1 |
|
2 |
/* |
3 |
* static char *rcsid_metaserver_c = |
4 |
* "$Id: metaserver.C,v 1.2 2006-08-29 08:01:38 root Exp $"; |
5 |
*/ |
6 |
|
7 |
/* |
8 |
CrossFire, A Multiplayer game for X-windows |
9 |
|
10 |
Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
11 |
Copyright (C) 1992 Frank Tore Johansen |
12 |
|
13 |
This program is free software; you can redistribute it and/or modify |
14 |
it under the terms of the GNU General Public License as published by |
15 |
the Free Software Foundation; either version 2 of the License, or |
16 |
(at your option) any later version. |
17 |
|
18 |
This program is distributed in the hope that it will be useful, |
19 |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
20 |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
21 |
GNU General Public License for more details. |
22 |
|
23 |
You should have received a copy of the GNU General Public License |
24 |
along with this program; if not, write to the Free Software |
25 |
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 |
|
27 |
The authors can be reached via e-mail at crossfire-devel@real-time.com |
28 |
*/ |
29 |
|
30 |
/** |
31 |
* \file |
32 |
* \date 2003-12-02 |
33 |
* Meta-server related functions. |
34 |
*/ |
35 |
|
36 |
#include <global.h> |
37 |
|
38 |
#ifndef WIN32 /* ---win32 exclude unix header files */ |
39 |
# include <sys/types.h> |
40 |
# include <sys/socket.h> |
41 |
# include <netinet/in.h> |
42 |
# include <netdb.h> |
43 |
# include <arpa/inet.h> |
44 |
|
45 |
#endif /* end win32 */ |
46 |
|
47 |
static int metafd = -1; |
48 |
static struct sockaddr_in sock; |
49 |
|
50 |
/** |
51 |
* Connects to metaserver. |
52 |
* |
53 |
* Its only called once. If we are not |
54 |
* trying to contact the metaserver of the connection attempt fails, metafd will be |
55 |
* set to -1. We use this instead of messing with the settings.meta_on so that |
56 |
* that can be examined to at least see what the user was trying to do. |
57 |
*/ |
58 |
void |
59 |
metaserver_init (void) |
60 |
{ |
61 |
|
62 |
#ifdef WIN32 /* ***win32 metaserver_init(): init win32 socket */ |
63 |
struct hostent *hostbn; |
64 |
int temp = 1; |
65 |
#endif |
66 |
|
67 |
if (!settings.meta_on) |
68 |
{ |
69 |
metafd = -1; |
70 |
return; |
71 |
} |
72 |
|
73 |
if (isdigit (settings.meta_server[0])) |
74 |
sock.sin_addr.s_addr = inet_addr (settings.meta_server); |
75 |
else |
76 |
{ |
77 |
struct hostent *hostbn = gethostbyname (settings.meta_server); |
78 |
|
79 |
if (hostbn == NULL) |
80 |
{ |
81 |
LOG (llevDebug, "metaserver_init: Unable to resolve hostname %s\n", settings.meta_server); |
82 |
return; |
83 |
} |
84 |
memcpy (&sock.sin_addr, hostbn->h_addr, hostbn->h_length); |
85 |
} |
86 |
#ifdef WIN32 /* ***win32 metaserver_init(): init win32 socket */ |
87 |
ioctlsocket (metafd, FIONBIO, &temp); |
88 |
#else |
89 |
fcntl (metafd, F_SETFL, O_NONBLOCK); |
90 |
#endif |
91 |
if ((metafd = socket (AF_INET, SOCK_DGRAM, 0)) == -1) |
92 |
{ |
93 |
LOG (llevDebug, "metaserver_init: Unable to create socket, err %d\n", errno); |
94 |
return; |
95 |
} |
96 |
sock.sin_family = AF_INET; |
97 |
sock.sin_port = htons (settings.meta_port); |
98 |
|
99 |
/* No hostname specified, so lets try to figure one out */ |
100 |
if (settings.meta_host[0] == 0) |
101 |
{ |
102 |
char hostname[MAX_BUF], domain[MAX_BUF]; |
103 |
|
104 |
if (gethostname (hostname, MAX_BUF - 1)) |
105 |
{ |
106 |
LOG (llevDebug, "metaserver_init: gethostname failed - will not report hostname\n"); |
107 |
return; |
108 |
} |
109 |
|
110 |
#ifdef WIN32 /* ***win32 metaserver_init(): gethostbyname! */ |
111 |
hostbn = gethostbyname (hostname); |
112 |
if (hostbn != (struct hostent *) NULL) /* quick hack */ |
113 |
memcpy (domain, hostbn->h_addr, hostbn->h_length); |
114 |
|
115 |
if (hostbn == (struct hostent *) NULL) |
116 |
{ |
117 |
#else |
118 |
if (getdomainname (domain, MAX_BUF - 1)) |
119 |
{ |
120 |
#endif /* win32 */ |
121 |
LOG (llevDebug, "metaserver_init: getdomainname failed - will not report hostname\n"); |
122 |
return; |
123 |
} |
124 |
/* Potential overrun here but unlikely to occur */ |
125 |
sprintf (settings.meta_host, "%s.%s", hostname, domain); |
126 |
} |
127 |
} |
128 |
|
129 |
/** |
130 |
* Updates our info in the metaserver |
131 |
*/ |
132 |
void |
133 |
metaserver_update (void) |
134 |
{ |
135 |
char data[MAX_BUF], num_players = 0; |
136 |
player *pl; |
137 |
|
138 |
if (metafd == -1) |
139 |
return; /* No valid connection */ |
140 |
|
141 |
/* We could use socket_info.nconns, but that is not quite as accurate, |
142 |
* as connections in the progress of being established, are listening |
143 |
* but don't have a player, etc. The checks below are basically the |
144 |
* same as for the who commands with the addition that WIZ, AFK, and BOT |
145 |
* players are not counted. |
146 |
*/ |
147 |
for (pl = first_player; pl != NULL; pl = pl->next) |
148 |
{ |
149 |
if (pl->ob->map == NULL) |
150 |
continue; |
151 |
if (pl->hidden) |
152 |
continue; |
153 |
if (QUERY_FLAG (pl->ob, FLAG_WIZ)) |
154 |
continue; |
155 |
if (QUERY_FLAG (pl->ob, FLAG_AFK)) |
156 |
continue; |
157 |
if (pl->state != ST_PLAYING && pl->state != ST_GET_PARTY_PASSWORD) |
158 |
continue; |
159 |
//if (pl->socket.is_bot) continue; |
160 |
num_players++; |
161 |
} |
162 |
|
163 |
sprintf (data, "%s|%d|%s|%s|%d|%d|%ld", settings.meta_host, num_players, VERSION "+", |
164 |
settings.meta_comment, cst_tot.ibytes, cst_tot.obytes, (long) time (NULL) - cst_tot.time_start); |
165 |
if (sendto (metafd, data, strlen (data), 0, (struct sockaddr *) &sock, sizeof (sock)) < 0) |
166 |
{ |
167 |
LOG (llevDebug, "metaserver_update: sendto failed, err = %d\n", errno); |
168 |
} |
169 |
} |