… | |
… | |
141 | pl->ns->send_packet ("newmap"); |
141 | pl->ns->send_packet ("newmap"); |
142 | |
142 | |
143 | pl->ns->floorbox_reset (); |
143 | pl->ns->floorbox_reset (); |
144 | } |
144 | } |
145 | |
145 | |
|
|
146 | static void |
|
|
147 | send_map_info (player *pl) |
|
|
148 | { |
|
|
149 | client &socket = *pl->ns; |
|
|
150 | object *ob = pl->observe; |
|
|
151 | |
|
|
152 | if (socket.mapinfocmd) |
|
|
153 | { |
|
|
154 | if (ob->map && ob->map->path[0]) |
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|
155 | { |
|
|
156 | int flags = 0; |
|
|
157 | |
|
|
158 | if (ob->map->tile_path[0]) flags |= 1; |
|
|
159 | if (ob->map->tile_path[1]) flags |= 2; |
|
|
160 | if (ob->map->tile_path[2]) flags |= 4; |
|
|
161 | if (ob->map->tile_path[3]) flags |= 8; |
|
|
162 | |
|
|
163 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
|
|
164 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
|
|
165 | ob->map->width, ob->map->height, &ob->map->path); |
|
|
166 | } |
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|
167 | else |
|
|
168 | socket.send_packet ("mapinfo current"); |
|
|
169 | } |
|
|
170 | } |
|
|
171 | |
146 | /** check for map/region change and send new map data */ |
172 | /** check for map/region change and send new map data */ |
147 | static void |
173 | static void |
148 | check_map_change (player *pl) |
174 | check_map_change (player *pl) |
149 | { |
175 | { |
150 | client &socket = *pl->ns; |
176 | client &socket = *pl->ns; |
151 | object *ob = pl->observe; |
177 | object *ob = pl->observe; |
152 | |
178 | |
|
|
179 | region *reg = ob->region (); |
|
|
180 | if (socket.current_region != reg) |
|
|
181 | { |
|
|
182 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
|
|
183 | socket.current_region = reg; |
|
|
184 | } |
|
|
185 | |
|
|
186 | // first try to aovid a full newmap on tiled map scrolls |
|
|
187 | if (socket.current_map != ob->map && !socket.force_newmap) |
|
|
188 | { |
|
|
189 | rv_vector rv; |
|
|
190 | |
|
|
191 | get_rangevector_from_mapcoord (socket.current_map, socket.current_x, socket.current_y, ob, &rv, 0); |
|
|
192 | |
|
|
193 | // manhattan distance is very handy here |
|
|
194 | if (rv.distance < 8) // 8 works nicely for speed << 70 and buggy gcfclient |
|
|
195 | { |
|
|
196 | socket.current_map = ob->map; |
|
|
197 | socket.current_x = ob->x; |
|
|
198 | socket.current_y = ob->y; |
|
|
199 | |
|
|
200 | socket_map_scroll (&socket, rv.distance_x, rv.distance_y); |
|
|
201 | socket.floorbox_reset (); |
|
|
202 | send_map_info (pl); |
|
|
203 | } |
|
|
204 | } |
|
|
205 | |
153 | if (socket.current_map != ob->map || socket.force_newmap) |
206 | if (socket.current_map != ob->map || socket.force_newmap) |
154 | { |
207 | { |
155 | clear_map (pl); |
208 | clear_map (pl); |
156 | socket.current_map = ob->map; |
209 | socket.current_map = ob->map; |
157 | |
210 | send_map_info (pl); |
158 | if (socket.mapinfocmd) |
|
|
159 | { |
|
|
160 | if (ob->map && ob->map->path[0]) |
|
|
161 | { |
|
|
162 | int flags = 0; |
|
|
163 | |
|
|
164 | if (ob->map->tile_path[0]) flags |= 1; |
|
|
165 | if (ob->map->tile_path[1]) flags |= 2; |
|
|
166 | if (ob->map->tile_path[2]) flags |= 4; |
|
|
167 | if (ob->map->tile_path[3]) flags |= 8; |
|
|
168 | |
|
|
169 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
|
|
170 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
|
|
171 | ob->map->width, ob->map->height, &ob->map->path); |
|
|
172 | } |
|
|
173 | else |
|
|
174 | socket.send_packet ("mapinfo current"); |
|
|
175 | } |
|
|
176 | } |
211 | } |
177 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
212 | else if (socket.current_x != ob->x || socket.current_y != ob->y) |
178 | { |
213 | { |
179 | int dx = ob->x - socket.current_x; |
214 | int dx = ob->x - socket.current_x; |
180 | int dy = ob->y - socket.current_y; |
215 | int dy = ob->y - socket.current_y; |
… | |
… | |
188 | } |
223 | } |
189 | } |
224 | } |
190 | |
225 | |
191 | socket.current_x = ob->x; |
226 | socket.current_x = ob->x; |
192 | socket.current_y = ob->y; |
227 | socket.current_y = ob->y; |
193 | |
|
|
194 | region *reg = ob->region (); |
|
|
195 | if (socket.current_region != reg) |
|
|
196 | { |
|
|
197 | INVOKE_PLAYER (REGION_CHANGE, pl, ARG_REGION (reg), ARG_REGION (socket.current_region)); |
|
|
198 | socket.current_region = reg; |
|
|
199 | } |
|
|
200 | } |
228 | } |
201 | |
229 | |
202 | /** |
230 | /** |
203 | * RequestInfo is sort of a meta command. There is some specific |
231 | * RequestInfo is sort of a meta command. There is some specific |
204 | * request of information, but we call other functions to provide |
232 | * request of information, but we call other functions to provide |
… | |
… | |
686 | * syntax is: move (to) (tag) (nrof) |
714 | * syntax is: move (to) (tag) (nrof) |
687 | */ |
715 | */ |
688 | void |
716 | void |
689 | MoveCmd (char *buf, int len, player *pl) |
717 | MoveCmd (char *buf, int len, player *pl) |
690 | { |
718 | { |
691 | int vals[3], i; |
719 | int to, tag, nrof; |
692 | |
720 | |
693 | /* A little funky here. We only cycle for 2 records, because |
721 | if (3 != sscanf (buf, "%d %d %d", &to, &tag, &nrof)) |
694 | * we obviously are not going to find a space after the third |
|
|
695 | * record. Perhaps we should just replace this with a |
|
|
696 | * sscanf? |
|
|
697 | */ |
|
|
698 | for (i = 0; i < 2; i++) |
|
|
699 | { |
722 | { |
700 | vals[i] = atoi (buf); |
|
|
701 | |
|
|
702 | if (!(buf = strchr (buf, ' '))) |
|
|
703 | { |
|
|
704 | LOG (llevError, "Incomplete move command: %s\n", buf); |
723 | LOG (llevError, "Incomplete move command: %s\n", buf); |
705 | return; |
724 | return; |
706 | } |
|
|
707 | |
|
|
708 | buf++; |
|
|
709 | } |
725 | } |
710 | |
726 | |
711 | vals[2] = atoi (buf); |
727 | esrv_move_object (pl->ob, to, tag, nrof); |
712 | |
|
|
713 | /* LOG(llevDebug,"Move item %d (nrof=%d) to %d.\n", vals[1], vals[2], vals[0]);*/ |
|
|
714 | esrv_move_object (pl->ob, vals[0], vals[1], vals[2]); |
|
|
715 | } |
728 | } |
716 | |
729 | |
717 | /****************************************************************************** |
730 | /****************************************************************************** |
718 | * |
731 | * |
719 | * Start of commands the server sends to the client. |
732 | * Start of commands the server sends to the client. |
… | |
… | |
1164 | |
1177 | |
1165 | int d = pl->blocked_los[ax][ay]; |
1178 | int d = pl->blocked_los[ax][ay]; |
1166 | |
1179 | |
1167 | if (d > 3) |
1180 | if (d > 3) |
1168 | { |
1181 | { |
1169 | |
|
|
1170 | int need_send = 0, count; |
1182 | int need_send = 0, count; |
1171 | |
1183 | |
1172 | /* This block deals with spaces that are not visible for whatever |
1184 | /* This block deals with spaces that are not visible for whatever |
1173 | * reason. Still may need to send the head for this space. |
1185 | * reason. Still may need to send the head for this space. |
1174 | */ |
1186 | */ |
… | |
… | |
1180 | if (lastcell.count != -1) |
1192 | if (lastcell.count != -1) |
1181 | need_send = 1; |
1193 | need_send = 1; |
1182 | |
1194 | |
1183 | count = -1; |
1195 | count = -1; |
1184 | |
1196 | |
1185 | /* properly clear a previously sent big face */ |
|
|
1186 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1197 | if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] |
1187 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1198 | || lastcell.stat_hp || lastcell.flags || lastcell.player) |
1188 | need_send = 1; |
1199 | need_send = 1; |
1189 | |
1200 | |
|
|
1201 | /* properly clear a previously sent big face */ |
1190 | map_clearcell (&lastcell, count); |
1202 | map_clearcell (&lastcell, count); |
1191 | |
1203 | |
1192 | if ((mask & 0xf) || need_send) |
1204 | if ((mask & 0xf) || need_send) |
1193 | sl[oldlen + 1] = mask & 0xff; |
1205 | sl[oldlen + 1] = mask & 0xff; |
1194 | else |
1206 | else |
… | |
… | |
1250 | { |
1262 | { |
1251 | if (op->stats.maxhp > op->stats.hp |
1263 | if (op->stats.maxhp > op->stats.hp |
1252 | && op->stats.maxhp > 0 |
1264 | && op->stats.maxhp > 0 |
1253 | && (op->type == PLAYER |
1265 | && (op->type == PLAYER |
1254 | || op->type == DOOR // does not work, have maxhp 0 |
1266 | || op->type == DOOR // does not work, have maxhp 0 |
1255 | || QUERY_FLAG (op, FLAG_MONSTER) || QUERY_FLAG (op, FLAG_ALIVE) || QUERY_FLAG (op, FLAG_GENERATOR))) |
1267 | || QUERY_FLAG (op, FLAG_MONSTER) |
|
|
1268 | || QUERY_FLAG (op, FLAG_ALIVE) |
|
|
1269 | || QUERY_FLAG (op, FLAG_GENERATOR))) |
1256 | { |
1270 | { |
1257 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1271 | stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; |
1258 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1272 | stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge |
1259 | } |
1273 | } |
1260 | |
1274 | |
1261 | if (op->msg && op->msg[0] == '@') |
1275 | if (op->has_dialogue ()) |
1262 | flags |= 1; |
1276 | flags |= 1; |
1263 | |
1277 | |
1264 | if (op->type == PLAYER && op != ob) |
1278 | if (op->type == PLAYER) |
1265 | player = op->count; |
1279 | player = op == ob ? pl->ob->count |
|
|
1280 | : op == pl->ob ? ob->count |
|
|
1281 | : op->count; |
1266 | } |
1282 | } |
1267 | |
1283 | |
1268 | if (lastcell.stat_hp != stat_hp) |
1284 | if (lastcell.stat_hp != stat_hp) |
1269 | { |
1285 | { |
1270 | lastcell.stat_hp = stat_hp; |
1286 | lastcell.stat_hp = stat_hp; |
… | |
… | |
1474 | if (spell->type == SPELL) |
1490 | if (spell->type == SPELL) |
1475 | { |
1491 | { |
1476 | int flags = 0; |
1492 | int flags = 0; |
1477 | |
1493 | |
1478 | /* check if we need to update it */ |
1494 | /* check if we need to update it */ |
1479 | if (spell->last_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1495 | if (spell->cached_sp != SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA)) |
1480 | { |
1496 | { |
1481 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1497 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1482 | flags |= UPD_SP_MANA; |
1498 | flags |= UPD_SP_MANA; |
1483 | } |
1499 | } |
1484 | |
1500 | |
1485 | if (spell->last_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1501 | if (spell->cached_grace != SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE)) |
1486 | { |
1502 | { |
1487 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1503 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1488 | flags |= UPD_SP_GRACE; |
1504 | flags |= UPD_SP_GRACE; |
1489 | } |
1505 | } |
1490 | |
1506 | |
1491 | if (spell->last_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1507 | if (spell->cached_eat != spell->stats.dam + SP_level_dam_adjust (pl->ob, spell)) |
1492 | { |
1508 | { |
1493 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1509 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1494 | flags |= UPD_SP_DAMAGE; |
1510 | flags |= UPD_SP_DAMAGE; |
1495 | } |
1511 | } |
1496 | |
1512 | |
1497 | if (flags) |
1513 | if (flags) |
1498 | { |
1514 | { |
… | |
… | |
1500 | |
1516 | |
1501 | sl << "updspell " |
1517 | sl << "updspell " |
1502 | << uint8 (flags) |
1518 | << uint8 (flags) |
1503 | << uint32 (spell->count); |
1519 | << uint32 (spell->count); |
1504 | |
1520 | |
1505 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->last_sp); |
1521 | if (flags & UPD_SP_MANA ) sl << uint16 (spell->cached_sp); |
1506 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->last_grace); |
1522 | if (flags & UPD_SP_GRACE ) sl << uint16 (spell->cached_grace); |
1507 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->last_eat); |
1523 | if (flags & UPD_SP_DAMAGE) sl << uint16 (spell->cached_eat); |
1508 | |
1524 | |
1509 | pl->ns->send_packet (sl); |
1525 | pl->ns->send_packet (sl); |
1510 | } |
1526 | } |
1511 | } |
1527 | } |
1512 | } |
1528 | } |
… | |
… | |
1542 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1558 | LOG (llevError, "item number %d is a spell with no name.\n", spell->count); |
1543 | return; |
1559 | return; |
1544 | } |
1560 | } |
1545 | |
1561 | |
1546 | /* store costs and damage in the object struct, to compare to later */ |
1562 | /* store costs and damage in the object struct, to compare to later */ |
1547 | spell->last_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1563 | spell->cached_sp = SP_level_spellpoint_cost (pl->ob, spell, SPELL_MANA); |
1548 | spell->last_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1564 | spell->cached_grace = SP_level_spellpoint_cost (pl->ob, spell, SPELL_GRACE); |
1549 | spell->last_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1565 | spell->cached_eat = spell->stats.dam + SP_level_dam_adjust (pl->ob, spell); |
1550 | |
1566 | |
1551 | /* figure out which skill it uses, if it uses one */ |
1567 | /* figure out which skill it uses, if it uses one */ |
1552 | if (spell->skill) |
1568 | if (spell->skill) |
1553 | { |
1569 | { |
1554 | for (i = 1; i < NUM_SKILLS; i++) |
1570 | for (i = 1; i < NUM_SKILLS; i++) |
… | |
… | |
1570 | |
1586 | |
1571 | /* send the current values */ |
1587 | /* send the current values */ |
1572 | sl << uint32 (spell->count) |
1588 | sl << uint32 (spell->count) |
1573 | << uint16 (spell->level) |
1589 | << uint16 (spell->level) |
1574 | << uint16 (spell->casting_time) |
1590 | << uint16 (spell->casting_time) |
1575 | << uint16 (spell->last_sp) |
1591 | << uint16 (spell->cached_sp) |
1576 | << uint16 (spell->last_grace) |
1592 | << uint16 (spell->cached_grace) |
1577 | << uint16 (spell->last_eat) |
1593 | << uint16 (spell->cached_eat) |
1578 | << uint8 (skill) |
1594 | << uint8 (skill) |
1579 | << uint32 (spell->path_attuned) |
1595 | << uint32 (spell->path_attuned) |
1580 | << uint32 (spell->face) |
1596 | << uint32 (spell->face) |
1581 | << data8 (spell->name) |
1597 | << data8 (spell->name) |
1582 | << data16 (spell->msg); |
1598 | << data16 (spell->msg); |