1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001 Mark Wedel |
5 | * Copyright (©) 2001 Mark Wedel |
6 | * Copyright (©) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
… | |
… | |
162 | { |
162 | { |
163 | if (ob->map && ob->map->path[0]) |
163 | if (ob->map && ob->map->path[0]) |
164 | { |
164 | { |
165 | int flags = 0; |
165 | int flags = 0; |
166 | |
166 | |
167 | if (ob->map->tile_path[0]) flags |= 1; |
167 | if (ob->map->tile_path[0]) flags |= 0x01; |
168 | if (ob->map->tile_path[1]) flags |= 2; |
168 | if (ob->map->tile_path[1]) flags |= 0x02; |
169 | if (ob->map->tile_path[2]) flags |= 4; |
169 | if (ob->map->tile_path[2]) flags |= 0x04; |
170 | if (ob->map->tile_path[3]) flags |= 8; |
170 | if (ob->map->tile_path[3]) flags |= 0x08; |
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171 | // these two are debatable |
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172 | if (ob->map->tile_path[4]) flags |= 0x10; |
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173 | if (ob->map->tile_path[5]) flags |= 0x20; |
171 | |
174 | |
172 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
175 | socket.send_packet_printf ("mapinfo - spatial %d %d %d %d %d %s", |
173 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
176 | flags, socket.mapx / 2 - ob->x, socket.mapy / 2 - ob->y, |
174 | ob->map->width, ob->map->height, &ob->map->path); |
177 | ob->map->width, ob->map->height, &ob->map->path); |
175 | } |
178 | } |
… | |
… | |
341 | |
344 | |
342 | while (*buf && map && max_distance) |
345 | while (*buf && map && max_distance) |
343 | { |
346 | { |
344 | int dir = *buf++ - '1'; |
347 | int dir = *buf++ - '1'; |
345 | |
348 | |
346 | if (dir >= 0 && dir <= 3) |
349 | // maybe we should only allow the four flat directions |
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350 | if (dir >= 0 && dir < array_length (map->tile_path)) |
347 | { |
351 | { |
348 | if (!map->tile_path [dir]) |
352 | if (!map->tile_path [dir]) |
349 | map = 0; |
353 | map = 0; |
350 | else if (map->tile_available (dir, false)) |
354 | else if (map->tile_available (dir, false)) |
351 | { |
355 | { |
… | |
… | |
375 | send_packet_printf ("mapinfo %s nomap", token); |
379 | send_packet_printf ("mapinfo %s nomap", token); |
376 | else |
380 | else |
377 | { |
381 | { |
378 | int flags = 0; |
382 | int flags = 0; |
379 | |
383 | |
380 | if (map->tile_path[0]) flags |= 1; |
384 | if (map->tile_path[0]) flags |= 0x01; |
381 | if (map->tile_path[1]) flags |= 2; |
385 | if (map->tile_path[1]) flags |= 0x02; |
382 | if (map->tile_path[2]) flags |= 4; |
386 | if (map->tile_path[2]) flags |= 0x04; |
383 | if (map->tile_path[3]) flags |= 8; |
387 | if (map->tile_path[3]) flags |= 0x08; |
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388 | // these two are debatable |
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389 | if (map->tile_path[4]) flags |= 0x10; |
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390 | if (map->tile_path[5]) flags |= 0x20; |
384 | |
391 | |
385 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
392 | send_packet_printf ("mapinfo %s spatial %d %d %d %d %d %s", token, flags, mapx, mapy, map->width, map->height, &map->path); |
386 | } |
393 | } |
387 | |
394 | |
388 | return 1; |
395 | return 1; |
… | |
… | |
875 | return 0; |
882 | return 0; |
876 | } |
883 | } |
877 | |
884 | |
878 | //-GPL |
885 | //-GPL |
879 | |
886 | |
880 | // prefetch maps in an area of PREFETCH x PREFETCH around the player |
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881 | #define PREFETCH 40 |
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882 | |
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883 | // prefetch a generous area around the player |
887 | // prefetch some flat area around the player |
884 | static void |
888 | static void |
885 | prefetch_surrounding_maps (object *op) |
889 | prefetch_surrounding_area (object *op, maptile *map, int range) |
886 | { |
890 | { |
887 | for (maprect *rect = op->map->split_to_tiles (mapwalk_buf, |
891 | for (maprect *rect = map->split_to_tiles (mapwalk_buf, |
888 | op->x - PREFETCH , op->y - PREFETCH , |
892 | op->x - range , op->y - range , |
889 | op->x + PREFETCH + 1, op->y + PREFETCH + 1); |
893 | op->x + range + 1, op->y + range + 1); |
890 | rect->m; |
894 | rect->m; |
891 | ++rect) |
895 | ++rect) |
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896 | { |
892 | rect->m->touch (); |
897 | rect->m->touch (); |
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898 | rect->m->activate (); |
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899 | } |
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900 | } |
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901 | |
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902 | // prefetch a generous area around the player, also up and down |
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903 | void |
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904 | object::prefetch_surrounding_maps () |
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905 | { |
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906 | prefetch_surrounding_area (this, map, 40); |
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907 | |
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908 | if (maptile *m = map->tile_available (TILE_DOWN)) |
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909 | prefetch_surrounding_area (this, m, 20); |
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910 | |
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911 | if (maptile *m = map->tile_available (TILE_UP)) |
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912 | prefetch_surrounding_area (this, m, 20); |
893 | } |
913 | } |
894 | |
914 | |
895 | //+GPL |
915 | //+GPL |
896 | |
916 | |
897 | /** |
917 | /** |
… | |
… | |
906 | |
926 | |
907 | /* If player is just joining the game, he isn't here yet, so the map |
927 | /* If player is just joining the game, he isn't here yet, so the map |
908 | * can get swapped out. If so, don't try to send them a map. All will |
928 | * can get swapped out. If so, don't try to send them a map. All will |
909 | * be OK once they really log in. |
929 | * be OK once they really log in. |
910 | */ |
930 | */ |
911 | if (!ob->map || ob->map->in_memory != MAP_ACTIVE) |
931 | if (!ob->map || ob->map->state != MAP_ACTIVE) |
912 | return; |
932 | return; |
913 | |
933 | |
914 | int startlen, oldlen; |
934 | int startlen, oldlen; |
915 | |
935 | |
916 | check_map_change (pl); |
936 | check_map_change (pl); |
917 | prefetch_surrounding_maps (pl->ob); |
937 | pl->ob->prefetch_surrounding_maps (); |
918 | |
938 | |
919 | /* do LOS after calls to update_position */ |
939 | /* do LOS after calls to update_position */ |
920 | /* unfortunately, we need to udpate los when observing, currently */ |
940 | /* unfortunately, we need to udpate los when observing, currently */ |
921 | if (pl->do_los || pl->viewpoint != pl->ob) |
941 | if (pl->do_los || pl->viewpoint != pl->ob) |
922 | { |
942 | { |