--- deliantra/server/socket/request.C 2008/12/23 06:58:24 1.143 +++ deliantra/server/socket/request.C 2009/11/06 12:49:19 1.156 @@ -5,22 +5,25 @@ * Copyright (©) 2001,2007 Mark Wedel * Copyright (©) 1992,2007 Frank Tore Johansen * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * * The authors can be reached via e-mail to */ +//+GPL + /** * \file * Client handling. @@ -65,7 +68,7 @@ * client. If a value is -1, then we don't send that to the * client. */ -short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, +static short atnr_cs_stat[NROFATTACKS] = { CS_STAT_RES_PHYS, CS_STAT_RES_MAG, CS_STAT_RES_FIRE, CS_STAT_RES_ELEC, CS_STAT_RES_COLD, CS_STAT_RES_CONF, CS_STAT_RES_ACID, CS_STAT_RES_DRAIN, -1 /* weaponmagic */ , @@ -143,7 +146,7 @@ send_map_info (player *pl) { client &socket = *pl->ns; - object *ob = pl->observe; + object *ob = pl->viewpoint; if (socket.mapinfocmd) { @@ -170,7 +173,7 @@ check_map_change (player *pl) { client &socket = *pl->ns; - object *ob = pl->observe; + object *ob = pl->viewpoint; region *reg = ob->region (); if (socket.current_region != reg) @@ -210,13 +213,8 @@ int dx = ob->x - socket.current_x; int dy = ob->y - socket.current_y; - if (socket.buggy_mapscroll && (abs (dx) > 8 || abs (dy) > 8)) - clear_map (pl); // current (<= 1.9.1) clients have unchecked buffer overflows - else - { - socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); - socket.floorbox_reset (); - } + socket_map_scroll (&socket, ob->x - socket.current_x, ob->y - socket.current_y); + socket.floorbox_reset (); } socket.current_x = ob->x; @@ -243,11 +241,7 @@ break; } - if (!strcmp (buf, "image_info")) - send_image_info (ns, params); - else if (!strcmp (buf, "image_sums")) - send_image_sums (ns, params); - else if (!strcmp (buf, "skill_info")) + if (!strcmp (buf, "skill_info")) send_skill_info (ns, params); else if (!strcmp (buf, "spell_paths")) send_spell_paths (ns, params); @@ -273,6 +267,8 @@ INVOKE_CLIENT (EXTICMD, ns, ARG_DATA (buf, len)); } +//-GPL + void client::mapinfo_queue_clear () { @@ -289,9 +285,9 @@ buf += strlen (buf) + 9; // initial map and its origin - maptile *map = pl->observe->map; - int mapx = pl->ns->mapx / 2 - pl->observe->x; - int mapy = pl->ns->mapy / 2 - pl->observe->y; + maptile *map = pl->viewpoint->map; + int mapx = pl->ns->mapx / 2 - pl->viewpoint->x; + int mapy = pl->ns->mapy / 2 - pl->viewpoint->y; int max_distance = 8; // limit maximum path length to something generous while (*buf && map && max_distance) @@ -406,58 +402,7 @@ INVOKE_CLIENT (ADDME, ns, ARG_DATA (buf, len)); } -/** Reply to ExtendedInfos command */ -void -ToggleExtendedInfos (char *buf, int len, client * ns) -{ - char cmdback[MAX_BUF]; - char command[50]; - int info, nextinfo; - - cmdback[0] = '\0'; - nextinfo = 0; - - while (1) - { - /* 1. Extract an info */ - info = nextinfo; - - while ((info < len) && (buf[info] == ' ')) - info++; - - if (info >= len) - break; - - nextinfo = info + 1; - - while ((nextinfo < len) && (buf[nextinfo] != ' ')) - nextinfo++; - - if (nextinfo - info >= 49) /*Erroneous info asked */ - continue; - - strncpy (command, &(buf[info]), nextinfo - info); - - /* 2. Interpret info */ - if (!strcmp ("smooth", command)) - /* Toggle smoothing */ - ns->EMI_smooth = !ns->EMI_smooth; - else - /*bad value */; - - /*3. Next info */ - } - - strcpy (cmdback, "ExtendedInfoSet"); - - if (ns->EMI_smooth) - { - strcat (cmdback, " "); - strcat (cmdback, "smoothing"); - } - - ns->send_packet (cmdback); -} +//+GPL /* #define MSG_TYPE_BOOK 1 @@ -484,7 +429,7 @@ /* 1. Extract an info */ info = nextinfo; - while ((info < len) && (buf[info] == ' ')) + while ((info < len) && (buf [info] == ' ')) info++; if (info >= len) @@ -492,14 +437,15 @@ nextinfo = info + 1; - while ((nextinfo < len) && (buf[nextinfo] != ' ')) + while ((nextinfo < len) && (buf [nextinfo] != ' ')) nextinfo++; if (nextinfo - info >= 49) /*Erroneous info asked */ continue; - strncpy (command, &(buf[info]), nextinfo - info); - command[nextinfo - info] = '\0'; + memcpy (command, buf + info, nextinfo - info); + command [nextinfo - info] = 0; + /* 2. Interpret info */ i = sscanf (command, "%d", &flag); @@ -543,7 +489,7 @@ buf++; } - execute_newserver_command (pl->ob, (char *) buf); + execute_newserver_command (pl->ob, (char *)buf); /* Perhaps something better should be done with a left over count. * Cleaning up the input should probably be done first - all actions @@ -745,7 +691,7 @@ static void rangetostring (player *pl, char *obuf) { - dynbuf_text buf; + dynbuf_text &buf = msg_dynbuf; buf.clear (); if (pl->ranged_ob) buf << " Range" << (pl->ob->current_weapon == pl->ranged_ob ? "*" : "") << ": " << pl->ranged_ob->name; @@ -986,30 +932,13 @@ return 0; } -/** - * Returns the size of a data for a map square as returned by - * mapextended. There are CLIENTMAPX*CLIENTMAPY*LAYERS entries - * available. - */ -int -getExtendedMapInfoSize (client * ns) -{ - int result = 0; - - if (ns->ext_mapinfos) - { - if (ns->EMI_smooth) - result += 1; /*One byte for smoothlevel */ - } - - return result; -} +//-GPL // prefetch (and touch) all maps within a specific distancd static void prefetch_surrounding_maps (maptile *map, int distance) { - map->last_access = runtime; + map->touch (); if (--distance) for (int dir = 4; --dir; ) @@ -1027,14 +956,16 @@ prefetch_surrounding_maps (op->map, 3); } +//+GPL + /** * Draws client map. */ void draw_client_map (player *pl) { - object *ob = pl->observe; - if (!ob->active) + object *ob = pl->viewpoint; + if (!pl->observe->active) return; /* If player is just joining the game, he isn't here yet, so the map @@ -1045,17 +976,13 @@ return; int startlen, oldlen; - int estartlen, eoldlen; - uint8 eentrysize; - uint16 ewhatstart, ewhatflag; - uint8 extendedinfos; check_map_change (pl); prefetch_surrounding_maps (pl->ob); /* do LOS after calls to update_position */ /* unfortunately, we need to udpate los when observing, currently */ - if (pl->do_los || pl->observe != pl->ob) + if (pl->do_los || pl->viewpoint != pl->ob) { pl->do_los = 0; pl->update_los (); @@ -1087,318 +1014,208 @@ client &socket = *pl->ns; packet sl (socket.mapmode == Map1Cmd ? "map1" : "map1a"); - packet esl; startlen = sl.length (); - /*Extendedmapinfo structure initialisation */ - if (socket.ext_mapinfos) - { - extendedinfos = EMI_NOREDRAW; - - if (socket.EMI_smooth) - extendedinfos |= EMI_SMOOTH; - - ewhatstart = esl.length (); - ewhatflag = extendedinfos; /*The EMI_NOREDRAW bit - could need to be taken away */ - eentrysize = getExtendedMapInfoSize (&socket); - esl << "mapextended " - << uint8 (extendedinfos) - << uint8 (eentrysize); - - estartlen = esl.length (); - } - - /* We could do this logic as conditionals in the if statement, - * but that started to get a bit messy to look at. - */ int hx = socket.mapx / 2; int hy = socket.mapy / 2; - for (int dx = -hx; dx <= hx; dx++) - { - sint16 nx, ny; - maptile *m = 0; - - for (int dy = -hy; dy <= hy; dy++) - { - // check to see if we can simply go one down quickly - if (m && ++ny >= m->height) - m = 0; - - // no, so do it the slow way - if (!m) - { - nx = ob->x + dx; ny = ob->y + dy; m = ob->map; - - if (xy_normalise (m, nx, ny)) - m->touch (); - else - m = 0; - } + ordered_mapwalk_begin (ob, -hx, -hy, hx, hy) + int ax = dx + hx; + int ay = dy + hy; + + int mask = (ax << 10) | (ay << 4); + MapCell &lastcell = socket.lastmap.cells[ax][ay]; + + /* If the coordinates are not valid, or it is too dark to see, + * we tell the client as such + */ + if (!m) + { + /* space is out of map. Update space and clear values + * if this hasn't already been done. If the space is out + * of the map, it shouldn't have a head. + */ + if (lastcell.count != -1) + { + sl << uint16 (mask); + map_clearcell (&lastcell, -1); + } - int ax = dx + hx; - int ay = dy + hy; + continue; + } + + int d = pl->blocked_los_uc (dx, dy); - int emask, mask; - emask = mask = (ax & 0x3f) << 10 | (ay & 0x3f) << 4; + if (d > 3) + { + /* This block deals with spaces that are not visible for whatever + * reason. Still may need to send the head for this space. + */ + if (lastcell.count != -1 + || lastcell.faces[0] + || lastcell.faces[1] + || lastcell.faces[2] + || lastcell.stat_hp + || lastcell.flags + || lastcell.player) + sl << uint16 (mask); - MapCell &lastcell = socket.lastmap.cells[ax][ay]; + /* properly clear a previously sent big face */ + map_clearcell (&lastcell, -1); + } + else + { + /* In this block, the space is visible. + */ - /* If the coordinates are not valid, or it is too dark to see, - * we tell the client as such - */ - if (!m) + /* Rather than try to figure out what everything that we might + * need to send is, then form the packet after that, + * we presume that we will in fact form a packet, and update + * the bits by what we do actually send. If we send nothing, + * we just back out sl.length () to the old value, and no harm + * is done. + * I think this is simpler than doing a bunch of checks to see + * what if anything we need to send, setting the bits, then + * doing those checks again to add the real data. + */ + oldlen = sl.length (); + + sl << uint16 (mask); + + unsigned char dummy; + unsigned char *last_ext = &dummy; + + /* Darkness changed */ + if (lastcell.count != d) + { + mask |= 0x8; + + *last_ext |= 0x80; + last_ext = &sl[sl.length ()]; + sl << uint8 (d); + } + + lastcell.count = d; + + mapspace &ms = m->at (nx, ny); + ms.update (); + + // extmap handling + uint8 stat_hp = 0; + uint8 stat_width = 0; + uint8 flags = 0; + tag_t player = 0; + + // send hp information, if applicable + if (object *op = ms.faces_obj [0]) + if (op->is_head () && !op->invisible) { - /* space is out of map. Update space and clear values - * if this hasn't already been done. If the space is out - * of the map, it shouldn't have a head. - */ - if (lastcell.count != -1) + if (op->stats.maxhp > op->stats.hp + && op->stats.maxhp > 0 + && (op->type == PLAYER + || op->type == DOOR // does not work, have maxhp 0 + || QUERY_FLAG (op, FLAG_MONSTER) + || QUERY_FLAG (op, FLAG_ALIVE) + || QUERY_FLAG (op, FLAG_GENERATOR))) { - sl << uint16 (mask); - map_clearcell (&lastcell, -1); + stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; + stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge } - continue; - } - - int d = pl->blocked_los_uc (dx, dy); + if (expect_false (op->has_dialogue ())) + flags |= 1; - if (d > 3) - { - int need_send = 0, count; - - /* This block deals with spaces that are not visible for whatever - * reason. Still may need to send the head for this space. - */ - - oldlen = sl.length (); - - sl << uint16 (mask); - - if (lastcell.count != -1) - need_send = 1; - - count = -1; - - if (lastcell.faces[0] || lastcell.faces[1] || lastcell.faces[2] - || lastcell.stat_hp || lastcell.flags || lastcell.player) - need_send = 1; - - /* properly clear a previously sent big face */ - map_clearcell (&lastcell, count); - - if ((mask & 0xf) || need_send) - sl[oldlen + 1] = mask & 0xff; - else - sl.reset (oldlen); + if (expect_false (op->type == PLAYER)) + player = op == ob ? pl->ob->count + : op == pl->ob ? ob->count + : op->count; } - else - { - /* In this block, the space is visible. - */ - - /* Rather than try to figure out what everything that we might - * need to send is, then form the packet after that, - * we presume that we will in fact form a packet, and update - * the bits by what we do actually send. If we send nothing, - * we just back out sl.length () to the old value, and no harm - * is done. - * I think this is simpler than doing a bunch of checks to see - * what if anything we need to send, setting the bits, then - * doing those checks again to add the real data. - */ - oldlen = sl.length (); - eoldlen = esl.length (); - - sl << uint16 (mask); - unsigned char dummy; - unsigned char *last_ext = &dummy; - - /* Darkness changed */ - if (lastcell.count != d && socket.darkness) - { - mask |= 0x8; - - if (socket.extmap) - { - *last_ext |= 0x80; - last_ext = &sl[sl.length ()]; - sl << uint8 (d); - } - else - sl << uint8 (255 - 64 * d); - } + if (expect_false (lastcell.stat_hp != stat_hp)) + { + lastcell.stat_hp = stat_hp; + + mask |= 0x8; + *last_ext |= 0x80; + last_ext = &sl[sl.length ()]; + + sl << uint8 (5) << uint8 (stat_hp); + + if (stat_width > 1) + { + *last_ext |= 0x80; + last_ext = &sl[sl.length ()]; + + sl << uint8 (6) << uint8 (stat_width); + } + } + + if (expect_false (lastcell.player != player)) + { + lastcell.player = player; + + mask |= 0x8; + *last_ext |= 0x80; + last_ext = &sl[sl.length ()]; + + sl << uint8 (0x47) << uint8 (4) << (uint32)player; + } + + if (expect_false (lastcell.flags != flags)) + { + lastcell.flags = flags; + + mask |= 0x8; + *last_ext |= 0x80; + last_ext = &sl[sl.length ()]; + + sl << uint8 (8) << uint8 (flags); + } + + // faces + + /* Floor face */ + if (update_space (sl, socket, ms, lastcell, 2)) + mask |= 0x4; + + /* Middle face */ + if (update_space (sl, socket, ms, lastcell, 1)) + mask |= 0x2; + + if (expect_false (ob->invisible) + && ob->invisible & (ob->invisible < 50 ? 1 : 7) + && ms.player () == ob) + { + // force player to be visible to himself if invisible + if (lastcell.faces[0] != ob->face) + { + lastcell.faces[0] = ob->face; - lastcell.count = d; - - mapspace &ms = m->at (nx, ny); - ms.update (); - - if (socket.extmap) - { - uint8 stat_hp = 0; - uint8 stat_width = 0; - uint8 flags = 0; - tag_t player = 0; - - // send hp information, if applicable - if (object *op = ms.faces_obj [0]) - if (op->is_head () && !op->invisible) - { - if (op->stats.maxhp > op->stats.hp - && op->stats.maxhp > 0 - && (op->type == PLAYER - || op->type == DOOR // does not work, have maxhp 0 - || QUERY_FLAG (op, FLAG_MONSTER) - || QUERY_FLAG (op, FLAG_ALIVE) - || QUERY_FLAG (op, FLAG_GENERATOR))) - { - stat_hp = 255 - (op->stats.hp * 255 + 254) / op->stats.maxhp; - stat_width = op->arch->max_x - op->arch->x; //TODO: should be upper-left edge - } - - if (op->has_dialogue ()) - flags |= 1; - - if (op->type == PLAYER) - player = op == ob ? pl->ob->count - : op == pl->ob ? ob->count - : op->count; - } - - if (lastcell.stat_hp != stat_hp) - { - lastcell.stat_hp = stat_hp; - - mask |= 0x8; - *last_ext |= 0x80; - last_ext = &sl[sl.length ()]; - - sl << uint8 (5) << uint8 (stat_hp); - - if (stat_width > 1) - { - *last_ext |= 0x80; - last_ext = &sl[sl.length ()]; - - sl << uint8 (6) << uint8 (stat_width); - } - } - - if (lastcell.player != player) - { - lastcell.player = player; - - mask |= 0x8; - *last_ext |= 0x80; - last_ext = &sl[sl.length ()]; - - sl << uint8 (0x47) << uint8 (4) << (uint32)player; - } - - if (lastcell.flags != flags) - { - lastcell.flags = flags; - - mask |= 0x8; - *last_ext |= 0x80; - last_ext = &sl[sl.length ()]; - - sl << uint8 (8) << uint8 (flags); - } - } - - /* Floor face */ - if (update_space (sl, socket, ms, lastcell, 2)) - mask |= 0x4; - - /* Middle face */ - if (update_space (sl, socket, ms, lastcell, 1)) - mask |= 0x2; - - if (ob->invisible - && ob->invisible & (ob->invisible < 50 ? 1 : 7) - && ms.player () == ob) - { - // force player to be visible to himself if invisible - if (lastcell.faces[0] != ob->face) - { - lastcell.faces[0] = ob->face; - - mask |= 0x1; - sl << uint16 (ob->face); - - socket.send_faces (ob); - } - } - /* Top face */ - else if (update_space (sl, socket, ms, lastcell, 0)) mask |= 0x1; + sl << uint16 (ob->face); - /* Check to see if we are in fact sending anything for this - * space by checking the mask. If so, update the mask. - * if not, reset the len to that from before adding the mask - * value, so we don't send those bits. - */ - if (mask & 0xf) - sl[oldlen + 1] = mask & 0xff; - else - sl.reset (oldlen); - - if (socket.ext_mapinfos) - esl << uint16 (emask); - - if (socket.EMI_smooth) - { - for (int layer = 2+1; layer--; ) - { - object *ob = ms.faces_obj [layer]; - - // If there is no object for this space, or if the face for the object - // is the blank face, set the smoothlevel to zero. - int smoothlevel = ob && ob->face != blank_face ? ob->smoothlevel : 0; - - // We've gotten what face we want to use for the object. Now see if - // if it has changed since we last sent it to the client. - if (lastcell.smooth[layer] != smoothlevel) - { - lastcell.smooth[layer] = smoothlevel; - esl << uint8 (smoothlevel); - emask |= 1 << layer; - } - } - - if (emask & 0xf) - esl[eoldlen + 1] = emask & 0xff; - else - esl.reset (eoldlen); - } - } /* else this is a viewable space */ - } /* for x loop */ - } /* for y loop */ + socket.send_faces (ob); + } + } + /* Top face */ + else if (update_space (sl, socket, ms, lastcell, 0)) + mask |= 0x1; + + /* Check to see if we are in fact sending anything for this + * space by checking the mask. If so, update the mask. + * if not, reset the len to that from before adding the mask + * value, so we don't send those bits. + */ + if (mask & 0xf) + sl[oldlen + 1] = mask & 0xff; + else + sl.reset (oldlen); + } /* else this is a viewable space */ + ordered_mapwalk_end socket.flush_fx (); - /* Verify that we in fact do need to send this */ - if (socket.ext_mapinfos) - { - if (!(sl.length () > startlen || socket.sent_scroll)) - { - /* No map data will follow, so don't say the client - * it doesn't need draw! - */ - ewhatflag &= ~EMI_NOREDRAW; - esl[ewhatstart + 1] = ewhatflag & 0xff; - } - - if (esl.length () > estartlen) - socket.send_packet (esl); - } - if (sl.length () > startlen || socket.sent_scroll) { socket.send_packet (sl); @@ -1651,3 +1468,5 @@ pl->ns->send_packet (sl); } +//-GPL +