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Comparing deliantra/server/socket/request.C (file contents):
Revision 1.113 by root, Mon Jul 2 02:29:34 2007 UTC vs.
Revision 1.129 by root, Tue May 6 19:37:01 2008 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001,2007 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24/** 24/**
25 * \file 25 * \file
26 * Client handling. 26 * Client handling.
129} 129}
130 130
131static void 131static void
132clear_map (player *pl) 132clear_map (player *pl)
133{ 133{
134 pl->ns->mapinfo_queue_clear ();
135
134 memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap)); 136 memset (&pl->ns->lastmap, 0, sizeof (pl->ns->lastmap));
135 137
136 pl->ns->force_newmap = false; 138 pl->ns->force_newmap = false;
137 139
138 if (pl->ns->newmapcmd == 1) 140 if (pl->ns->newmapcmd == 1)
190 socket.current_y = ob->y; 192 socket.current_y = ob->y;
191 193
192 region *reg = ob->region (); 194 region *reg = ob->region ();
193 if (socket.current_region != reg) 195 if (socket.current_region != reg)
194 { 196 {
197 INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region));
195 socket.current_region = reg; 198 socket.current_region = reg;
196 socket.send_packet_printf ("drawinfo 0 You are now %s.\n(use whereami for more details)", &reg->longname);
197 } 199 }
198} 200}
199 201
200/** 202/**
201 * RequestInfo is sort of a meta command. There is some specific 203 * RequestInfo is sort of a meta command. There is some specific
202 * request of information, but we call other functions to provide 204 * request of information, but we call other functions to provide
203 * that information. 205 * that information.
204 */ 206 */
205void 207void
206RequestInfo (char *buf, int len, client * ns) 208RequestInfo (char *buf, int len, client *ns)
207{ 209{
208 char *params = NULL, *cp; 210 char *params;
209
210 /* No match */
211 char bigbuf[MAX_BUF];
212 int slen;
213
214 /* Set up replyinfo before we modify any of the buffers - this is used
215 * if we don't find a match.
216 */
217 strcpy (bigbuf, "replyinfo ");
218 slen = strlen (bigbuf);
219 safe_strcat (bigbuf, buf, &slen, MAX_BUF);
220 211
221 /* find the first space, make it null, and update the 212 /* find the first space, make it null, and update the
222 * params pointer. 213 * params pointer.
223 */ 214 */
224 for (cp = buf; *cp != '\0'; cp++) 215 for (params = buf; *params; params++)
225 if (*cp == ' ') 216 if (*params == ' ')
226 { 217 {
227 *cp = '\0';
228 params = cp + 1; 218 *params++ = 0;
229 break; 219 break;
230 } 220 }
231 221
232 if (!strcmp (buf, "image_info")) 222 if (!strcmp (buf, "image_info"))
233 send_image_info (ns, params); 223 send_image_info (ns, params);
236 else if (!strcmp (buf, "skill_info")) 226 else if (!strcmp (buf, "skill_info"))
237 send_skill_info (ns, params); 227 send_skill_info (ns, params);
238 else if (!strcmp (buf, "spell_paths")) 228 else if (!strcmp (buf, "spell_paths"))
239 send_spell_paths (ns, params); 229 send_spell_paths (ns, params);
240 else 230 else
241 ns->send_packet (bigbuf, len); 231 {
232 // undo tokenisation above and send replyinfo with the request unchanged
233 if (*params)
234 *--params = ' ';
235
236 ns->send_packet_printf ("replyinfo %s", buf);
237 }
242} 238}
243 239
244void 240void
245ExtCmd (char *buf, int len, player *pl) 241ExtCmd (char *buf, int len, player *pl)
246{ 242{
249 245
250void 246void
251ExtiCmd (char *buf, int len, client *ns) 247ExtiCmd (char *buf, int len, client *ns)
252{ 248{
253 INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); 249 INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len));
250}
251
252void
253client::mapinfo_queue_clear ()
254{
255 for (auto (i, mapinfo_queue.begin ()); i != mapinfo_queue.end (); ++i)
256 free (*i);
257
258 mapinfo_queue.clear ();
259}
260
261bool
262client::mapinfo_try (char *buf)
263{
264 char *token = buf;
265 buf += strlen (buf) + 9;
266
267 // initial map and its origin
268 maptile *map = pl->observe->map;
269 int mapx = pl->ns->mapx / 2 - pl->observe->x;
270 int mapy = pl->ns->mapy / 2 - pl->observe->y;
271 int max_distance = 8; // limit maximum path length to something generous
272
273 while (*buf && map && max_distance)
274 {
275 int dir = *buf++ - '1';
276
277 if (dir >= 0 && dir <= 3)
278 {
279 if (!map->tile_path [dir])
280 map = 0;
281 else if (map->tile_available (dir, false))
282 {
283 maptile *neigh = map->tile_map [dir];
284
285 switch (dir)
286 {
287 case 0: mapy -= neigh->height; break;
288 case 2: mapy += map ->height; break;
289 case 3: mapx -= neigh->width ; break;
290 case 1: mapx += map ->width ; break;
291 }
292
293 map = neigh;
294 --max_distance;
295 }
296 else
297 return 0;
298 }
299 else
300 max_distance = 0;
301 }
302
303 if (!max_distance)
304 send_packet_printf ("mapinfo %s error", token);
305 else if (!map || !map->path)
306 send_packet_printf ("mapinfo %s nomap", token);
307 else
308 {
309 int flags = 0;
310
311 if (map->tile_path[0]) flags |= 1;
312 if (map->tile_path[1]) flags |= 2;
313 if (map->tile_path[2]) flags |= 4;
314 if (map->tile_path[3]) flags |= 8;
315
316 send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path);
317 }
318
319 return 1;
320}
321
322void
323client::mapinfo_queue_run ()
324{
325 if (mapinfo_queue.empty () || !pl)
326 return;
327
328 for (int i = 0; i < mapinfo_queue.size (); ++i)
329 if (mapinfo_try (mapinfo_queue [i]))
330 {
331 free (mapinfo_queue [i]);
332 mapinfo_queue.erase (i);
333 }
334 else
335 ++i;
254} 336}
255 337
256void 338void
257MapInfoCmd (char *buf, int len, player *pl) 339MapInfoCmd (char *buf, int len, player *pl)
258{ 340{
259 // <mapinfo tag spatial tile-path 341 // <mapinfo tag spatial tile-path
260 // >mapinfo tag spatial flags x y w h hash 342 // >mapinfo tag spatial flags x y w h hash
261 343
262 char bigbuf[MAX_BUF], *token;
263
264 token = buf; 344 char *token = buf;
265 // copy token 345
266 if (!(buf = strchr (buf, ' '))) 346 if (!(buf = strchr (buf, ' ')))
267 return; 347 return;
268 348
269 *buf++ = 0;
270
271 if (!strncmp (buf, "spatial ", 8)) 349 if (!strncmp (buf, " spatial ", 9))
272 { 350 {
273 buf += 8; 351 char *copy = strdup (token);
352 copy [buf - token] = 0;
274 353
275 // initial map and its origin 354#if 0
276 maptile *map = pl->ob->map; 355 // this makes only sense when we flush the buffer immediately
277 sint16 dx, dy; 356 if (pl->ns->mapinfo_try (copy))
278 int mapx = pl->ns->mapx / 2 - pl->ob->x; 357 free (copy);
279 int mapy = pl->ns->mapy / 2 - pl->ob->y;
280 int max_distance = 8; // limit maximum path length to something generous
281
282 while (*buf && map && max_distance)
283 {
284 int dir = *buf++;
285
286 switch (dir)
287 {
288 case '1':
289 dx = 0;
290 dy = -1;
291 map = map->xy_find (dx, dy);
292 map && (mapy -= map->height);
293 break;
294 case '2':
295 mapx += map->width;
296 dx = map->width;
297 dy = 0;
298 map = map->xy_find (dx, dy);
299 break;
300 case '3':
301 mapy += map->height;
302 dx = 0;
303 dy = map->height;
304 map = map->xy_find (dx, dy);
305 break;
306 case '4':
307 dx = -1;
308 dy = 0;
309 map = map->xy_find (dx, dy);
310 map && (mapx -= map->width);
311 break;
312 }
313
314 --max_distance;
315 }
316
317 if (!max_distance)
318 snprintf (bigbuf, MAX_BUF, "mapinfo %s error", token);
319 else if (map && map->path[0])
320 {
321 int flags = 0;
322
323 if (map->tile_path[0]) flags |= 1;
324 if (map->tile_path[1]) flags |= 2;
325 if (map->tile_path[2]) flags |= 4;
326 if (map->tile_path[3]) flags |= 8;
327
328 snprintf (bigbuf, MAX_BUF, "mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path);
329 }
330 else 358 else
331 snprintf (bigbuf, MAX_BUF, "mapinfo %s nomap", token); 359#endif
360 pl->ns->mapinfo_queue.push_back (copy);
332 } 361 }
333 else 362 else
334 snprintf (bigbuf, MAX_BUF, "mapinfo %s unsupported", token); 363 pl->ns->send_packet_printf ("mapinfo %s unsupported", token);
335
336 pl->ns->send_packet (bigbuf);
337} 364}
338 365
339/** This is the Setup cmd */ 366/** This is the Setup cmd */
340void 367void
341SetUp (char *buf, int len, client * ns) 368SetUp (char *buf, int len, client * ns)
659 * syntax is: move (to) (tag) (nrof) 686 * syntax is: move (to) (tag) (nrof)
660 */ 687 */
661void 688void
662MoveCmd (char *buf, int len, player *pl) 689MoveCmd (char *buf, int len, player *pl)
663{ 690{
664 int vals[3], i; 691 int to, tag, nrof;
665 692
666 /* A little funky here. We only cycle for 2 records, because 693 if (3 != sscanf (buf, "%d %d %d", &to, &tag, &nrof))
667 * we obviously are not going to find a space after the third
668 * record. Perhaps we should just replace this with a
669 * sscanf?
670 */
671 for (i = 0; i < 2; i++)
672 { 694 {
673 vals[i] = atoi (buf);
674
675 if (!(buf = strchr (buf, ' ')))
676 {
677 LOG (llevError, "Incomplete move command: %s\n", buf); 695 LOG (llevError, "Incomplete move command: %s\n", buf);
678 return; 696 return;
679 }
680
681 buf++;
682 } 697 }
683 698
684 vals[2] = atoi (buf); 699 esrv_move_object (pl->ob, to, tag, nrof);
685
686/* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/
687 esrv_move_object (pl->ob, vals[0], vals[1], vals[2]);
688} 700}
689 701
690/****************************************************************************** 702/******************************************************************************
691 * 703 *
692 * Start of commands the server sends to the client. 704 * Start of commands the server sends to the client.
859 871
860/** 872/**
861 * Tells the client that here is a player it should start using. 873 * Tells the client that here is a player it should start using.
862 */ 874 */
863void 875void
864esrv_new_player (player *pl, uint32 weight) 876esrv_new_player (player *pl)
865{ 877{
878 sint32 weight = pl->ob->client_weight ();
879
866 packet sl ("player"); 880 packet sl ("player");
867 881
868 sl << uint32 (pl->ob->count) 882 sl << uint32 (pl->ob->count)
869 << uint32 (weight) 883 << uint32 (weight)
870 << uint32 (pl->ob->face) 884 << uint32 (pl->ob->face)
937 951
938 if (!ns.faces_sent[face_num]) 952 if (!ns.faces_sent[face_num])
939 if (ob) 953 if (ob)
940 ns.send_faces (ob); 954 ns.send_faces (ob);
941 else 955 else
942 ns.send_face (face_num); 956 ns.send_face (face_num, 10);
943 957
944 sl << uint16 (face_num); 958 sl << uint16 (face_num);
945 return 1; 959 return 1;
946 } 960 }
947 961
1004 1018
1005 /* If player is just joining the game, he isn't here yet, so the map 1019 /* If player is just joining the game, he isn't here yet, so the map
1006 * can get swapped out. If so, don't try to send them a map. All will 1020 * can get swapped out. If so, don't try to send them a map. All will
1007 * be OK once they really log in. 1021 * be OK once they really log in.
1008 */ 1022 */
1009 if (!plmap || plmap->in_memory != MAP_IN_MEMORY) 1023 if (!plmap || plmap->in_memory != MAP_ACTIVE)
1010 return; 1024 return;
1011 1025
1012 int x, y, ax, ay, startlen, max_x, max_y, oldlen; 1026 int x, y, ax, ay, startlen, max_x, max_y, oldlen;
1013 int estartlen, eoldlen; 1027 int estartlen, eoldlen;
1014 uint8 eentrysize; 1028 uint8 eentrysize;
1102 1116
1103 if (!m) 1117 if (!m)
1104 { 1118 {
1105 nx = x; ny = y; m = plmap; 1119 nx = x; ny = y; m = plmap;
1106 1120
1107 if (!xy_normalise (m, nx, ny)) 1121 if (xy_normalise (m, nx, ny))
1122 m->touch ();
1123 else
1108 m = 0; 1124 m = 0;
1109 } 1125 }
1110 1126
1111 int emask, mask; 1127 int emask, mask;
1112 emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; 1128 emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4;
1129 } 1145 }
1130 1146
1131 continue; 1147 continue;
1132 } 1148 }
1133 1149
1134 m->touch ();
1135
1136 int d = pl->blocked_los[ax][ay]; 1150 int d = pl->blocked_los[ax][ay];
1137 1151
1138 if (d > 3) 1152 if (d > 3)
1139 { 1153 {
1140 1154
1215 uint8 flags = 0; 1229 uint8 flags = 0;
1216 tag_t player = 0; 1230 tag_t player = 0;
1217 1231
1218 // send hp information, if applicable 1232 // send hp information, if applicable
1219 if (object *op = ms.faces_obj [0]) 1233 if (object *op = ms.faces_obj [0])
1234 if (op->is_head () && !op->invisible)
1220 { 1235 {
1221 if (op->head || op->invisible) 1236 if (op->stats.maxhp > op->stats.hp
1222 ; // do not show 1237 && op->stats.maxhp > 0
1223 else if (op->type == PLAYER 1238 && (op->type == PLAYER
1239 || op->type == DOOR // does not work, have maxhp 0
1224 || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)) 1240 || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR)))
1225 {
1226 if (op->stats.maxhp > 0 && (unsigned) op->stats.maxhp > (unsigned) op->stats.hp)
1227 { 1241 {
1228 stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; 1242 stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp;
1229 stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge 1243 stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge
1230 } 1244 }
1231 }
1232 1245
1233 if (op->msg && op->msg[0] == '@') 1246 if (op->msg && op->msg[0] == '@')
1234 flags |= 1; 1247 flags |= 1;
1235 1248
1236 if (op->type == PLAYER && op != ob) 1249 if (op->type == PLAYER && op != ob)
1237 player = op->count; 1250 player = op->count;
1238 } 1251 }
1239 1252
1240 if (lastcell.stat_hp != stat_hp) 1253 if (lastcell.stat_hp != stat_hp)
1241 { 1254 {
1242 lastcell.stat_hp = stat_hp; 1255 lastcell.stat_hp = stat_hp;
1243 1256
1394 sl << "replyinfo skill_info\n"; 1407 sl << "replyinfo skill_info\n";
1395 1408
1396 for (int i = 1; i < NUM_SKILLS; i++) 1409 for (int i = 1; i < NUM_SKILLS; i++)
1397 sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]); 1410 sl.printf ("%d:%s\n", i + CS_STAT_SKILLINFO, &skill_names[i]);
1398 1411
1399 if (sl.length () >= MAXSOCKBUF) 1412 if (sl.length () > MAXSOCKBUF)
1400 { 1413 {
1401 LOG (llevError, "Buffer overflow in send_skill_info!\n"); 1414 LOG (llevError, "Buffer overflow in send_skill_info!\n");
1402 fatal (0); 1415 fatal (0);
1403 } 1416 }
1404 1417
1417 sl << "replyinfo spell_paths\n"; 1430 sl << "replyinfo spell_paths\n";
1418 1431
1419 for (int i = 0; i < NRSPELLPATHS; i++) 1432 for (int i = 0; i < NRSPELLPATHS; i++)
1420 sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]); 1433 sl.printf ("%d:%s\n", 1 << i, spellpathnames[i]);
1421 1434
1422 if (sl.length () >= MAXSOCKBUF) 1435 if (sl.length () > MAXSOCKBUF)
1423 { 1436 {
1424 LOG (llevError, "Buffer overflow in send_spell_paths!\n"); 1437 LOG (llevError, "Buffer overflow in send_spell_paths!\n");
1425 fatal (0); 1438 fatal (0);
1426 } 1439 }
1427 1440
1535 if (!spell->face) 1548 if (!spell->face)
1536 { 1549 {
1537 LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name); 1550 LOG (llevError, "%s: spell has no face, but face is mandatory.\n", &spell->name);
1538 spell->face = face_find ("burnout.x11", blank_face); 1551 spell->face = face_find ("burnout.x11", blank_face);
1539 } 1552 }
1553
1554 pl->ns->send_face (spell->face);
1540 1555
1541 /* send the current values */ 1556 /* send the current values */
1542 sl << uint32 (spell->count) 1557 sl << uint32 (spell->count)
1543 << uint16 (spell->level) 1558 << uint16 (spell->level)
1544 << uint16 (spell->casting_time) 1559 << uint16 (spell->casting_time)
1580 * bytes and 3 strings (because that is the spec) so we need to 1595 * bytes and 3 strings (because that is the spec) so we need to
1581 * check that the length of those 3 strings, plus the 23 bytes, 1596 * check that the length of those 3 strings, plus the 23 bytes,
1582 * won't take us over the length limit for the socket, if it does, 1597 * won't take us over the length limit for the socket, if it does,
1583 * we need to send what we already have, and restart packet formation 1598 * we need to send what we already have, and restart packet formation
1584 */ 1599 */
1600 if (spell->type != SPELL)
1601 continue;
1602
1585 /* Seeing crashes by overflowed buffers. Quick arithemetic seems 1603 /* Seeing crashes by overflowed buffers. Quick arithemetic seems
1586 * to show add_spell is 26 bytes + 2 strings. However, the overun 1604 * to show add_spell is 26 bytes + 2 strings. However, the overun
1587 * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem 1605 * is hundreds of bytes off, so correcting 22 vs 26 doesn't seem
1588 * like it will fix this 1606 * like it will fix this
1589 */ 1607 */
1590 if (spell->type != SPELL)
1591 continue;
1592
1593 if (sl.length () >= (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0)))) 1608 if (sl.length () > (MAXSOCKBUF - (26 + strlen (spell->name) + (spell->msg ? strlen (spell->msg) : 0))))
1594 { 1609 {
1610 pl->ns->flush_fx ();
1595 pl->ns->send_packet (sl); 1611 pl->ns->send_packet (sl);
1596 1612
1597 sl.reset (); 1613 sl.reset ();
1598 sl << "addspell "; 1614 sl << "addspell ";
1599 } 1615 }
1607 return; 1623 return;
1608 } 1624 }
1609 else 1625 else
1610 append_spell (pl, sl, spell); 1626 append_spell (pl, sl, spell);
1611 1627
1612 if (sl.length () >= MAXSOCKBUF) 1628 if (sl.length () > MAXSOCKBUF)
1613 { 1629 {
1614 LOG (llevError, "Buffer overflow in esrv_add_spells!\n"); 1630 LOG (llevError, "Buffer overflow in esrv_add_spells!\n");
1615 fatal (0); 1631 fatal (0);
1616 } 1632 }
1617 1633
1618 /* finally, we can send the packet */ 1634 /* finally, we can send the packet */
1635 pl->ns->flush_fx ();
1619 pl->ns->send_packet (sl); 1636 pl->ns->send_packet (sl);
1620} 1637}
1621 1638

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