652 send_packet (sl);
653 }
654
655 void
656 client::send_packet (const char *buf)
657 {
658 send_packet (buf, strlen (buf));
659 }
660
661 void
662 client::send_packet_printf (const char *format, ...)
663 {
664 packet sl;
665
666 va_list ap;
667 va_start (ap, format);
668 sl.vprintf (format, ap);
669 va_end (ap);
670
671 send_packet (sl);
672 }
673
674 void
675 client::send_msg (int color, const char *type, const char *msg)
676 {
677 if (!msg || !type) // it can happen (for example, missing attack messages cause this)
678 {
679 LOG (logBacktrace | llevError, "send_msg(%d,%p,%p) called with NULL msg or type.\n", color, type, msg);
680 return;
681 }
682
683 int len = strlen (msg);
684
685 if (!(color & NDI_VERBATIM)
686 && (msg_is_special (msg)
687 || (type [0] == 'c' && type [1] == '/') || len > (MAXSOCKBUF - 128)))
688 cfperl_send_msg (this, color, type, msg);
689 else
690 send_packet_printf ("msg %d %s %s", color & NDI_CLIENT_MASK, type, msg);
691 }
692
693 /***********************************************************************
694 *
695 * packet functions/utilities
696 *
697 **********************************************************************/
698
699 packet::packet (const char *name)
700 {
701 reset ();
702
703 int len = strlen (name);
704 memcpy (cur, name, len); cur += len;
705 *cur++ = ' ';
706 }
707
708 packet &packet::operator <<(const ber32 v)
709 {
710 enum { maxlen = 32 / 7 + 1 };
711 uint8 buf[maxlen];
712 uint8 *p = buf + maxlen;
713 uint32 val = v.val;
714
715 *--p = val & 0x7F;
716
717 while (val > 0x7F)
718 {
719 val >>= 7;
720 *--p = (val & 0x7F) | 0x80;
721 }
722
723 return *this << data (p, buf + maxlen - p);
724 }
725
726 packet &packet::operator <<(const data &v)
727 {
728 if (room () < v.len)
729 reset ();
730 else
731 {
732 if (v.len)
733 {
734 memcpy (cur, v.ptr, v.len);
735 cur += v.len;
736 }
737 }
738
739 return *this;
740 }
741
742 packet &packet::operator <<(const data8 &v)
743 {
744 unsigned int len = min (v.len, 0x00FF);
745 return *this << uint8 (len) << data (v.ptr, len);
746 }
747
748 packet &packet::operator <<(const data16 &v)
749 {
750 unsigned int len = min (v.len, 0xFFFF);
751 return *this << uint16 (len) << data (v.ptr, len);
752 }
753
754 packet &packet::operator <<(const char *v)
755 {
756 return *this << data (v, strlen (v ? v : 0));
757 }
758
759 void
760 packet::vprintf (const char *format, va_list ap)
761 {
762 int size = room ();
763
764 int len = vsnprintf ((char *)cur, size, format, ap);
765
766 if (len >= size)
767 return reset ();
768
769 cur += len;
770 }
771